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- Date: 10 Jan 1996 05:29:29 GMT
- Organization: CyberTech Productions
- Lines: 7
- Message-ID: <4cvirp$33c@lantana.singnet.com.sg>
- References: <4cd159$184@castle.nando.net> <4clpan$lnm@newsbf02.news.aol.com>
- NNTP-Posting-Host: ts900-3310.singnet.com.sg
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- X-Mailer: Mozilla 1.22 (Windows; I; 32bit)
-
- Can you tell me more about PolyForm?
- Is it a shareware?
-
- Thanks!
-
- Eddie Quah
-
-
- Article: 10008
- Path: zippy.cais.net!news.cais.net!news.structured.net!nntp.teleport.com!psgrain!newsfeed.internetmci.com!news.campus.mci.net!calweb!usenet
- From: tankt@calweb.com (Tank Taylor)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: quantum fireball and PVR?
- Date: Wed, 10 Jan 1996 05:18:15 GMT
- Organization: CalWeb Internet Services, Inc.
- Lines: 11
- Message-ID: <4cvi48$vji@news.calweb.com>
- References: <4ch6kq$pi9@pipe2.nyc.pipeline.com>
- NNTP-Posting-Host: sac2-65.calweb.com
- X-Newsreader: Moe's Newsreader
-
- justin@nyc.pipeline.com (Michael Justin Austin) wrote:
-
- >
- >
- >Is anyone successfully using the 1.2 gig quantum fireball
- >with the PVR? Or is anyone having success with smaller drives
- >that are NOT on dps approved pvr hd list?
-
- Tried a Fireball on my PVR when I got it... no luck. Must be on list.
- Get a Barracuda....
-
-
- Article: 10009
- Path: zippy.cais.net!news.cais.net!news.structured.net!nntp.teleport.com!psgrain!newsfeed.internetmci.com!in2.uu.net!news.accessone.com!news
- From: jeric@accessone.com
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: LW40
- Date: 10 Jan 1996 06:17:29 GMT
- Organization: AccessOne
- Lines: 13
- Message-ID: <4cvllp$p77@news.accessone.com>
- References: <4crkce$anr@earth.usa.net>
- NNTP-Posting-Host: jeric.accessone.com
- X-Newsreader: SPRY News 3.03 (SPRY, Inc.)
-
-
- > Jp@ said:
- >
- > >is the a way to target an object with another object like you would
- > >with the camera or light?
-
- BTW, this is the LAMEST title for a posting in this newsgroup.....
-
- ******************************************************************************
- ** jeric@accessone.com | Synergy Graphix & Animation **
- ** Welcome to Seattle! Have a latte'! | Technical Subjects a Specialty!**
- ** Don't make me force it down your throat.| "OK! Wind the frog!" **
-
-
- Article: 10010
- Newsgroups: comp.graphics.apps.lightwave
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!howland.reston.ans.net!ix.netcom.com!netcom.com!scotta
- From: scotta@netcom.com (Scott Adams)
- Subject: Student Discounts?
- Message-ID: <scottaDKy7Cn.6tG@netcom.com>
- Organization: NETCOM On-line Communication Services (408 261-4700 guest)
- Date: Wed, 10 Jan 1996 04:33:59 GMT
- Lines: 14
- Sender: scotta@netcom10.netcom.com
-
-
- Hey...
-
- I'm a high school senior and I'm interested in purchasing Lightwave
- 3D. Of course, I'm willing to pay the full cost, but I'm also curious
- as to whether or not Newtek offers student discounts. Anyone know?
-
- Thanks!
-
- -Scott A.
- --
- --
- Scott Adams - scotta@netcom.com
- "Life is too short to be bored." - Nietzsche
-
- Article: 10011
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!EU.net!peer-news.britain.eu.net!psinntp!psinntp!psinntp!pipeline!not-for-mail
- From: justin@nyc.pipeline.com (Michael Justin Austin)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: rev c patch and pennelo bug
- Date: 10 Jan 1996 00:50:17 -0500
- Organization: The Pipeline
- Lines: 25
- Message-ID: <4cvk2p$4d2@pipe2.nyc.pipeline.com>
- References: <30F30525.2CC7@ix.netcom.com>
- NNTP-Posting-Host: pipe2.nyc.pipeline.com
- X-Newsreader: The Pipeline v3.2.0
-
- On Jan 09, 1996 19:15:33 in article <Re: rev c patch and pennelo bug>,
- 'John Mark Roquemore <johnmark@ix.netcom.com>' wrote:
-
-
- thanks much john
-
-
- >Michael,
- >
- >Try this,
- >1. go in the LWM.CFG file with test editor
- >2. find any lines about Pennelo and delete them.
- >3. Go into LW and try to re-add the plug-in
- >4. Exit the program
- >5. Then go right back in and try it.
- >
- >
- >Explain: I think that rev c does not del lines in the CFG file
- >correctly, I did this and I work just fine now....
- >
- >Hope this helps, let me know!
- >
- >
- >John Mark Roquemore
- >net: johnmark@ix.netcom.com
-
- Article: 10012
- Path: zippy.cais.net!news.cais.net!news.structured.net!news.tbcnet.com!pagesat.net!news.ossi.com!agate!howland.reston.ans.net!ix.netcom.com!netnews
- From: mcdeath@ix.netcom.com (Emmanuel Olympia )
- Newsgroups: comp.graphics.apps.lightwave
- Subject: where to get Pantone swatch book?
- Date: 10 Jan 1996 21:05:40 GMT
- Organization: Netcom
- Lines: 5
- Message-ID: <4d19n4$ppr@ixnews7.ix.netcom.com>
- NNTP-Posting-Host: lax-ca22-26.ix.netcom.com
- X-NETCOM-Date: Wed Jan 10 1:05:40 PM PST 1996
-
- Is there a book that will show you all the green,red, and blue
- combinations possible in lightwave? someone mentioned a Pantone swatch
- book, does anyone have info. on this?
-
- Emmanuel Olympia
-
- Article: 10013
- Path: zippy.cais.net!news.cais.net!news.structured.net!news.tbcnet.com!usenet
- From: pnow@tbcnet.com (Dennis Owens)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: PHOTO-QUALITY COLOR 8X10'S FROM YOUR DIGITAL IMAGES !
- Date: Thu, 11 Jan 1996 05:53:12 GMT
- Organization: A poorly-installed InterNetNews site
- Lines: 6
- Message-ID: <4d252v$7ei@news.tbcnet.com>
- NNTP-Posting-Host: pnow.tbcnet.com
- X-Newsreader: Forte Free Agent 1.0.82
-
- Photos Now, a retail photo lab in DeKalb, IL, can produce
- photo-quality 8X10's from your computer images. E-mail your images to
- us and we can produce a professionally finished document. For more
- information, our home page is http://www.tbcnet.com/pnow/index.html
-
-
-
- Article: 10014
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!howland.reston.ans.net!ix.netcom.com!netnews
- From: johnclo@ix.netcom.com(John Clodfelter )
- Newsgroups: comp.graphics.apps.lightwave
- Subject: 3D object of male head and bust needed
- Date: 10 Jan 1996 05:41:35 GMT
- Organization: Netcom
- Lines: 5
- Message-ID: <4cvjif$g48@ixnews4.ix.netcom.com>
- NNTP-Posting-Host: ont7-15.ix.netcom.com
- X-NETCOM-Date: Tue Jan 09 9:41:35 PM PST 1996
-
- Please help me locate a 3D object of a male head and bust for a
- Lightwave annimation I need to do. Ideally I'd like to download it but
- I'll take it any way I can get it.
-
- Thanks for any help.
-
- Article: 10015
- Path: zippy.cais.net!news.cais.net!news.qnet.com!news.av.qnet.com!avalon.softaware.com!nntp-server.caltech.edu!fnnews.fnal.gov!uwm.edu!vixen.cso.uiuc.edu!newsfeed.internetmci.com!howland.reston.ans.net!ix.netcom.com!netnews
- From: mcdeath@ix.netcom.com (Emmanuel Olympia )
- Newsgroups: comp.graphics.apps.lightwave
- Subject: is there software that will convert imagine into LW objects?
- Date: 11 Jan 1996 01:54:48 GMT
- Organization: Netcom
- Lines: 6
- Message-ID: <4d1ql8$t25@ixnews8.ix.netcom.com>
- NNTP-Posting-Host: lax-ca19-10.ix.netcom.com
- X-NETCOM-Date: Wed Jan 10 5:54:48 PM PST 1996
-
- Hello,
-
- Just a newbie question: Is there software that can convert imagine
- objects into lightwave objects? Thanks
-
- Emmanuel Olympia
-
- Article: 10016
- Newsgroups: comp.graphics.apps.lightwave
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!gatech!newsfeed.internetmci.com!news.sprintlink.net!eskimo!eskimo.com!duffcool
- From: Duff Hendrickson <duffcool@eskimo.com>
- Subject: Re: Toy Story
- In-Reply-To: <30EC9835.79A0@mci.newscorp.com>
- X-Nntp-Posting-Host: eskimo.com
- Content-Type: TEXT/PLAIN; charset=US-ASCII
- Message-ID: <Pine.SUN.3.91.960110003858.10342D-100000@eskimo.com>
- Sender: news@eskimo.com (News User Id)
- Organization: Eskimo North (206) For-Ever
- References: <4c3g2c$s1g@newsbf02.news.aol.com> <4c62i4$pg6@newsbf02.news.aol.com> <137cc$121124.ba@luzskru.cpcnet.com> <30EC9835.79A0@mci.newscorp.com>
- Mime-Version: 1.0
- Date: Wed, 10 Jan 1996 08:41:41 GMT
- Lines: 9
-
- On Thu, 4 Jan 1996, KARL DITTMAN wrote:
-
- > Nick, Rasmussen wrote:
- > >
- > > I'm just curious, but does anyone know at what resolution they
- > > rendered the movie in?
-
-
- resolution per frame: 1526 x 922
-
- Article: 10017
- Path: zippy.cais.net!news.cais.net!news.sprintlink.net!rain.fr!jussieu.fr!univ-lyon1.fr!in2p3.fr!oleane!tank.news.pipex.net!pipex!news.mathworks.com!newsfeed.internetmci.com!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.a
- From: equinoxii@aol.com (Equinox II)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: How do I know which Rev to Patch from?
- Date: 10 Jan 1996 14:09:35 -0500
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 4
- Sender: root@newsbf02.news.aol.com
- Message-ID: <4d12tf$5pk@newsbf02.news.aol.com>
- References: <4cvjpb$q9i@lantana.singnet.com.sg>
- Reply-To: equinoxii@aol.com (Equinox II)
- NNTP-Posting-Host: newsbf02.mail.aol.com
-
- The Rev is printed on the CD-ROM.
- --Brian
- Equinox Images, Inc.
- http://members.aol.com/equinoxii/
-
- Article: 10018
- Path: zippy.cais.net!news.cais.net!xara.net!peer-news.britain.eu.net!tank.news.pipex.net!pipex!news.mathworks.com!newsfeed.internetmci.com!in1.uu.net!nntp.news.primenet.com!news.primenet.com!ip117.phx.primenet.com!wturber
- From: wturber@primenet.com (Walter (Jay) Turberville )
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Crack NEEDED for intel Rev. B
- Date: 11 Jan 1996 02:43:01 -0700
- Organization: Primenet Services for the Internet
- Lines: 49
- Sender: root@primenet.com
- Message-ID: <wturber.793.001B8A5A@primenet.com>
- References: <4d25bb$96h@nntp.crl.com>
- X-Posted-By: ip117.phx.primenet.com
- X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4]
-
- In article <4d25bb$96h@nntp.crl.com> rci@crl.com (Michael Powell) writes:
- >From: rci@crl.com (Michael Powell)
- >Subject: Crack NEEDED for intel Rev. B
- >Date: 11 Jan 1996 04:57:15 GMT
-
-
-
- > Hi all...
-
- > I need help with Lightwave, in either:
-
- > 1 - Help for why Lightwave (Rev B) can no longer initialize
- > (can't find the dongle) could it be a system or install
- > problem?
-
- For a guy who is hard up, you give pretty skimpy info. Did it ever work? What
- OS are you using? If it did work at one time, what events occured around the
- time it stopped working.
-
- > 2 - if no soultion is there, I need a crack.
- > (and don't you other other guys bother giving me
- > crap about it... I have a business to run, and I'm hard
- > down now....)
-
- Nobody likes the dongle. Probably not even NewTek. But most of dislike
- pirating more. Running a business on one copy/unit of anything is risky. You
- should have redundancy/backups etc. You operate without redundancy at your
- own peril.
-
- > Lastly, to those bastards at NewTek that dongleized this...
- > to hell with you. What good is being a _loyal_ LW user since
- > 0.9x Beta Toaster, if the protection will prevent me from using
- > the software I paid for.(Look for the '10 Reasons I hate NewTek' list
- > on my web site soon.)
- > Regretfully,
- > -mp-
-
- Calling NewTek bastards is not a very smart way to get help here. I certainly
- have my quibbles with NewTek, but I don't hate them - not by a long shot.
- What good is being a rude jerk when asking for help. Answers for dongle
- problems have been posted ad nauseum here. I would normally be happy to post
- some of the things to check, but your attitude sucks and I could care less if
- you ever get the program up and running. I hope others here feel the same
- way. Call NewTek tech support. Besides, it is an interesting leap from "I
- have dongle problems" to a posting a request for a software crack.
- Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com
- Studio 522 Productions |http://www.primenet.com/~wturber
- http://www.studio522.com |ftp.primenet.com/users/w/wturber
- Hey!! ^^^^^^^^^^^^^^^^^ We have our new Studio 522 URL!!
-
- Article: 10019
- Path: zippy.cais.net!news.cais.net!xara.net!peer-news.britain.eu.net!tank.news.pipex.net!pipex!news.mathworks.com!gatech!newsxfer2.itd.umich.edu!agate!darkstar.UCSC.EDU!usenet
- From: Adam Chrystie <adamchry@cats.ucsc.edu>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: AMIGA TO NT
- Date: Thu, 11 Jan 1996 01:49:02 +0000
- Organization: University Of california at Santa Cruz
- Lines: 27
- Message-ID: <30F46C8E.4842@cats.ucsc.edu>
- References: <4d1vev$455@ixnews8.ix.netcom.com>
- NNTP-Posting-Host: tsa-55.ucsc.edu
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 2.0b5 (WinNT; I)
- To: troya@ix.netcom.com
-
- I am currently concidering upgrading to a more powerful computer to do
- my computer animation on. I love lightwave and have version on my
- amiga 2000 I'm hesitant to upgrade now because I hear the 4.0 NT
- Lightwave is riddled with bugs. Has anyone made the switch and how
- bumpy was the transition?
-
-
- Welp, Pre-Release was riddled with bugs.. REV B of 4.0 was stable..only a few bugs
- plagued us. there was one seriouse bug in memory management which was microsofts
- fault, that could make the computer run out of virtual memory and ram memory when
- using image sequences that used the HIIP loaders rather than the internal LW iff,targa
- loaders...there was a bug in penello..but as of REV C of LW these bugs have been
- fixxed.and LW 4.0 REV C renders more quickly than prior revisions...
-
- REV C still has a few bugs..like the need to exit layout and reload if you want to
- generate an AVI (ANIM) after you;ve previously generated one in LW. But luckily PC
- lightwave loads in unser 3 seconds :)..and i can make REV C crash by doing some
- bizaree things..in layout..but it isn;t something that many people have run
- across..becauei am the only one who noticedit..but others have reproduced it after i
- told them how...
-
- All in ALL..LW is stable and the statement riddled with bugs...is missleading..sure
- ther are bugs..but it doesn;t stop the program from being any more productive than
- Amiga LW. The speed differrencein incredible tooo!!!
-
- Anyway, If you buy LW now..it will probably be REV B..newtek offeres free upgrades to
- REV C and you can d/l it from the bbs or the internet ftp site after you get REV B...
-
- Article: 10020
- Newsgroups: comp.graphics.animation,comp.graphics.packages.3dstudio,comp.sys.mac.graphics,comp.graphics.apps.lightwave
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!howland.reston.ans.net!ix.netcom.com!netcom.com!scc6969
- From: scc6969@netcom.com (Stephen Chan)
- Subject: Animation Master 4 Features!
- Message-ID: <scc6969DKyDy0.493@netcom.com>
- Keywords: Animation Master,AM,MHA
- Organization: NETCOM On-line Communication Services (408 261-4700 guest)
- X-Newsreader: TIN [version 1.2 PL1]
- Date: Wed, 10 Jan 1996 06:56:23 GMT
- Lines: 96
- Sender: scc6969@netcom.netcom.com
- Xref: zippy.cais.net comp.graphics.animation:29458 comp.graphics.packages.3dstudio:9815 comp.sys.mac.graphics:30523 comp.graphics.apps.lightwave:10020
-
-
- Hi folks,
-
- Just back after the first day of MacExpo. Nothing too exciting for
- graphics except what I saw at the Animation Master booth. For those of
- you who may have seen my posts before, I am an Animation Master user, for
- the PC and the Mac. I also use InfiniD, Strata StudioPro, Lightwave,
- Alias PA, and 3DStudio, it depends on what I'm doing. But most of the
- time I use Animation Master since I do mostly character animation and
- modeling on PCs and Macs.
-
- Okay, here's the thing. Version 4 is in beta testing now. My
- understanding is that Version 3 users will automatically get 4 as well,
- but don't quote me on that, that's what I remember being told, so don't fret.
-
- Feature set of Version 4: Particles Effects. Yes, finally. I saw them and
- they are nice. Morphing textures can be lain on the particles themselves
- too, it's really nice. Blobbies (aka Metaballs) Didn't get to see them
- too extensively but they are there.
-
- Integrated Materials Editor. This is nice. You can render the materials
- into texture maps if you want to of any size that you wish (Darn, and
- I've got Alienskin, Texturemaker, and TextureScape, I think I'm
- overkilling, eh?). Very nice, and it is through the Materials editor that
- you generate particles as well.
-
- Dynamics. These include gravity and collision detection, but no wind as yet.
-
- And, specific for the Animation Master package (the above may or may not
- be in MHA, I'm not sure, you'll need to check with Hash, I have a feeling
- that Particles and Materials will not be in MHA). There will be output
- with .qtm format, which is the cubic patch geometry format that is
- supported by nVidia. In this case, you can take the geometry straight
- from AM and plug it into your app that uses the nVidia chipset to do VERY
- FAST realtime rendering... IN PATCHES!!! Can you say smooth? My group
- will be using this feature for an upcoming title.
-
- Alright, and now for the coup de grace... with a $300 Diamond Edge card
- (has the nVIDIA chipset), oh man... You get realtime patch rendering on
- screen. Realtime. You can tweek the geometry of your model around, you
- can turn, move, zoom the geometry, pull, stretch, push, the splines
- anywhere, and the thing will be totally realtime rendered, utterly
- smooth, spline patches. Nothing, NOTHING this side of the SGI does THAT!
- It's a complete productivity coup.
-
- I'll be buying the Diamond Edge just for that, even though it's a so-so
- card (there should be other vendors using the nVIDIA chipset at some
- point in their cards soon) because it will increase my modeling
- production time by at least 2 to 3 times. Quick, much less realtime
- renders are the main appeal of SGIs along with their terrific software.
- Well, AM is extremely functional and capable software, and with this new
- feature, the realtime rendering means you can get the main advantages of
- an SGI for $3000. Right now the Edge card is not made for PowerMacs,
- however, as it is PCI, the main thing that needs to be done is writing
- firmware for the card, as is the case with the other PCI graphics cards
- (that's my opinion) Or it is possible that some other card based on the
- nVIDIA chipset will be produced for the mac since the mac does not need
- the onboard sound functionality that the Diamond Edge currently provides
- for PCs.
-
- Don't get me wrong, there are still some things that I would do with
- nothing less than Alias PA6/7, but I tell you, for anyone who can't
- afford a Box from that company in Mountain View, you're not falling too
- far from the tree if you get the above set up.
-
- Unbelievable.
-
- Okay, sorry about the evangelistic spew. As previous posts have sparked
- screams and accusations of self-serving hype, let me just reiterate that
- I am NOT an employee of Hash, and that I am not paid in any way for my
- opinions. And to be honest, I'm not interested in any package contests as
- I pretty much use any and all that can do the job. I'm attempting to
- describe my feeling for the package and it's new feature set, and what it
- is doing for this industry, primarily in giving advantages to small
- development/consultant houses like my own.
-
- If any of you are going to MacWorld and haven't done so, I would advise
- you to go see the Animation Master booth's demonstration of the realtime
- rendering. (It's right next to the mFactory/mTropolis coliseum =) ).
-
- Good Luck!!
-
- -Steve C.
-
- If you have any questions about Animation Master or it's little brother
- Martin Hash's Animation (MHA), I'll be happy to forward a miniFAQ that
- I've written on the currently available v3, which I will be updating soon
- to include the features from v4 once they are totally finalized.
-
- Thanks =).
-
- --
-
-
- __________________________________________________
- Stephen C. Chan
- Creative Director
- Chanime Interactive
- __________________________________________________
-
- Article: 10021
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!cssun.mathcs.emory.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: afrerking@aol.com (AFrerking)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: dynamics!
- Date: 10 Jan 1996 06:44:50 -0500
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 16
- Sender: root@newsbf02.news.aol.com
- Message-ID: <4d08ri$pdc@newsbf02.news.aol.com>
- References: <960108230231981@patchbay.com>
- NNTP-Posting-Host: newsbf02.mail.aol.com
- X-Newsreader: AOL Offline Reader
-
- In article <960108230231981@patchbay.com>, mark.whitney@patchbay.com (Mark
- Whitney) writes:
-
- >When I got my Intel version, there was a flyer for something called
- >"Impact" by Dynamic Realities (1-800-994-552) that does physics related
- >things such as collision, gravity, etc.. No price info however.
-
- That's 1-800-944-5520. Impact MSRP Intel $495, Alpha/MIPS $595, Amiga
- $295.
-
- Standby for Particle Storm...the most powerful particle system program for
- LW, ever. Available late January '96. MSRP Intel $295, Alpha/MIPS $345.
- Sorry, Amiga version undetermined.
-
- Andy
- Dynamic Realities
-
- Article: 10022
- Newsgroups: comp.graphics.apps.lightwave
- Path: zippy.cais.net!news.cais.net!news.sfo.com!news.zeitgeist.net!cygnus.com!kithrup.com!news.Stanford.EDU!nntp-hub2.barrnet.net!news1.digital.com!pa.dec.com!decuac.dec.com!haven.umd.edu!cs.umd.edu!zombie.ncsc.mil!news.mathworks.com!newsfeed.internetmci.
- From: bhood@netcom.com (robert hood)
- Subject: Re: LW4.0 Rexx scripting problems under Win'95
- Message-ID: <bhoodDKzIKp.L3t@netcom.com>
- Organization: NETCOM On-line Communication Services (408 261-4700 guest)
- X-Newsreader: TIN [version 1.2 PL1]
- References: <4cuh20$nmd@academy.bastad.se> <1318.6583T1122T610@algonet.se>
- Date: Wed, 10 Jan 1996 21:34:01 GMT
- Lines: 37
- Sender: bhood@netcom14.netcom.com
-
- Johan Steen (rioter@algonet.se) wrote:
-
- > On 09-Jan-96 20:52:32 Mats-Ola Ström wrote:
- > >Hello,
- > >I run lightwave 4.0 under Windows 95, but i can't seem to get the
- > >Arexx-macros (*.lwm) to work at all. I just get the message:
- > >"REXX scripting not available on host system"
- > >I haven't a slightest idea what this means, and i have tried almost
- > >anything but formatting C:\
- > >I would be very happy if there was anyone out there who could help.
- > >I run a compaq Prolinea MT 4/66 with only 16mb ram, 1,4Gb Hd...
- >
- > AREXX script is only available on the Amiga version of Lightwave so far...
-
- This capability is a holdover from the Amiga. It is more than likely that
- AREXX capabilities will not be a part of any non-Amiga LightWave platform.
-
- However, many AREXX macros have been converted to BML, and you can use
- them right now on the Intel platform using BML's run-time environment.
- See the recent Press Release made to this group by Virtual Visions for more
- information.
-
- Render me gone, |||
- Bob ^(===)^
- -------------------------oOO--(_)--OOo--------------------------------------
- Bob Hood, President | All governments suffer from a recurring problem:
- Virtual Visions,Inc.| Power attracts pathological personalities. It is not
- 1.303.989.4191 | that power corrupts, but that it is magnetic to the
- | corruptible. Such people have a tendency to become
- bhood@netcom.com | drunk on violence, a condition to which they are
- hood@cqgrd.com | quickly addicted - Frank Herbert
- ----------------------------------------------------------------------------
- --
- Render me gone, |||
- Bob ^(===)^
- -------------------------oOO--(_)--OOo--------------------------------------
- Bob Hood, President | All governments suffer from a recurring problem:
- Virtual Visions,Inc.| Power attracts pathological personalities. It is not
- 1.303.989.4191 | that power corrupts, but that it is magnetic to the
- | corruptible. Such people have a tendency to become
- bhood@netcom.com | drunk on violence, a condition to which they are
- hood@cqgrd.com | quickly addicted - Frank Herbert
- ----------------------------------------------------------------------------
-
- Article: 10023
- Newsgroups: comp.graphics.apps.lightwave
- Path: zippy.cais.net!news.cais.net!news.sprintlink.net!news.2sprint.net!news.iadfw.net!adonis.tdi.net!agis!usenet.eel.ufl.edu!tank.news.pipex.net!pipex!btnet!news.compulink.co.uk!cix.compulink.co.uk!usenet
- From: snouty@cix.compulink.co.uk ("Phil South")
- Subject: Re: How to map a background image
- Message-ID: <DL0tKw.Gtn@cix.compulink.co.uk>
- Organization: Compulink Information eXchange
- References: <4cma7c$3u1@server3.mich.com>
- Date: Thu, 11 Jan 1996 14:29:20 GMT
- X-News-Software: Ameol32
- Lines: 16
-
- > I'm trying to map a background image onto a flat plane (behind my
- > animation). I can't use a true background image/composite method because
- > I need to have the image refract through some foreground objects. what
- > camera/object position settings would I use for an NTSC/D1(720x486,
- > non-square pixels) rendering so the background image plane is perfectly
- > aligned. It must be perfect, since the final footage will match cut to
- > the original background imagery? Is there a way to do this accurately?
- > Much thanks in advance.
-
- Wasn't there a piece on this in Lightwave Pro?
-
- ---
- -------------------------------------------------------------
- Phil South <snouty@cix.compulink.co.uk> "nuqDaq yuch Dapol"
- Webscape Home Page http://www.webscape.co.uk
- -------------------------------------------------------------
-
- Article: 10024
- Path: zippy.cais.net!news.cais.net!news.sprintlink.net!news.2sprint.net!news.iadfw.net!adonis.tdi.net!agis!usenet.eel.ufl.edu!tank.news.pipex.net!pipex!howland.reston.ans.net!EU.net!Norway.EU.net!nooft.abb.no!sdaw04.seinf.abb.se!erinews.ericsson.se!usenet
- From: Per Swantesson <epkpesw@ryepk.ericsson.se>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Shadows + Transparency = ERRORS
- Date: 11 Jan 1996 14:50:55 GMT
- Organization: Ericsson Software Technology AB
- Lines: 10
- Message-ID: <4d384f$q0@erinews.ericsson.se>
- NNTP-Posting-Host: rypc45.ericsson.se
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 1.1N (Windows; I; 16bit)
-
- Lightwave does not calculate the shadows right from dissolving objects.
- The shadow map is unaffected by object fading. Raytracing is better but
- not perfect at all.
-
- Anyone getting this right?
-
- Per Swantesson
- Sweden
-
-
-
- Article: 10025
- Path: zippy.cais.net!news
- From: Brad Hayes <bjhayes@pacificnet.net>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: can you stop lightwave from redrawing?
- Date: Thu, 11 Jan 1996 20:37:23 -0500
- Organization: Hayes Visual Communication
- Lines: 18
- Message-ID: <30F5BB53.7C05@pacificnet.net>
- References: <4d1stt$d9r@harbinger.cc.monash.edu.au>
- NNTP-Posting-Host: 206.101.8.55
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 2.0b4 (WinNT; I)
- To: mathew <mathew>
-
- > is there a way to stop light wave automatically redrawing the entire
- > field of view every time you perform an action?
- >
- > thank you for your assistance
- >
- > mathew
-
- NO!
-
- You do have several options though. First: check in the options panel and see if you have "Show ReDraw"
- turned on. This won't stop lightwave from updating the display but it will toggle on/off the actual drawing
- of the lines (bouning boxes Pop to wireframes / Wireframes redraw one wire at a time {no time savings
- eather way}).
-
- Second: On the Scene Panel turn any object not curently being edited to Bounding Box or something so that
- your redraw will not take as long.
-
- Brad Hayes
-
- Article: 10026
- Path: zippy.cais.net!news
- From: Brad Hayes <bjhayes@pacificnet.net>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Newtek FTP site
- Date: Thu, 11 Jan 1996 20:41:21 -0500
- Organization: Hayes Visual Communication
- Lines: 14
- Message-ID: <30F5BC41.508B@pacificnet.net>
- References: <4cuur2$1jq6@usenetp1.news.prodigy.com>
- NNTP-Posting-Host: 206.101.8.55
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 2.0b4 (WinNT; I)
- To: Randy Penn <RNCB33A@prodigy.com>
-
- Randy Penn wrote:
- >
- > I have been unable to login to Newtek's FTP server. It comes back with
- > some sort of anonymous login nonsense. Is there a trick or is there
- > something wrong with the system?
- >
- > Any help appreciated,
- > Randy
-
- If Iam not mistaken it will give you the anonymous login nonsense every time. That
- means your in. Next time that happens read the Directory. "Dir" if your using
- somthing like AmiTCP.
-
- Brad Hayes
-
- Article: 10027
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!howland.reston.ans.net!ix.netcom.com!netnews
- From: gregtee@ix.netcom.com(William Teegarden)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: "camera shake" effect?
- Date: 10 Jan 1996 18:02:38 GMT
- Organization: Netcom
- Lines: 23
- Message-ID: <4d0uvu$hir@ixnews5.ix.netcom.com>
- References: <4ciui1$rjt@news.rain.org> <DKuuAK.B67@cix.compulink.co.uk> <4cudt5$k03@news3.digex.net>
- NNTP-Posting-Host: lax-ca24-15.ix.netcom.com
- X-NETCOM-Date: Wed Jan 10 10:02:38 AM PST 1996
-
- In <4cudt5$k03@news3.digex.net> davep@access.digex.net (Dave Paige)
- writes:
- >
- >snouty@cix.compulink.co.uk ("Phil South") wrote:
- >
- >>> Leuey (leuey@aol.com) wrote:
- >>> : Hello, I'm in need of a "camera shake" effect. In an animation
- I'm
-
- Alright!
-
- Here's how to do camera shake. Assuming that your camera is not moving
- through the scene, simply create keyframes that are approx. five frmaes
- or so apart, (add a little variation) and simply rotate the heading,
- pitch, and bank (all axis fir all frames) slightly. This will give the
- illusion that the camera is being rocked by external movement. Don't
- move it's XYZ position. If your camera is moving, you'll need to add a
- null object with the cameras motion attached, and the camera parented
- to it with no motion. Add keyframes to the camera at the appropriate
- frames using the same technique.
-
- GT
-
-
- Article: 10028
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!cssun.mathcs.emory.edu!gatech!newsfeed.internetmci.com!in2.uu.net!news00.sunet.se!sunic!news99.sunet.se!erinews.ericsson.se!eua.ericsson.se!news.algonet.se!usenet
- From: rioter@algonet.se (Johan Steen)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: LW4.0 Rexx scripting problems under Win'95
- Date: 10 Jan 1996 17:50:42 GMT
- Organization: AlgoNet Public Access Node, Stockholm
- Lines: 27
- Message-ID: <1318.6583T1122T610@algonet.se>
- References: <4cuh20$nmd@academy.bastad.se>
- NNTP-Posting-Host: aristotle.algonet.se
- X-Newsreader: THOR 2.22 (Amiga;TCP/IP) *UNREGISTERED*
-
-
- On 09-Jan-96 20:52:32 Mats-Ola Ström wrote:
- >Hello,
- >I run lightwave 4.0 under Windows 95, but i can't seem to get the
- >Arexx-macros (*.lwm) to work at all. I just get the message:
- >"REXX scripting not available on host system"
- >I haven't a slightest idea what this means, and i have tried almost
- >anything but formatting C:\
- >I would be very happy if there was anyone out there who could help.
- >I run a compaq Prolinea MT 4/66 with only 16mb ram, 1,4Gb Hd...
-
- AREXX script is only available on the Amiga version of Lightwave so far...
-
- /Johan
-
- +--------------------------------------------------------------------------+
- | __ | | |
- | /// 3D Artist | | Using Amiga 3000/030/25MHZ/14MB |
- |__ /// Special FX | Johan Steen | 1GIG HD - PicassoII RTG - OS3.1 |
- |\\\/// Film/Video | STUDIO 42 | CD Rom - USR 16.8DS - Ultra 15" |
- | \XX/ Programmer | | !NO PIRATED SOFTWARE! |
- | | | |
- +--------------------------------------------------------------------------+
- | AMIGA - BACK FOR THE FUTURE... |
- +--------------------------------------------------------------------------+
-
-
-
- Article: 10029
- Path: zippy.cais.net!news.cais.net!nntp.coast.net!news.sprintlink.net!info.evansville.net!usenet
- From: Tyson Heil <typhoto@evansville.net>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: In-line embedded AVI's on WWW pages
- Date: Thu, 11 Jan 1996 23:02:47 -0600
- Organization: Evansville Online
- Lines: 17
- Message-ID: <30F5EB77.7693@evansville.net>
- References: <1109.6576T607T1012@mt-inc.com> <0b09nad60.alamito@marketgraph.xs4all.nl>
- NNTP-Posting-Host: ppp19-71.evansville.net
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 2.0b5 (Win95; I)
-
- > If I make a teensy weensy AVI of 160x100 pixels, about 1.5 seconds long and a
- > little (bad sounding and compressed) sound it still ends up being over 150K so I
- > don't find it very usable at the moment. But still, it's a nice add-on.
- >
- > I've got my hopes set on Java though.
- >
- > --
- > -----------------------------------------------------------
- > Jan-Willem Korver
- > MarketGraph Visual Automation, Haarzuilens, The Netherlands
- >
- > EMail: jwk@marketgraph.xs4all.nl
- > MarketGraph Homepage: <under construcion>
-
-
- You should probably check out Macromedia Shockwave for Netscape plug-in. It has gotten me much
- more excited than Java ever has. I think you will agree this is the way to go.
-
- Article: 10030
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!howland.reston.ans.net!nntp.coast.net!news2.acs.oakland.edu!condor.ic.net!news.cic.net!news.gatecom.com!gatecoms!cgolchert
- From: cgolchert@gatecoms.gatecom.com (Chris Golchert)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Student Discounts?
- Date: 10 Jan 1996 18:12:39 GMT
- Organization: Gateway Communications Inc.
- Lines: 10
- Message-ID: <4d0vin$c49@www.gatecom.com>
- References: <scottaDKy7Cn.6tG@netcom.com>
- NNTP-Posting-Host: gatecoms.gatecom.com
- X-Newsreader: TIN [version 1.2 PL2]
-
- Scott Adams (scotta@netcom.com) wrote:
-
- : as to whether or not Newtek offers student discounts. Anyone know?
-
- it would be great if they offered a freq. upgrader program too. Turn in
- your V2.0/3.0/3.1/3.5 disks and get a deal.
-
- I remember when dealers were telling people that if they got 3.5 the 4.0
- version due out in January (95) would only be $150.
-
-
- Article: 10031
- Path: zippy.cais.net!news.cais.net!nntp.coast.net!news.sprintlink.net!info.evansville.net!usenet
- From: Tyson Heil <typhoto@evansville.net>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: LightwavePro
- Date: Thu, 11 Jan 1996 23:12:22 -0600
- Organization: Evansville Online
- Lines: 16
- Message-ID: <30F5EDB6.61F2@evansville.net>
- References: <4cemgi$s93@pipe8.nyc.pipeline.com>
- NNTP-Posting-Host: ppp19-71.evansville.net
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 2.0b5 (Win95; I)
-
- Michael Justin Austin wrote:
- >
- > On Jan 03, 1996 13:12:57 in article <LightwavePro>, 'thiesuhl@aol.com
- > (Thies Uhl)' wrote:
- >
- >
- > >I have ordered the magazine LightwavePro but nothing happens
- > >
- > >Thies
- >
- > same here, I subscribed 3 months ago and not a word
- >
- > but my vtu keeps rollin in
- Most of us who subscribe to LightwavePro love the magazine but it has recently been quite a bit
- later than normal. I know that John and the guys are awful busy as well. It is worth the wait,
- just gotta be patient, but go ahead and call them confirming your subscription if your worried.
-
- Article: 10032
- Path: zippy.cais.net!news.cais.net!nntp.coast.net!news.sprintlink.net!info.evansville.net!usenet
- From: typhoto <typhoto@evansville.net>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Help w/ Boolean Subtract!!
- Date: Fri, 12 Jan 1996 00:13:39 -0600
- Organization: Evansville Online
- Lines: 15
- Message-ID: <30F5FC13.1EF8@evansville.net>
- References: <4cv478$c3h@ssi.syspac.com>
- NNTP-Posting-Host: ppp19-41.evansville.net
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 2.0b5 (Win95; I)
-
- Adam Ruminer wrote:
- >
- > When ever I boolean subtract an object from another object I have
- > beveled or performed any other tweeking to, the object to be
- > subtracted from looks like the cuts are made, but when I go to render
- > the object, it renders totally intact (no boolean effect) - even
- > though I can see the cuts in the wireframe. What am I doing wrong?
- > Any suggestions welcome!!!
- >
- > adam@syspac.com
-
-
- Sometimes boolean subtract leaves a polygon "skin" over the cut-out. Try to select this polygon
- if you find one and then cut it. Boolean is tricky sometimes. It looks like it did the job but
- then it leaves something unfinished. Good luck.
-
- Article: 10033
- Path: zippy.cais.net!news.cais.net!nntp.coast.net!news.sprintlink.net!info.evansville.net!usenet
- From: typhoto <typhoto@evansville.net>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Label on a Bottle
- Date: Fri, 12 Jan 1996 00:29:29 -0600
- Organization: Evansville Online
- Lines: 24
- Message-ID: <30F5FFC9.65C5@evansville.net>
- References: <4csnce$s52@epx.cis.umn.edu>
- NNTP-Posting-Host: ppp19-41.evansville.net
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 2.0b5 (Win95; I)
-
- Todd LeMoine wrote:
- >
- > I'm looking for help placing what would be a "label" on the front of
- > a glass bottle. Currently I have been trying to us the Drill/Stencil
- > technique. The only problem is that with the bottle being glass the
- > label appears the width of the glass, so it looks more like something
- > set in the glass than a label on top of it. Hopefully that made
- > sense. When I select only the outermost faces on the front of the
- > bottle to be affected by the Drill, the label texture doesn't appear,
- > it just looks like another section of the bottle. Help from anyone
- > who's done something similar to this would be greatly appreciated
- >
- > Todd LeMoine
- > -Liquid Visions-
-
-
- Have you considered trying to make a simple disc object that has the same radius( actually a
- little larger, but not too much) as the bottle. Then make the disc as tall as the label size you
- need. Next, cut the top and bottom polygons out of the disc and slide what's left up and into
- place on the bottle. If you don't want it to wrap all the way around then cut out a polygon or
- two from the back of the disc object. If there is just a little whisper of a space between the
- "label" and the bottle then it should look pretty good and avoid collision errors at render time.
-
- Hope this works for you.
-
- Article: 10034
- Path: zippy.cais.net!news.cais.net!nntp.coast.net!news.sprintlink.net!info.evansville.net!usenet
- From: typhoto <typhoto@evansville.net>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Mojo sure didn't stick around very long ...
- Date: Fri, 12 Jan 1996 00:43:44 -0600
- Organization: Evansville Online
- Lines: 39
- Message-ID: <30F60320.4072@evansville.net>
- References: <4c8413$obl@kirin.wwa.com> <4clp0k$li9@newsbf02.news.aol.com> <wturber.776.0037E1D1@primenet.com>
- NNTP-Posting-Host: ppp19-41.evansville.net
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 2.0b5 (Win95; I)
-
- Walter (Jay) Turberville wrote:
- >
- > In article <4clp0k$li9@newsbf02.news.aol.com> marcmylar@aol.com (MarcMylar) writes:
- > >From: marcmylar@aol.com (MarcMylar)
- > >Subject: Re: Mojo sure didn't stick around very long ...
- > >Date: 6 Jan 1996 07:13:08 -0500
- >
- > >In article <4c8413$obl@kirin.wwa.com>, dbr@wwa.com () writes:
- >
- > >>There's no such word as "irregardless". If you happen to come across
- > >>a dictionary that has the nerve to list it anyway, under some sort
- > >>of "descriptive" effort (as opposed to "proscriptive), I urge you
- > >>to throw that dictionary into the nearest trash bin.
- >
- > >However, if enough people use it, it'll be there in a couple of years.
- > >That's because English is an evolving (or more like mutating) language.
- > >I'll bet "alot" and "grow the economy" are in there by now...
- >
- > >-Marc
- >
- > I ignored this the first time and should do so now - but I'm not.
- >
- > There is no authority on what is or isn't a word except perhaps what is or
- > isn't accepted as a definition of a word. If the original poster would look
- > up "word" in his dictionary, he would find that "irregardless" could be
- > nothing else but a word. Perhaps it is a silly or stupid word. Perhaps its
- > use shows poor grammar. But it is a word.
- >
- > The word shows up in about 1/3 of the dictionaries I looked at at the local
- > Barnes and Nobel bookstore. The word originates from around the turn of the
- > century and its usage has apparently been debated ever since.
- >
- > Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com
- > Studio 522 Productions |http://www.primenet.com/~wturber
- > http://www.studio522.com |ftp.primenet.com/users/w/wturber
- > Hey!! ^^^^^^^^^^^^^^^^^ We have our new Studio 522 URL!!
-
-
- Isn't it time to end this thread yet?
-
- Article: 10035
- Path: zippy.cais.net!news.cais.net!nntp.coast.net!news.sprintlink.net!info.evansville.net!usenet
- From: typhoto <typhoto@evansville.net>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: WANTED: Sheep Object!!
- Date: Fri, 12 Jan 1996 00:46:28 -0600
- Organization: Evansville Online
- Lines: 28
- Message-ID: <30F603C4.225A@evansville.net>
- References: <4ckqv9$crl@acmey.gatech.edu> <30F16D96.2F2F@renderhaus.com> <4d1657$h42@argentina.it.earthlink.net> <4d18c7$1cv@acmey.gatech.edu>
- NNTP-Posting-Host: ppp19-41.evansville.net
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 2.0b5 (Win95; I)
-
- Taka Torimoto wrote:
- >
- > >>> I am looking for a sheep object...
- > >>>
- > >>> anyone have one that I can have? Thanks..
- > >>>
- > >>I won't even ask...
- > >
- > >Maybe he should check out the alt.bestiality newsgroup.
- >
- > OH MY GOD!! NO! *sigh*
- >
- > Ya see... I've got a production studio... "Flocking Sheep Productions"
- > and I'm interested in making a logo for it (even an animation)...
- >
- > *sigh* You perverts! =)
- >
- > So... anyone know where I can get a sheep object?! PLEASE?!
- >
- > -Taka
- > --
- > Taka "Dr.Love" Torimoto Electrical Engineering Senior (Class of 96)
- > 340154 Georgia Tech Station Georgia Institute of Technology
- > Atlanta, GA 30332-1465 http://www.gatech.edu/taka
- > E-mail: gt0154a@prism.gatech.edu ********** This space for rent! **********
-
-
- I'm not sure, "Dr. Love", but I think that sheep over there just winked at you.
-
- Article: 10036
- Path: zippy.cais.net!news.cais.net!nntp.coast.net!news.sprintlink.net!info.evansville.net!usenet
- From: typhoto <typhoto@evansville.net>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: WANTED: Sheep Object!!
- Date: Fri, 12 Jan 1996 00:48:53 -0600
- Organization: Evansville Online
- Lines: 35
- Message-ID: <30F60455.6948@evansville.net>
- References: <4ckqv9$crl@acmey.gatech.edu> <30F16D96.2F2F@renderhaus.com> <4d1657$h42@argentina.it.earthlink.net> <4d18c7$1cv@acmey.gatech.edu> <30F603C4.225A@evansville.net>
- NNTP-Posting-Host: ppp19-41.evansville.net
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 2.0b5 (Win95; I)
-
- typhoto wrote:
- >
- > Taka Torimoto wrote:
- > >
- > > >>> I am looking for a sheep object...
- > > >>>
- > > >>> anyone have one that I can have? Thanks..
- > > >>>
- > > >>I won't even ask...
- > > >
- > > >Maybe he should check out the alt.bestiality newsgroup.
- > >
- > > OH MY GOD!! NO! *sigh*
- > >
- > > Ya see... I've got a production studio... "Flocking Sheep Productions"
- > > and I'm interested in making a logo for it (even an animation)...
- > >
- > > *sigh* You perverts! =)
- > >
- > > So... anyone know where I can get a sheep object?! PLEASE?!
- > >
- > > -Taka
- > > --
- > > Taka "Dr.Love" Torimoto Electrical Engineering Senior (Class of 96)
- > > 340154 Georgia Tech Station Georgia Institute of Technology
- > > Atlanta, GA 30332-1465 http://www.gatech.edu/taka
- > > E-mail: gt0154a@prism.gatech.edu ********** This space for rent! **********
- >
- > I'm not sure, "Dr. Love", but I think that sheep over there just winked at you.
-
-
- Okay, bad joke. I know.
-
- Seriously though, maybe you should try Viewpoint. Talk to them about it, selling 3d models is
- their specialty. http://www.viewpoint.com/
-
- Article: 10037
- Path: zippy.cais.net!news.cais.net!nntp.coast.net!news.sprintlink.net!info.evansville.net!usenet
- From: typhoto <typhoto@evansville.net>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: B-24 needed...
- Date: Fri, 12 Jan 1996 00:50:00 -0600
- Organization: Evansville Online
- Lines: 9
- Message-ID: <30F60498.473C@evansville.net>
- References: <4ckqjk$rcm@calweb.calweb.com>
- NNTP-Posting-Host: ppp19-41.evansville.net
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 2.0b5 (Win95; I)
-
- Tank Taylor wrote:
- >
- > I can build it if I need it, but I figured I'd ask first. Anyone know
- > of any B-24 Liberator models out there? I've got the tri-view and an
- > itchy modeler finger... all I need is time now, but if it's already
- > been made.
-
-
- Try http://www.viewpoint.com/
-
- Article: 10038
- Path: zippy.cais.net!news.cais.net!xara.net!peer-news.britain.eu.net!tank.news.pipex.net!pipex!news.mathworks.com!newsfeed.internetmci.com!in1.uu.net!nntp.earthlink.net!usenet
- From: rmbrown@earthlink.net (Rembrandt)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: LW to DXF or 3DS
- Date: Wed, 10 Jan 1996 19:58:51 GMT
- Organization: Earthlink Network, Inc.
- Lines: 13
- Message-ID: <4d15pl$h42@argentina.it.earthlink.net>
- References: <4ch1s1$it4@sundog.tiac.net>
- NNTP-Posting-Host: tsx-la-19.earthlink.net
- X-Newsreader: Forte Free Agent 1.0.82
-
- mharter@flyingleap.com wrote:
-
- >What is the best way to convert LW scenes or objects to DXF or
- >3dStudio format. I have a PC running Win95.
-
- >Matt
-
- LW has plugins that ship with it that allow direct import and export
- of 3ds files. It is still buggy at this point but I have had success
- exporting 3ds files from Modeller. Look for LO3ds in TOOLS,
- CUSTOM. If it's not there you need to install the plugins from the
- Plugins directory. Robert
-
-
- Article: 10039
- Path: zippy.cais.net!news.cais.net!xara.net!peer-news.britain.eu.net!EU.net!sun4nl!xs4all!usenet
- From: Bastiaan Van Noord <kazual@xs4all.nl>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Te koop :LW4.0 f1800,-
- Date: 10 Jan 1996 17:35:37 GMT
- Organization: xs4all
- Lines: 4
- Message-ID: <4d0td9$9r7@news.xs4all.nl>
- NNTP-Posting-Host: asd05-16.dial.xs4all.nl
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 1.1N (Windows; I; 16bit)
-
- TE KOOP: Lightwave 4.0 ,net 4 maanden oud nog met garantie,met
- hardwarelock,1 boek en cdrom,in doos 1800 gulden.
- email kazual@xs4all.nl
-
-
- Article: 10040
- Path: zippy.cais.net!news.cais.net!xara.net!peer-news.britain.eu.net!EU.net!sun4nl!xs4all!marketgraph!jwk
- From: jwk@marketgraph.xs4all.nl (Jan-Willem Korver)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Help w/ Boolean Subtract!!
- Message-ID: <3a05uaj60.alamito@marketgraph.xs4all.nl>
- Date: Wed, 10 Jan 96 20:05:58 CET
- References: <4cv478$c3h@ssi.syspac.com>
- Reply-To: jwk@marketgraph.xs4all.nl
- Organization: MarketGraph Visual Automation
- Lines: 39
- X-Newsreader: Alamito Mail and News Manager (V2.0.4 for Waffle) registered to MarketGraph Visual Automation
-
- In <4cv478$c3h@ssi.syspac.com> adam@syspac.com (Adam Ruminer) wrote:
-
- >When ever I boolean subtract an object from another object I have
- >beveled or performed any other tweeking to, the object to be
- >subtracted from looks like the cuts are made, but when I go to render
- >the object, it renders totally intact (no boolean effect) - even
- >though I can see the cuts in the wireframe. What am I doing wrong?
- >Any suggestions welcome!!!
-
- This is not an easy one to answer because it depends on which version of LW
- you're using. I've had some boolean problems with the old Amiga Lightwave 3.5
- modeler but I believe I've patched it once with a patch that was available at
- Newtek's ftp-site and some boolean problems went away.
-
- In the LW 4.0 modeler on PC everything seems to work OK as far as I know.
-
- In general, if you see the cuts in the wireframe model but note while rendering, try
- to see in the modeler if the cut is actually a 'cut' and not another polygon. If it's a
- polygon it will probably have the same surface as the rest of the object and won't
- show while rendering.
-
- Also if you try to boolean a hole into an object for instance, I always find that it's
- best to let the object in the background layer (which will perform the actual 'cut')
- significantly overlap the object in the foreground layer.
- Strange things can happen when performing booleans though, keep some copies
- in other layers...
- If everything looks really screwy you might also want to check the direction of your
- polygon faces.
-
-
- Hope this helps.
-
- --
- -----------------------------------------------------------
- Jan-Willem Korver
- MarketGraph, Haarzuilens, The Netherlands
-
- EMail: jwk@marketgraph.xs4all.nl
-
-
- Article: 10041
- Path: zippy.cais.net!news.cais.net!nntp.coast.net!news.sprintlink.net!info.evansville.net!usenet
- From: typhoto <typhoto@evansville.net>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Free 3d Models
- Date: Fri, 12 Jan 1996 01:23:38 -0600
- Organization: Evansville Online
- Lines: 29
- Message-ID: <30F60C7A.7C8D@evansville.net>
- References: <4d35vb$f59@sundog.tiac.net>
- NNTP-Posting-Host: ppp19-41.evansville.net
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 2.0b5 (Win95; I)
-
- cgid wrote:
- >
- > For a limited time download any and all models
- > and motion paths from any and all versions of the
- > Viewpoint dataset CD-Rom for only $249.95.
- > Plus for an even more limited time all you 3D
- > animators and artists (any one like that out there
- > interested in dataset models?) can get a free
- > surprise software gift just for you!!!
- >
- > We guarantee that you'll love the product and the
- > free gift e-mail us for the free demo which will
- > allow you to download 2 free models
- > (in case you don't believe us).
- >
- > To purchase the product:
- > Send your check or money order
- > for $249.95 payable to:
- >
- > Computer Graphic Images & Design Inc.
- > PO Box 230135
- > Brooklyn NY, 11223
- >
- > (Please add $4.0 for shipping and handling)
-
-
- Hmmm....Free=$249...Hmmm...$249 for FREE...Hmmm...Guess I better get my checkbook out. Wow. If I
- send them $249 I get FREE models and secret software package. This is better than having a
- psychic friend reading for free.
-
- Article: 10042
- Path: zippy.cais.net!news.cais.net!news.structured.net!news.tbcnet.com!pagesat.net!news.uoregon.edu!hpg30a.csc.cuhk.hk!news.cuhk.edu.hk!agate!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: chaubensak@aol.com (CHaubensak)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: MeshPaint 3D for Win 95/NT
- Date: 11 Jan 1996 11:13:09 -0500
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 8
- Sender: root@newsbf02.news.aol.com
- Message-ID: <4d3cul$3g1@newsbf02.news.aol.com>
- Reply-To: chaubensak@aol.com (CHaubensak)
- NNTP-Posting-Host: newsbf02.mail.aol.com
-
- Hello,
-
- MeshPaint 3D for Win 95/NT will ship next week. It can load LightWave and
- 3D Studio geometry in the 1.0 release.
-
- To get a demo, e-mail me, or call 800-365-1002.
-
- Brent
-
- Article: 10043
- Newsgroups: comp.graphics.apps.lightwave
- Path: zippy.cais.net!news.cais.net!xara.net!peer-news.britain.eu.net!tank.news.pipex.net!pipex!news.mathworks.com!newsfeed.internetmci.com!howland.reston.ans.net!ix.netcom.com!netcom.com!bhood
- From: bhood@netcom.com (robert hood)
- Subject: PRESS RELEASE: Virtual Visions announces BML
- Message-ID: <bhoodDKzIs2.LED@netcom.com>
- Organization: NETCOM On-line Communication Services (408 261-4700 guest)
- X-Newsreader: TIN [version 1.2 PL1]
- Date: Wed, 10 Jan 1996 21:38:26 GMT
- Lines: 62
- Sender: bhood@netcom14.netcom.com
-
- FOR IMMEDIATE RELEASE
-
- CONTACT:
- Bob Hood
- Virtual Visions, Inc.
- Tel: 1.303.989.4191/FAX: 1.303.727.7555
- Email: bhood@netcom.com
-
- Littleton, CO -- January 1, 1996
-
- Virtual Visions, Incorporated, a software engineering and computer animation
- firm based in Littleton, Colorado, announced today the commercial availability
- of its premier software product, BML(tm).
-
- BML is a scripting and plugin development system designed specifically
- for NewTek's LightWave 3D Modeler. The BML system is comprised of a
- Scripting Plugin (BML) and a stand-alone Script Compiler (BMC). The stand-
- alone compiler comes bundled with a run-time version of the BML Scripting
- Plugin (BML/RT) that is designed to host compiled BML scripts.
-
- Virtual Visions, Inc., will be offering each component of its BML plugin
- development system for US$199.95. For a limited time, both components of
- the BML system are being made available at an introductory price of
- US$279.95. After the introductory period has expired, registered BML
- users may upgrade to both components for 60% of the suggested retail
- price of US$199.95.
-
- "With the advent of BML, scripting for LightWave Modeler has now moved to a
- new level," said Bob Hood, President of Virtual Visions. "BML offers
- today's script programmer a modernized language syntax, expanded internal
- capabilities beyond its predecessor (AREXX), and protected distribution of
- scripts through the use of BML's royalty-free run-time environment."
-
- Initial releases of the BML plugin development system will be available
- for both the Intel and Digital Equipment Corporation's Alpha platforms of
- LightWave 3D. Virtual Visions has stated that support for other LightWave
- 3D platforms may be announced in the future.
-
- Virtual Visions has made available a preview of the BML system,
- along with free access to the public run-time environment and a
- number of compiled BML scripts, at their anonymous FTP site:
-
- ftp.netcom.com:/pub/bh/bhood/plugins/BML
- ftp.netcom.com:/pub/bh/bhood/plugins/BML-RT
-
- * * * * * * * * *
-
- Virtual Visions Incorporated provides software engineering and computer
- animation services to the entertainment industry.
-
- Virtual Visions Incorporated is a privately-held corporation.
-
- -----
- BML, BMC, and BML/RT are all trademarks of Virtual Visions, Inc.
- LightWave 3D and LightWave Modeler are trademarks of NewTek, Inc.
- All other products and names mentioned are trademarks of their respective
- companies.
- --
- Render me gone, |||
- Bob ^(===)^
- -------------------------oOO--(_)--OOo--------------------------------------
- Bob Hood, President | All governments suffer from a recurring problem:
- Virtual Visions,Inc.| Power attracts pathological personalities. It is not
- 1.303.989.4191 | that power corrupts, but that it is magnetic to the
- | corruptible. Such people have a tendency to become
- bhood@netcom.com | drunk on violence, a condition to which they are
- hood@cqgrd.com | quickly addicted - Frank Herbert
- ----------------------------------------------------------------------------
-
- Article: 10044
- Path: zippy.cais.net!news.cais.net!news.sprintlink.net!news.ahc.ameritech.com!ddsw1!news.mcs.net!willis.cis.uab.edu!gatech!newsfeed.internetmci.com!in2.uu.net!news.interlog.com!winternet.com!guitar.sound.net!news
- From: Grue@grue.newtek.com (Bob Caron)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: the tutorials included lightwave (at least on the sgi anyway)
- Date: Thu, 11 Jan 1996 18:16:31 GMT
- Organization: NewTek, Inc
- Lines: 32
- Message-ID: <4d3jpe$o3a@guitar.sound.net>
- References: <4cuuss$ul@harbinger.cc.monash.edu.au> <4d2ak0$fq4@rover.ucs.ualberta.ca>
- NNTP-Posting-Host: 199.79.203.6
- X-Newsreader: Forte Free Agent v0.55
-
- mmolyneux <k2@lis.ab.ca> wrote:
-
- >Mathew Davis <mathew> wrote:
-
- >>
- >>i am fortunate enough to have just loaded a thirty day trial
- >>of lightwave 4.0 on to a
- >>a silicon graphics indy, and noticed about 80meg of tutorials going
- >>down.
- >>
- >>as i don't have any manuals these tutorials have aroused my curiosity.
- >>
- >>does anybody know:
- >>
- >>are these tutorial files simply objects, scenes etc. that you would use with
- >>the tutorials in the manual ( which i don't have )
-
- >Yes, the manuals (ours just arrived yesterday) have about 120 pages of
- >tutorials; modler, layout and advanced. I guess you could ask Xaos Tools or
- >NewTek and see if they would have a copy of the tutorial pages.
-
-
- >Regards
- >
- >Morton Molyneux
-
- Those "Tutorial" Objects are a collection of Objects,Scenes and
- Images. Some are used in the tutorials... but the rest are just cool
- to play with. There are many scenes that show off lightwave.
-
- -Bob Caron
-
-
- Article: 10045
- Path: zippy.cais.net!news.cais.net!news.qnet.com!news.av.qnet.com!avalon.softaware.com!nntp-server.caltech.edu!fnnews.fnal.gov!muir.math.niu.edu!mp.cs.niu.edu!vixen.cso.uiuc.edu!howland.reston.ans.net!ix.netcom.com!netnews
- From: mcdeath@ix.netcom.com (Emmanuel Olympia )
- Newsgroups: comp.graphics.apps.lightwave
- Subject: how to connect toaster to two TV's
- Date: 12 Jan 1996 06:47:55 GMT
- Organization: Netcom
- Lines: 12
- Message-ID: <4d506r$4jl@cloner2.ix.netcom.com>
- NNTP-Posting-Host: lax-ca25-12.ix.netcom.com
- X-NETCOM-Date: Thu Jan 11 10:47:55 PM PST 1996
-
- Hello,
-
- I am using two tv's as my program and preview monitor for Lightwave,
- but I don't know what type of cables to get and where. Can you tell me
- what the cables are called that will connect the toaster to tv? thanks.
-
- also, why is that sometimes I have to start the toaster hooked up to my
- vcr/tv to get the signal properly. Just hooking up the cable to the
- toaster while it is on, i.e. the Video Toaster program, gives me a
- screwed up signal. Thanks.
-
- Emmanuel Olympia
-
- Article: 10046
- Path: zippy.cais.net!news.cais.net!primus.ac.net!news.serv.net!solaris.cc.vt.edu!news.mathworks.com!gatech!sdd.hp.com!vixen.cso.uiuc.edu!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: thiesuhl@aol.com (Thies Uhl)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Save anim file type in Lightwave PC?
- Date: 12 Jan 1996 06:00:30 -0500
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 3
- Sender: root@newsbf02.news.aol.com
- Message-ID: <4d5f0e$a3v@newsbf02.news.aol.com>
- References: <4choti$ien@sequoia.idir.net>
- NNTP-Posting-Host: newsbf02.mail.aol.com
- X-Newsreader: AOL Offline Reader
-
- in layout add the hiip.p plugin
-
- -Thies-
-
- Article: 10047
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!cs.utexas.edu!usc!sdd.hp.com!vixen.cso.uiuc.edu!newsfeed.internetmci.com!in2.uu.net!van-bc!unixg.ubc.ca!rover.ucs.ualberta.ca!news
- From: David Koegler <dkoegler@lis.ab.ca>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Avid (Mac-based) and dumping animation files from an Amiga 2000
- Date: 10 Jan 1996 22:40:22 GMT
- Organization: University of Alberta, Edmonton, Canada
- Lines: 8
- Message-ID: <4d1f8m$rai@rover.ucs.ualberta.ca>
- NNTP-Posting-Host: ppp-19.lis.ab.ca
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 1.22 (Windows; I; 16bit)
-
- I would like to take the leap and invest in an Avid editing system with a
- PwerMac. I have an Amiga 2000 with a 44MB Syquest removable hard drive.
- I would like to be able to send Lightwave-rendered animationfiles over to
- the Avid system. Has anyone had experience with this? I would be
- grateful for any help.
-
- Thanks.
-
-
- Article: 10048
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!cssun.mathcs.emory.edu!gatech!news.mathworks.com!zombie.ncsc.mil!news.missouri.edu!locnews.umsl.edu!usenet
- From: Farzad <s944258@umslvma.umsl.edu>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Student Discounts?
- Date: 11 Jan 1996 00:13:54 GMT
- Organization: UM-St.Louis
- Lines: 32
- Message-ID: <4d1ko2$a9k@news.umsl.edu>
- References: <scottaDKy7Cn.6tG@netcom.com>
- NNTP-Posting-Host: 134.124.43.162
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 1.1N (Macintosh; I; PPC)
- To: scotta@netcom.com
- X-URL: news:scottaDKy7Cn.6tG@netcom.com
-
- scotta@netcom.com (Scott Adams) wrote:
- >
- > Hey...
- >
- > I'm a high school senior and I'm interested in purchasing Lightwave
- > 3D. Of course, I'm willing to pay the full cost, but I'm also curious
- > as to whether or not Newtek offers student discounts. Anyone know?
- >
- > Thanks!
- >
- > -Scott A.
- >--
- >--
- > Scott Adams - scotta@netcom.com
- > "Life is too short to be bored." - Nietzsche
-
- I know that Computer Services give discounts to students.
-
- Their e-mail address is :
- EducSoft@aol.com
-
- And they have a number which you can reach :
- 805-684-0175
-
- I don't know if they have LightWave 3D.
-
-
-
- Good Luck :)
-
- -farzad
-
-
- Article: 10049
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!hookup!news.mathworks.com!news.kei.com!nntp.coast.net!news00.sunet.se!sunic!mn6.swip.net!mn5.swip.net!usenet
- From: peter.carlsson@mailbox.swipnet.se (peter carlsson)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: help: lw4.0 patch
- Date: 10 Jan 1996 21:25:06 GMT
- Organization: -
- Lines: 17
- Message-ID: <4d1ari$jeo@mn5.swip.net>
- NNTP-Posting-Host: dialup103-008.swipnet.se
- Mime-Version: 1.0
- Content-Type: Text/Plain; charset=US-ASCII
- X-Newsreader: WinVN 0.99.6
-
- I go crazy
-
- is there any one how can explain in modeler how i use the function PATCH.
- I have tryed many different method. but the answere is still curves do not
- cross correctly.
-
- Please send me a answer, if you now some way.
-
- thanks in advance
-
- Peter
-
- Answer to:
- Peter.carlsson@mailbox.swipnet.se
-
-
-
-
- Article: 10050
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!cssun.mathcs.emory.edu!gatech!newsfeed.internetmci.com!news.fibr.net!nntp.news.primenet.com!news.primenet.com!ip21-033.phx.primenet.com!wturber
- From: wturber@primenet.com (Walter (Jay) Turberville )
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Proposed changes to Lightwave
- Date: 10 Jan 1996 17:40:01 -0700
- Organization: Primenet Services for the Internet
- Lines: 46
- Sender: root@primenet.com
- Message-ID: <wturber.782.00E9689B@primenet.com>
- References: <4cccba$6sh@easy2.mediacity.com> <4ccf25$frn@sundog.tiac.net> <oj6raxiezdf.fsf@hpsrk.fc.hp.com> <4cern7$5ke@news.rain.org> <4cmg2f$10s@izzy4.izzy.net> <4cq43b$7u4@brickbat.mindspring.com>
- X-Posted-By: ip21-033.phx.primenet.com
- X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4]
-
- In article <4cq43b$7u4@brickbat.mindspring.com> Andrew Weiler <aweiler@mindspring.com> writes:
- >From: Andrew Weiler <aweiler@mindspring.com>
- >Subject: Re: Proposed changes to Lightwave
- >Date: 8 Jan 1996 03:46:51 GMT
-
- >cory@izzy.net (Cory Arnold) wrote:
- >>
- >>
- >>win95 lets you access drives w/o using drive letters (names)
- >>use nodes or network neighborhood
- >>*screamernet 4 lightwave accesses drives via names like this*
- >>win95 is a great OS spend some time with it before complaining
- >>best wishes
-
- >I've been using '95 since it's release on my home computer, and
- >I'll have to disagree and say that AmigaDos is definately a
- >more powerful OS. Compared to win3.11 it really is an
- >advancement, but hey lets face it, windows95 is just the lesser
- >of two evils. Beyond the glitzy interface you've got the same
- >"70's technology for the 90's (-Stuart Ferguson)".
-
- >Andrew Weiler
-
- First of all - many thanks to Cory for pointing out the use of the "network
- neighborhood". For what its worth this is actually called the UNC (Universal
- Naming Convention). It has been a BIG help in getting Screamernet II running
- on all nodes. So far the only trouble seems to be that ScreamerNet II doesn't
- like certain folder names. It choked on a two word folder name today and I am
- not sure if it is the length or the space between the two words. I suspect it
- was the space.
-
- Lastly - how do you measure power? Built in networking that is a piece of
- cake to get running (so long as you use an NE2000 compatible card - which
- nearly all PC ethernet cards are) is a big plus for Win 95 despite Win95's
- real or imagined shortcomings. I don't think this type of simple networking
- was around in the '70s. Heck - I think ethernet isn't even that old. Surely
- Win95 isn't the greatest thing since sliced bread, but get a grip. It is an
- extremely useful and flexible OS. It is attempting to bridge the DOS world
- with the Windows world with the upcoming 32-bit Windows world. There is no
- way it will please everybody. It is trying to fill too many roles.
-
-
- Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com
- Studio 522 Productions |http://www.primenet.com/~wturber
- http://www.studio522.com |ftp.primenet.com/users/w/wturber
- Hey!! ^^^^^^^^^^^^^^^^^ We have our new Studio 522 URL!!
-
- Article: 10051
- Newsgroups: comp.graphics.apps.lightwave
- Path: zippy.cais.net!news.cais.net!xara.net!peer-news.britain.eu.net!tank.news.pipex.net!pipex!newsfeed.internetmci.com!howland.reston.ans.net!ix.netcom.com!netcom.com!fusion
- From: fusion@netcom.com (Fusion Films)
- Subject: Attn. software companies!
- Message-ID: <fusionDKzLx6.Mw3@netcom.com>
- Organization: NETCOM On-line Communication Services (408 261-4700 guest)
- X-Newsreader: TIN [version 1.2 PL1]
- Date: Wed, 10 Jan 1996 22:46:18 GMT
- Lines: 22
- Sender: fusion@netcom6.netcom.com
-
-
- I recently posted that Fusion Films would be considering
- offering a free web page to display demo programs relating
- to film, video, 3D animation, visual effects, etc. We would
- like to expand this offer to shareware/freeware also.
-
- If you are a programmer or just an enthusiast of a particular
- program that relates to the above groups, please email us and
- let us know what program you would like to add to our web page.
-
-
- Sincerely,
-
- Paul Griswold
-
-
-
- --
- *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*
- * Paul Griswold (305)279-5435 *
- * Fusion Films, Inc. Fusion@netcom.com *
- * Director/Animator http://www.ids.net/gamut/fusion1.html *
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-
- Article: 10052
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!sgigate.sgi.com!uhog.mit.edu!news.mathworks.com!newsfeed.internetmci.com!howland.reston.ans.net!ix.netcom.com!netnews
- From: mcdeath@ix.netcom.com (Emmanuel Olympia )
- Newsgroups: comp.graphics.apps.lightwave
- Subject: ques. on multiple lights
- Date: 10 Jan 1996 20:58:44 GMT
- Organization: Netcom
- Lines: 6
- Message-ID: <4d19a4$l26@ixnews5.ix.netcom.com>
- NNTP-Posting-Host: lax-ca22-26.ix.netcom.com
- X-NETCOM-Date: Wed Jan 10 12:58:44 PM PST 1996
-
- If I parented a light to an object then cloned that same light, will
- that object be brighter since there are now multiple lights lighting
- it?
- Thx
-
- Emmanuel Olympia
-
- Article: 10053
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!sdd.hp.com!vixen.cso.uiuc.edu!newsfeed.internetmci.com!nntp-hub2.barrnet.net!news1.digital.com!pa.dec.com!crl.dec.com!nntpd.lkg.dec.com!marbls.enet.dec.com!leimberger
- From: leimberger@marbls.enet.dec.com ()
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Texture placing is too dificult!
- Date: 10 Jan 1996 20:32:49 GMT
- Organization: Digital Equipment Corporation
- Lines: 67
- Distribution: world
- Message-ID: <4d17ph$n57@nntpd.lkg.dec.com>
- References: <4cr7cn$8hp@erinews.ericsson.se> <0a07tah60.alamito@marketgraph.xs4all.nl>
- Reply-To: leimberger@marbls.enet.dec.com ()
- NNTP-Posting-Host: marbls.enet.dec.com
-
-
- In article <0a07tah60.alamito@marketgraph.xs4all.nl>, jwk@marketgraph.xs4all.nl (Jan-Willem Korver) writes:
- |>Path: nntpd.lkg.dec.com!lead.zk3.dec.com!crl.dec.com!crl.dec.com!bloom-beacon.mit.edu!newsserver.pixel.kodak.com!frankensun.altair.com!nntp.coast.net!news.kei.com!newsfeed.internetmci.com!EU.net!sun4nl!xs4all!marketgraph!jwk
- |>From: jwk@marketgraph.xs4all.nl (Jan-Willem Korver)
- |>Newsgroups: comp.graphics.apps.lightwave
- |>Subject: Re: Texture placing is too dificult!
- |>Message-ID: <0a07tah60.alamito@marketgraph.xs4all.nl>
- |>Date: Mon, 8 Jan 96 19:07:10 CET
- |>References: <4cr7cn$8hp@erinews.ericsson.se>
- |>Reply-To: jwk@marketgraph.xs4all.nl
- |>Organization: MarketGraph Visual Automation
- |>Lines: 30
- |>X-Newsreader: Alamito Mail and News Manager (V2.0.4 for Waffle) registered to MarketGraph Visual Automation
- |>
- |>In <4cr7cn$8hp@erinews.ericsson.se> Per Swantesson
- |><epkpesw@ryepk.ericsson.se> wrote:
- |>
- |>>I've been using Imagine for some years now and one thing I really love is the
- |>>wonderful interactive texture implementation. LW's texture abilities are quite poor,
- |>>IMHO.
- |>>
- |>> [...] stuff deleted
- |>>
- |>>Such a trivial thing like putting a bitmap logo in a corner of a polygon is hard.
- |>>If you've got any hints and suggestions, please write.
- |
- |>> I suffered through the same experience. Imagine is much easier to use for
- placing textures. My best work around so far has been to use the Stencil
- option . For example I wanted to put an access door on a model of a
- Macross type mech I am modeling. The upper deck is curved. I went to another
- level made a panel with rounded corners and gave it a surface "hatch". Then I
- selected bevel and set the offset to 5cm, and the shift to 0. This gave me
- a outline of my panel within the original. I gave the outline the surface
- "Hatchrim". Then I removed the center polygon and pasted it in another
- layer. OK, now I placed the fighter deck in the forground the panel outline
- in the background and did the stencil. Then I repeated this with the panel.
- the end result was a perfect access panel with trim around the edge on the deck.
- I rendered out the panel only pulled it into the paint program added
- the text "NO STEP" and saved it as a brush. I set the outline surface to
- a darker shade, mapped the brush to the "Hatch" surface and it looks good.
- it is a simple matter of setting the textures to whatever you want. As this
- process creates new polygons you can also extrude these etc. The nice thing
- is that the access panel I did conformes to the complex curves of the
- fighter deck. This makes for a nifty modeling tool also. I also used this
- to add the red stripes to the wings etc. Was just getting exciting, when
- I had to go to work. I plan on a lot of this type of activity for this model.
- I modeled a "radioactive" sign to stencil on the object also. It's a little
- more work but it offers considerable power onec you get used to it.
-
- -bill
-
- +-------------------------------+
- | |
- | Bill Leimberger |
- | |
- |leimberger@marbls.enet.dec.com |
- | |
- +-------------------------------+
-
- |>--
- |>-----------------------------------------------------------
- |>Jan-Willem Korver
- |>MarketGraph, Haarzuilens, The Netherlands
- |>
- |>EMail: jwk@marketgraph.xs4all.nl
- |>
- |>
-
- Article: 10054
- Path: zippy.cais.net!news.cais.net!news.qnet.com!news.av.qnet.com!braintree!news.sprintlink.net!cs.utexas.edu!usc!elroy.jpl.nasa.gov!swrinde!gatech!willis.cis.uab.edu!ddsw1!news.mcs.net!usenet
- From: Dan Ablan <dma@mcs.com>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Crack NEEDED for intel Rev. B
- Date: 12 Jan 1996 03:16:03 GMT
- Organization: AGA Digital Studios
- Lines: 25
- Message-ID: <4d4jpj$pba@News1.mcs.net>
- References: <4d25bb$96h@nntp.crl.com> <wturber.793.001B8A5A@primenet.com>
- NNTP-Posting-Host: dma.pr.mcs.net
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 1.1N (Windows; I; 16bit)
-
- *SNIP*
- >
- >> Lastly, to those bastards at NewTek that dongleized this...
- >> to hell with you. What good is being a _loyal_ LW user since
- >> 0.9x Beta Toaster, if the protection will prevent me from using
- >> the software I paid for.(Look for the '10 Reasons I hate NewTek' list
- >> on my web site soon.)
- >> Regretfully,
- >> -mp-
- >
- >Calling NewTek bastards is not a very smart way to get help here. I certainly
- >have my quibbles with NewTek, but I don't hate them - not by a long shot.
- >What good is being a rude jerk when asking for help. Answers for dongle
- >problems have been posted ad nauseum here. I would normally be happy to post
- >some of the things to check, but your attitude sucks and I could care less if
- >you ever get the program up and running. I hope others here feel the same
- >way. Call NewTek tech support. Besides, it is an interesting leap from "I
- >have dongle problems" to a posting a request for a software crack.
- >Walter (Jay) Turberville
-
-
- Ditto.
-
- Dan Ablan
-
-
- Article: 10055
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!cssun.mathcs.emory.edu!gatech!newsfeed.internetmci.com!in1.uu.net!news.accessone.com!news
- From: jeric@accessone.com
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Powerview hotkeys
- Date: 11 Jan 1996 00:58:15 GMT
- Organization: AccessOne
- Lines: 10
- Message-ID: <4d1nb7$hu2@news.accessone.com>
- References: <Pine.SUN.3.91.960107151123.29520A-100000@access4.digex.net>
- NNTP-Posting-Host: jeric.accessone.com
- X-Newsreader: SPRY News 3.03 (SPRY, Inc.)
-
-
- Were the hotkeys posted for the Powerview plugin ONLY for Alpha version,
- or were they global (which would be the normal practice) ? Cuz the PC versions
- didn't seem to do anything.
-
- ******************************************************************************
- ** jeric@accessone.com | Synergy Graphix & Animation **
- ** Welcome to Seattle! Have a latte'! | Technical Subjects a Specialty!**
- ** Don't make me force it down your throat.| "OK! Wind the frog!" **
-
-
- Article: 10056
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!cssun.mathcs.emory.edu!gatech!newsfeed.internetmci.com!in1.uu.net!news.accessone.com!news
- From: jeric@accessone.com
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Help w/ Boolean Subtract!!
- Date: 11 Jan 1996 01:01:33 GMT
- Organization: AccessOne
- Lines: 14
- Message-ID: <4d1nhd$hu2@news.accessone.com>
- References: <4cv478$c3h@ssi.syspac.com>
- NNTP-Posting-Host: jeric.accessone.com
- X-Newsreader: SPRY News 3.03 (SPRY, Inc.)
-
- > adam@syspac.com (Adam Ruminer) writes:
- > When ever I boolean subtract an object from another object I have
- > beveled or performed any other tweeking to, the object to be
- > subtracted from looks like the cuts are made, but when I go to render
- > the object, it renders totally intact (no boolean effect) - even
- > though I can see the cuts in the wireframe. What am I doing wrong?
-
- Maybe those polygons are facing the "wrong" way, so they are invisible.
-
- ******************************************************************************
- ** jeric@accessone.com | Synergy Graphix & Animation **
- ** Welcome to Seattle! Have a latte'! | Technical Subjects a Specialty!**
- ** Don't make me force it down your throat.| "OK! Wind the frog!" **
-
-
- Article: 10057
- Path: zippy.cais.net!news.cais.net!news.qnet.com!news.av.qnet.com!avalon.softaware.com!nntp1.jpl.nasa.gov!hudson.lm.com!news.math.psu.edu!news.ems.psu.edu!news.cac.psu.edu!newsserver.jvnc.net!news.caren.net!news.join.ad.jp!news.imnet.ad.jp!usenet.seri.re.
- From: syndesis@inc.net (John Foust)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: is there software that will convert imagine into LW objects?
- Date: 11 Jan 1996 17:46:54 GMT
- Organization: Syndesis Corporation
- Lines: 11
- Message-ID: <4d3iee$es6@homer.alpha.net>
- References: <4d1ql8$t25@ixnews8.ix.netcom.com>
- NNTP-Posting-Host: 156.46.146.82
- Mime-Version: 1.0
- Content-Type: Text/Plain; charset=US-ASCII
- X-Newsreader: WinVN 0.99.6 NT
-
- In article <4d1ql8$t25@ixnews8.ix.netcom.com>, mcdeath@ix.netcom.com says...
- >
- > Just a newbie question: Is there software that can convert imagine
- >objects into lightwave objects? Thanks
-
- Yes, there's a program called InterChange, available for Amiga or
- Windows, that converts between more than forty file formats, including
- that particular translation. Call (414) 674-5200 for more info.
-
- - John
-
-
- Article: 10058
- Path: zippy.cais.net!news.cais.net!news.structured.net!nntp.teleport.com!psgrain!newsfeed.internetmci.com!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: tpeirce9@aol.com (TPeirce9)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: REV C bug with AVI saving
- Date: 10 Jan 1996 20:20:30 -0500
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 6
- Sender: root@newsbf02.news.aol.com
- Message-ID: <4d1oku$db4@newsbf02.news.aol.com>
- References: <pfinch.679.000F0FDB@best.com>
- Reply-To: tpeirce9@aol.com (TPeirce9)
- NNTP-Posting-Host: newsbf02.mail.aol.com
-
- I agree 100%. I kept asking and NewTek would say wait for rev. C.
- Disapointing.
-
- DXF import now works well though.
-
- >I can't believe they didn't fix this...
-
- Article: 10059
- Path: zippy.cais.net!news.cais.net!news.structured.net!nntp.teleport.com!psgrain!newsfeed.internetmci.com!in2.uu.net!plato.oneworld.net!news-feed.mci.newscorp.com!news.delphi.com!usenet
- From: Daryl Stultz <dstultz@delphi.com>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: where to get Pantone swatch book?
- Date: Wed, 10 Jan 96 20:16:36 -0500
- Organization: Delphi (info@delphi.com email, 800-695-4005 voice)
- Lines: 14
- Message-ID: <BFHEvSk.dstultz@delphi.com>
- References: <4d19n4$ppr@ixnews7.ix.netcom.com>
- NNTP-Posting-Host: bos1g.delphi.com
- X-To: Emmanuel Olympia <mcdeath@ix.netcom.com>
-
- Emmanuel Olympia <mcdeath@ix.netcom.com> writes:
-
- >Is there a book that will show you all the green,red, and blue
- >combinations possible in lightwave? someone mentioned a Pantone swatch
- >book, does anyone have info. on this?
-
- First, there are 16.7 million color combinations with RBG. Second, monitors
- and video screens vary in color so a swatch book would not be to helpful. Third
- in the 3D environment with lighting and so forth, the color in slider boxes will
- most likely not match your rendered image. Fourth, the PANTONE Matching System
- is for the print industry with colors being either SPOT (specially mixed) or
- process (CMYK- cyan, magenta, yellow and black rather than RGB)
-
- -3D Daryl
-
- Article: 10060
- Path: zippy.cais.net!news.cais.net!news.structured.net!nntp.teleport.com!psgrain!newsfeed.internetmci.com!news.fibr.net!nntp.news.primenet.com!news.primenet.com!ip21-033.phx.primenet.com!wturber
- From: wturber@primenet.com (Walter (Jay) Turberville )
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: PR: NewTek ends license of Syndesis translators
- Date: 10 Jan 1996 18:29:00 -0700
- Organization: Primenet Services for the Internet
- Lines: 47
- Sender: root@primenet.com
- Distribution: world
- Message-ID: <wturber.783.01169D79@primenet.com>
- References: <4cmhgo$db@homer.alpha.net> <wturber.778.00537CE7@primenet.com> <4cv0ek$835@nntpd.lkg.dec.com>
- X-Posted-By: ip21-033.phx.primenet.com
- X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4]
-
- In article <4cv0ek$835@nntpd.lkg.dec.com> leimberger@marbls.enet.dec.com () writes:
- >From: leimberger@marbls.enet.dec.com ()
- >Subject: Re: PR: NewTek ends license of Syndesis translators
- >Date: 10 Jan 1996 00:15:16 GMT
-
-
-
- >|>On a sadder note, this apparent need for NewTek to cut costs lends some
- >|>credence to Lee's suggestion that NewTek isn't doing so well. Maybe we'll
- >|>have to get another copy of LW soon.
- >|>
- [snip]
- > BTW I support my dealer whenever possible. By this I mean I order from
- > him as long as he is within a 10-20 dollar range of the mail order houses.
- > I'm not a rich person but he has also had a tough time due to the death of
- > CBM, but nonetheless he hung in there with Toaster/Flyer/LW support for
- > all his customers. I think it is time some got off the soapbox on how
- > Bad NewTek is doing(not you walt) and SHOW some support for NewTek even if
- > it is only moral support in nature. It seems I tend to see a lot of kick the
- > dog while he's down around here!
- > bill
- > -bill
-
- There is a saying to the effect that if I fall for a lie once then shame on
- the liar, but if I fall for it a second time, then shame on me. Our studio
- uses LightWave almost exclusively. It is our primary 3D tool by a long shot.
- So, of course we want NewTek to do well with all of their products. We love
- the program. We recommend the program (recently to a local graphics school
- and to a local community college with a 3D curriculum). However, NewTek has
- established a poor track record on delivering on promises over the last two
- years. That hurts my enthusiam for the company because it shows a lack of
- concern for me as a customer. I assume that other customers see it the same
- way too. It also means I have to weigh their track record when evaluating
- what NewTek says. I sincerely want NewTek to flourish. I just cannot blindly
- champion their cause as though the past doesn't exist. Maybe 1996 will be the
- turnaround year. I hope so.
-
- BTW - my above comments completely exclude anything that Stuart Ferguson has
- posted in this newsgroup. I have found his comments and information very
- useful and I do not recall him ever posting anything misleading. Stuart has
- been an excellent source of information and I am sure all that of us here
- agree on that and thank him for that.
-
- Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com
- Studio 522 Productions |http://www.primenet.com/~wturber
- http://www.studio522.com |ftp.primenet.com/users/w/wturber
- Hey!! ^^^^^^^^^^^^^^^^^ We have our new Studio 522 URL!!
-
- Article: 10061
- Path: zippy.cais.net!news.cais.net!news.structured.net!nntp.teleport.com!psgrain!newsfeed.internetmci.com!in1.uu.net!news3.digex.net!usenet
- From: gandalf@access.digex.net (Eric J Fleischer, MD)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: simple question from a newbie.
- Date: Thu, 11 Jan 1996 01:35:00 GMT
- Organization: AlfHeim Imaging
- Lines: 19
- Message-ID: <30f468b2.78699200@news.digex.net>
- References: <4cvf7t$36r@harbinger.cc.monash.edu.au>
- NNTP-Posting-Host: bac12766.slip.digex.net
- X-Newsreader: Forte Agent .99c/16.141
-
- Mathew Davis <mathew> wrote:
-
- >i've spent today
- >plugging away ot my first day using
- >lightwave
- >
- >i have a thirty day trial version that
- >doesn't come with
- >any manuals
-
- The common parlance for such a version is a pirated version,
- Mathew. In other words, you are using stolen software. There is no
- "thirty day trial version". You are not likely to get help from us
- paying users.
-
-
- <ELF> - Dr Gandalf - Eric J Fleischer, MD
- gandalf@access.digex.net
- DrGandalf@cup.portal.com
-
- Article: 10062
- Path: zippy.cais.net!news.cais.net!xara.net!peer-news.britain.eu.net!EU.net!newsfeed.internetmci.com!mr.net!news.mr.net!urvile.msus.edu!oak.ic.mankato.mn.us!news
- From: Jp@ (WunderKin)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Lightwave Command line switches
- Date: Thu, 11 Jan 1996 15:15:13 GMT
- Organization: Internet Connections, Inc. (507) 625-7320
- Lines: 7
- Message-ID: <4d32kn$fgj@Oak.IC.Mankato.MN.US>
- NNTP-Posting-Host: s20.ic.new-ulm.mn.us
- X-Newsreader: Forte Agent .99c/32.126
-
- does lightwave 40 intel, have any command line switches upon
- execution?
-
- Just curious.
-
- JP
-
-
- Article: 10063
- Path: zippy.cais.net!news.cais.net!news.qnet.com!news.av.qnet.com!avalon.softaware.com!nntp1.jpl.nasa.gov!hudson.lm.com!news.math.psu.edu!psuvax1!news.ecn.bgu.edu!usenet.ins.cwru.edu!pravda.aa.msen.com!nntp.coast.net!zombie.ncsc.mil!news.mathworks.com!gat
- From: John Bunnell <74507.345@CompuServe.COM>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: 4.0 errors
- Date: 11 Jan 1996 17:57:09 GMT
- Organization: none-set
- Lines: 9
- Message-ID: <4d3j1l$9rr$1@mhafn.production.compuserve.com>
- References: <shfDKMCGC.3n5@netcom.com>
-
- You are correct sir! Must have happened because I copied directly
- from the 32 bit directory after installation.
-
- thx
- jmb
-
-
- --
- bunnelljm@bv.com
-
- Article: 10064
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!cssun.mathcs.emory.edu!gatech!newsfeed.internetmci.com!news.fibr.net!nntp.news.primenet.com!news.primenet.com!ip21-033.phx.primenet.com!wturber
- From: wturber@primenet.com (Walter (Jay) Turberville )
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: NewTek support and software stability
- Date: 10 Jan 1996 18:49:01 -0700
- Organization: Primenet Services for the Internet
- Lines: 57
- Sender: root@primenet.com
- Message-ID: <wturber.784.0128CFCD@primenet.com>
- References: <30F1FDFF.20F4@osu.edu>
- X-Posted-By: ip21-033.phx.primenet.com
- X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4]
-
- In article <30F1FDFF.20F4@osu.edu> Jeff Jasper <jasper.7@osu.edu> writes:
- >From: Jeff Jasper <jasper.7@osu.edu>
- >Subject: NewTek support and software stability
- >Date: Tue, 09 Jan 1996 00:32:47 -0500
-
- >I was thinking about picking up Lightwave to use for some animation I
- >do. It seems like a good package but from it's release I have been
- >waiting because of people complaining about NewTek and bugs in the
- >software. I think from the posts it seems to be up to RevC or D, is it
- >safe yet to get this and not have to worry about crashes or other weird
- >occurences. I know NewTek has been around for a while I used to use VT a
- >few years ago, how are they as a company now, I have heard many
- >complaints and praises here. What I want is a company who will
- >aggressivly attack MAX and Softimage, and a product that is as stable as
- >3DSr4(I know this is asking a lot of a Windows package:)). Or should I
- >wait to see what R5 is like?
-
- >Jeff
- >--
- >The Ohio State University
- >S. PRGMR 3
- >The Advanced Computing Center of Art and Design(ACCAD)
- >Emerging Technology Suite
-
- There were problems with the HIIP plugins that may or may not be resolved. We
- use LightWave in a rather "plain" configuration without these plugins and some
- of the other included plugins. We render .tga and .iff files and use .tga and
- ..iff files for maps exclusively. Also, the TrueType support is weak in Rev A
- and B. It doesn't handle closed shapes like an "O" properly. However,
- Postscript support seems perfectly fine.
-
- Under Win 3.x we found that Modeler would crash at times when metaforming
- large objects. The exact same object metaformed just fine under Win 95 using
- the same software revision (A or B - I forget). Also under Win 3.x, Layout
- would crash if a scene file had a long file name. We ran into this when
- transfering scenes from the Amiga to the PC.
-
- Under Win 95, I cannot recall a crash though we may have had one. We also use
- Photoshop 3.04 and I would say that LightWave is more stable than Photoshop
- 3.04 for us. I am sure that we have not had a single crash in an overnight
- rendering session.
-
- I think LightWave is a stable program. I cannot attest to the stability of
- some of the included plug-ins though. I think most of the complaints have been
- HIIP related. Saving AVI files seems to be a major problem that shows up
- almost weekly here.
-
- We have never called tech support that I know of. However, we stay informed
- on the program via LightWave Pro (highly recommended - there is supposedly a
- compilation book of past issues due out), this newsgroup, and Video Toaster
- User.
-
-
- Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com
- Studio 522 Productions |http://www.primenet.com/~wturber
- http://www.studio522.com |ftp.primenet.com/users/w/wturber
- Hey!! ^^^^^^^^^^^^^^^^^ We have our new Studio 522 URL!!
-
- Article: 10065
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!cssun.mathcs.emory.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!ix.netcom.com!netnews
- From: troya@ix.netcom.com
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Zip Drive?
- Date: Thu, 11 Jan 1996 09:31:46 GMT
- Organization: Netcom
- Lines: 21
- Message-ID: <4d20bo$ovf@cloner2.ix.netcom.com>
- References: <4cogq4$1sq@news.voicenet.com>
- NNTP-Posting-Host: ix-ftl5-24.ix.netcom.com
- X-NETCOM-Date: Wed Jan 10 7:32:08 PM PST 1996
- X-Newsreader: Forte Free Agent 1.0.82
-
- pirate@voicenet.com wrote:
-
- >Has anyone used a Zip drive to transfer files from a PC to
- >the Amiga.If so how is this done.
-
- I do it all the time. Ihave 2 zip drives one on my pc and one on my
- amiga both scsi versions.
- my amiga is running with cross dos 6.0 and reads and writes my iff
- files from lightwave to the zip in ms-dos file format. 12345678.iff.
- then i just eject my zip and stick it in the pc. no problem there.
- flawless. you can transfer appx. 90 frames on a zip at a time.
-
- unfortunately though i have had trouble with my scsi port not
- terminating i believe due to a GVP 040/33 combo manufacture flaw.
- that sometimes causes incorrect check sums to be written to my boot
- drive when my GVP locks up.
-
- *if you are using multiple zip cartridges on on the Amiga be sure the
- zips have the same name or the Amiga OS may not recognize the new
- disk.
-
-
- Article: 10066
- Path: zippy.cais.net!news.cais.net!news.sprintlink.net!news.interport.net!usenet
- From: joeperez@interport.net (Joe Perez)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: LightwavePro
- Date: Fri, 12 Jan 1996 17:10:51 GMT
- Organization: Interport Communications Corp.
- Lines: 16
- Message-ID: <4d61l5$he@park.interport.net>
- References: <4cemgi$s93@pipe8.nyc.pipeline.com> <30F5EDB6.61F2@evansville.net>
- NNTP-Posting-Host: joeperez.port.net
- X-Newsreader: Forte Free Agent v0.55
-
- Tyson Heil <typhoto@evansville.net> wrote:
- >> same here, I subscribed 3 months ago and not a word
- >>
- >> but my vtu keeps rollin in
- >Most of us who subscribe to LightwavePro love the magazine but it has recently been quite a bit
- >later than normal. I know that John and the guys are awful busy as well. It is worth the wait,
- >just gotta be patient, but go ahead and call them confirming your subscription if your worried.
-
- I would be a better situation if the folks at AVID started putting the
- issue of expiration on the mailing label. Missing a month or two and
- then getting a issue throws off ability to quickly figure out how many
- more issues you have coming to you.
-
- Joe Perez
-
-
-
- Article: 10067
- Path: zippy.cais.net!news.cais.net!news.sprintlink.net!news.ais.net!usenet
- From: eckland@ais.net (Rich Comber)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: LW40
- Date: 12 Jan 1996 16:53:32 GMT
- Organization: Eckland Consultants, Inc.
- Lines: 31
- Message-ID: <4d63mc$381@news.ais.net>
- References: <4cr400$j7u@Oak.IC.Mankato.MN.US> <4d4ikd$pba@News1.mcs.net>
- NNTP-Posting-Host: sch-host22.dialup.ais.net
- Mime-Version: 1.0
- X-Newsreader: WinVN 0.93.11
-
- In article <4d4ikd$pba@News1.mcs.net>, dma@mcs.com says...
- >
- >Jp@ (WunderKin) wrote:
- >>is the a way to target an object with another object like you would
- >>with the camera or light?
- >
- > Nothing for the PC, yet, that I know of.
- > Amiga version, however, there's a nifty little
- > program called "Point At", from the makers
- > of "Sparks", MetroGrafx.
- >
- > Jon Tindall has done a nice job on this program,
- > as well as "Wobbler" and a few others.
- > (810) 693-5134
- >
- > Dan Ablan
- > AGA Digital Studios
- > C h i c a g o
- >
- >
- PMFJIB
-
- Dan, I've tried sending you several messages to get info on your Chicago LW
- association. Any particular reason you're not replying?
-
-
-
- ------------------------------------------------------------------------
- Rich Comber <eckland@ais.net> "The only bad day you'll have is
- the one you'll never get to see."
-
-
- Article: 10068
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!gatech!newsfeed.internetmci.com!howland.reston.ans.net!nntp.crl.com!news.fibr.net!nntp.news.primenet.com!news.primenet.com!ip21-033.phx.primenet.com!wturber
- From: wturber@primenet.com (Walter (Jay) Turberville )
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Texture placing is too dificult!
- Date: 10 Jan 1996 21:12:02 -0700
- Organization: Primenet Services for the Internet
- Lines: 58
- Sender: root@primenet.com
- Message-ID: <wturber.788.01AB8B5D@primenet.com>
- References: <4cr7cn$8hp@erinews.ericsson.se>
- X-Posted-By: ip21-033.phx.primenet.com
- X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4]
-
- In article <4cr7cn$8hp@erinews.ericsson.se> Per Swantesson <epkpesw@ryepk.ericsson.se> writes:
- >From: Per Swantesson <epkpesw@ryepk.ericsson.se>
- >Subject: Texture placing is too dificult!
- >Date: 8 Jan 1996 13:49:10 GMT
-
- >I've been using Imagine for some years now and one thing I really love is the
- >wonderful interactive texture implementation. LW's texture abilities are quite
- >poor,
- >IMHO.
-
- >When I tried the following in LW, I failed with:
- > handling multiple textures on top of each other
- > place a small logo on a big polygon
- > placing and setting of individual wave parameters
- > put off bitmap tiling
- > exact positioning without lot's of trial and error (10 test renders)
-
- >Imagine handles this easily (but can't do displacement).
-
- >Such a trivial thing like putting a bitmap logo in a corner of a polygon is
- >hard.
- >If you've got any hints and suggestions, please write.
-
- >Per Swantesson
- >Ericsson Software Technology AB
- >Sweden
- >
-
- One of the main reasons Imagine is still on my hard disk is so I can render
- out textures to map to objects in LightWave. I agree that Imagine has more
- versatility than LW when it comes to creating textures. However:
-
- 1)LW will support a displacement map, a color map, a diffuse map, a luminosity
- map, a specular map, a transparency map and a reflectivity map - all on the
- same surface. Once you get used to the different paradigm, I think you will
- find the LW surface features much better than poor.
-
- 2) I handle the small map on a large poly in two ways.
- a) I make a small poly of the appropriate size and in the appropriate
- location and place it ever so slightly above the large polygon. I give it a
- different name and map my image to this new poly.In essence, I model a sticker
- object and "stick" it where I want it.
-
- b) I subdivide (not necessarily using the subdivide feature of modeler) the
- object so that there is a polygon where I need it. I then rename the
- polygon's surface and apply the texture as above.
-
- I think once you get used to the new paradigm, you will find that LW's texture
- capabilities are better than poor.
-
-
-
-
-
- Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com
- Studio 522 Productions |http://www.primenet.com/~wturber
- http://www.studio522.com |ftp.primenet.com/users/w/wturber
- Hey!! ^^^^^^^^^^^^^^^^^ We have our new Studio 522 URL!!
-
- Article: 10069
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!cssun.mathcs.emory.edu!gatech!newsfeed.internetmci.com!news.fibr.net!nntp.news.primenet.com!news.primenet.com!ip21-033.phx.primenet.com!wturber
- From: wturber@primenet.com (Walter (Jay) Turberville )
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Pricing on non PC platforms
- Date: 10 Jan 1996 21:31:01 -0700
- Organization: Primenet Services for the Internet
- Lines: 27
- Sender: root@primenet.com
- Distribution: world
- Message-ID: <wturber.789.01BD6771@primenet.com>
- References: <4cholg$np3@news.onramp.net> <4ci9g0$b0l@newsbf02.news.aol.com> <4cv2ed$835@nntpd.lkg.dec.com>
- X-Posted-By: ip21-033.phx.primenet.com
- X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4]
-
- In article <4cv2ed$835@nntpd.lkg.dec.com> leimberger@marbls.enet.dec.com () writes:
- [snip]
- > BTW I still don't have 4.0 of LW for the Amiga
- > but feel that under the circumstances the wait while frustrating is
- > justifiable.
- >
- > -bill
- >
-
- I could be wrong, but LW for all three platforms was supposed to ship more or
- less simultaneously sometime in early 1995. At least this is how I remember
- the original Siggraph announcement and subsequent reports. It has been a
- while now, so my memory could be wrong on this. It is now early 1996. What
- exactly is the justification?
-
- The way things have gone, NewTek will gain one more PC license from us than we
- planned and one less Amiga license. We are still waiting for the Toaster
- Upgrade which may come even later than the Standalone Upgrade - or did we miss
- the mailing somehow? Anyway - the point is that we are likely to skip the
- Toaster Upgrade and add another Pentium. Meanwhile Amiga based animation work
- is somewhat crippled compared to PC work. It would be nice to have the two
- tools "in sync" as far as rendering features.
-
- Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com
- Studio 522 Productions |http://www.primenet.com/~wturber
- http://www.studio522.com |ftp.primenet.com/users/w/wturber
- Hey!! ^^^^^^^^^^^^^^^^^ We have our new Studio 522 URL!!
-
- Article: 10070
- Path: zippy.cais.net!news.cais.net!primus.ac.net!news.serv.net!solaris.cc.vt.edu!news.duke.edu!news.mathworks.com!newsfeed.internetmci.com!in1.uu.net!news.interlog.com!news
- From: mak@interlog.com (C Mak)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Anim to Video
- Date: Thu, 11 Jan 1996 12:15:08 GMT
- Organization: InterLog Internet Services
- Lines: 35
- Message-ID: <4d5jg6$5d7@steel.interlog.com>
- References: <4c0vq9$plk@news.ais.net> <4cim75$8j9@dot.cstone.net> <30F60881.2EB6@evansville.net>
- Reply-To: mak@interlog.com
- NNTP-Posting-Host: mak.interlog.com
- X-Newsreader: Forte Free Agent v0.55
-
- typhoto <typhoto@evansville.net> wrote:
-
- >me wrote:
- >>
- >> eckland@ais.net (Rich Comber) wrote:
- >>
- >> >Hi!
- >>
- >> >As a new owner of LW4.0, my goal is to develop my skills and eventually
- >> >produce a demo tape of my work. There is alot of professional experience
- >> >here on this group and so ... I'm looking for a low cost (<$500) solution to
- >> >move my anims to video. Enough to show off my work. I'm looking for
- >> >suggestions on hardware/software (intel platform). I'm currently using a
- >> >5x86-120 w/32MB RAM, 1.2GB HD running Win NT 3.51.
- >>
- >> >BTW - I'm in the NW burbs of Chicago. Any users or LW usergroups in the area?
- >>
- >> >Thanks in advance for the advice!
- >>
- >> >------------------------------------------------------------------------
- >> > Rich Comber <eckland@ais.net> "The only bad day you have is the
- >> > one you'll never get to see."
- >>
- >> There are no low cost solutions. Either a single frame recorder (in
- >> excess of $1000.00 or a PAR with good HD in excess of $2,000.00 thats
- >> your choice.
-
-
- Please don't laugh at this question <G>...has anyone tried using a PC
- to Video encoder? They cost less than $500. They're not as pro as
- the PAR but it's a start, isn't it?
-
- Chris
-
-
-
- Article: 10071
- Path: zippy.cais.net!news.cais.net!primus.ac.net!news.serv.net!solaris.cc.vt.edu!news.mathworks.com!gatech!newsjunkie.ans.net!merlion.singnet.com.sg!lantana.singnet.com.sg!saiful
- From: saiful@merlion.singnet.com.sg (Saiful)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: LightWave 4.0 For PC wanted
- Date: 12 Jan 1996 12:36:03 GMT
- Organization: Singapore Telecom Internet Service
- Lines: 9
- Message-ID: <4d5kjj$o39@lantana.singnet.com.sg>
- NNTP-Posting-Host: merlion.singnet.com.sg
- X-Newsreader: TIN [version 1.2 PL2]
-
- Hi All,
-
- Thinking of buying Lighgtwave for my daughter , but the retail proice of
- $750 is a little bit steep for a 16th birthday present, so if any of you
- does have copy for sale, I'be be vry interested. Please e-mail me if you do.
-
- I do not want a pirated copy, please.
-
- mazli
-
- Article: 10072
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!cssun.mathcs.emory.edu!gatech!usenet.eel.ufl.edu!pacifier!news
- From: ocelot@pacifier.com (Lloyd Stauning)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Test Post - No Subject
- Date: 11 Jan 1996 06:09:10 GMT
- Organization: Pacifier Internet Server (360) 693-0325
- Lines: 4
- Message-ID: <4d29i6$e4f@news.pacifier.com>
- Reply-To: ocelot@pacifier.com
- NNTP-Posting-Host: ip136.pdx1.pacifier.com
- Mime-Version: 1.0
- X-Newsreader: WinVN 0.99.2
-
- This is a test post - please ignore.
-
- LCS
-
-
- Article: 10073
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!cssun.mathcs.emory.edu!gatech!newsfeed.internetmci.com!uwm.edu!homer.alpha.net!pacifier!news
- From: ocelot@pacifier.com (Lloyd Stauning)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: What I'd Like to See in Lightwave 5
- Date: 11 Jan 1996 06:17:39 GMT
- Organization: Pacifier Internet Server (360) 693-0325
- Lines: 71
- Message-ID: <4d2a24$ef6@news.pacifier.com>
- Reply-To: ocelot@pacifier.com
- NNTP-Posting-Host: ip136.pdx1.pacifier.com
- Mime-Version: 1.0
- X-Newsreader: WinVN 0.99.2
-
- What I'd Like to See in Lightwave 5
-
- After reading the posts on this newsgroup for a couple of months I've decided to post my first message. I've
- been using Lightwave for several years and am not an expert by any means, but I have used it enough to know
- what I'd like to see in future releases. I figure that NewTek must read this newsgroup periodically and so
- this is a type of open letter to them (and to you, the reader). If there's a way to already do what I mention
- and I just haven't figured it out yet, please post and let me know - you'll make my life a lot easier. If
- there's things you'd like to see, please add your comments to this post. Oh, and If I've made a flat-out
- error in anything I've said here, please correct the error, gently.
-
- Radiosity
-
- Radiosity is a type of rendering which accounts for such things as light reflecting off one surface on to
- another surface. If you've never seen a rendering done that includes radiosity effects there's no comparison
- to a picture done with ray-tracing alone - the level of realism jumps by an order of magnitude. I've seen it
- used mostly in architectural renderings and the pictures look fantastic. In the past I didn't worry too much
- about radiosity. From what I hear, it takes an extremely long time to render (making ray-tracing look like
- the Roadrunner to radiosity's Coyote), and when LW was running on '020 Amigas I figured it would render
- so slowly it wasn't worth the trouble. Now, however, LW runs on Pentiums, Alphas and SGI equipment, and the
- speed needed to make it practical is available. Besides, if I decide I want to wait a looong time for that
- one, perfect rendering, so be it. Some game developers could use the effect to great advantage in their
- games, which often use stationary backgrounds. Radiosity is becoming available on some high-end commercial
- software, and at least one package for UNIX, Radiance, is available to download off the internet. It should
- be available on Lightwave, which has always prided itself on providing high-end features at reasonable cost.
-
- Photoshop Plug-Ins
-
- Photoshop, by Adobe, is probably the pre-eminent image processing program for the PC, and is available for
- the Mac, Windows, and SGI platforms (and maybe others, as well). It has a plug-in feature, similar to that
- used by LW, that allows third parties to write custom image processing routines. Why can't LW use these
- plug-ins in their image processing? From what I've seen when I render a picture in LW, the LW image
- processing plug-ins are a kind of post-process: the picture is rendered, then the plug-in is applied. If
- Photoshop plug-ins could be used scores of new effects could become available for LW users at minimal cost. I
- think at least one other package, Ray Dream Designer for the PC, allows you to use Photoshop plug-ins.
- Lightwave should, too.
-
- Multiple Textures on a Surface
-
- Imagine you've spent hours trying to get a perfect repeating brick texture painted to apply to a large wall,
- which is a single polygon. Now you want to spray graffiti on the wall. How do you do it? The surface
- already has an image applied to it, the brick texture, so there's no way to add the second image to the
- polygon. You could repeat that perfect brick texture many many times in your paint package, add the graffiti
- and apply it to the wall as a single picture, but that takes up tons of extra memory, not to mention the extra
- effort involved with the paint package. Or Lightwave could allow you to put two images on the surface. If
- you can place one image as a bump map, another image as a color map and a third as a specular map, why can't
- you apply two, or three, or ten as bump maps? Or transparency maps? I come from the Amiga world and moved to
- PC-ville, and a package like Imagine will let you apply an indefinite number of images to a surface. Two
- corollaries to this request: I'd like Lightwave to support transparent colors on color image maps, where you
- define one color as the transparent color and it doesn't appear on the surface, and visual placement of image
- maps. Again, Imagine has an advantage here in that it lets you visually apply images to the surface of a
- model. The image itself isn't shown, but a wireframe outline of the image showing its size and location
- appears; it's a big help. (The multiple-image request is the single biggest thing I'd like to see NewTek
- address out of the list I've compiled).
-
- Constant Velocity
-
- Someone more clever than I may have already figured this one out, but I've had occasions where I want a camera
- to move through an area (say, around a chess board). I set my key frames but the velocity from key frame one
- to frame two is different from frame two to three. I have to spend a lot of time tweaking and adjusting the
- frames around to get the velocity right, and no matter how hard I try I still can't get it quite constant.
- I'd like a button in LW where I could set my key frames, hit "CONSTANT VELOCITY" and Lightwave would
- recalculate the key frames to make the velocity constant. If I wanted, after I hit the button I could then
- make front-end and rear-end adjustments to ease up and ease down the speed, but the movement in the middle
- would be constant. If I remember correctly, someone sells a set of macros for LW that includes this function,
- but I'd like it to be an integral part of Lightwave.
-
- What else would I like to see? Plenty, but I'll save more for my next post so you don't get too bored reading
- this. Happy rendering.
-
- Lloyd Stauning
-
-
- Article: 10074
- Path: zippy.cais.net!news.cais.net!news.qnet.com!news.av.qnet.com!avalon.softaware.com!nntp-server.caltech.edu!fnnews.fnal.gov!uwm.edu!newsfeed.internetmci.com!in1.uu.net!fdn.fr!jussieu.fr!univ-lyon1.fr!in2p3.fr!swidir.switch.ch!scsing.switch.ch!news.belw
- Newsgroups: comp.graphics.apps.lightwave
- X-NewsReader: IntuiNews 1.2 (15.5.94)
- References: <8B76400.0B95000039.uuout@mercopus.com> <4bqvti$pp@news.accessone.com>
- From: "Dirk Taggesell" <dirk@lechner.spacenet.de>
- Date: Thu, 11 Jan 96 14:54:01
- MIME-Version: 1.0
- Content-Type: text/plain; charset=iso-8859-1
- Content-Transfer-Encoding: binary
- Subject: Re: Expanding Motions?
- Message-ID: <61062086@lechner.spacenet.de>
- Organization: Verlag Gabriele Lechner
- Lines: 30
-
- jeric@accessone.com schrieb in 4bqvti$pp@news.accessone.com
- unter dem Subject Re: Expanding Motions? folgendes:
-
- > > dan.bloomfield@mercopus.com (DAN BLOOMFIELD) writes:
- > > I'm not sure I completely comprhend what you are trying to do, but cut
- > > and paste is available in all the envelope editors in 4.0. Just copy the
- > > range of frames for your motion cycle and paste them where needed,
- > > making adjustments where neccesary.
- >
- > DAMN! So it is. Y'know, it's a real handicap not having the manuals
- > if you are as print-oriented as I, and don't >like< to approach a program
- > as if playing a round of "Zork".
-
- Umm, I was the initial poster, asking for expanding of motions. And as
- I stated, I'm still working with LW3.5. Yes, I HAVE a manual along
- with the LW Essential tape. But this above mentioned CutNpaste seems
- to be implemented only in LW4.0 which I didn't received yet.
- Unfortunately.
-
- --
- mfg
- Dirk Taggesell, Muenchen
- dirk@lechner.spacenet.de
-
- If you really know how the hardware works, you'll write better software,
- and if you really know how the software works, you'll design better
- hardware.
-
- Dave Haynie in comp.sys.amiga.multimedia
- (Msg-ID: 1995May3.172432.29256@scala.scala.com)
-
- Article: 10075
- Path: zippy.cais.net!news.cais.net!news.qnet.com!news.av.qnet.com!avalon.softaware.com!nntp1.jpl.nasa.gov!news.iag.net!news.math.psu.edu!psuvax1!news.ecn.bgu.edu!willis.cis.uab.edu!gatech!newsfeed.internetmci.com!uwm.edu!msunews!netnews.upenn.edu!news.voi
- From: pirate@voicenet.com
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Test Post - No Subject
- Date: Thu, 11 Jan 1996 23:26:39 GMT
- Organization: Voicenet - Internet Access - (215)674-9290
- Lines: 2
- Message-ID: <4d3rtq$lr3@news.voicenet.com>
- References: <4d29i6$e4f@news.pacifier.com>
- NNTP-Posting-Host: philly04.voicenet.com
- X-Newsreader: Forte Free Agent 1.0.82
-
- Test at alt.test
-
-
- Article: 10076
- Newsgroups: comp.graphics.apps.lightwave
- Path: zippy.cais.net!news.cais.net!news.qnet.com!news.av.qnet.com!avalon.softaware.com!nntp1.jpl.nasa.gov!nntp.et.byu.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!ix.netcom.com!netcom.com!shf
- From: shf@netcom.com (Stuart Ferguson)
- Subject: Re: Lightwave Command line switches
- Message-ID: <shfDL1Hpx.1Jr@netcom.com>
- Organization: The Blue Planet
- References: <4d32kn$fgj@Oak.IC.Mankato.MN.US>
- Date: Thu, 11 Jan 1996 23:10:45 GMT
- Lines: 13
- Sender: shf@netcom11.netcom.com
-
- +-- Jp@ (WunderKin) writes:
- | does lightwave 40 intel, have any command line switches upon
- | execution?
-
- Modeler can take up to ten object files on the commandline, and
- each one will be loaded into a separate layer. The option "-d"
- is used to provide debug info for plug-in developers.
-
- I think Layout also supports "-d".
- --
- Stuart Ferguson (shf@netcom.com)
- "How do you compute that? Where on the
- graph do `must' and `cannot' meet?"
-
- Article: 10077
- Path: zippy.cais.net!news.cais.net!primus.ac.net!news.serv.net!solaris.cc.vt.edu!newsrelay.netins.net!news.dacom.co.kr!news.kreonet.re.kr!overload.lbl.gov!lll-winken.llnl.gov!enews.sgi.com!sgigate.sgi.com!swrinde!gatech!newsfeed.internetmci.com!vixen.cso.
- From: gregtee@ix.netcom.com(William Teegarden)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: simple question from a newbie.
- Date: 12 Jan 1996 17:56:31 GMT
- Organization: Netcom
- Lines: 23
- Message-ID: <4d67cf$atd@ixnews8.ix.netcom.com>
- References: <4cvf7t$36r@harbinger.cc.monash.edu.au> <30f468b2.78699200@news.digex.net> <wturber.795.00129204@primenet.com>
- NNTP-Posting-Host: lax-ca20-26.ix.netcom.com
- X-NETCOM-Date: Fri Jan 12 9:56:31 AM PST 1996
-
-
- >
- >That was my thought also, but then someone else posted that they had a
- 30 day
- >SGI trial package. I think this type of package trialing is somewhat
- common
- >on the SGI. So - can anybody confirm or deny that there is an SGI
- package
- >like this?
- >
- >
- >Walter (Jay) Turberville |wturber@primenet.com
- wturber@aol.com
- >Studio 522 Productions |http://www.primenet.com/~wturber
- >http://www.studio522.com |ftp.primenet.com/users/w/wturber
- >Hey!! ^^^^^^^^^^^^^^^^^ We have our new Studio 522 URL!!
-
- This is true about the SGI version, but companies who give trial
- versions of their software also give manuals as well. It's part of the
- trial.
-
- GT
-
-
- Article: 10078
- Path: zippy.cais.net!news.cais.net!primus.ac.net!news.serv.net!solaris.cc.vt.edu!newsfeed.internetmci.com!swrinde!cssun.mathcs.emory.edu!nntp.msstate.edu!sunset.backbone.olemiss.edu!postmaster
- From: matt nothelfer <mattguy@sunset.backbone.olemiss.edu>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: how to connect toaster to two TV's
- Date: 12 Jan 1996 17:28:39 GMT
- Organization: University of Mississippi NDES
- Lines: 72
- Message-ID: <4d65o7$ibo@sunset.backbone.olemiss.edu>
- References: <4d506r$4jl@cloner2.ix.netcom.com>
- NNTP-Posting-Host: mattguy.nexus.olemiss.edu
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 1.22 (Windows; I; 16bit)
-
- mcdeath@ix.netcom.com (Emmanuel Olympia ) wrote:
- >Hello,
- >
- >I am using two tv's as my program and preview monitor for Lightwave,
- >but I don't know what type of cables to get and where. Can you tell me
- >what the cables are called that will connect the toaster to tv? thanks.
- >
- >also, why is that sometimes I have to start the toaster hooked up to my
- >vcr/tv to get the signal properly. Just hooking up the cable to the
- >toaster while it is on, i.e. the Video Toaster program, gives me a
- >screwed up signal. Thanks.
- >
- >Emmanuel Olympia
-
- I haven't rilly used my toaster since ver.2.0, but I think I can help you out.
- Maybe.
-
- 1st off, ya need to get an Amiga computer monitor (Do they still make 'em?). If you
- try using an NTSC signal from your Amiga to work in lightwave or the toaster's
- switcher, your going to end up with a headache. The resolution of your
- lightwave work screen in a NTSC TV signal causes nasty "dot crawl" that's annoying
- as heck. But, I'll assume you're aware of this and want to hook up two TV's anywho.
-
- Okay, you said you want to use 2 television sets. I'm going to assume that these
- two tv's don't have a "NTSC" or "Video In" input so you're gonna have to run a RF
- signal to 'em. (ouch, this is even worse than NTSC) Nowadays a RF signal is
- typically caried through a cable that looks, coincidentally enough, like a your
- standard cable TV line. Anyway, (are you sure you want to do this?) to hook up your
- toaster to two standard TV sets try this:
-
- 1) go to radio shack and get a NTSC to RF signal converter, you'll need this to run
- the preview screen
-
- 2) get 2 RF cables while you're there
-
- 3) get 2 BNC cables
-
- 4) get a BNC female to RCA male plug adapter (to plug into the NTSC to RF converter)
-
- 5) Okay, now to hook it up...First, the program output of the toaster runs to your
- VCR, use one of your BNC lines for this. If your VCR does not have a "line in" that
- accepts a BNC connection you'll need to get another BNC to RCA adapter. From your
- VCR, run a RF cable to one of your TV's. There, your program monitor is up and
- runnin'.
-
- 6) to get the preview monitor up, run a BNC from the toater's preview out to the
- NTSC/RF converter. Use your BNC/RCA adapter to connect to the conveter. Now, run a
- RF cable from the converter to your TV.
-
- 7) there ya go. Put your TV's on Ch. 3 or 4 for reception and you should be set.
-
- 8) Well, I told you it looked like crud...
-
- Actually, this ain't so bad if all you're doing is standard toaster production.
- It'll get you by. But I can't imagine doing lightwave with this setup!
-
- BTW, when the toaster boots up it runs a signal-setup routine that allows it to
- adjust its inputs and outputs for proper video timing. This is needed for the
- switcher program to run correctly. If you don't have your equipment attached to the
- toaster when you boot it, it can't make those adjustments and may not display its
- signal properly. I believe there's a section in the manual that goes into this in
- more detail...
-
- Finally, do not think that you'll be able to do professional video productions with
- this type of setup. Without proper displays and signal monitors
- (waveform/vectorscope) you'll never be able to tell if you're video is good or
- bad...and most of the time it WILL be bad! If you can afford it, go on and get you
- some video monitors and a vectorscope, learn how to use 'em (maybe find a
- television engineer to help ya) and go from there...
-
-
-
-
- Article: 10079
- Path: zippy.cais.net!news.cais.net!news.structured.net!uunet!in2.uu.net!newsfeed.pitt.edu!gatech!newsfeed.internetmci.com!news.wwa.com!dbr
- From: dbr@wwa.com ()
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Mojo sure didn't stick around very long ...
- Date: 12 Jan 1996 15:26:12 GMT
- Organization: WorldWide Access - Chicago Area Internet Services
- Lines: 10
- Message-ID: <4d5uik$c8a@kirin.wwa.com>
- References: <4c8413$obl@kirin.wwa.com> <4clp0k$li9@newsbf02.news.aol.com> <wturber.776.0037E1D1@primenet.com> <30F60320.4072@evansville.net>
- NNTP-Posting-Host: shoga.wwa.com
- X-Newsreader: TIN [version 1.2 PL2]
-
- typhoto (typhoto@evansville.net) wrote:
-
- : Isn't it time to end this thread yet?
-
- Isn't it time to explore your newsreader's kill file abilities if you find
- a thread that chronically disappoints you? Who the hell are you to decide
- anything?
-
- Also: where the hell IS Mojo, anyway?
-
-
- Article: 10080
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!gatech!newsfeed.internetmci.com!ncar!noao!news.eas.asu.edu!xroads!xroads.com!largo
- From: largo@xroads.com (Stephen S Edwards II)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Toy Story
- Date: 11 Jan 1996 14:37:48 GMT
- Organization: Crossroads Communications
- Lines: 14
- Message-ID: <4d37bs$2ri@news.xroads.com>
- References: <4c3g2c$s1g@newsbf02.news.aol.com> <4c62i4$pg6@newsbf02.news.aol.com> <jmonahan-0401960013280001@p23.netwest.com> <4chuhj$3na@marina.cinenet.net>
- NNTP-Posting-Host: xroads.xroads.com
- X-Newsreader: TIN [version 1.2 PL2]
-
- Rick May (rickmay@cinenet.net) wrote:
-
- : Motion capture has been around for quite a while.. Pixar wouldnt use motion
- : capture then or now- it isnt animation...
-
- Actually, I have found that when motion capture is used for any kind of
- animation, the animators depend too heavily upon its use, and the
- animation quality suffers (the 3-D character DOZO is a good example of this).
- --
- ______________________________________________________
- If someone tells you that you have holes in your head,
- make sure your surface normals are all facing outward.
- ------------------------------------------------------
- largo@xroads.com
-
- Article: 10081
- Path: zippy.cais.net!news.cais.net!news.sprintlink.net!tank.news.pipex.net!pipex!news.mathworks.com!newsfeed.internetmci.com!swrinde!howland.reston.ans.net!nntp.crl.com!rci
- From: rci@crl.com (Michael Powell)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Crack NEEDED for intel Rev. B
- Date: 12 Jan 1996 05:39:13 GMT
- Organization: CRL Dialup Internet Access (415) 705-6060 [Login: guest]
- Lines: 88
- Message-ID: <4d4s61$ac8@nntp.crl.com>
- References: <4d25bb$96h@nntp.crl.com> <wturber.793.001B8A5A@primenet.com>
- NNTP-Posting-Host: crl5.crl.com
- X-Newsreader: TIN [version 1.2 PL2]
-
- Walter (Jay) Turberville (wturber@primenet.com) wrote:
-
- : > I need help with Lightwave, in either:
-
- : > 1 - Help for why Lightwave (Rev B) can no longer initialize
- : > (can't find the dongle) could it be a system or install
- : > problem?
-
- : For a guy who is hard up, you give pretty skimpy info.
-
- : Did it ever work?
-
- I already answered that. I said: "can no longer initialize..."
-
- : What OS are you using?
-
- My mistake. W95.
-
- : If it did work at one time, what events occured around the
- : time it stopped working.
-
- Recently added a color printer.
-
- : > 2 - if no soultion is there, I need a crack.
- : > (and don't you other other guys bother giving me
- : > crap about it... I have a business to run, and I'm hard
- : > down now....)
-
- : Nobody likes the dongle. Probably not even NewTek. But most of dislike
- : pirating more. Running a business on one copy/unit of anything is risky. You
- : should have redundancy/backups etc. You operate without redundancy at your
- : own peril.
-
- You are making bold and incorrect assumptions here. You do not
- know my situation, and are not in a position to lecture.
-
- I have 4 workstations, only one of which is intel. I have
- Amiga Toaster systems for the others.
-
- YOu may not be aware that Amiga 4.0 is only about to become
- available... and so they are all at 3.5
- :
- : > Lastly, to those bastards at NewTek that dongleized this...
- : > to hell with you. What good is being a _loyal_ LW user since
- : > 0.9x Beta Toaster, if the protection will prevent me from using
- : > the software I paid for.(Look for the '10 Reasons I hate NewTek' list
- : > on my web site soon.)
- : > Regretfully,
- : > -mp-
-
- : Calling NewTek bastards is not a very smart way to get help here.
-
- Read what I said again. I specifically cursed the decision
- makers at NewTek, not NewTek as a whole.
-
- I have been a long-time supporter of NewTek from their earliest
- days (anyone remember digiview?)
-
- I certainly
- : have my quibbles with NewTek, but I don't hate them - not by a long shot.
-
- Nor do I.... again, you are making assumptions, I think.
-
- : What good is being a rude jerk when asking for help.
-
- I made a vary nice request for assistance from the good readership
- here while also blowing off a little steam at *clearly* indentfied
- folks in Topeka.
-
- Answers for dongle
- : problems have been posted ad nauseum here. I would normally be happy to post
- : some of the things to check, but your attitude sucks and I could care less if
- : you ever get the program up and running.
-
- And you call *me* rude? _Again_, I made a request for help
- from those here without being rude to anyone here.... are you
- related to Tim or something?
-
- I hope others here feel the same
- : way. Call NewTek tech support. Besides, it is an interesting leap from "I
- : have dongle problems" to a posting a request for a software crack.
-
- No, it's not. I know. I've just been down that path. Just hope
- that you are not stranded between different versions of a
- program... under deadline, and have a dongle shut you down...
-
-
-
-
- Article: 10082
- Path: zippy.cais.net!news.cais.net!primus.ac.net!news.serv.net!solaris.cc.vt.edu!news.mathworks.com!gatech!sdd.hp.com!news.cs.indiana.edu!umn.edu!newsstand.tc.umn.edu!halfdan.med.umn.edu!mw
- From: mw@halfdan.med.umn.edu (Michael Whitten)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: is there software that will convert imagine into LW objects?
- Date: 12 Jan 1996 20:12:33 GMT
- Organization: University of Minnesota Medical School
- Lines: 19
- Message-ID: <4d6fbh$nlr@epx.cis.umn.edu>
- References: <4d1ql8$t25@ixnews8.ix.netcom.com>
- NNTP-Posting-Host: halfdan.med.umn.edu
-
- In article <4d1ql8$t25@ixnews8.ix.netcom.com>,
- Emmanuel Olympia <mcdeath@ix.netcom.com> wrote:
- >Hello,
- >
- > Just a newbie question: Is there software that can convert imagine
- >objects into lightwave objects? Thanks
- >
- >Emmanuel Olympia
-
- Dust does this very nicely. Its crippled shareware on Aminet in gfx/3d, but
- the conversion stuff is intact, I believe. It does a rather complete job
- - with LW Surfaces equating to Imagine Sub-Groups. Speedy, too.
-
- Michael
-
- --
- +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
- + M.D. Whitten mw@lenti.med.umn.edu Sentience is overrated. +
- +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
-
- Article: 10083
- Newsgroups: comp.graphics.apps.lightwave
- Path: zippy.cais.net!news.cais.net!news.sfo.com!news.zeitgeist.net!news.sprintlink.net!tank.news.pipex.net!pipex!news.mathworks.com!newsfeed.internetmci.com!howland.reston.ans.net!ix.netcom.com!netcom.com!arron
- From: arron@netcom.com (arron hocking)
- Subject: FYI: AVI save bug fix under Win 95
- Message-ID: <arronDL33Ky.25p@netcom.com>
- Organization: NETCOM On-line Communication Services (408 261-4700 guest)
- X-Newsreader: TIN [version 1.2 PL1]
- Date: Fri, 12 Jan 1996 20:00:33 GMT
- Lines: 16
- Sender: arron@netcom5.netcom.com
-
- I recently spoke to a NewTek tech, and he told me that when Lightwave
- Rev C is installed under Win 95 (possibly also under other OS's) it
- overwrites the Microsoft Multimedia dll's. I experienced that every
- time that I wanted to render to an AVI, I would get an invalid page
- fault, and windows would shut down LW. To remedy this situation, use
- the add/remove software utility under controll panel, remove the
- multimedia package, reinstall it, and reboot. Things worked fine for
- me after that.
-
- - arron@netcom.com
-
- --
- ------------------------------------------------------------------------
- | Arron Hocking | Every man has a master, |
- | ivory@cs.ucr.edu | whether it be a god, a man, |
- | arron@math.ucr.edu (Systems Group) | a woman, a possesion, or |
- | University of California Riverside | money. Whom do you serve? |
- | | |
- | arron@netcom.com | |
- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
-
- Article: 10084
- Path: zippy.cais.net!news.cais.net!xara.net!peer-news.britain.eu.net!EU.net!newsfeed.internetmci.com!howland.reston.ans.net!nntp.crl.com!rci
- From: rci@crl.com (Michael Powell)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Crack NEEDED for intel Rev. B
- Date: 12 Jan 1996 05:46:55 GMT
- Organization: CRL Dialup Internet Access (415) 705-6060 [Login: guest]
- Lines: 62
- Distribution: world
- Message-ID: <4d4skf$ac8@nntp.crl.com>
- References: <4d25bb$96h@nntp.crl.com> <wturber.793.001B8A5A@primenet.com> <4d3qts$839@nntpd.lkg.dec.com>
- NNTP-Posting-Host: crl5.crl.com
- X-Newsreader: TIN [version 1.2 PL2]
-
- leimberger@marbls.enet.dec.com wrote:
-
-
- : |>
- : |>> I need help with Lightwave, in either:
- : |>
- : |>> 1 - Help for why Lightwave (Rev B) can no longer initialize
- : |>> (can't find the dongle) could it be a system or install
- : |>> problem?
- : |>
- : |>For a guy who is hard up, you give pretty skimpy info. Did it ever work? What
- : |>OS are you using? If it did work at one time, what events occured around the
- : |>time it stopped working.
- : BL> This makes sense to me. Without any of the above it is pretty hard to
- : BL offere a solution.
-
- Incorrect. I have received good advice in email... but not from
- anyone answering in the group....
-
- I have already indicated that it was working....
-
- My fault for omitting that I'm using W95.
-
- But none of this prevents you from _trying_ to assist...
-
-
- : |>
- : |>> 2 - if no soultion is there, I need a crack.
- : |>> (and don't you other other guys bother giving me
- : |>> crap about it... I have a business to run, and I'm hard
- : |>> down now....)
- : |>
- : |>
- : |>> Lastly, to those bastards at NewTek that dongleized this...
- : |>> to hell with you. What good is being a _loyal_ LW user since
- : |>> 0.9x Beta Toaster, if the protection will prevent me from using
- : |>> the software I paid for.(Look for the '10 Reasons I hate NewTek' list
- : |>> on my web site soon.)
- : |>> Regretfully,
- : |>> -mp-
- : |>
- : BL>Aside from the above what would a 0.9x beta toaster user need with a dongle,
- : BL>I thought the toaster was the dongle. If my business were down, I'd have
- : BL> called NewTek by now. I don't see reference of that happening here.
-
- So?
-
- Think, man, think. Have you *ever* tried to get tech support?
- I made several calls, left messages, and generally spent a lot
- of time and money on hold. I learned long ago that the good
- readership here are *very* good at giving advice.... better
- than NewTek generally, and much faster.
-
- (I eventyally did get through today....)
-
- : BL>You could always go to 3DS, but gee they use a dongle also! At any rate I
- : BL>don't think the .exe for LW is the problem. If it were a simple install
- : BL>should solve it.
-
- The dongle is apparently the problem.
-
- -Mike Powell-
-
- Article: 10085
- Path: zippy.cais.net!news.cais.net!xara.net!peer-news.britain.eu.net!EU.net!newsfeed.internetmci.com!howland.reston.ans.net!nntp.crl.com!rci
- From: rci@crl.com (Michael Powell)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Crack NEEDED for intel Rev. B
- Date: 12 Jan 1996 05:57:27 GMT
- Organization: CRL Dialup Internet Access (415) 705-6060 [Login: guest]
- Lines: 33
- Message-ID: <4d4t87$ac8@nntp.crl.com>
- References: <wturber.793.001B8A5A@primenet.com> <4d4e4g$n1j@newsbf02.news.aol.com>
- NNTP-Posting-Host: crl5.crl.com
- X-Newsreader: TIN [version 1.2 PL2]
-
- Equinox II (equinoxii@aol.com) wrote:
- : >I hope others here feel the same
- : >way. Call NewTek tech support. Besides, it is an interesting leap from
- : >"I have dongle problems" to a posting a request for a software crack.
-
- : >Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com
-
- : I'll second that!!! One less bozo competitor ruining the business as far
- : as I'm concerned. It's bad enough that everyone who bought a copy now
- : thinks they are a business; now everyone who has/is trying to crack the
- : program now thinks they are too.
-
- Look.... you guys are making rude assumptions here, and besides,
- I specifically asked that these kind of responses *not* be made.
-
- I have workstations with somewhat incompatible versions
- of Lightwave... (amiga 3.5 vs. Intel 4.0)... the Amiga 4.0
- versions are *late*, the dongle on my lone 4.0 system
- is dead. I am under deadline.
-
- I've been in the animation business for almost 10 years, and
- was one of the earliest users of Allen Hastings first animation
- program, Videoscape... (and have stuck with him ever since) and
- have done work for more productions than I can remember, written
- for Lightwave Pro, etc.
-
- I would be very surprised if you had a similar record.
-
- If you think it's your place to call serious animators
- "bozo's" on this group, well, I can't stop you.... I can only
- suggest that you are being thoughtlessly rude, and are helping
- no one.
-
-
- Article: 10086
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!sdd.hp.com!vixen.cso.uiuc.edu!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: replicatch@aol.com (ReplicaTch)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: PR: NewTek ends license of Syndesis translators
- Date: 11 Jan 1996 11:12:44 -0500
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 15
- Sender: root@newsbf02.news.aol.com
- Message-ID: <4d3cts$3fh@newsbf02.news.aol.com>
- References: <4cp7dk$7sa@homer.alpha.net>
- Reply-To: replicatch@aol.com (ReplicaTch)
- NNTP-Posting-Host: newsbf02.mail.aol.com
-
- ::::::::::>> In the same thread on the LW plug-in mailing list, on 05 Jan
- 96 13:28:33 EST,
- Mike Reed <75250.1456@compuserve.com> of Unlimited Potential, Inc. wrote:
-
- >I'm not sure the public realizes how small this market really is and
- >how much advertising costs. >>::::::::::::
-
- This is painfully true. It's also exactly why we expanded our product line
- to other applications on the Mac & PC. There's just not enough fish with
- money to make the plug-in market swim on just one app.
-
- Keith Lango
- Director Mac 3D Development
- REPLICA Technology
- "Affordable, Quality 3D models"
-
- Article: 10087
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!cssun.mathcs.emory.edu!gatech!newsfeed.internetmci.com!tank.news.pipex.net!pipex!dish.news.pipex.net!pipex!logica.co.uk!diablo.logica.co.uk!user
- From: oxleyd@logica.co.uk (David Oxley)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Proposed changes to Lightwave
- Date: Thu, 11 Jan 1996 16:40:13 +0000
- Organization: Logica UK Ltd
- Lines: 40
- Message-ID: <oxleyd-1101961640130001@diablo.logica.co.uk>
- References: <4cccba$6sh@easy2.mediacity.com> <4ccf25$frn@sundog.tiac.net> <oj6raxiezdf.fsf@hpsrk.fc.hp.com> <4cern7$5ke@news.rain.org> <4clold$mbu@kettle.magna.com.au> <4cup7o$9uo@brickbat.mindspring.com>
- NNTP-Posting-Host: 158.234.22.79
- X-Newsreader: Yet Another NewsWatcher 2.1.6
-
- I'm thinking big changes, here... Some may already have been suggested,
- in which case I second them ;-) I've sent this to NewTek's suggestions
- list, but haven't heard anything yet.
-
- --
-
- Integrate Layout and Modeler in one program. You can then work directly
- on your scene, and modifications to objects can be done without having to:
- save object, jump back to Modeler, reload the object, modify it, save it,
- jump to Layout, replace object. Modeler's layers should be available for
- working on certain objects and for booleans. Modeler would no longer need
- Fori's Powerview, because you would use Layout to render previews. Or
- Powerview could become a plug-in for Layout!
-
- Implement a hierarchical object selection window (like in Real 3D and
- other programs). It would make the parent relationships easy to see, and
- with standard cut and paste functions, it would make them easy to maintain
- rather than having to remember whose parent is what.
-
- Improve the ease of texture mapping. Implement textures as "standalone
- objects" that can be moved, scaled and rotated, and remove the dependence
- on named polygons. You would have a flat plane object for projection
- mapping, a cylinder for cylindrical, a ball for spherical, a cube for
- cubic mapping. A texture's position in the object hierarchy would
- determine the objects it is applied to. This allows for multiple textures
- by simply placing further textures in the appropriate level in the
- hierarchy. For backward compatibility, allow textures to apply to named
- polygons by setting a flag in the texture, the object or globally.
-
- Redo the wireframe drawing routines so that moving an object at least
- leaves a ghost image of the scene for reference so that alignment is
- easier to judge. The screen can then redraw fully, if necessary, when the
- mouse button is released.
-
- Thanks for reading.
-
- |David Oxley, Logica UK|SH5/HR 75 Hampstead Rd|+44 171 6379111x1800|
- |<oxleyd@logica.co.uk> |London NW1 2PL England|+44 171 3443633(fax)|
- `----------------------^----------------------^--------------------'
- All opinions expressed are mine not Logica's. http://www.logica.com/
-
- Article: 10088
- Path: zippy.cais.net!news.cais.net!xara.net!peer-news.britain.eu.net!EU.net!newsfeed.internetmci.com!vixen.cso.uiuc.edu!howland.reston.ans.net!nntp.crl.com!rci
- From: rci@crl.com (Michael Powell)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Crack NEEDED for intel Rev. B
- Date: 12 Jan 1996 06:11:08 GMT
- Organization: CRL Dialup Internet Access (415) 705-6060 [Login: guest]
- Lines: 38
- Message-ID: <4d4u1s$ac8@nntp.crl.com>
- References: <4d25bb$96h@nntp.crl.com>
- NNTP-Posting-Host: crl5.crl.com
- X-Newsreader: TIN [version 1.2 PL2]
-
-
- Well.... after surviving three thoughtless non-responses
- to my original post, I'll try to sum up with some actual
- information that might be of some use to others....
-
- I finally got through to NewTek tech support, and discussed
- the problem with them. They say that they have received
- a growing number of dongles that have 'gone bad'. Their
- theory is that some peripherals are stomping on parts
- of the code that reside in the dongle's eprom.... causing
- them not to work.
-
- I transported my dongle and disk to another system and
- verified that the dongle is indeed no longer functioning.
-
- NewTek has been able to flush and re-code the dongles and send
- them back (for free) but they cannot guarantee that it
- won't happen again, and recommend that dongles not be
- used with peripherals (there goes the pass-thru!)
-
- They offered no other solution.
-
- So... my dongle goes back tomorrow... hopefully back in a
- week....
-
- Meanwhile, a crack is the only way I'm going to be able to
- render with the software I purchased.
-
- This kind of thing should never have to happen, but can
- anyone explain why pirates are right now rendering away, while
- legitimate animators are unable to?
-
- The tech tells ne that LW 4.0 pirate CD's are available
- for $5 in Taiwan... and I've paid thousands, and am shut down.
-
- Please explain again to me what a bozo I am.
-
- Mike Powell
-
- Article: 10089
- Path: zippy.cais.net!news.cais.net!news.structured.net!nntp.teleport.com!news.reed.edu!sun.lclark.edu!netnews1.nwnet.net!news.u.washington.edu!uw-beaver!uhog.mit.edu!news.mathworks.com!solaris.cc.vt.edu!homer.alpha.net!usenet
- From: syndesis@inc.net (John Foust)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: PR: NewTek ends license of Syndesis translators
- Date: 11 Jan 1996 17:43:09 GMT
- Organization: Syndesis Corporation
- Lines: 26
- Message-ID: <4d3i7d$es6@homer.alpha.net>
- References: <4cmhgo$db@homer.alpha.net> <4cp4o1$a09@zippy.cais.net> <4cp7dk$7sa@homer.alpha.net> <4cppps$dmm@zippy.cais.net> <4crq9a$jkc@homer.alpha.net> <30F29593.7A60@smtp.ibes.com>
- NNTP-Posting-Host: 156.46.146.82
- Mime-Version: 1.0
- Content-Type: Text/Plain; charset=US-ASCII
- X-Newsreader: WinVN 0.99.6 NT
-
- In article <30F29593.7A60@smtp.ibes.com>, skavan@smtp.ibes.com says...
- >
- >Would Newtek include one page flyers/order forms for Interchange+ and
- >your CD's in new shipments and upgrade shipments?
-
- I'll look beyond my own self-interest and state the obvious that
- it would benefit all plug-in developers and third-party developers
- in general. It would be a very low-cost way of promoting LightWave
- and the life in its add-on market. It might add an ounce or two
- to a package that weighs several pounds already. It's common
- in many other 3D packages to get a packet of literature from
- third-party vendors. I know Syndesis literature and/or a description
- of our products is included with several Mac and PC 3D programs,
- and it has served us quite well.
-
- You need to ask NewTek why they don't do this. It's quite late in
- the game to start doing this, seeing that the inevitable initial
- rush of sales has passed. There are other things they could do
- that other companies do, such as allowing add-on makers to send
- out literature in a "blind mailing" to all dealers or registered
- users, through a third-party mailing house at cost so that the
- developer doesn't actually get a copy of the mailing list in question.
-
- - John
-
-
-
- Article: 10090
- Path: zippy.cais.net!news.cais.net!news.qnet.com!news.av.qnet.com!braintree!news.sprintlink.net!datalytics!news.ahc.ameritech.com!ddsw1!news.mcs.net!usenet
- From: Dan Ablan <dma@mcs.com>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: LW40
- Date: 12 Jan 1996 02:56:13 GMT
- Organization: AGA Digital Studios
- Lines: 23
- Message-ID: <4d4ikd$pba@News1.mcs.net>
- References: <4cr400$j7u@Oak.IC.Mankato.MN.US>
- NNTP-Posting-Host: dma.pr.mcs.net
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 1.1N (Windows; I; 16bit)
-
- Jp@ (WunderKin) wrote:
- >is the a way to target an object with another object like you would
- >with the camera or light?
-
- Nothing for the PC, yet, that I know of.
- Amiga version, however, there's a nifty little
- program called "Point At", from the makers
- of "Sparks", MetroGrafx.
-
- Jon Tindall has done a nice job on this program,
- as well as "Wobbler" and a few others.
- (810) 693-5134
-
- Dan Ablan
- AGA Digital Studios
- C h i c a g o
-
-
-
-
- >
-
-
-
- Article: 10091
- Path: zippy.cais.net!news.cais.net!news.structured.net!nntp.teleport.com!news.reed.edu!sun.lclark.edu!netnews1.nwnet.net!news.u.washington.edu!uw-beaver!uhog.mit.edu!news.mathworks.com!newsxfer.itd.umich.edu!caen!kuhub.cc.ukans.edu!avalon.chinalake.navy.m
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Free 3d Models
- Message-ID: <DL13Aq.Iww@avalon.chinalake.navy.mil>
- From: Des McPherson <mcpherson@sirius.chinalake.navy.mil>
- Date: Thu, 11 Jan 1996 17:59:14 GMT
- Sender: usenet@avalon.chinalake.navy.mil (NAWS news admin)
- References: <4d35vb$f59@sundog.tiac.net>
- Organization: NAWS, China Lake, CA
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- Mime-Version: 1.0
- X-Mailer: Mozilla 1.1N (Macintosh; I; 68K)
- X-Url: news:4d35vb$f59@sundog.tiac.net
- Lines: 11
-
- >Plus for an even more limited time all you 3D
- >animators and artists (any one like that out there
- >interested in dataset models?) can get a free
- >surprise gift just for you!!!
-
- Yes, the suprise gift is an all expenses paid(if you have an attorney
- appointed you...) 6 month stay in the county jail. Just like Club Med
- with free meals, activities(no water skiing) and lots of time getting to
- know the other prize winners...
-
-
-
- Article: 10092
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!howland.reston.ans.net!tank.news.pipex.net!pipex!lade.news.pipex.net!pipex!bt!usenet
- From: stuart@aeolians.bt.co.uk (Stuart Smith)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: WANTED: Sheep Object!!
- Date: 11 Jan 1996 17:09:35 GMT
- Organization: BT Labs
- Lines: 24
- Message-ID: <4d3g8f$c8d@pheidippides.axion.bt.co.uk>
- References: <4d18c7$1cv@acmey.gatech.edu>
- Reply-To: stuart@aeolians.bt.co.uk
- NNTP-Posting-Host: scooby.aeolians.bt.co.uk
- Mime-Version: 1.0
- Content-Type: text/plain; charset=US-ASCII
- Content-Transfer-Encoding: 7bit
-
- In article <4d18c7$1cv@acmey.gatech.edu>, ccasttt@prism.gatech.edu (Taka Torimoto) writes:
- >>>> I am looking for a sheep object...
-
- >So... anyone know where I can get a sheep object?! PLEASE?!
- >
- >-Taka
-
-
- Emm. No. But, if you can get hold of "Close Shave" by Ardman animations (a clay
- model animation featuring Wallace and Grommet (of "Wrong Trousers" fame: won an
- oscer last year) it has a truly COOL sheep in it (many sheep actually). I'd
- model my sheep round that if I were you. baaaaa.
-
- Stu
-
- --
- ____
- \_/ \____
- (")______(")>
- Stu's Rule of Thumb:
- "Don't use a rule made of thumb. It will invariably not be straight,
- will stain easily and is not very long. Stick to feet or noses."
-
-
-
- Article: 10093
- Path: zippy.cais.net!news.cais.net!news.structured.net!uunet!in2.uu.net!newsfeed.internetmci.com!vixen.cso.uiuc.edu!sdd.hp.com!hplabs!unix.sri.com!news.Stanford.EDU!kithrup.com!cygnus.com!news.zeitgeist.net!bdt.com!news.ossi.com!pagesat.net!cg57.esnet.com
- From: mad@torment.tmisnet.com (Mark Dunakin)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Animation Master 4 Features!
- Message-ID: <mad.3moq@torment.tmisnet.com>
- Date: 11 Jan 96 18:10:25 PST
- Organization: Tierra-Miga BBS
- Lines: 11
-
- Hi Stephen;
-
- I was hoping that you could e-mail me the faq on the Animation Master?
- it sounds pretty darn awesome to me. I want to know what your oppinion is on
- that software vs. LW. See, I am planning to get started doing animations in LW
- and get my own business started. I also cuurently own a PowerMac 7100/66 with
- 40 megs RAM and 500 megs internal HD with 1 gig external HD. I have been
- learning some with StudioPro and the old Infini-D........
-
-
- thanx.............md :)
-
- Article: 10094
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!cssun.mathcs.emory.edu!gatech!newsfeed.internetmci.com!uwm.edu!msunews!netnews.upenn.edu!news.voicenet.com!news
- From: pirate@voicenet.com
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Colors
- Date: Thu, 11 Jan 1996 23:52:35 GMT
- Organization: Voicenet - Internet Access - (215)674-9290
- Lines: 15
- Message-ID: <4d3tee$lr3@news.voicenet.com>
- References: <4ctnfr$mal@cobia.gulf.net>
- NNTP-Posting-Host: philly04.voicenet.com
- X-Newsreader: Forte Free Agent 1.0.82
-
- foxie@gulf.net (Shana Fox) wrote:
-
- >OK, I know this is a really stupid question to ask but, I have access
- >to a Video Toaster version 3.1 for amiga. If I do a scroll page for
- >credits, is there a way to have one line or character be one color and
- >another to be a diffferent color. When I highlight even one letter it
- >changes the color of the entire page. It doesn't work like a regular
- >CG page. Can someone help me with this. Thankyou
-
-
- I don't think I have ever seen a Scroll with more than 1 color. Check
- out some movie credits.They might have changed it in 4.0,but it is not
- out on the market yet.
-
-
-
- Article: 10095
- Path: zippy.cais.net!news.cais.net!xara.net!peer-news.britain.eu.net!EU.net!newsfeed.internetmci.com!in1.uu.net!news.eng.convex.com!hermes.oc.com!usenet
- From: Kreg Branden <memex@teleport.com>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Announcement: LightWave Plug-In Page
- Date: Thu, 11 Jan 1996 23:30:44 -0800
- Organization: Meme-X
- Lines: 27
- Message-ID: <30F60E24.3D3E@teleport.com>
- References: <4csnce$s52@epx.cis.umn.edu> <4d3tl3$lr3@news.voicenet.com> <4d4jjv$pba@News1.mcs.net>
- NNTP-Posting-Host: acme.etsu.edu
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 2.0b3 (WinNT; I)
-
- Greetings Humans!,
-
- We, Meme-X (developers of Lock & Key), have set up a new web page as
- a resource list of Plug-Ins for LightWave 3D. By using primitive
- communications tools (like the 'Internet' and 'web browsers') you can
- recieve information units describing these wonderful new products.
- To go to the LightWave Plug-In Page:
-
- http://www.teleport.com/~memex/lwpipage.htm
-
- Or if you prefer the scenic route:
-
- http://www.teleport.com/~memex
-
-
- The page is updated as developers submit their product information
- units. Submission guidelines are easily digestible and are available
- for download at the bottom of the page. This is a free service for
- LightWave 3D Plug-In developers.
-
- The LightWave Plug-In Page is not associated with NewTek, Inc. But
- we did link to their page, so maybe they could link to ours..?
-
-
- Thank you,
-
- Meme-X
-
- Article: 10096
- Path: zippy.cais.net!news.cais.net!nntp.coast.net!news.sprintlink.net!paperboy.ids.net!usenet
- From: Adam Hendershot <adamwh@ids.net>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: simple question from a newbie.
- Date: Sat, 13 Jan 1996 03:55:56 -0500
- Organization: D&A Software
- Lines: 25
- Message-ID: <30F7739C.1727@ids.net>
- References: <4cvf7t$36r@harbinger.cc.monash.edu.au> <30f468b2.78699200@news.digex.net>
- NNTP-Posting-Host: pslip024.ksc-fl.ids.net
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 2.0b3 (Win95; I)
-
- Eric J Fleischer, MD wrote:
- >
- > Mathew Davis <mathew> wrote:
- >
- > >i've spent today
- > >plugging away ot my first day using
- > >lightwave
- > >
- > >i have a thirty day trial version that
- > >doesn't come with
- > >any manuals
- >
- > The common parlance for such a version is a pirated version,
- > Mathew. In other words, you are using stolen software. There is no
- > "thirty day trial version". You are not likely to get help from us
- > paying users.
- >
- > <ELF> - Dr Gandalf - Eric J Fleischer, MD
- > gandalf@access.digex.net
- > DrGandalf@cup.portal.com
-
- Didn't I read somewhere that there's a 30 day trial version for the
- SGI?
-
- Adam (the other one)
-
- Article: 10097
- Path: zippy.cais.net!news.cais.net!news.sprintlink.net!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: marcmylar@aol.com (MarcMylar)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Tracing bitmaps into LW objects
- Date: 12 Jan 1996 07:30:28 -0500
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 17
- Sender: root@newsbf02.news.aol.com
- Message-ID: <4d5k94$dge@newsbf02.news.aol.com>
- References: <4cvirp$33c@lantana.singnet.com.sg>
- NNTP-Posting-Host: newsbf02.mail.aol.com
- X-Newsreader: AOL Offline Reader
-
- In article <4cvirp$33c@lantana.singnet.com.sg>, Eddie
- <cybertch@singnet.com.sg> writes:
-
- >Can you tell me more about PolyForm?
- >Is it a shareware?
- >
- >
-
- PolyForm, from Vivid Technologies, auto-traces scanned logos, converts
- color PostScript files and fonts to 3D, loads and saves 20 file formats
- (LWO, DXF, COB, etc.). Runs on Windows 3.x, 95, and NT.
-
- PolyForm is not shareware; list price is $299. They will send you a demo
- if you call 800-962-7659 or 414-641-0520.
-
- Hope this helps,
- Marc
-
- Article: 10098
- Path: zippy.cais.net!news.cais.net!primus.ac.net!news.serv.net!solaris.cc.vt.edu!newsfeed.internetmci.com!howland.reston.ans.net!ix.netcom.com!netnews
- From: wmendez@ix.netcom.com (William A. Mendez )
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Matrox Card with Powerview Plug-in?
- Date: 13 Jan 1996 07:34:39 GMT
- Organization: Netcom
- Lines: 9
- Message-ID: <4d7naf$d1p@cloner2.ix.netcom.com>
- References: <4d25bb$96h@nntp.crl.com> <wturber.793.001B8A5A@primenet.com> <4d4s61$ac8@nntp.crl.com> <357189721wnr@agog.demon.co.uk> <4d7js6$epu@nntp.crl.com>
- NNTP-Posting-Host: ix-jc6-16.ix.netcom.com
- X-NETCOM-Date: Fri Jan 12 11:34:39 PM PST 1996
-
- Hello,
-
- I would like to know if any of you are using Any Matrox card with the
- Powerview plug-in, and how is the performance.
-
- Also is the screen redraw in modeler any faster with the matrox.
-
- Thanks!
- Will Mendez
-
- Article: 10099
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!howland.reston.ans.net!EU.net!Portugal.EU.net!news.rccn.net!newsfeed.sunet.se!news01.sunet.se!sunic!newsfeed.ACO.net!CARNet.hr!jagor.srce.hr!ikatic
- From: ikatic@jagor.srce.hr (Ivan Katic)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Macros for PC Modeler ?
- Date: 11 Jan 1996 21:41:35 GMT
- Organization: Public host at University Computing Centre, Zagreb, CROATIA
- Lines: 4
- Distribution: world
- Message-ID: <4d406f$o7q@bagan.srce.hr>
- NNTP-Posting-Host: jagor.srce.hr
- Mime-Version: 1.0
- Content-Type: text/plain; charset=US-ASCII
- Content-Transfer-Encoding: 7bit
- X-Newsreader: TIN [version 1.2 PL2]
-
- Amiga Modeler got AREXX Macros !
-
- What about PC Modeler ??????????????????????????????????
-
-
- Article: 10100
- Path: zippy.cais.net!news.cais.net!primus.ac.net!news.serv.net!solaris.cc.vt.edu!newsfeed.internetmci.com!vixen.cso.uiuc.edu!howland.reston.ans.net!ix.netcom.com!netnews
- From: John Mark Roquemore <johnmark@ix.netcom.com>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: martianp an breakup
- Date: Fri, 12 Jan 1996 19:26:25 -0500
- Organization: Total Spectrum Productions
- Lines: 15
- Message-ID: <30F6FC31.4C3D@ix.netcom.com>
- References: <4d5m4i$dvr@newsbf02.news.aol.com>
- NNTP-Posting-Host: ix-bst-ma3-15.ix.netcom.com
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-NETCOM-Date: Fri Jan 12 4:26:52 PM PST 1996
- X-Mailer: Mozilla 2.0b3 (Win95; I)
-
- I don't how to work the breakup plugin but it is suppose to make bits
- and pieces of an object. The martianp plugin just make random little
- things that look good on the side of spaceships( I like this one alot).
-
- Hope that helps,
-
- John Mark Roquemore
- net: johnmark@ix.netcom.com
-
-
- Thies Uhl wrote:
- >
- > What does the martiap and the breakup plugin for the modeler do?
- >
- > -Thies-
-
- Article: 10101
- Path: zippy.cais.net!news.cais.net!primus.ac.net!news.serv.net!solaris.cc.vt.edu!news.duke.edu!news.mathworks.com!newsfeed.internetmci.com!swrinde!elroy.jpl.nasa.gov!decwrl!pa.dec.com!nntpd.lkg.dec.com!marbls.enet.dec.com!leimberger
- From: leimberger@marbls.enet.dec.com ()
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Label on a Bottle
- Date: 12 Jan 1996 23:49:45 GMT
- Organization: Digital Equipment Corporation
- Lines: 26
- Distribution: world
- Message-ID: <4d6s2q$guh@nntpd.lkg.dec.com>
- References: <4csnce$s52@epx.cis.umn.edu> <4d3tl3$lr3@news.voicenet.com>
- Reply-To: leimberger@marbls.enet.dec.com ()
- NNTP-Posting-Host: marbls.enet.dec.com
-
-
- In article <4d3tl3$lr3@news.voicenet.com>, pirate@voicenet.com writes:
- |>Path: nntpd.lkg.dec.com!depot.mro.dec.com!news.jrd.dec.com!tbjnws.tbj.dec.com!news.dec-j!spin-hsd0-tky!spinnews!wnoc-tyo-news!news.imnet.ad.jp!usenet.seri.re.kr!news.dacom.co.kr!newsfeed.internetmci.com!uwm.edu!msunews!netnews.upenn.edu!news.voicenet.co
- |>From: pirate@voicenet.com
- |>Newsgroups: comp.graphics.apps.lightwave
- |>Subject: Re: Label on a Bottle
- |>> I'm looking for help placing what would be a "label" on the front of
- |>>a glass bottle. Currently I have been trying to us the Drill/Stencil
- |>>technique. The only problem is that with the bottle being glass the
- |>>label appears the width of the glass, so it looks more like something
- |>>set in the glass than a label on top of it. Hopefully that made
- |>>sense. When I select only the outermost faces on the front of the
- |>>bottle to be affected by the Drill, the label texture doesn't appear,
- |>>it just looks like another section of the bottle. Help from anyone
- |>>who's done something similar to this would be greatly appreciated
- |>
- |>> Todd LeMoine
- |>> -Liquid Visions-
- |>
- |> Todd,
- |> I have used this function in the past and selected only the outer/upper
- surface to apply the stencil to. Did you create a seperate surface for your
- lable ? You should be able to apply the stencil to just the outer surface.
- |> What direction were the normals on your stencil facing?
- |>
- |> -bill
-
- Article: 10102
- Path: zippy.cais.net!news.cais.net!primus.ac.net!news.serv.net!solaris.cc.vt.edu!newsfeed.internetmci.com!in1.uu.net!news.interlog.com!news
- From: mak@interlog.com (C Mak)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Anim to Video
- Date: Fri, 12 Jan 1996 00:38:51 GMT
- Organization: InterLog Internet Services
- Lines: 35
- Message-ID: <4d6v2u$m1e@steel.interlog.com>
- References: <4c0vq9$plk@news.ais.net> <4cim75$8j9@dot.cstone.net> <30F60881.2EB6@evansville.net>
- Reply-To: mak@interlog.com
- NNTP-Posting-Host: mak.interlog.com
- X-Newsreader: Forte Free Agent v0.55
-
- typhoto <typhoto@evansville.net> wrote:
-
- >me wrote:
- >>
- >> eckland@ais.net (Rich Comber) wrote:
- >>
- >> >Hi!
- >>
- >> >As a new owner of LW4.0, my goal is to develop my skills and eventually
- >> >produce a demo tape of my work. There is alot of professional experience
- >> >here on this group and so ... I'm looking for a low cost (<$500) solution to
- >> >move my anims to video. Enough to show off my work. I'm looking for
- >> >suggestions on hardware/software (intel platform). I'm currently using a
- >> >5x86-120 w/32MB RAM, 1.2GB HD running Win NT 3.51.
- >>
- >> >BTW - I'm in the NW burbs of Chicago. Any users or LW usergroups in the area?
- >>
- >> >Thanks in advance for the advice!
- >>
- >> >------------------------------------------------------------------------
- >> > Rich Comber <eckland@ais.net> "The only bad day you have is the
- >> > one you'll never get to see."
- >>
- >> There are no low cost solutions. Either a single frame recorder (in
- >> excess of $1000.00 or a PAR with good HD in excess of $2,000.00 thats
- >> your choice.
-
-
- Please don't laugh at this question <G>...has anyone tried using a PC
- to Video encoder? They cost less than $500. They're not as pro as
- the PAR but it's a start, isn't it?
-
- Chris
-
-
-
- Article: 10103
- Path: zippy.cais.net!news.cais.net!primus.ac.net!news.serv.net!solaris.cc.vt.edu!news.duke.edu!news.mathworks.com!newsfeed.internetmci.com!uwm.edu!lll-winken.llnl.gov!enews.sgi.com!decwrl!pa.dec.com!nntpd.lkg.dec.com!marbls.enet.dec.com!leimberger
- From: leimberger@marbls.enet.dec.com ()
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Help w/ Boolean Subtract!!
- Date: 12 Jan 1996 23:59:22 GMT
- Organization: Digital Equipment Corporation
- Lines: 32
- Distribution: world
- Message-ID: <4d6skq$guh@nntpd.lkg.dec.com>
- References: <4cv478$c3h@ssi.syspac.com> <3a05uaj60.alamito@marketgraph.xs4all.nl>
- Reply-To: leimberger@marbls.enet.dec.com ()
- NNTP-Posting-Host: marbls.enet.dec.com
-
-
- In article <3a05uaj60.alamito@marketgraph.xs4all.nl>, jwk@marketgraph.xs4all.nl (Jan-Willem Korver) writes:
- |>Path: nntpd.lkg.dec.com!crl.dec.com!crl.dec.com!bloom-beacon.mit.edu!apollo.hp.com!lf.hp.com!news.dtc.hp.com!col.hp.com!nntp.coast.net!news.kei.com!newsfeed.internetmci.com!EU.net!sun4nl!xs4all!marketgraph!jwk
- |>From: jwk@marketgraph.xs4all.nl (Jan-Willem Korver)
- |>Newsgroups: comp.graphics.apps.lightwave
- |>Subject: Re: Help w/ Boolean Subtract!!
- |>Message-ID: <3a05uaj60.alamito@marketgraph.xs4all.nl>
- |>Date: Wed, 10 Jan 96 20:05:58 CET
- |>References: <4cv478$c3h@ssi.syspac.com>
- |>Reply-To: jwk@marketgraph.xs4all.nl
- |>Organization: MarketGraph Visual Automation
- |>Lines: 39
- |>X-Newsreader: Alamito Mail and News Manager (V2.0.4 for Waffle) registered to MarketGraph Visual Automation
- |>
- |>In <4cv478$c3h@ssi.syspac.com> adam@syspac.com (Adam Ruminer) wrote:
- |>
- |>>When ever I boolean subtract an object from another object I have
- |>>beveled or performed any other tweeking to, the object to be
- |>>subtracted from looks like the cuts are made, but when I go to render
- |>>the object, it renders totally intact (no boolean effect) - even
- |>>though I can see the cuts in the wireframe. What am I doing wrong?
- |>>Any suggestions welcome!!!
- |>
- |> I find working with beveled objects can be a pain. Taks a simple plane
- bevel it and look at surfaces in the modeler. I often find the surface
- is on the botom of the bevel, the top polygon does not show. if you bevel a
- disk this is not noticable. I have made a copy of the original surface,
- did my bevel, the I flip the normals on the top surface and cut and paste
- it back. this helps. The other suggestions about making sure your background
- objects is properly placed is also good advice.
-
- -bill
-
- Article: 10104
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!gatech!newsfeed.internetmci.com!in1.uu.net!nntp.news.primenet.com!news.primenet.com!ip16-120.phx.primenet.com!wturber
- From: wturber@primenet.com (Walter (Jay) Turberville )
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: simple question from a newbie.
- Date: 11 Jan 1996 15:20:03 -0700
- Organization: Primenet Services for the Internet
- Lines: 35
- Sender: root@primenet.com
- Message-ID: <wturber.795.00129204@primenet.com>
- References: <4cvf7t$36r@harbinger.cc.monash.edu.au> <30f468b2.78699200@news.digex.net>
- X-Posted-By: ip16-120.phx.primenet.com
- X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4]
-
- In article <30f468b2.78699200@news.digex.net> gandalf@access.digex.net (Eric J Fleischer, MD) writes:
- >From: gandalf@access.digex.net (Eric J Fleischer, MD)
- >Subject: Re: simple question from a newbie.
- >Date: Thu, 11 Jan 1996 01:35:00 GMT
-
- >Mathew Davis <mathew> wrote:
-
- >>i've spent today
- >>plugging away ot my first day using
- >>lightwave
- >>
- >>i have a thirty day trial version that
- >>doesn't come with
- >>any manuals
-
- > The common parlance for such a version is a pirated version,
- >Mathew. In other words, you are using stolen software. There is no
- >"thirty day trial version". You are not likely to get help from us
- >paying users.
-
-
- ><ELF> - Dr Gandalf - Eric J Fleischer, MD
- >gandalf@access.digex.net
- >DrGandalf@cup.portal.com
-
- That was my thought also, but then someone else posted that they had a 30 day
- SGI trial package. I think this type of package trialing is somewhat common
- on the SGI. So - can anybody confirm or deny that there is an SGI package
- like this?
-
-
- Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com
- Studio 522 Productions |http://www.primenet.com/~wturber
- http://www.studio522.com |ftp.primenet.com/users/w/wturber
- Hey!! ^^^^^^^^^^^^^^^^^ We have our new Studio 522 URL!!
-
- Article: 10105
- Path: zippy.cais.net!news.cais.net!news.structured.net!nntp.teleport.com!psgrain!newsfeed.internetmci.com!in2.uu.net!DIALix!melbourne.DIALix.oz.au!not-for-mail
- From: stevok@melbourne.DIALix.oz.au (Steven Johansen)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: help: lw4.0 patch
- Date: 12 Jan 1996 20:31:50 +1100
- Organization: DIALix Services, Melbourne, Australia.
- Lines: 24
- Sender: stevok@melbourne.DIALix.oz.au
- Message-ID: <4d59q6$jt0$1@melbourne.DIALix.oz.au>
- References: <4d1ari$jeo@mn5.swip.net>
- NNTP-Posting-Host: stevok@melbourne.dialix.oz.au
-
- peter.carlsson@mailbox.swipnet.se (peter carlsson) writes:
-
- >I go crazy
-
- >is there any one how can explain in modeler how i use the function PATCH.
- >I have tryed many different method. but the answere is still curves do not
- >cross correctly.
-
- >Please send me a answer, if you now some way.
-
- >thanks in advance
-
- >Peter
-
- >Answer to:
- >Peter.carlsson@mailbox.swipnet.se
-
-
-
- Have you tried reading the manual.
-
-
- --
- X
-
- Article: 10106
- Path: zippy.cais.net!news.cais.net!news.sprintlink.net!rain.fr!jussieu.fr!univ-lyon1.fr!in2p3.fr!oleane!tank.news.pipex.net!pipex!news.mathworks.com!newsfeed.internetmci.com!in1.uu.net!DIALix!melbourne.DIALix.oz.au!not-for-mail
- From: stevok@melbourne.DIALix.oz.au (Steven Johansen)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: What I'd Like to See in Lightwave 5
- Date: 12 Jan 1996 20:44:21 +1100
- Organization: DIALix Services, Melbourne, Australia.
- Lines: 10
- Sender: stevok@melbourne.DIALix.oz.au
- Message-ID: <4d5ahl$lh4$1@melbourne.DIALix.oz.au>
- References: <4d2a24$ef6@news.pacifier.com>
- NNTP-Posting-Host: stevok@melbourne.dialix.oz.au
-
- Lloyd,a gentle suggestion
-
- Hit the return key a bit more often.
-
- A lot of newsreading software doesn't handle line lengths over roughly this*
-
- Steven
-
- --
- X
-
- Article: 10107
- Path: zippy.cais.net!news.cais.net!news.sfo.com!news.zeitgeist.net!bdt.com!rmstar.efi.com!nntp-hub.barrnet.net!inet-nntp-gw-1.us.oracle.com!news.internetMCI.com!newsfeed.internetmci.com!in2.uu.net!news.eden.com!net-1-212.austin.eden.com!user
- From: cfurlong@mail.eden.com (Chuck Furlong)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: 32 bit output on Intel Lightwave?
- Date: Fri, 12 Jan 1996 20:58:50 -0600
- Organization: Adhesive Media, Inc.
- Lines: 10
- Message-ID: <cfurlong-1201962058500001@net-1-212.austin.eden.com>
- NNTP-Posting-Host: net-1-212.austin.eden.com
-
- Is there such a thing forLightwave? I want a 24 bit color output with
- 8 bit alpha channel in one file. Is the only way to achieve this by
- compositing the two files after rendering? I'm especially interested
- in a non-lossy 32 bit (w alpha channel) animation format.
-
- Thanks
- Chuck Furlong
-
- --
-
-
- Article: 10108
- Path: zippy.cais.net!news.cais.net!primus.ac.net!news.serv.net!solaris.cc.vt.edu!newsfeed.internetmci.com!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: thiesuhl@aol.com (Thies Uhl)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: can't save avi file
- Date: 13 Jan 1996 04:10:00 -0500
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 5
- Sender: root@newsbf02.news.aol.com
- Message-ID: <4d7st8$efr@newsbf02.news.aol.com>
- Reply-To: thiesuhl@aol.com (Thies Uhl)
- NNTP-Posting-Host: newsbf02.mail.aol.com
-
- I want to save an animation, but i can do everything nothing happened. i
- have lightwave 3d 4.0 intel on a win95 platform. Does anybody know the
- problem and can help me?
-
- -Thies-
-
- Article: 10109
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!in1.uu.net!nntp.news.primenet.com!news.primenet.com!ip16-120.phx.primenet.com!wturber
- From: wturber@primenet.com (Walter (Jay) Turberville )
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: How to get backgrounds..LW4.0(PC)
- Date: 11 Jan 1996 15:40:02 -0700
- Organization: Primenet Services for the Internet
- Lines: 19
- Sender: root@primenet.com
- Message-ID: <wturber.796.0024B32D@primenet.com>
- References: <tibm.4.00452515@passport.ca>
- X-Posted-By: ip16-120.phx.primenet.com
- X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4]
-
- In article <tibm.4.00452515@passport.ca> tibm@passport.ca (Ray Dyer) writes:
- >From: tibm@passport.ca (Ray Dyer)
- >Subject: How to get backgrounds..LW4.0(PC)
- >Date: Thu, 11 Jan 1996 18:35:54 GMT
-
-
- > I have Lightwave 4.0 for the IBM-PC...is there a way to put a background in?
- >I see it in one of the menus..but when I click on the Background bar it keeps
- >saying (None) ..all the time..thanks greatly!
-
- Load an image using the image panel. After doing that, Lightwave will present
- you with a list containing that image (and any others loaded) when you click
- on the background bar.
-
-
- Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com
- Studio 522 Productions |http://www.primenet.com/~wturber
- http://www.studio522.com |ftp.primenet.com/users/w/wturber
- Hey!! ^^^^^^^^^^^^^^^^^ We have our new Studio 522 URL!!
-
- Article: 10110
- Path: zippy.cais.net!news.cais.net!news.structured.net!nntp.teleport.com!psgrain!charnel.ecst.csuchico.edu!csusac!csus.edu!csulb.edu!drivel.ics.uci.edu!news.service.uci.edu!ihnp4.ucsd.edu!agate!overload.lbl.gov!lll-winken.llnl.gov!news.larc.nasa.gov!news.
- From: Dan Ablan <dma@mcs.com>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: dynamics!
- Date: 12 Jan 1996 03:10:08 GMT
- Organization: AGA Digital Studios
- Lines: 9
- Message-ID: <4d4jeg$pba@News1.mcs.net>
- References: <612209916wnr@bakare.demon.co.uk> <4cr5k0$dpr@news4.digex.net>
- NNTP-Posting-Host: dma.pr.mcs.net
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 1.1N (Windows; I; 16bit)
-
-
- >Check out Impact for collision detection and dynamics and Sparks for
- >particles.
-
- Also, a new program called Particle Storm, from
- the makers of Impact! is on the way.
-
- Dan
-
-
- Article: 10111
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: equinoxii@aol.com (Equinox II)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Crack NEEDED for intel Rev. B
- Date: 11 Jan 1996 20:39:28 -0500
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 17
- Sender: root@newsbf02.news.aol.com
- Message-ID: <4d4e4g$n1j@newsbf02.news.aol.com>
- References: <wturber.793.001B8A5A@primenet.com>
- Reply-To: equinoxii@aol.com (Equinox II)
- NNTP-Posting-Host: newsbf02.mail.aol.com
-
- >I hope others here feel the same
- >way. Call NewTek tech support. Besides, it is an interesting leap from
- >"I have dongle problems" to a posting a request for a software crack.
-
- >Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com
- >Studio 522 Productions |http://www.primenet.com/~wturber
- >http://www.studio522.com |ftp.primenet.com/users/w/wturber
- >Hey!! ^^^^^^^^^^^^^^^^^ We have our new Studio 522 URL!!
-
- I'll second that!!! One less bozo competitor ruining the business as far
- as I'm concerned. It's bad enough that everyone who bought a copy now
- thinks they are a business; now everyone who has/is trying to crack the
- program now thinks they are too.
- --Brian
-
- Equinox Images, Inc.
- http://members.aol.com/equinoxii/
-
- Article: 10112
- Path: zippy.cais.net!news.cais.net!primus.ac.net!news.internetMCI.com!newsfeed.internetmci.com!news.fibr.net!nntp.news.primenet.com!news.primenet.com!ip21-036.phx.primenet.com!wturber
- From: wturber@primenet.com (Walter (Jay) Turberville )
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Crack NEEDED for intel Rev. B
- Date: 12 Jan 1996 16:59:03 -0700
- Organization: Primenet Services for the Internet
- Lines: 144
- Sender: root@primenet.com
- Message-ID: <wturber.799.006A36E0@primenet.com>
- References: <4d25bb$96h@nntp.crl.com> <4d4u1s$ac8@nntp.crl.com>
- X-Posted-By: ip21-036.phx.primenet.com
- X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4]
-
- >From: rci@crl.com (Michael Powell)
- >Subject: Re: Crack NEEDED for intel Rev. B
- >Date: 12 Jan 1996 05:39:13 GMT
-
- >Walter (Jay) Turberville (wturber@primenet.com) wrote:
-
- >: > I need help with Lightwave, in either:
-
- >: > 1 - Help for why Lightwave (Rev B) can no longer initialize
- >: > (can't find the dongle) could it be a system or install
- >: > problem?
-
- >: For a guy who is hard up, you give pretty skimpy info.
- >: Did it ever work?
- > I already answered that. I said: "can no longer initialize..."
- >: What OS are you using?
- > My mistake. W95.
- >: If it did work at one time, what events occured around the
- >: time it stopped working.
- > Recently added a color printer.
-
- Is LW failing to initialize with the printer disconnected or is it failing
- when the dongle is the only device attached. Is your printer port the only
- port on that I/O device? I have had a printer card actually come unplugged
- from the ISA slot. There was no serial or disk I/O on that card so there was
- no other external indication of the problem. Check the Device Manager for the
- status of your parallel port. I haven't heard of a printer driver causing a
- problem, so I doubt if that is the trouble. You didn't plug the printer into
- the dongle with either the printer or PC turned on did you?
-
- >: > 2 - if no soultion is there, I need a crack.
- >: > (and don't you other other guys bother giving me
- >: > crap about it... I have a business to run, and I'm hard
- >: > down now....)
-
- >: Nobody likes the dongle. Probably not even NewTek. But most of dislike
- >: pirating more. Running a business on one copy/unit of anything is risky. You
- >: should have redundancy/backups etc. You operate without redundancy at your
- >: own peril.
-
- > You are making bold and incorrect assumptions here. You do not
- > know my situation, and are not in a position to lecture.
-
- Well - I know something about your situation and it is enough to support my
- assumptions and statement (the exception would be my statement that nobody
- likes the dongle - its possible that someone does.) Your post said you were
- down hard. That means nothing works. My statement about backups and
- redundancy are accurate. If you had a second PC or copy of LightWave, you
- wouldn't have been down hard. The advice about redundancy is appropriate.
-
- > I have 4 workstations, only one of which is
- intel. I have
- > Amiga Toaster systems for the others.
- > YOu may not be aware that Amiga 4.0 is only about to become
- > available... and so they are all at 3.5
-
- So YOU or your business is not down hard - just LightWave on the PC.
-
- >: > Lastly, to those bastards at NewTek that dongleized this...
- >: > to hell with you. What good is being a _loyal_ LW user since
- >: > 0.9x Beta Toaster, if the protection will prevent me from using
- >: > the software I paid for.(Look for the '10 Reasons I hate NewTek' list
- >: > on my web site soon.)
- >: > Regretfully,
- >: > -mp-
- >: Calling NewTek bastards is not a very smart way to get help here.
- > Read what I said again. I specifically cursed the decision
- > makers at NewTek, not NewTek as a whole.
-
- I just did read it again. "Those bastards at NewTek that dongleized this"
- does not specifically refer to the decision makers. That would refer to
- anyone involved in the process. Besides - calling someone a bastard for
- making a reasonable business decision is unwarranted.
-
- > I have been a long-time supporter of NewTek from their earliest
- > days (anyone remember digiview?)
- > I certainly
- >: have my quibbles with NewTek, but I don't hate them - not by a long shot.
- > Nor do I.... again, you are making assumptions, I think.
-
- Well when you say you are going to be posting a list about the "10 reasons
- I hate NewTek" what the hell do you expect me to assume? The statement was
- not juxtaposed in such a way for me to expect that you were joking. Is that
- your claim now?
-
- > >: What good is being a rude jerk when asking for help.
- > I made a vary nice request for assistance from the good readership
- > here while also blowing off a little steam at *clearly* indentfied
- > folks in Topeka.
-
- There was nothing nice or even very nice about your original request. At best
- it is merely blunt about your needs. There was no "please". There was not
- "thank-you". It was all about your needs. Calling people bastards and
- expressing hate for people is generally not considered nice. The good
- readership you refer to includes some of these people you were berating.
-
- > Answers for dongle
- >: problems have been posted ad nauseum here. I would normally be happy to post
- >: some of the things to check, but your attitude sucks and I could care less if
- >: you ever get the program up and running.
-
- > And you call *me* rude? _Again_, I made a request for help
- > from those here without being rude to anyone here.... are you
- > related to Tim or something?
-
- I called it like you presented it. Do you really think your post might have
- been polite? Really?
-
- >> I hope others here feel the same
- >: way. Call NewTek tech support. Besides, it is an interesting leap from "I
- >: have dongle problems" to a posting a request for a software crack.
-
- > No, it's not. I know. I've just been down that path. Just hope
- > that you are not stranded between different versions of a
- > program... under deadline, and have a dongle shut you down...
-
- Yes it is.
-
- I have two dongles (licenses) - I expect to get a third soon. I have done the
- testing necessary (and posted the info here BTW) on how to get a scene to
- render using ScreamerNet II without a control program. I also have the
- numbers of a number of companies that carry LightWave and am prepared to call
- and get a copy of LightWave overnighted if the situation is critical. I hope
- I don't get stuck with a dead dongle either. But this is a situation that
- is a known possibility and I have taken steps to guard against it.
-
- There are a lot of people here, myself included who are sympathetic with the
- problems the dongle presents and with the problems of trying to operate a
- business. But your post was mostly a bitch about NewTek and didn't give
- hardly any information about what your situation was. So even if someone
- really wanted to help you, you made it more difficult by not giving good
- information about your situation and how you got there. For instance, if you
- were depending on the PC for rendering scenes that you were creating on the
- Amiga, there is a way to render on the PC without the dongle. It is a pain in
- the butt, but it can be done. But all you had to say was that your PC was
- down hard.
-
- Of course, you are free to behave as you wish. But you have to live with the
- results. Your choice.
-
- Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com
- Studio 522 Productions |http://www.primenet.com/~wturber
- http://www.studio522.com |ftp.primenet.com/users/w/wturber
- Hey!! ^^^^^^^^^^^^^^^^^ We have our new Studio 522 URL!!
-
- Article: 10113
- Path: zippy.cais.net!news.cais.net!primus.ac.net!news.internetMCI.com!newsfeed.internetmci.com!news.fibr.net!nntp.news.primenet.com!news.primenet.com!ip16-003.phx.primenet.com!wturber
- From: wturber@primenet.com (Walter (Jay) Turberville )
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Anim to Video
- Date: 12 Jan 1996 21:45:02 -0700
- Organization: Primenet Services for the Internet
- Lines: 24
- Sender: root@primenet.com
- Message-ID: <wturber.805.017074E4@primenet.com>
- References: <4c0vq9$plk@news.ais.net> <4cim75$8j9@dot.cstone.net> <30F60881.2EB6@evansville.net> <4d5jg6$5d7@steel.interlog.com>
- X-Posted-By: ip16-003.phx.primenet.com
- X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4]
-
- [snip]
- >>> >move my anims to video. Enough to show off my work. I'm looking for
- >>> >suggestions on hardware/software (intel platform). I'm currently using a
- >>> >5x86-120 w/32MB RAM, 1.2GB HD running Win NT 3.51.
- >>>
- >>> >BTW - I'm in the NW burbs of Chicago. Any users or LW usergroups in the
- >area?
- >>>
- >>> >Thanks in advance for the advice!
- >>>
- >>> >------------------------------------------------------------------------
- >>> > Rich Comber <eckland@ais.net> "The only bad day you have is the
- >>> > one you'll never get to see."
- >>>
-
- Is that the Cyrix 5x86? If so, would you post a benchmark of the textures
- example scene with the default settings?
-
- TIA
-
- Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com
- Studio 522 Productions |http://www.primenet.com/~wturber
- http://www.studio522.com |ftp.primenet.com/users/w/wturber
- Hey!! ^^^^^^^^^^^^^^^^^ We have our new Studio 522 URL!!
-
- Article: 10114
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!gatech!willis.cis.uab.edu!ddsw1!news.mcs.net!usenet
- From: Dan Ablan <dma@mcs.com>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Label on a Bottle
- Date: 12 Jan 1996 03:13:03 GMT
- Organization: AGA Digital Studios
- Lines: 27
- Message-ID: <4d4jjv$pba@News1.mcs.net>
- References: <4csnce$s52@epx.cis.umn.edu> <4d3tl3$lr3@news.voicenet.com>
- NNTP-Posting-Host: dma.pr.mcs.net
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 1.1N (Windows; I; 16bit)
-
- pirate@voicenet.com wrote:
- >lemo0017@tc.umn.edu (Todd LeMoine) wrote:
- >
- >> I'm looking for help placing what would be a "label" on the front of
- >>a glass bottle. Currently I have been trying to us the Drill/Stencil
- >>technique. The only problem is that with the bottle being glass the
- >>label appears the width of the glass, so it looks more like something
- >>set in the glass than a label on top of it. Hopefully that made
- >>sense. When I select only the outermost faces on the front of the
- >>bottle to be affected by the Drill, the label texture doesn't appear,
- >>it just looks like another section of the bottle. Help from anyone
- >>who's done something similar to this would be greatly appreciated
- >
- >> Todd LeMoine
- >> -Liquid Visions-
- >
- >Why don't you make the label in a paint program,and map it on?
-
-
-
-
-
- Or, try renaming the surfaces.
- Dan
-
-
-
-
- Article: 10115
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!howland.reston.ans.net!EU.net!sun4nl!Utrecht.NL.net!easy1.worldaccess.nl!usenet
- From: vidiform@worldaccess.nl (Vincent Veldhoven)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: NT Lightwave and dual Pentiums
- Date: Fri, 12 Jan 1996 00:21:04 GMT
- Organization: World Access
- Lines: 2
- Message-ID: <4d49ij$bff@easy1.worldaccess.nl>
- References: <keving.69.001E3300@hba.trumpet.com.au>
- NNTP-Posting-Host: wxs2-1.worldaccess.nl
- X-Newsreader: Forte Free Agent 1.0.82
-
- k
-
-
- Article: 10116
- Path: zippy.cais.net!news.cais.net!news.sprintlink.net!news.intelenet.com!unogate!mvb.saic.com!news.mathworks.com!hookup!news.nstn.ca!coranto.ucs.mun.ca!news.cabot.nf.ca!usenet
- From: sean@mirror.det.mun.ca (Sean Huxter)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Avid (Mac-based) and dumping animation files from an Amiga 2000
- Date: Sat, 13 Jan 1996 04:42:08 GMT
- Organization: Cabot College, Newfoundland, Canada
- Lines: 32
- Message-ID: <4d7943$ko7@dragon.cabot.nf.ca>
- References: <4d1f8m$rai@rover.ucs.ualberta.ca>
- NNTP-Posting-Host: p013.remote.cabot.nf.ca
- X-Newsreader: Forte Free Agent 1.0.82
-
- David Koegler <dkoegler@lis.ab.ca> wrote:
-
- >I would like to take the leap and invest in an Avid editing system with a
- >PwerMac. I have an Amiga 2000 with a 44MB Syquest removable hard drive.
- >I would like to be able to send Lightwave-rendered animationfiles over to
- >the Avid system. Has anyone had experience with this? I would be
- >grateful for any help.
-
- Our company is also swinging towards this method.
-
- We've figured out that the best by far way to do this is using the
- PERCEPTION card's component output straight into the AVID's component
- input. (We don't know much about the AVID, but are planning to
- purchase one sometime this year.)
-
- Other methods include networking the computers and hoping the AVID can
- take a sequence of TARGA or other format files directly and play it as
- if it were digitized video footage.
-
- I think the component out/in is not a bad way to go. This will be one
- generation closer to original than single-framing to betacam and
- re-digitizing into AVID.
-
- But since we're just speculating, as you are, we're not absolutely
- certain that this will be the best way to transfer animation.
-
- Perhaps someone out there has actually done this?
-
- Sean Huxter
- sean@mirror.det.mun.ca
- http://www.cabot.nf.ca/~sean
-
-
- Article: 10117
- Path: zippy.cais.net!news.cais.net!news.structured.net!nntp.teleport.com!psgrain!usenet.eel.ufl.edu!newsfeed.internetmci.com!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: thiesuhl@aol.com (Thies Uhl)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: martianp an breakup
- Date: 12 Jan 1996 08:02:10 -0500
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 3
- Sender: root@newsbf02.news.aol.com
- Message-ID: <4d5m4i$dvr@newsbf02.news.aol.com>
- Reply-To: thiesuhl@aol.com (Thies Uhl)
- NNTP-Posting-Host: newsbf02.mail.aol.com
-
- What does the martiap and the breakup plugin for the modeler do?
-
- -Thies-
-
- Article: 10118
- Path: zippy.cais.net!news.cais.net!news.qnet.com!news.av.qnet.com!avalon.softaware.com!nntp1.jpl.nasa.gov!nntp.et.byu.edu!gatech!newsfeed.internetmci.com!uwm.edu!lll-winken.llnl.gov!venus.sun.com!news2me.EBay.Sun.COM!engnews2.Eng.Sun.COM!hotlegs!michael
- From: michael@hotlegs.eng.sun.com (Michael Shandony)
- Newsgroups: comp.graphics.animation,comp.graphics.packages.3dstudio,comp.sys.mac.graphics,comp.graphics.apps.lightwave
- Subject: Re: Animation Master 4 Features!
- Date: 13 Jan 1996 00:24:44 GMT
- Organization: Sun Microsystems Computer Corporation
- Lines: 11
- Message-ID: <4d6u4c$aov@engnews2.Eng.Sun.COM>
- References: <scc6969DKyDy0.493@netcom.com>
- NNTP-Posting-Host: hotlegs.eng.sun.com
- Keywords: Animation Master,AM,MHA
- Cc:
- Xref: zippy.cais.net comp.graphics.animation:29517 comp.graphics.packages.3dstudio:9881 comp.sys.mac.graphics:30618 comp.graphics.apps.lightwave:10118
-
- In article <scc6969DKyDy0.493@netcom.com>,
- Stephen Chan <scc6969@netcom.com> wrote:
- >If you have any questions about Animation Master or it's little brother
- >Martin Hash's Animation (MHA), I'll be happy to forward a miniFAQ that
- >I've written on the currently available v3, which I will be updating soon
- >to include the features from v4 once they are totally finalized.
-
- Will version 4 have a printed manual? I am still having trouble with
- version 3!
-
- -Michael
-
- Article: 10119
- Path: zippy.cais.net!news.cais.net!news.sprintlink.net!info.evansville.net!usenet
- From: typhoto <typhoto@evansville.net>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: LightwavePro
- Date: Fri, 12 Jan 1996 20:04:39 -0600
- Organization: Evansville Online
- Lines: 19
- Message-ID: <30F71337.4FD8@evansville.net>
- References: <4cemgi$s93@pipe8.nyc.pipeline.com> <30F5EDB6.61F2@evansville.net> <4d61l5$he@park.interport.net>
- NNTP-Posting-Host: ppp19-103.evansville.net
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 2.0b5 (Win95; I)
-
- Joe Perez wrote:
- >
- > Tyson Heil <typhoto@evansville.net> wrote:
- > >> same here, I subscribed 3 months ago and not a word
- > >>
- > >> but my vtu keeps rollin in
- > >Most of us who subscribe to LightwavePro love the magazine but it has recently been quite a bit
- > >later than normal. I know that John and the guys are awful busy as well. It is worth the wait,
- > >just gotta be patient, but go ahead and call them confirming your subscription if your worried.
- >
- > I would be a better situation if the folks at AVID started putting the
- > issue of expiration on the mailing label. Missing a month or two and
- > then getting a issue throws off ability to quickly figure out how many
- > more issues you have coming to you.
- >
- > Joe Perez
-
-
- I think we would all agree with that idea.
-
- Article: 10120
- Path: zippy.cais.net!news.cais.net!news.structured.net!nntp.teleport.com!psgrain!newsfeed.internetmci.com!gatech!willis.cis.uab.edu!ddsw1!news.mcs.net!usenet
- From: johnc@mt-inc.com (John Crookshank)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Network Amiga to PC with NFS
- Date: 12 Jan 1996 16:20:19 GMT
- Organization: MCSNet Internet Services
- Lines: 30
- Message-ID: <1228.6585T580T872@mt-inc.com>
- References: <4crcj6$65u@news.aladdin.co.uk>
- NNTP-Posting-Host: mtinc.pr.mcs.net
- X-Newsreader: THOR 2.22 (Amiga;TCP/IP)
-
- On 08-Jan-96 15:48:13, leelee (leelee@aladdin.co.uk) posted:
-
- > Has anyone out there managed to network an Amiga with a PC so that the
- > amiga drive (or PAR card drive in my case) appears as a drive in the
- > PC enviroment. This would allow me to render direct from LW on the PC
- > to the PAR card on the Amiga. If someone has mangaed to do this I
- > would appreiciate some help.
-
- > I have a NE2000 in the PC and an Ariadne in the Amiga 2000. I'm
- > running windows NT 3.51 and currently use AMitcp to transfer files
- > manually.
-
- > Don.....
-
- >
-
- If you have AmiTCP and Samba on your Amiga, you can do this. There is a FAQ
- for this on our web page.
-
- --
- ______________________________________________________________
- / John Crookshank | Raptor3 DEC Alpha Workstations \
- | MicroTech Solutions, Inc. | Lightwave 3D, Toaster/Flyer |
- | Desktop Video Systems Dealer | JVC Professional Video Products |
- | NewTek Systems Group Dealer | PVR, Speed Razor, Amiga Dealer |
- |------------------------------|---------------------------------|
- | johnc@mt-inc.com http://www.mt-inc.com/ |
- \______________________________________________________________/
-
-
-
- Article: 10121
- Path: zippy.cais.net!news.cais.net!news.qnet.com!news.widomaker.com!uunet!in1.uu.net!usc!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: billhrgtn@aol.com (Bill Hrgtn)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Rev C patch.
- Date: 13 Jan 1996 02:16:20 -0500
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 8
- Sender: root@newsbf02.news.aol.com
- Message-ID: <4d7m84$cie@newsbf02.news.aol.com>
- References: <4d6jlm$bv2@news.rain.org>
-
- Anybody else having problems downloading the patch from Newtek, or is it
- just my local provider that I'm having problems with. I have no problems
- accessing their ftp site, and can even download files, but for some reason
- the system hangs when I try to download the patch.
-
- Any ideas?
-
- Bill
-
- Article: 10122
- Path: zippy.cais.net!news.cais.net!news.qnet.com!news.widomaker.com!uunet!in1.uu.net!usc!math.ohio-state.edu!uwm.edu!vixen.cso.uiuc.edu!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: carp3d@aol.com (Carp3D)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Connecting Amiga to PC
- Date: 13 Jan 1996 02:26:31 -0500
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 9
- Sender: root@newsbf02.news.aol.com
- Message-ID: <4d7mr7$ctc@newsbf02.news.aol.com>
- References: <4ci1f5$c1m@news.accessone.com>
- Reply-To: carp3d@aol.com (Carp3D)
- NNTP-Posting-Host: newsbf02.mail.aol.com
-
- Yes Yes the twin express sounds good
- I have an A2000 w/3.1os and a PC running win95.
- How much does the program cost and can you buy the cable or do you have to
- build it and how much would that be?
-
- Thanks Again.....
-
- Carp3D Editor/Animator...
- """""""""""""""""""""""""""""
-
- Article: 10123
- Path: zippy.cais.net!news.cais.net!news.qnet.com!news.widomaker.com!uunet!in1.uu.net!usc!math.ohio-state.edu!uwm.edu!vixen.cso.uiuc.edu!newsfeed.internetmci.com!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-fo
- From: carp3d@aol.com (Carp3D)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Mojo sure didn't stick around very long ...
- Date: 13 Jan 1996 02:13:59 -0500
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 7
- Sender: root@newsbf02.news.aol.com
- Message-ID: <4d7m3n$cgd@newsbf02.news.aol.com>
- References: <4clp0k$li9@newsbf02.news.aol.com>
- Reply-To: carp3d@aol.com (Carp3D)
-
- It's a double negative.! You'll never see "irregardless" in any
- dictionary, EVER!
-
-
- sorry just couldn't help my self..
- Carp3D Editor/Animator...
- """""""""""""""""""""""""""""
-
- Article: 10124
- Path: zippy.cais.net!news.cais.net!news.sprintlink.net!newsfeed.internetmci.com!uwm.edu!msunews!netnews.upenn.edu!news.voicenet.com!news
- From: RJ@FlameME.com
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Crack NEEDED for intel Rev. B
- Date: Sat, 13 Jan 1996 17:03:28 GMT
- Organization: Voicenet - Internet Access - (215)674-9290
- Lines: 40
- Message-ID: <4d8ooc$rkd@news.voicenet.com>
- References: <4d25bb$96h@nntp.crl.com> <30F5F8A9.210A@evansville.net>
- NNTP-Posting-Host: philly22.voicenet.com
- X-Newsreader: Forte Free Agent 1.0.82
-
- typhoto <typhoto@evansville.net> wrote:
-
- >Michael Powell wrote:
- >>
- >> Hi all...
- >>
- >> I need help with Lightwave, in either:
- >>
- >> 1 - Help for why Lightwave (Rev B) can no longer initialize
- >> (can't find the dongle) could it be a system or install
- >> problem?
- >>
- >> 2 - if no soultion is there, I need a crack.
- >> (and don't you other other guys bother giving me
- >> crap about it... I have a business to run, and I'm hard
- >> down now....)
- >>
- >>
- >> Lastly, to those bastards at NewTek that dongleized this...
- >> to hell with you. What good is being a _loyal_ LW user since
- >> 0.9x Beta Toaster, if the protection will prevent me from using
- >> the software I paid for.
- >>
- >> (Look for the '10 Reasons I hate NewTek' list on my web site
- >> soon.)
- >>
- >> Regretfully,
- >>
- >> -mp-
-
-
- You idiots are so fucking funny,You should be getting fired-up over a
- cute red-head! not somebody's problem,I think I will e-mail this guy
- the crack just to piss you knuckleHeads off.Btw I made over
- 82,576.00 last year using Lw,does that make me a Pro?
- Well; gotta go back to the Living. ALSO; guy's, really,get a
- life!
-
-
-
-
- Article: 10125
- Path: zippy.cais.net!news.cais.net!primus.ac.net!news.internetMCI.com!newsfeed.internetmci.com!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: thiesuhl@aol.com (Thies Uhl)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: lightwave user
- Date: 13 Jan 1996 11:55:19 -0500
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 5
- Sender: root@newsbf02.news.aol.com
- Message-ID: <4d8o5n$no8@newsbf02.news.aol.com>
- Reply-To: thiesuhl@aol.com (Thies Uhl)
- NNTP-Posting-Host: newsbf02.mail.aol.com
-
- Hi,
-
- is somebody out who works (with lightwave) and lives in germany?
-
- -Thies-
-
- Article: 10126
- Path: zippy.cais.net!news.cais.net!news.qnet.com!news.widomaker.com!uunet!in1.uu.net!tank.news.pipex.net!pipex!news.mathworks.com!gatech!newsfeed.internetmci.com!vixen.cso.uiuc.edu!howland.reston.ans.net!ix.netcom.com!netnews
- From: johnclo@ix.netcom.com(John Clodfelter )
- Newsgroups: comp.graphics.apps.lightwave
- Subject: 3D object of male head and bust needed
- Date: 13 Jan 1996 08:09:21 GMT
- Organization: Netcom
- Lines: 7
- Message-ID: <4d7pbh$idv@ixnews6.ix.netcom.com>
- References: <4cvjif$g48@ixnews4.ix.netcom.com> <4d2eom$i33@ixnews8.ix.netcom.com>
- NNTP-Posting-Host: ont8-01.ix.netcom.com
- X-NETCOM-Date: Sat Jan 13 12:09:21 AM PST 1996
-
- Please help me locate a 3D object of a male head and bust for a
- Lightwave annimation I need to do. Ideally I'd like to download it but
- I'll take it any way I can get it.
-
- Thanks for any help.
-
-
-
- Article: 10127
- Path: zippy.cais.net!news.cais.net!news.qnet.com!news.widomaker.com!uunet!in1.uu.net!usc!math.ohio-state.edu!uwm.edu!vixen.cso.uiuc.edu!howland.reston.ans.net!ix.netcom.com!netnews
- From: johnclo@ix.netcom.com(John Clodfelter )
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Modelling human objects ??
- Date: 13 Jan 1996 08:10:20 GMT
- Organization: Netcom
- Lines: 8
- Message-ID: <4d7pdc$ohg@ixnews8.ix.netcom.com>
- References: <4d2f2d$863@cloner2.ix.netcom.com>
- NNTP-Posting-Host: ont8-01.ix.netcom.com
- X-NETCOM-Date: Sat Jan 13 12:10:20 AM PST 1996
-
- I'm trying create from scratch a human head and bust object on
- Lightwave 3.1 but I'm having trouble.
-
- I would appreciate any suggestions on any steps to take and tools to
- use to create this object.
-
- Thanks in advance for any tips.
-
-
- Article: 10128
- Path: zippy.cais.net!news.cais.net!news.qnet.com!news.widomaker.com!uunet!in1.uu.net!usc!howland.reston.ans.net!nntp.crl.com!rci
- From: rci@crl.com (Michael Powell)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Crack NEEDED for intel Rev. B
- Date: 13 Jan 1996 06:35:50 GMT
- Organization: CRL Dialup Internet Access (415) 705-6060 [Login: guest]
- Lines: 24
- Message-ID: <4d7js6$epu@nntp.crl.com>
- References: <4d25bb$96h@nntp.crl.com> <wturber.793.001B8A5A@primenet.com> <4d4s61$ac8@nntp.crl.com> <357189721wnr@agog.demon.co.uk>
- NNTP-Posting-Host: crl13.crl.com
-
- C:APPSWEBWINSOCKKA9QSPOOLMAIL (gred@agog.demon.co.uk) wrote:
- : In article: <4d4s61$ac8@nntp.crl.com> rci@crl.com (Michael Powell) writes:
-
- : under deadline, and have a dongle shut you down...
- : >
-
- : I am, I have, and I`m also in UK and not looking forward to the best part of a month for the
- : turnaround - but hey, life`s a bitch.
-
- : Gwynne.
-
- Yikes! But, hey.... don't you feel all warm inside knowing that
- pirates in the thousands are rendering away right now... on software
- that didn't cost them a cent? And all you get is a one month
- unpaid 'vacation'.
-
- Yea.... makes me feel just grand. Then I come here looking for
- some help, and get shit on.
-
- Life is indeed a bitch.
-
- Regards,
-
- -mp-
-
- Article: 10129
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!gatech!newsfeed.internetmci.com!in2.uu.net!svc.portal.com!portal.com!cup.portal.com!DonH
- From: DonH@cup.portal.com (Don - Hirschfeld)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: How do I know which Rev to Patch from?
- Date: 12 Jan 1996 06:40:05 -0800
- Organization: The Portal System (TM)
- Lines: 13
- Sender: pccop@unix.portal.com
- Message-ID: <149577@cup.portal.com>
- References: <4cvjpb$q9i@lantana.singnet.com.sg>
- NNTP-Posting-Host: 156.151.4.12
-
- It's wriiten on the label of the CDROM.
-
- Don Hirschfeld http://www.portal.com/~donrh CHECK IT OUT!!
-
- **************************************************************
- ---------------------------------------------------------------
- I'm using Intel LW4.0 trying to upgrade to Rev C . How do I
- know which patch program to use for I don't even know which
- revision mine is. Is it writen somewhere that I've overlook?
- I don't seem to fine it anywhere in the manuals & readme files.
- Any help will be appreciated. Thanks!
-
- Eddie Quah
-
- Article: 10130
- Path: zippy.cais.net!news.cais.net!news.qnet.com!news.widomaker.com!uunet!in1.uu.net!usc!math.ohio-state.edu!uwm.edu!vixen.cso.uiuc.edu!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: carp3d@aol.com (Carp3D)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: WTB: PAR for Amiga
- Date: 13 Jan 1996 03:12:42 -0500
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 9
- Sender: root@newsbf02.news.aol.com
- Message-ID: <4d7phq$dn1@newsbf02.news.aol.com>
- References: <4cubkg$mkj@news.tamu.edu>
- Reply-To: carp3d@aol.com (Carp3D)
-
- I have a loaded A2000 w/to many things to list
- I also have a Amiga PAR w/the latest software direct from DPS
- I'm selling both the PAR and the Segate 525mg drive ( about 5 min
- Animtation time). I'm still considering price. I paid 2400.00 when I
- bought them, haven't ever had a problem. Make me an offer.
-
- Chris
- Carp3D Editor/Animator...
- """""""""""""""""""""""""""""
-
- Article: 10131
- Path: zippy.cais.net!news.cais.net!news.sprintlink.net!tank.news.pipex.net!pipex!news.mathworks.com!newsfeed.internetmci.com!uwm.edu!news.sol.net!daily-planet.execpc.com!usenet
- From: jeffsj@execpc.com (Jeffery S. Jones)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Colors
- Date: 13 Jan 1996 01:17:53 GMT
- Organization: Exec-PC BBS - Milwaukee, WI
- Lines: 26
- Message-ID: <1152.6585T1118T726@execpc.com>
- References: <4ctnfr$mal@cobia.gulf.net>
- NNTP-Posting-Host: ariel.execpc.com
- X-Newsreader: THOR 2.22 (Amiga;TCP/IP) *UNREGISTERED*
-
- On 09-Jan-96 12:42:54, Shana Fox <foxie@gulf.net> wrote:
- >OK, I know this is a really stupid question to ask but, I have access
- >to a Video Toaster version 3.1 for amiga. If I do a scroll page for
- >credits, is there a way to have one line or character be one color and
- >another to be a diffferent color. When I highlight even one letter it
- >changes the color of the entire page. It doesn't work like a regular
- >CG page. Can someone help me with this. Thankyou
-
- Not really a Lightwave question, but there isn't a separate Toaster
- group, is there?
-
- You can only do 1 color on scroll pages in 3.1. I haven't looked at
- the info for 4.0 for a while, so I'm not sure if they changed that. It
- would be nice.
-
- If 4.0 doesn't have it, then some other titling software could do it.
- But I don't see a technical reason why you couldn't at least have
- different colors on different lines, the way the Amiga coprocessor
- allows palette changes.
-
- <tsb>--
- *-___________________________________________________________________-*
- Jeff Jones email:jeffsj@execpc.com *//* Amiga Lives!
- *TFG*Starfire*Design*Studio* *\\//* 1985-1994, born again 1995!
- --
-
-
- Article: 10132
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!howland.reston.ans.net!gatech!newsfeed.internetmci.com!in2.uu.net!mr.net!news.mr.net!medtronic.com!usenet
- From: Peter Joseph Kovach <peter.joseph.kovach@medtronic.com>
- Newsgroups: comp.graphics.animation,comp.graphics.packages.3dstudio,comp.sys.mac.graphics,comp.graphics.apps.lightwave
- Subject: Re: Animation Master 4 Features!
- Date: 12 Jan 1996 16:45:24 GMT
- Organization: Medtronic
- Lines: 11
- Message-ID: <4d6374$jlh@gazette.medtronic.com>
- References: <scc6969DKyDy0.493@netcom.com> <30f37a3f.6091621@news.csus.edu>
- NNTP-Posting-Host: 144.15.63.237
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 1.1N (Windows; I; 16bit)
- To: internet:ldejesus@sfsu.edu
- Xref: zippy.cais.net comp.graphics.animation:29527 comp.graphics.packages.3dstudio:9890 comp.sys.mac.graphics:30626 comp.graphics.apps.lightwave:10132
-
- Me too please.
-
-
- >I've written on the currently available v3, which I will be updating soon
- >to include the features from v4 once they are totally finalized.
-
- --Could you please forward a copy of the miniFAQ to me?
- --
- --Thanks!
-
-
-
- Article: 10133
- Path: zippy.cais.net!news.cais.net!primus.ac.net!news.internetMCI.com!newsfeed.internetmci.com!howland.reston.ans.net!EU.net!sun4nl!Utrecht.NL.net!easy1.worldaccess.nl!usenet
- From: pwb@worldaccess.nl (Peter Bonjernoor)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: is there software that will convert imagine into LW objects?
- Date: Sat, 13 Jan 1996 17:56:27 GMT
- Organization: World Access
- Lines: 27
- Message-ID: <4d8s7b$cj2@easy1.worldaccess.nl>
- References: <4d1ql8$t25@ixnews8.ix.netcom.com> <4d6fbh$nlr@epx.cis.umn.edu>
- NNTP-Posting-Host: wxs5-12.worldaccess.nl
- X-Newsreader: Forte Free Agent v0.55
-
- mw@halfdan.med.umn.edu (Michael Whitten) wrote:
-
- >In article <4d1ql8$t25@ixnews8.ix.netcom.com>,
- >Emmanuel Olympia <mcdeath@ix.netcom.com> wrote:
- >>Hello,
- >>
- >> Just a newbie question: Is there software that can convert imagine
- >>objects into lightwave objects? Thanks
- >>
- >>Emmanuel Olympia
-
- >Dust does this very nicely. Its crippled shareware on Aminet in gfx/3d, but
- >the conversion stuff is intact, I believe. It does a rather complete job
- >- with LW Surfaces equating to Imagine Sub-Groups. Speedy, too.
-
- >Michael
-
- >--
- > +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
- > + M.D. Whitten mw@lenti.med.umn.edu Sentience is overrated. +
- > +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
-
- Another rather simple option is to save it all in Imagine as a DXF
- file, and reload in in LightWave (which also understands DXF). The
- only thing you lose is texttures, which are incompatible to start with
- (since LW only supports 1 texture per surface).
-
-
- Article: 10134
- Path: zippy.cais.net!news.cais.net!primus.ac.net!news.internetMCI.com!newsfeed.internetmci.com!howland.reston.ans.net!EU.net!sun4nl!Utrecht.NL.net!easy1.worldaccess.nl!usenet
- From: pwb@worldaccess.nl (Peter Bonjernoor)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Imagine 4.0 for the PC
- Date: Sat, 13 Jan 1996 17:58:56 GMT
- Organization: World Access
- Lines: 6
- Message-ID: <4d8sbu$cj2@easy1.worldaccess.nl>
- NNTP-Posting-Host: wxs5-12.worldaccess.nl
- X-Newsreader: Forte Free Agent v0.55
-
- This maybe isn't the right place, but I'm looking for newsgroups, or
- other places of information concerning Imagine 4.0 for the PC. Can
- anyone help me?
-
- Peter Bonjernoor
-
-
- Article: 10135
- Path: zippy.cais.net!news.cais.net!xara.net!peer-news.britain.eu.net!tank.news.pipex.net!pipex!news.mathworks.com!newsfeed.internetmci.com!in2.uu.net!news.iag.net!news
- From: ahurley@iag.net (EnnBee)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Free 3d Models
- Date: Fri, 12 Jan 1996 19:24:55 GMT
- Organization: Internet Access Group, Orlando, Florida
- Lines: 16
- Message-ID: <4d6cbn$kuk@news.iag.net>
- References: <4d35vb$f59@sundog.tiac.net>
- NNTP-Posting-Host: image_nation.iag.net
- X-Newsreader: Forte Agent .99b.112
-
- On 11 Jan 1996 14:14:03 GMT, I heard cgid <cgid@tiac.net> say:
-
- >For a limited time download any and all models
- >and motion paths from any and all versions of the
- >Viewpoint dataset CD-Rom for only $249.95.
-
- >Computer Graphic Images & Design Inc.
- >PO Box 230135
- >Brooklyn NY, 11223
- >(Please add $4.0 for shipping and handling)
-
- Gee...This guy has GUTS! Charging $253.95 for an ILLEGAL crack to the
- Viewpoint CDs? Gosh, I wonder why he's using a PO Box.
-
- EnnBee
-
-
- Article: 10136
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!cssun.mathcs.emory.edu!nntp.msstate.edu!sunset.backbone.olemiss.edu!postmaster
- From: matt nothelfer <mattguy@sunset.backbone.olemiss.edu>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Mojo sure didn't stick around very long ...
- Date: 12 Jan 1996 17:39:01 GMT
- Organization: University of Mississippi NDES
- Lines: 7
- Message-ID: <4d66bl$pk8@sunset.backbone.olemiss.edu>
- References: <4c8413$obl@kirin.wwa.com> <4clp0k$li9@newsbf02.news.aol.com> <wturber.776.0037E1D1@primenet.com> <30F60320.4072@evansville.net> <4d5uik$c8a@kirin.wwa.com>
- NNTP-Posting-Host: mattguy.nexus.olemiss.edu
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 1.22 (Windows; I; 16bit)
-
- Hello,
-
- I just wanted to perpetuate the insanity.
-
- Thankyou.
-
-
-
- Article: 10137
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!cssun.mathcs.emory.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!ix.netcom.com!netnews
- From: gregtee@ix.netcom.com(William Teegarden)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: How to get backgrounds..LW4.0(PC)
- Date: 12 Jan 1996 17:51:39 GMT
- Organization: Netcom
- Lines: 15
- Message-ID: <4d673b$amf@ixnews8.ix.netcom.com>
- References: <tibm.4.00452515@passport.ca>
- NNTP-Posting-Host: lax-ca20-26.ix.netcom.com
- X-NETCOM-Date: Fri Jan 12 9:51:39 AM PST 1996
-
- In <tibm.4.00452515@passport.ca> tibm@passport.ca (Ray Dyer) writes:
- >
- >
- > I have Lightwave 4.0 for the IBM-PC...is there a way to put a
- background in?
- >I see it in one of the menus..but when I click on the Background bar
- it keeps
- >saying (None) ..all the time..thanks greatly!
-
-
- Don't you have the manuals? There is whole page devoted to that
- procedure.
-
- GT
-
-
- Article: 10138
- Path: zippy.cais.net!news.cais.net!primus.ac.net!news.internetMCI.com!newsfeed.internetmci.com!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: xtremes757@aol.com (XTremes757)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Comm Program that has Null Modem Transfers?
- Date: 13 Jan 1996 13:54:46 -0500
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 4
- Sender: root@newsbf02.news.aol.com
- Message-ID: <4d8v5m$qhl@newsbf02.news.aol.com>
- Reply-To: xtremes757@aol.com (XTremes757)
- NNTP-Posting-Host: newsbf02.mail.aol.com
-
- I need a Comm program that has Null Modem Transfers at High Speeds. I
- tryed Twin but it transfer too slow, Not sure why, I have a Amiga 2000, it
- seems to transfer at 19200. My PC can transfer up to 115200. I want to use
- Ripterm on my PC. Thanx
-
- Article: 10139
- Path: zippy.cais.net!news.cais.net!primus.ac.net!news.internetMCI.com!newsfeed.internetmci.com!howland.reston.ans.net!ix.netcom.com!netnews
- From: jeffrh@ix.netcom.com(Jeffrey R. Hammond )
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Avid (Mac-based) and dumping animation files from an Amiga 2000
- Date: 13 Jan 1996 18:48:14 GMT
- Organization: Netcom
- Lines: 24
- Message-ID: <4d8upe$kds@ixnews8.ix.netcom.com>
- References: <4d1f8m$rai@rover.ucs.ualberta.ca> <4d7943$ko7@dragon.cabot.nf.ca>
- NNTP-Posting-Host: ix-buf-ny1-27.ix.netcom.com
- X-NETCOM-Date: Sat Jan 13 10:48:14 AM PST 1996
-
- In <4d7943$ko7@dragon.cabot.nf.ca> sean@mirror.det.mun.ca (Sean Huxter)
- writes:
- >
- >Deleted
- >
- >Other methods include networking the computers and hoping the AVID can
- >take a sequence of TARGA or other format files directly and play it as
- >if it were digitized video footage.
- >
- >Deleted
- >
- >Sean Huxter
- >sean@mirror.det.mun.ca
- >http://www.cabot.nf.ca/~sean
- >
-
- I can do it either way. I have my Amiga, NT Box's, and MAC (Avid)
- connected by thin ethernet. I talk to each machine using TCP/IP.
- As for images sequences. The Avid can take in QTime, PICS, PICT
- (sequences). As of their last upgrade 5.2, you could not import targa
- files.
-
- Jeff Hammond
- J. R. Animations
-
- Article: 10140
- Path: zippy.cais.net!news.cais.net!primus.ac.net!news.serv.net!solaris.cc.vt.edu!news.duke.edu!news.mathworks.com!newsfeed.internetmci.com!in2.uu.net!news.sprintlink.net!info.evansville.net!usenet
- From: typhoto <typhoto@evansville.net>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Mojo sure didn't stick around very long ...
- Date: Fri, 12 Jan 1996 19:59:35 -0600
- Organization: Evansville Online
- Lines: 14
- Message-ID: <30F71207.3969@evansville.net>
- References: <4c8413$obl@kirin.wwa.com> <4clp0k$li9@newsbf02.news.aol.com> <wturber.776.0037E1D1@primenet.com> <30F60320.4072@evansville.net> <4d5uik$c8a@kirin.wwa.com>
- NNTP-Posting-Host: ppp19-103.evansville.net
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 2.0b5 (Win95; I)
-
- dbr@wwa.com wrote:
- >
- > typhoto (typhoto@evansville.net) wrote:
- >
- > : Isn't it time to end this thread yet?
- >
- > Isn't it time to explore your newsreader's kill file abilities if you find
- > a thread that chronically disappoints you? Who the hell are you to decide
- > anything?
- >
- > Also: where the hell IS Mojo, anyway?
-
-
- Who shit in your Wheeties?
-
- Article: 10141
- Path: zippy.cais.net!news.cais.net!news.qnet.com!news.widomaker.com!uunet!in1.uu.net!newsfeed.internetmci.com!info.ucla.edu!agate!darkstar.UCSC.EDU!usenet
- From: Adam Chrystie <adamchry@cats.ucsc.edu>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: FYI: AVI save bug fix under Win 95
- Date: Sat, 13 Jan 1996 03:25:49 +0000
- Organization: University Of California at Santa Cruz
- Lines: 6
- Message-ID: <30F7263D.1420@cats.ucsc.edu>
- References: <arronDL33Ky.25p@netcom.com>
- NNTP-Posting-Host: tsb-51.ucsc.edu
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 2.0b5 (WinNT; I)
- To: arron hocking <arron@netcom.com>
-
- okay, now let me introduce you to an old AVI save bug ...render an avi..render teh avi
- again with the same filename....now go and play the avi..your avi should show a blank
- white screen..solution..everytime you generate an avi..you must exit and reload
- layout..
-
- Adam Chrystie
-
- Article: 10142
- Path: zippy.cais.net!news.cais.net!nntp.uio.no!Norway.EU.net!telepost.no!usenet
- From: olegd@telepost.no (Ole Gunnar Dokka)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Matrox Card with Powerview Plug-in?
- Date: Sun, 14 Jan 1996 00:32:55 GMT
- Organization: Artist in constant pain...
- Lines: 27
- Message-ID: <30f84e7c.1239917@news.telepost.no>
- References: <4d25bb$96h@nntp.crl.com> <wturber.793.001B8A5A@primenet.com> <4d4s61$ac8@nntp.crl.com> <357189721wnr@agog.demon.co.uk> <4d7js6$epu@nntp.crl.com> <4d7naf$d1p@cloner2.ix.netcom.com>
- Reply-To: olegd@telepost.no
- NNTP-Posting-Host: oslo804.telepost.no
- X-Newsreader: Forte Agent .99d/32.168
-
- wmendez@ix.netcom.com (William A. Mendez ) wrote:
-
- >I would like to know if any of you are using Any Matrox card with the
- >Powerview plug-in, and how is the performance.
- The Matrox Millenium`s performance is very good, it supports OpenGL...
-
- >Also is the screen redraw in modeler any faster with the matrox.
- I had a S3 864 card befor I got the Millenium - there is really a
- great difference when it comes to speed in Modeler.
- But it would be even better if NewTek put support for DirectDraw or
- some other API into the program, Millenium supports most of the
- standards.
-
- Highly recommended.
-
-
- Regards,
-
- Ole Gunnar Dokka
-
- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
- P U S H D E S I G N >>>>
- Mastrupsgate 5 >>>>>>>
- N-0478 Oslo >>>>>>>>>
- Norway >>>>>>>
- Email: olegd@telepost.no Phone: +47 22 22 64 31 >>>>
- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-
- Article: 10143
- Path: zippy.cais.net!news.cais.net!primus.ac.net!news.serv.net!solaris.cc.vt.edu!newsrelay.netins.net!news.eng.convex.com!newshost.convex.com!news.duke.edu!news.mathworks.com!newsfeed.internetmci.com!in1.uu.net!news.av.qnet.com!cello!mcoats
- From: Manuel Coats <mcoats@qnet.com>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: >>> Lightwave user gorups <<<
- Date: Sat, 13 Jan 1996 08:56:09 -0800
- Organization: Quantum Networking Solutions; USA; info@qnet.com
- Lines: 15
- Message-ID: <Pine.SV4.3.91.960113085153.24370C@cello>
- NNTP-Posting-Host: cello.qnet.com
- Mime-Version: 1.0
- Content-Type: TEXT/PLAIN; charset=US-ASCII
- X-Sender: mcoats@cello
-
-
- I am looking for a good list of Lightwave user groups from around the
- world (or atleast the U.S.). Could somebody point me in the
- right
- direction? I know there is one in VTU but I am looking for something a
- bit more complete than that. If you attend one of these groups, perhaps
- you can send me some e-mail with an address and a fax # (or both). If
- you know of other Lightwave user groups as well I would really appreciate
- getting those too.
-
- Thanks,
-
- Manuel Coats
- LIGHTSPEED
-
-
- Article: 10144
- Path: zippy.cais.net!news.cais.net!news.structured.net!news.tbcnet.com!pagesat.net!netserv.com!aimnet.com!ns2.mainstreet.net!news.us.world.net!news.sprintlink.net!news.unicomp.net!usenet
- From: mhood@unicomp.net
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Reverse Fields when going to PVR?
- Date: 12 Jan 1996 21:32:16 GMT
- Organization: UniComp Technologies International Corp -- Internet Service
- Lines: 15
- Message-ID: <4d6k10$3e0@news.unicomp.net>
- Reply-To: mhood@unicomp.net
- NNTP-Posting-Host: unicompt302.unicomp.net
- X-Newsreader: IBM NewsReader/2 v1.09
-
- Hi All,
-
- Just thought I'd ask if when field rendering LW 4.0 to .tga's for import
- to a DPS PVR Card whether or not I need to reverse the fields.
-
- I know I should pay my dues by testing two quick sequences, but maybe
- some kind soul will save me some precious time ;-)
-
- Please respond by email.
-
- TIA
-
- mhood
-
- P.S. Who is this Mojo person and why is he so popular?
-
- Article: 10145
- Path: zippy.cais.net!news.cais.net!news.structured.net!news.tbcnet.com!pagesat.net!netserv.com!aimnet.com!ns2.mainstreet.net!news.us.world.net!news.sprintlink.net!news.unicomp.net!usenet
- From: mhood@unicomp.net
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: AMIGA TO NT
- Date: 12 Jan 1996 21:59:43 GMT
- Organization: UniComp Technologies International Corp -- Internet Service
- Lines: 14
- Message-ID: <4d6lkg$4a9@news.unicomp.net>
- References: <4d1vev$455@ixnews8.ix.netcom.com>
- Reply-To: mhood@unicomp.net
- NNTP-Posting-Host: unicompt302.unicomp.net
- X-Newsreader: IBM NewsReader/2 v1.09
-
- In <4d1vev$455@ixnews8.ix.netcom.com>, troya@ix.netcom.com writes:
- >I am currently concidering upgrading to a more powerful computer to do
- >my computer animation on. I love lightwave and have version on my
- >amiga 2000 I'm hesitant to upgrade now because I hear the 4.0 NT
- >Lightwave is riddled with bugs. Has anyone made the switch and how
- >bumpy was the transition?
- >
- When my Amiga 2500 finally died, I was drug kicking and screaming
- onto a P60 with NT and 32meg ram. The PVR card in the machine
- adds alot, and I'm certainly no LW guru, but I find LW 4.0 on NT
- as solid as it ever was on Amiga and much faster.
-
- Of course, Lightwave is the only 3D program I have ever used
- on NT so there's not much for me to compare. . .
-
- Article: 10146
- Path: zippy.cais.net!news.cais.net!news.structured.net!news.tbcnet.com!pagesat.net!news.uoregon.edu!news.sol.net!uniserve!van-bc!news.mindlink.net!sol.ctr.columbia.edu!hamblin.math.byu.edu!news.byu.edu!nntp.et.byu.edu!gatech!newsfeed.internetmci.com!uwm.e
- From: Bobby
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Help!!!!!!!!
- Date: Sat, 13 Jan 1996 01:27:26 GMT
- Organization: Voicenet - Internet Access - (215)674-9290
- Lines: 10
- Message-ID: <4d71tj$gev@news.voicenet.com>
- NNTP-Posting-Host: philly326.voicenet.com
- X-Newsreader: Forte Free Agent 1.0.82
-
- OK,I finished a 200 frame Anim on my PC at home,all in 24bit iff
- images.Now,how do I transfer them to my Amiga (PAR) 5 miles away
- at work???
-
- I can't afford a zip or syquest.Can I somehow transfer them from my
- modem at home too work?? If so how do I compress the file in LHA???
-
- Thanks!!
-
-
-
- Article: 10147
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!in2.uu.net!news.iag.net!news
- From: cnelson@iag.net (CNelson)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: MPEG HIIP?
- Date: 12 Jan 1996 21:57:33 GMT
- Organization: The Internet Access Group, Inc.
- Lines: 16
- Message-ID: <4d6lgd$n4k@news.iag.net>
- NNTP-Posting-Host: pm1-orl23.iag.net
- Mime-Version: 1.0
- Content-Type: Text/Plain; charset=US-ASCII
- X-Newsreader: WinVN 0.99.6
-
- As a recent immigrant to the PC platform, I have found the
- realtime animation playback capabilities extremely limited
- with the native hardware. AVI just doesnt cut it as far
- as quality is concerned.
-
- I have a fairly good quality mpeg card, and no way
- to encode lightwave output into animations! Does anyone
- know of a decent frame encoder for LightWave.
-
- Ideally, an HIIP animation saver would solve the problem, but
- (to my knowledge) no such beast exists! Does anyone know of
- a *cost effective* (read:CHEAP!) solution for my Lightwave
- to MPEG sadness???
-
- Chris Nelson
-
-
- Article: 10148
- Path: zippy.cais.net!news.cais.net!news.qnet.com!news.widomaker.com!uunet!in1.uu.net!newsfeed.internetmci.com!news.fibr.net!nntp.news.primenet.com!news.primenet.com!ip16-003.phx.primenet.com!wturber
- From: wturber@primenet.com (Walter (Jay) Turberville )
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: MPEG HIIP?
- Date: 12 Jan 1996 19:40:03 -0700
- Organization: Primenet Services for the Internet
- Lines: 35
- Sender: root@primenet.com
- Message-ID: <wturber.803.00FE1938@primenet.com>
- References: <4d6lgd$n4k@news.iag.net>
- X-Posted-By: ip16-003.phx.primenet.com
- X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4]
-
- In article <4d6lgd$n4k@news.iag.net> cnelson@iag.net (CNelson) writes:
- >From: cnelson@iag.net (CNelson)
- >Subject: MPEG HIIP?
- >Date: 12 Jan 1996 21:57:33 GMT
-
- >As a recent immigrant to the PC platform, I have found the
- >realtime animation playback capabilities extremely limited
- >with the native hardware. AVI just doesnt cut it as far
- >as quality is concerned.
-
- >I have a fairly good quality mpeg card, and no way
- >to encode lightwave output into animations! Does anyone
- >know of a decent frame encoder for LightWave.
-
- >Ideally, an HIIP animation saver would solve the problem, but
- >(to my knowledge) no such beast exists! Does anyone know of
- >a *cost effective* (read:CHEAP!) solution for my Lightwave
- >to MPEG sadness???
-
- >Chris Nelson
-
- There are very few inexpensive MPEG solutions for the PC. I have used a
- freeware program called CMEPG successfully. It runs in DOS only and can only
- create MPEGs of up to approximately 400x300 resulution. I made a couple of
- batch files that make it easier to use and it is actually pretty quick at
- compiling the MPEG. There are some 320x240 MPEGs on our Studio WWW page.
- If they seem of satisfactory quality, let me know and I will arrange to mail,
- link, or ftp the program to you.
-
-
-
- Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com
- Studio 522 Productions |http://www.primenet.com/~wturber
- http://www.studio522.com |ftp.primenet.com/users/w/wturber
- Hey!! ^^^^^^^^^^^^^^^^^ We have our new Studio 522 URL!!
-
- Article: 10149
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!tank.news.pipex.net!pipex!demon!sunsite.doc.ic.ac.uk!warwick!bham!bhamcs!news.ox.ac.uk!news
- From: philip andrew stopford <pstopfor@jesus.ox.ac.uk>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: is there software that will convert imagine into LW objects?
- Date: 12 Jan 1996 21:54:48 GMT
- Organization: Jesus College, University of Oxford
- Lines: 8
- Message-ID: <4d6lb8$o33@news.ox.ac.uk>
- References: <4d1ql8$t25@ixnews8.ix.netcom.com> <4d3iee$es6@homer.alpha.net>
- NNTP-Posting-Host: spinoza.jesus.ox.ac.uk
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 1.12 (X11; I; SunOS 4.1.3_U1 sun4m)
- X-URL: news:4d3iee$es6@homer.alpha.net
-
- There is a similar program called t3dlib which is available on aminet and will
- run on an Amiga - you will need a c compiler to get the executable, but I don't
- know if it works - until I can afford Lightwave I am looking for something on
- PC to do the opposite so I can convert the superb Delta Fighter off Light ROM 1
- for Imagine.
-
- Phil.
-
-
- Article: 10150
- Newsgroups: comp.graphics.apps.lightwave
- Path: zippy.cais.net!news.cais.net!nntp.uio.no!Norway.EU.net!EU.net!chsun!hslrswi!news
- From: Studer Andreas 3132 <studer>
- Subject: Re: Wireframe is DEAD : QuickDraw 3D
- X-Nntp-Posting-Host: stva99.ens.ascom.ch
- Content-Type: text/plain; charset=us-ascii
- Message-ID: <1996Jan12.115653.18139@hasler.ascom.ch>
- Sender: news@hasler.ascom.ch
- Content-Transfer-Encoding: 7bit
- Organization: Ascom Hasler AG, Berne, Switzerland
- References: <mad.3d8l@torment.tmisnet.com> <jmonahan-0401960016480001@p23.netwest.com> <4cqmcr$b1j@news.2sprint.net>
- Mime-Version: 1.0
- Date: Fri, 12 Jan 1996 11:56:53 GMT
- X-Mailer: Mozilla 1.1N (X11; I; SunOS 4.1.3 sun4m)
- X-Url: news: 4cqmcr$b1j@news.2sprint.net
- Lines: 29
-
- Hello,
-
- mward@sutm.2sprint.net (Marcus Ward) wrote:
- >even if Macintosh
- >>was the number one selling personal computer last quarter.
- >
- >No. Macintosh was not the #1 selling personal computer. The IBM COMPATABLE pc
- >remains the top seller. Macintosh is the #1 SINGLE computer seller. AND their
- >market share slipped from 12% to 8% last year.
-
- In US up to 14% last year, not down to...
-
- BTW you're wrong: Apple WAS 1st in the last quarter 1995!
- And it was really a surprise for everyone...
-
- >SO, read that to say: ibm compatables 92%, Mac, 8%
-
- Software market Apple: 25% worldwide, others 5%,
- IBM's (you guess :) 70%.
- (Dataquest)
-
- cu
-
- Andrew
-
- P.S. i don't own a Mac. I have an Amiga :) and a PC.
- But i hate one-sided lookings from a computer. I know this
- damn feelin'. :(
-
-
- Article: 10151
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!hopper.acm.org!news.mtholyoke.edu!uhog.mit.edu!news.mathworks.com!newsfeed.internetmci.com!in2.uu.net!paperboy.ids.net!usenet
- From: Adam Hendershot <adamwh@ids.net>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: PR: NewTek ends license of Syndesis translators
- Date: Fri, 12 Jan 1996 18:08:43 -0500
- Organization: D&A Software
- Lines: 14
- Message-ID: <30F6E9FB.2CC8@ids.net>
- References: <4cmhgo$db@homer.alpha.net> <4cp4o1$a09@zippy.cais.net> <1996Jan10.085542.25323@hasler.ascom.ch>
- NNTP-Posting-Host: pslip024.ksc-fl.ids.net
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 2.0b3 (Win95; I)
-
- Studer Andreas 3132 wrote:
- > BTW a conversion-tool like Magic Link on the Amiga is better anyway:
- > you can convert Imagine-objects WITH calculated textures and so on to
- > Lightwave...
- >
- > cu
- >
- > Andrew
-
- This thing will take a textured Imagine object and provide a Lightwave
- object with an associated texture map to simulate the Imagine textures?
- I'd buy an Amiga just for that....
-
- Adam
-
- Article: 10152
- Path: zippy.cais.net!news.cais.net!xara.net!peer-news.britain.eu.net!tank.news.pipex.net!pipex!news.mathworks.com!newsfeed.internetmci.com!uwm.edu!news.sol.net!daily-planet.execpc.com!usenet
- From: jeffsj@execpc.com (Jeffery S. Jones)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: System Requirements for LW4.0 Amiga
- Date: 13 Jan 1996 01:17:47 GMT
- Organization: Exec-PC BBS - Milwaukee, WI
- Lines: 34
- Message-ID: <1493.6585T1042T1004@execpc.com>
- References: <4cd4go$fs5@suba01.suba.com> <177cc$bb1d.209@mediasoft.net> <oj6lonho0yr.fsf@hpsrk.fc.hp.com>
- NNTP-Posting-Host: ariel.execpc.com
- X-Newsreader: THOR 2.22 (Amiga;TCP/IP) *UNREGISTERED*
-
- On 09-Jan-96 08:13:32, Steve Koren <koren@hpsrk.fc.hp.com> wrote:
- >Leventry_W@mediasoft.net (William Leventry) wrote:
-
- >> RAM: Recommended min. ram >16mb<
-
- >Although I think for casual use you can get away with much less. I
- >have
- >16 Mb on my machine (with 40 Mb of swap) and I have rendered some
- >seriously huge stuff - pictures at *higher* than print res with a great
- >many tens of thousands of polygons. I don't think that's necessary for
- >most beginners, so I suspect they could get away with 8 Mb + 10 Mb swap
- >pretty well. (Booting an 8 Mb system under OS3.1 leaves about 7 Mb
- >free for user data, so what, maybe 5 after LW is loaded? With VMM
- >that's enough to do some pretty useful stuff).
-
- I ran Lightwave 3.1 3/8 megs on an 030 system and found it functional.
- There were limits on the sizes of images you could work on, but lo-res
- anims and most video res pictures were no problem.
-
- Chip RAM, however, is important. 1 meg chip is an absolute minimum,
- and 2 meg is far better.
-
- Output, however, will require something able to display lots of
- colors, unless you're going to transfer files to another machine for
- display. A stock 500 has limitations here. DCTV will allow for OK
- animations, and doesn't cost too much. But ultimately you'll want
- something better.
-
- <tsb>
- *-___________________________________________________________________-*
- Jeff Jones email:jeffsj@execpc.com *//* Amiga Lives!
- *TFG*Starfire*Design*Studio* *\\//* 1985-1994, born again 1995!
- --
-
-
- Article: 10153
- Path: zippy.cais.net!news.cais.net!news.structured.net!news.tbcnet.com!pagesat.net!news.uoregon.edu!news.sprintlink.net!europa.chnt.gtegsc.com!gatech!newsfeed.internetmci.com!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.
- From: stranahan@aol.com (Stranahan)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Lee Stranahan's Problem With NewTek
- Date: 12 Jan 1996 21:49:38 -0500
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 60
- Sender: root@newsbf02.news.aol.com
- Message-ID: <4d76k2$42q@newsbf02.news.aol.com>
- Reply-To: stranahan@aol.com (Stranahan)
- NNTP-Posting-Host: newsbf02.mail.aol.com
-
- This is Lee Stranahan speaking...
-
- I've received a few messages, both public and private, that seem to
- indicate some confusion about my negative comments about NewTek. There
- have been vauge mummerings about my 'personal vendetta' against NewTek.
-
- For the record, there is no vendetta. I quit my job at NewTek, and Tim
- didn't want me to. Since leaving, Tim has told me he'd hire me again.
- Further, I LIKE Tim Jenison, and he likes me. I've been very critical of
- the marketing department under Donetta Colbach's direction - I think I've
- called it dismal and a disaster and I really do think that - but I like
- Donetta personally, too. The only issue I have with NewTek that is
- remotely personal is that they have owed Kathy and I several thousand
- dollars for about a year.
- But I have no 'personal' problems with NewTek, they are all business
- criticisms. For the record - I am worried about NewTek's future, and I
- worry about how NewTek will affect LightWave. If they seem personal, it
- may be because I really do care about NewTek more then almost anyone.
-
- As you may or may not know, I lived and breathed NewTek for the last few
- years. It was, literally, my life. I'm still involved in things that
- relate to NewTek,.and many of my friends are involved, too. So, I hear
- about stuff and I think about stuff, too.
-
- My negative feelings are based a number of things To whit, .
- - I know how many copies of LightWave have been sold, how many Toasters
- and Flyers were sold, NewTek's current financial status, most of the
- people in key positions, what their strengths and weaknesses are.
- - I know the circumstances that most of the employees who have left in the
- last couple of years left under, and I know with more perspective than
- almost anyone, the full story behind the split between Tim and Paul. I've
- been close (at various times) to both of them, both pre and post breakup.
- - I talk to people in the industry, and I watch the trends - such as
- attendence at things like the VTU expo or the size and content of VTU.
-
- These are all things the average person doesn't know. I don't go into
- detail about some things because I really think that that would be counter
- productive. So why do I talk about things? I guess what I hope will
- happen is that people will be aware of the situation and get worried and
- maybe some pressure will make things change. NewTek has no stockholders -
- customer noise has a history of making a difference, however. I do talk to
- Tim and I do share my concerns with him in a very clear way, but I'm just
- one person.
-
- I wish I could say that Video Toaster User and LightWave Pro were real
- customer advocates, but the relationship between VTU and NewTek is very
- close - this may have changed, but NewTek was literally funding VTU with
- thousands and thousands of dollars to keep the magazine going. So, I don't
- count on a lot of objectivity there.....
-
- Sadly, the backlash seems to have started against me, and it's
- disheartening. Think what you like about me, but lemme tell ya kids - if
- you knew what I knew, you'd worry, too.
-
-
- _____________________________________________
- Lee Stranahan
- Check out the home page!
- URL - http://users.aol.com/stranahan/main.htm
-
-
- Article: 10154
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: stranahan@aol.com (Stranahan)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Pricing on non PC platforms
- Date: 12 Jan 1996 21:48:21 -0500
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 28
- Sender: root@newsbf02.news.aol.com
- Message-ID: <4d76hl$41m@newsbf02.news.aol.com>
- References: <4cv2ed$835@nntpd.lkg.dec.com>
- Reply-To: stranahan@aol.com (Stranahan)
- NNTP-Posting-Host: newsbf02.mail.aol.com
-
- To clear up confusion...
-
- >---------------------------------------
- |> In order to be able to pay for the cost of
- |>porting the program to another platfor such as SGI, you have to
- |>charge more because you are going to sell much fewer copies.
- |>-------------------------------------------------
- |>
- |>So in other words, the Amiga version should cost more then the PC
- version?
- |>
-
-
- I thought I was making this point clearly, but I guess not. My point is
- that the number of copies sold is NOT the primary factor in determining
- costs. The Amiga version will sell fewer copies, but of course I don't
- believe it should cost more for that reason. For the record, I think
- pricing PC, Amiga, and Alpha versions at $1000 was a good idea. If I were
- going to change the price anywhere, I would drop it - but that would
- require a bunch of changes at NewTek that I don't see happening...
-
-
-
- _____________________________________________
- Lee Stranahan
- Check out the home page!
- URL - http://users.aol.com/stranahan/main.htm
-
-
- Article: 10155
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!cssun.mathcs.emory.edu!gatech!newsfeed.internetmci.com!btnet!zetnet.co.uk!demon!mail2news.demon.co.uk!agog.demon.co.uk
- From: "C:APPSWEBWINSOCKKA9QSPOOLMAIL" <gred@agog.demon.co.uk>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Anim to Video
- Date: Fri, 12 Jan 1996 17:45:43 GMT
- Organization: None
- Lines: 31
- Message-ID: <426262343wnr@agog.demon.co.uk>
- References: <4c0vq9$plk@news.ais.net> <4cim75$8j9@dot.cstone.net> <30F60881.2EB6@evansville.net> <4d5jg6$5d7@steel.interlog.com>
- Reply-To: gred@agog.demon.co.uk
- X-NNTP-Posting-Host: agog.demon.co.uk
- X-Broken-Date: Friday, Jan 12, 1996 17.45.43
- X-Newsreader: Newswin Alpha 0.7
- X-Mail2News-Path: relay-4.mail.demon.net!post.demon.co.uk!agog.demon.co.uk
-
-
- eckland@ais.net (Rich Comber) wrote:
- >
- >Hi!
-
- >As a new owner of LW4.0, my goal is to develop my skills and eventually
- >produce a demo tape of my work. There is alot of professional experience
- >here on this group and so ... I'm looking for a low cost (<$500) solution to
- >move my anims to video. Enough to show off my work. I'm looking for
- >suggestions on hardware/software (intel platform). I'm currently using a
- >5x86-120 w/32MB RAM, 1.2GB HD running Win NT 3.51.
-
- If all you want to do is get stuff onto vhs or get a reasonable preview at full frame
- rate, full screen, you should have a look at the MiroDC1, although as yet there are no
- NT drivers for it, so I`m having to run it from win95. This is by no means a pro solution for
- video output, but the results on vhs are ok for previewing. Here in the UK it costs just over
- 300ukp and you don`t need a super fast/expensive hard drive to run it from. It packs frames
- into an avi as an mjpeg stream and I can even use the codec from within layout to render
- straight from Lightwave. It can only take (what was described to me by the saleseman as)
- VHS resolotion - ie 376x288(PAL) or the equivalent NTSC, but this means lightning fast
- preview rendering. It comes bundled with Premiere4 LE, Photoshop2.5.2 LE and
- Asymetrix 3DFX.
-
- Gwynne
-
- --
- ---------------------------------------------------------------------------
- | gwynne reddick EMail gred@agog.demon.co.uk |
- ---------------------------------------------------------------------------
-
-
- Article: 10156
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!gatech!newsfeed.internetmci.com!btnet!zetnet.co.uk!demon!mail2news.demon.co.uk!agog.demon.co.uk
- From: "C:APPSWEBWINSOCKKA9QSPOOLMAIL" <gred@agog.demon.co.uk>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Crack NEEDED for intel Rev. B
- Date: Fri, 12 Jan 1996 17:19:16 GMT
- Organization: None
- Lines: 15
- Message-ID: <357189721wnr@agog.demon.co.uk>
- References: <4d25bb$96h@nntp.crl.com> <wturber.793.001B8A5A@primenet.com> <4d4s61$ac8@nntp.crl.com>
- Reply-To: gred@agog.demon.co.uk
- X-NNTP-Posting-Host: agog.demon.co.uk
- X-Broken-Date: Friday, Jan 12, 1996 17.19.16
- X-Newsreader: Newswin Alpha 0.7
- X-Mail2News-Path: relay-4.mail.demon.net!post.demon.co.uk!agog.demon.co.uk
-
- In article: <4d4s61$ac8@nntp.crl.com> rci@crl.com (Michael Powell) writes:
-
- under deadline, and have a dongle shut you down...
- >
-
- I am, I have, and I`m also in UK and not looking forward to the best part of a month for the
- turnaround - but hey, life`s a bitch.
-
- Gwynne.
- --
- ---------------------------------------------------------------------------
- | Gwynne Reddick EMail gred@agog.demon.co.uk |
- ---------------------------------------------------------------------------
-
-
- Article: 10157
- Path: zippy.cais.net!news.cais.net!news.structured.net!news.tbcnet.com!pagesat.net!news.ossi.com!agate!darkstar.UCSC.EDU!usenet
- From: Adam Chrystie <adamchry@cats.ucsc.edu>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Bay Area/ Los Angeles Animators wanted for 16mm film project
- Date: Sat, 13 Jan 1996 11:02:12 +0000
- Organization: University Of California at Santa Cruz
- Lines: 24
- Message-ID: <30F79134.5A69@cats.ucsc.edu>
- NNTP-Posting-Host: tsa-37.ucsc.edu
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 2.0b5 (WinNT; I)
-
- Hi all, I'm a film student and ran in to what seems an interesting opportunity to
- do some animation for a 16mm film. I first was asked to consider animating for the
- project a few months ago by a fellow film student. At that time she had no funding for
- the film. For some reason she wants to use 3D instead of traditional hand drawn. I ran
- in to her yesterday and she asked if I was still interested because she now has found
- funding. The film is for Mike and Spikes Festival of Twisted Animation. So we're gonna
- be making some gross stuff probably. They haven't finalized the effects yet but are
- working on it. They would begin filming in a few months. I thought this would be a
- good opportunity to offer a chance to some other LightWavers to break out of video and
- move in to the film world, okay it's only 16mm but its film at least ;)...
-
-
- So if you're in the Silicon Valley/Santa Cruz or Los Angeles regions and feel that you
- are qualified to do work on this project. Please email me. I can't promise that you'll
- get paid big bucks, ( I have a feeling some money will have to go into buying larger
- hard drives rather than in the pockets of the film's crew) but we should get paid some
- amount of money, get our names on a film that will be shown around the USA...and that
- means exposure for us who are not in the lightwave limelight yet. People who have
- experience modeling for character type objects, layout animators who are comfortable
- character animating and people who are good with compositing video with CGI are highly
- desired...If you feel that you've something special to add to the production..feel
- free to email me at adamchry@cats.ucsc.edu
-
- I'm starting my search early because..they early bird gets the worm :)
-
- Article: 10158
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!news.kei.com!sundog.tiac.net!usenet
- From: Bob Edison <bobe@edisonics.net>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Pentium Pro?
- Date: Sat, 13 Jan 1996 00:26:30 -0500
- Organization: The Internet Access Company
- Lines: 3
- Message-ID: <30F74286.70E8@edisonics.net>
- References: <4ckt19$cak@newsbf02.news.aol.com> <4cogii$1sq@news.voicenet.com>
- NNTP-Posting-Host: gateway.tiac.net
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 2.0b5 (Win95; I)
-
- The Pentium 150 is already obsolete. Look at the new systems from Micron
- Technology and Gateway 2000. Pentium Pro 200 complete system for about
- 5,500. Intel is almost certain to discontinue the 150s real soon.
-
- Article: 10159
- Path: zippy.cais.net!news.cais.net!primus.ac.net!news.serv.net!solaris.cc.vt.edu!hookup!gatech!newsfeed.internetmci.com!btnet!news.easynet.co.uk!usenet
- From: leo@easynet.co.uk (Leo Scheiner)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: On-line Childrens book opportunity
- Date: 14 Jan 1996 09:46:46 GMT
- Organization: Global Market Ltd.
- Lines: 5
- Message-ID: <4daje6$si5@lemon.easynet.co.uk>
- NNTP-Posting-Host: leo.easynet.co.uk
- X-Newsreader: WinVN 0.90.3
-
- Are you capable and might you be be interested to produce
- 12-24 illustrations for an on-line childrens book? If you are
- prepared to consider a proposition based upon performance
- E-Mail me leo@easynet.co.uk for the details of a proposition
- that might suit you.
-
- Article: 10160
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!cssun.mathcs.emory.edu!gatech!newsfeed.internetmci.com!news.kei.com!nntp.et.byu.edu!nntp1.jpl.nasa.gov!news.iag.net!news
- From: ahurley@iag.net (EnnBee)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Up the Contrast? (Gamma?)
- Date: Sat, 13 Jan 1996 05:53:46 GMT
- Organization: Internet Access Group, Orlando, Florida
- Lines: 16
- Message-ID: <4d7h6k$84l@news.iag.net>
- NNTP-Posting-Host: image_nation.iag.net
- X-Newsreader: Forte Agent .99b.112
-
- I have a Personal Animation Recorder I have been using for sometime
- and am a recent addition to the LW user base (still using 3DStudio
- (since R2)).
-
- Anyway, my problem seems rather simple, but I can't beat it. While I
- like LW capabilities and the look of its renderings, they always come
- out VERY washed out/non-contrasty on my PAR. Has anyone had any
- experience with this? Is there anyway to 'up' the contrast. Its not
- an ambient light problem, because even the demo files rendered out
- look great on the computer but faded on the TV screen.
-
- Any help is much appreciated.
-
- Thanks,
- Aaron
-
-
- Article: 10161
- Path: zippy.cais.net!news.cais.net!news.qnet.com!news.widomaker.com!uunet!in1.uu.net!newsfeed.internetmci.com!uwm.edu!msunews!netnews.upenn.edu!news.voicenet.com!news
- From: pirate@voicenet.com
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: How to get backgrounds..LW4.0(PC)
- Date: Sat, 13 Jan 1996 16:51:30 GMT
- Organization: Voicenet - Internet Access - (215)674-9290
- Lines: 14
- Message-ID: <4d8o1u$r9g@news.voicenet.com>
- References: <tibm.4.00452515@passport.ca>
- NNTP-Posting-Host: philly22.voicenet.com
- X-Newsreader: Forte Free Agent 1.0.82
-
- tibm@passport.ca (Ray Dyer) wrote:
-
-
- > I have Lightwave 4.0 for the IBM-PC...is there a way to put a background in?
- >I see it in one of the menus..but when I click on the Background bar it keeps
- >saying (None) ..all the time..thanks greatly!
-
- First load in any image.Then go to the effects menu,and hit image
- compositing,then background image.
- Hope this helps you
-
- Wayne
-
-
-
- Article: 10162
- Path: zippy.cais.net!news.cais.net!primus.ac.net!news.serv.net!solaris.cc.vt.edu!newsfeed.internetmci.com!info.ucla.edu!unixg.ubc.ca!rover.ucs.ualberta.ca!news
- From: David Koegler <dkoegler@lis.ab.ca>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Avid (Mac-based) and dumping animation files from an Amiga 2000
- Date: 14 Jan 1996 07:44:57 GMT
- Organization: University of Alberta, Edmonton, Canada
- Lines: 13
- Message-ID: <4dac9p$6ce@rover.ucs.ualberta.ca>
- References: <4d1f8m$rai@rover.ucs.ualberta.ca> <4d7943$ko7@dragon.cabot.nf.ca>
- NNTP-Posting-Host: ppp-10.lis.ab.ca
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 1.22 (Windows; I; 16bit)
-
- Second question:
-
- So, if a Power-Mac-based, turnkey Avid system costs from $25,000 to
- $30,000, is there something out there of similar quality, without the
- disappointments of a Flyer, for a better price?
-
- The Avid interface looks beautiful, is intuitive, looks like lots of fun,
- but the price is frightening. However, when I look at the cost of going
- to the Flyer, by the time I get done, my costs will be around $20,000, so
- paying up to 50% more for all the added features may be worth it.
-
- Comments or advice from anyone?
-
-
- Article: 10163
- Path: zippy.cais.net!news.cais.net!news.qnet.com!news.widomaker.com!uunet!in1.uu.net!brighton.openmarket.com!wizard.pn.com!sundog.tiac.net!usenet
- From: mharter@flyingleap.com
- Newsgroups: comp.graphics.apps.lightwave
- Subject: StreetCar Models
- Date: Sat, 13 Jan 1996 20:36:52 GMT
- Organization: Flying Leap
- Lines: 13
- Message-ID: <4d8qlu$a2q@sundog.tiac.net>
- NNTP-Posting-Host: leap.tiac.net
- X-Newsreader: Forte Free Agent 1.0.82
-
- If anyone is interested in buses, trains, or trolleys, I am in the
- proccess of modeling a collection of vehicles used by the Boston
- Elevated, the MTA, and the MBTA throughout the Boston area over the
- last hundred years. There is a model of a wire maintainance car that
- is free to download if you like.
-
- If you have any models that you might want to add to a collection, let
- me know.
-
- Matt Harter
-
- trains@flyingleap.com
-
-
- Article: 10164
- Path: zippy.cais.net!news.cais.net!news.qnet.com!news.widomaker.com!uunet!in1.uu.net!usc!math.ohio-state.edu!news.cyberstore.ca!van-bc!uniserve!oronet!news.netzone.com!p15.netwest.com!user
- From: jmonahan@netwest.com (Joe Monahan)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: AutoCad to LightWave?
- Date: Thu, 11 Jan 1996 03:06:14 +0400
- Organization: CAD Institute
- Lines: 7
- Message-ID: <jmonahan-1101960306140001@p15.netwest.com>
- NNTP-Posting-Host: p15.netwest.com
-
- I have some folks who whould like to get AutoCad files to LightWave. I'm
- new to the application and would appreciate any suggestions.
-
- Thank-you.
-
- Joe Monahan
- jmonahan@netwest.com
-
- Article: 10165
- Path: zippy.cais.net!news.cais.net!news.sfo.com!news.zeitgeist.net!cygnus.com!kithrup.com!news.Stanford.EDU!nntp-hub2.barrnet.net!newsfeed.internetmci.com!news.mel.aone.net.au!d21-1
- From: imagine@h130.aone.net.au (Kevin Gleeson)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Dark Horse Productions - metaform video
- Date: Sun, 14 Jan 96 00:19:48 GMT
- Organization: Imagine iT
- Lines: 13
- Message-ID: <4d9i74$a0_002@cpe.Hobart.aone.net.au>
- NNTP-Posting-Host: d21-1.cpe.hobart.aone.net.au
- Keywords: Dark Horse Lightwave
- X-Newsreader: News Xpress Version 1.0 Beta #3
-
- Hi,
- I have been told a company in the USA called Dark Horse Productions
- has videos released on Metaforming and Bones.
-
- I'd like to get hold of these tapes in Australia.
-
- Does anyone know where to get them in Australia - or an E-Mail address
- for the company.
-
- Thanks
-
- Kevin Gleeson
- Hobart TAS OZ
-
- Article: 10166
- Path: zippy.cais.net!news.cais.net!news.sprintlink.net!europa.chnt.gtegsc.com!newsfeed.internetmci.com!howland.reston.ans.net!psinntp!psinntp!psinntp!psinntp!interramp.com!usenet
- From: cc001744@interramp.com
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Proposed changes to Lightwave
- Date: Sun, 14 Jan 1996 03:48:23 GMT
- Organization: PSI Public Usenet Link
- Lines: 32
- Message-ID: <30f87cc2.441829@usenet.interramp.com>
- References: <4cccba$6sh@easy2.mediacity.com> <4cdrrt$6o_004@cpe.Hobart.aone.net.au> <shfDKMCD2.3G5@netcom.com>
- Reply-To: cc001744@interramp.com
- NNTP-Posting-Host: 38.14.51.29
- X-Newsreader: Forte Agent .99c/16.141
-
- shf@netcom.com (Stuart Ferguson) wrote:
-
- >+-- imagine@h130.aone.net.au (Kevin Gleeson) writes:
- >| In article <4cccba$6sh@easy2.mediacity.com>,
- >| brett@easy1.mediacity.com (Brett Tribble) wrote:
- >| >I would like to get input on everyone's thoughts regarding where new
- >| >features should be discussed. Stuart, if there is discussion here, will
- >| >you be able to take time from your loaded schedule to comment? Is there
- >| >anyone maintaining a list of proposed feature changes, and the potential
- >| >for the same to be implemented?
- >
- >We're always interested in user suggestions -- some of our best
- >enhancements came directly from ideas suggested by users. Allen and I
- >keep lists of new ideas, one for Layout and one for Modeler. If I
- >see a good Modeler idea here, I'll probably write it in my notebook. I
- >don't know how much Allen reads this group, so I can't speak for him.
- >
- >NewTek maintains a bug-tracking database with the capability to include
- >suggestions, but it is only accessable to beta-testers. If a beta-tester
- >here wants to act as net-conduit and forward suggestions (and bug reports)
- >from the newsgroup to NewTek, that would be fine with me.
- >--
- > Stuart Ferguson (shf@netcom.com)
- > "How do you compute that? Where on the
- > graph do `must' and `cannot' meet?"
-
- Stuart I know this is not a Layout issue but modeler screen refresh is
- amzingly slow. I have both Truespace and Imagine and screen refreshes
- are so much faster there is no comparison. Mabye you could tell Allen
- about this. By the way what is his email addess if you can.
-
- Scott
-
- Article: 10167
- Path: zippy.cais.net!news.cais.net!primus.ac.net!news.serv.net!solaris.cc.vt.edu!homer.alpha.net!uwm.edu!math.ohio-state.edu!usc!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: equinoxii@aol.com (Equinox II)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Lee Stranahan's Problem With NewTek
- Date: 13 Jan 1996 20:58:29 -0500
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 6
- Sender: root@newsbf02.news.aol.com
- Message-ID: <4d9o05$7n7@newsbf02.news.aol.com>
- References: <4d76k2$42q@newsbf02.news.aol.com>
- Reply-To: equinoxii@aol.com (Equinox II)
- NNTP-Posting-Host: newsbf02.mail.aol.com
-
- Adobe LightWave. Just an opinion.
-
- Keep up the good work, Lee.
- --Brian
- Equinox Images, Inc.
- http://members.aol.com/equinoxii/
-
- Article: 10168
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!gatech!newsjunkie.ans.net!Rezonet.net!news
- From: sean@e-design.com (Sean Mollitt)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Network Amiga to PC with NFS
- Date: Sun, 14 Jan 1996 01:03:19 GMT
- Organization: E-design Inc.
- Lines: 29
- Message-ID: <4d9a7o$10bm@ns.RezoNet.NET>
- References: <4crcj6$65u@news.aladdin.co.uk> <0c36sah60.alamito@marketgraph.xs4all.nl>
- Reply-To: sean@e-design.com
- NNTP-Posting-Host: graphics.quebec.net
- X-Newsreader: Forte Free Agent 1.0.82
-
- jwk@marketgraph.xs4all.nl (Jan-Willem Korver) wrote:
-
- >In <4crcj6$65u@news.aladdin.co.uk> leelee@aladdin.co.uk (leelee) wrote:
-
- >>Has anyone out there managed to network an Amiga with a PC so that the
- >>amiga drive (or PAR card drive in my case) appears as a drive in the
- >>PC enviroment. This would allow me to render direct from LW on the PC
- >>to the PAR card on the Amiga
-
- >I'm having the same problem. I managed to get an NFS daemon up on the PC and
- >was able to read the drive on the Amiga but alas not vice versa. I didn't find an nfs
- >server for the Amiga yet. Sorry.
-
- I tried something awhile back that may may do the trick, on the Amiga,
- the file your want is called samba<somthing> (I got it from the Aminet
- list - search for "samba" and you'll find it), it basically allows you
- to use the Netbui protocol between machines thus allowing a
- transparent file system (you can see files and dirs from the PC and
- vice versa), it was a little on the flaky side on my setup (did not
- always work) but looked very promising, perhaps it's been updated or
- may work better with your setup - back then I was running a
- pre-release Win95.
-
- /\/\/\/\/\_Sean
-
- Sean Mollitt - President E-design Inc.
- http://www.e-design.com
-
-
-
- Article: 10169
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!howland.reston.ans.net!math.ohio-state.edu!magnus.acs.ohio-state.edu!news
- From: Jeff Jasper <jasper.7@osu.edu>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Wireframe is DEAD : QuickDraw 3D
- Date: Sat, 13 Jan 1996 19:24:43 -0500
- Organization: ACCAD
- Lines: 24
- Message-ID: <30F84D4B.3DB6@osu.edu>
- References: <mad.3d8l@torment.tmisnet.com> <jmonahan-0401960016480001@p23.netwest.com> <4cqmcr$b1j@news.2sprint.net> <1996Jan12.115653.18139@hasler.ascom.ch>
- NNTP-Posting-Host: slip9-16.acs.ohio-state.edu
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 2.0b4 (Win95; I)
-
- Studer Andreas 3132 wrote:
- > BTW you're wrong: Apple WAS 1st in the last quarter 1995!
- > And it was really a surprise for everyone...
-
- Actually both of you are right. You are talking individual companies,
- were Apple was first in sales. He was talking all IBM compatibles vs.
- Mac were the IBM compatible do FAR more sales than apple could ever
- dream.
-
- > Software market Apple: 25% worldwide, others 5%,
- > IBM's (you guess :) 70%.
- > (Dataquest)
-
- On this you are way wrong. Microsoft holds the largest share of the
- software market. IBM probably holds the second largest share but I'm not
- sure on that one. Apple has a very small share of the software market.
- Even ID probably does a lot more sales in software than Apple
-
- Jeff
- --
- The Ohio State University
- S. PRGMR 3
- The Advanced Computing Center of Art and Design(ACCAD)
- Emerging Technology Suite
-
- Article: 10170
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!news.fibr.net!nntp.news.primenet.com!news.primenet.com!ip084.phx.primenet.com!wturber
- From: wturber@primenet.com (Walter (Jay) Turberville )
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Up the Contrast? (Gamma?)
- Date: 13 Jan 1996 18:11:00 -0700
- Organization: Primenet Services for the Internet
- Lines: 33
- Sender: root@primenet.com
- Message-ID: <wturber.807.005E7303@primenet.com>
- References: <4d7h6k$84l@news.iag.net>
- X-Posted-By: ip084.phx.primenet.com
- X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4]
-
- In article <4d7h6k$84l@news.iag.net> ahurley@iag.net (EnnBee) writes:
- >From: ahurley@iag.net (EnnBee)
- >Subject: Up the Contrast? (Gamma?)
- >Date: Sat, 13 Jan 1996 05:53:46 GMT
-
- >I have a Personal Animation Recorder I have been using for sometime
- >and am a recent addition to the LW user base (still using 3DStudio
- >(since R2)).
-
- >Anyway, my problem seems rather simple, but I can't beat it. While I
- >like LW capabilities and the look of its renderings, they always come
- >out VERY washed out/non-contrasty on my PAR. Has anyone had any
- >experience with this? Is there anyway to 'up' the contrast. Its not
- >an ambient light problem, because even the demo files rendered out
- >look great on the computer but faded on the TV screen.
-
- >Any help is much appreciated.
-
- >Thanks,
- >Aaron
-
- What are you using as a "TV" screen? Is it a TV or a video monitor? Our
- Amiga PAR didn't come with any SMPTE bars. Does anybody know if there is a
- SMPTE file for the PAR? If so, you can load and display them to determine if
- the problem is in the hardware (PAR and "TV"), or in the rendered images.
-
-
-
-
- Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com
- Studio 522 Productions |http://www.primenet.com/~wturber
- http://www.studio522.com |ftp.primenet.com/users/w/wturber
- Hey!! ^^^^^^^^^^^^^^^^^ We have our new Studio 522 URL!!
-
- Article: 10171
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!gatech!newsfeed.internetmci.com!news.fibr.net!nntp.news.primenet.com!news.primenet.com!ip084.phx.primenet.com!wturber
- From: wturber@primenet.com (Walter (Jay) Turberville )
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Help!!!!!!!!
- Date: 13 Jan 1996 18:38:01 -0700
- Organization: Primenet Services for the Internet
- Lines: 33
- Sender: root@primenet.com
- Message-ID: <wturber.808.0076AB1A@primenet.com>
- References: <4d71tj$gev@news.voicenet.com>
- X-Posted-By: ip084.phx.primenet.com
- X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4]
-
- In article <4d71tj$gev@news.voicenet.com> Bobby writes:
- >From: Bobby
- >Subject: Help!!!!!!!!
- >Date: Sat, 13 Jan 1996 01:27:26 GMT
-
- >OK,I finished a 200 frame Anim on my PC at home,all in 24bit iff
- >images.Now,how do I transfer them to my Amiga (PAR) 5 miles away
- >at work???
-
- >I can't afford a zip or syquest.Can I somehow transfer them from my
- >modem at home too work?? If so how do I compress the file in LHA???
-
- >Thanks!!
-
- The .iffs are somewhat compressed already. LHA will help some, but not much.
- There are some PC LHA programs on my ftp site (see my .sig). If I assume that
- each file ends up taking 500K to transfer (could be substantially more or less
- depending on the images) then a 28.8 modem might be able to transfer all the
- images in about 6 hours. If you aren't familiar with telecom programs, this
- could be a big pain. A serial cable transfer (using the same basic telecom
- software as above) might sustain 56kbs if you could bring your PC to work.
- That would be much faster. The best solution would to see if you could borrow
- someones Zip (parallel port) drive.
-
- BTW - you should double-check my math cuz I didn't.
-
-
-
-
- Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com
- Studio 522 Productions |http://www.primenet.com/~wturber
- http://www.studio522.com |ftp.primenet.com/users/w/wturber
- Hey!! ^^^^^^^^^^^^^^^^^ We have our new Studio 522 URL!!
-
- Article: 10172
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!howland.reston.ans.net!nntp.crl.com!news.fibr.net!nntp.news.primenet.com!news.primenet.com!ip084.phx.primenet.com!wturber
- From: wturber@primenet.com (Walter (Jay) Turberville )
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Rev C patch.
- Date: 13 Jan 1996 18:41:01 -0700
- Organization: Primenet Services for the Internet
- Lines: 21
- Sender: root@primenet.com
- Message-ID: <wturber.809.007A1076@primenet.com>
- References: <4d6jlm$bv2@news.rain.org> <4d7m84$cie@newsbf02.news.aol.com>
- X-Posted-By: ip084.phx.primenet.com
- X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4]
-
- In article <4d7m84$cie@newsbf02.news.aol.com> billhrgtn@aol.com (Bill Hrgtn) writes:
- >From: billhrgtn@aol.com (Bill Hrgtn)
- >Subject: Rev C patch.
- >Date: 13 Jan 1996 02:16:20 -0500
-
- >Anybody else having problems downloading the patch from Newtek, or is it
- >just my local provider that I'm having problems with. I have no problems
- >accessing their ftp site, and can even download files, but for some reason
- >the system hangs when I try to download the patch.
-
- >Any ideas?
-
- >Bill
-
- I had no problem with the A or B version.
-
-
- Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com
- Studio 522 Productions |http://www.primenet.com/~wturber
- http://www.studio522.com |ftp.primenet.com/users/w/wturber
- Hey!! ^^^^^^^^^^^^^^^^^ We have our new Studio 522 URL!!
-
- Article: 10173
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!cssun.mathcs.emory.edu!gatech!newsfeed.internetmci.com!news.fibr.net!nntp.news.primenet.com!news.primenet.com!ip084.phx.primenet.com!wturber
- From: wturber@primenet.com (Walter (Jay) Turberville )
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: 32 bit output on Intel Lightwave?
- Date: 13 Jan 1996 19:07:02 -0700
- Organization: Primenet Services for the Internet
- Lines: 27
- Sender: root@primenet.com
- Message-ID: <wturber.813.0091173E@primenet.com>
- References: <cfurlong-1201962058500001@net-1-212.austin.eden.com>
- X-Posted-By: ip084.phx.primenet.com
- X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4]
-
- In article <cfurlong-1201962058500001@net-1-212.austin.eden.com> cfurlong@mail.eden.com (Chuck Furlong) writes:
- >From: cfurlong@mail.eden.com (Chuck Furlong)
- >Subject: 32 bit output on Intel Lightwave?
- >Date: Fri, 12 Jan 1996 20:58:50 -0600
-
- >Is there such a thing forLightwave? I want a 24 bit color output with
- >8 bit alpha channel in one file. Is the only way to achieve this by
- > compositing the two files after rendering? I'm especially interested
- > in a non-lossy 32 bit (w alpha channel) animation format.
-
- >Thanks
- >Chuck Furlong
-
- >--
-
- I'm pretty sure the HIIP Targa plugins are supposed to support this. However,
- these plugins haven't been working correctly in Rev. A and B. It may be fixed
- in Rev. C. We have used Elastic Reality in the past to combine files into 32
- bit targas. What's ironic is that this is the same company that makes the
- HIIP plugins.
-
-
-
- Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com
- Studio 522 Productions |http://www.primenet.com/~wturber
- http://www.studio522.com |ftp.primenet.com/users/w/wturber
- Hey!! ^^^^^^^^^^^^^^^^^ We have our new Studio 522 URL!!
-
- Article: 10174
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!howland.reston.ans.net!psinntp!psinntp!psinntp!psinntp!interramp.com!usenet
- From: cc001744@interramp.com
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Help Help NewTekAvi-32
- Date: Sun, 14 Jan 1996 03:48:19 GMT
- Organization: PSI Public Usenet Link
- Lines: 7
- Sender: Scott
- Message-ID: <30f87be4.220172@usenet.interramp.com>
- Reply-To: cc001744@interramp.com
- NNTP-Posting-Host: 38.14.51.29
- X-Newsreader: Forte Agent .99c/16.141
-
- Does anyone know why newtek avi 32 gives me an error code -2 when I
- try to load it under win95. Works fine under nt. Also, when I try to
- load the plugin in layout it won't write the appropriate line to the
- lw.cfg file. I put it in myself. The file isn't write protected. It
- must be some sort of dll problem.
-
- Thanks in advance.
-
- Article: 10175
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!cssun.mathcs.emory.edu!gatech!newsfeed.internetmci.com!news.fibr.net!nntp.news.primenet.com!news.primenet.com!ip084.phx.primenet.com!wturber
- From: wturber@primenet.com (Walter (Jay) Turberville )
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Avid (Mac-based) and dumping animation files from an Amiga 2000
- Date: 13 Jan 1996 19:25:01 -0700
- Organization: Primenet Services for the Internet
- Lines: 55
- Sender: root@primenet.com
- Message-ID: <wturber.814.00A210C1@primenet.com>
- References: <4d1f8m$rai@rover.ucs.ualberta.ca> <4d7943$ko7@dragon.cabot.nf.ca>
- X-Posted-By: ip084.phx.primenet.com
- X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4]
-
- In article <4d7943$ko7@dragon.cabot.nf.ca> sean@mirror.det.mun.ca (Sean Huxter) writes:
- >From: sean@mirror.det.mun.ca (Sean Huxter)
- >Subject: Re: Avid (Mac-based) and dumping animation files from an Amiga 2000
- >Date: Sat, 13 Jan 1996 04:42:08 GMT
-
- >David Koegler <dkoegler@lis.ab.ca> wrote:
-
- >>I would like to take the leap and invest in an Avid editing system with a
- >>PwerMac. I have an Amiga 2000 with a 44MB Syquest removable hard drive.
- >>I would like to be able to send Lightwave-rendered animationfiles over to
- >>the Avid system. Has anyone had experience with this? I would be
- >>grateful for any help.
-
- >Our company is also swinging towards this method.
-
- >We've figured out that the best by far way to do this is using the
- >PERCEPTION card's component output straight into the AVID's component
- >input. (We don't know much about the AVID, but are planning to
- >purchase one sometime this year.)
-
- >Other methods include networking the computers and hoping the AVID can
- >take a sequence of TARGA or other format files directly and play it as
- >if it were digitized video footage.
-
- >I think the component out/in is not a bad way to go. This will be one
- >generation closer to original than single-framing to betacam and
- >re-digitizing into AVID.
-
- I haven's done this, so I can't say for sure, but I think this is a
- questionable plan - depending on your intended output quality. Either way, it
- won't really be a generation closer.
-
- Creating the animation in the PVR introduces loss due to the JPEG compression.
- The AVID then does its own compression which is almost surely lossy as
- well. That's two lossy steps. Of course dumping to Beta and then going to
- the Avid has two lossy steps as well. Will the AVID import still frames.
- Maybe if they are converted to PICTs? If so, then I think networking (or via
- Syquest/Bournelli etc.) would yield better final output.
-
- >But since we're just speculating, as you are, we're not absolutely
- >certain that this will be the best way to transfer animation.
- ..
-
- >Perhaps someone out there has actually done this?
-
- I suppose that is the best way to find out eh?
-
- >Sean Huxter
-
-
-
- Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com
- Studio 522 Productions |http://www.primenet.com/~wturber
- http://www.studio522.com |ftp.primenet.com/users/w/wturber
- Hey!! ^^^^^^^^^^^^^^^^^ We have our new Studio 522 URL!!
-
- Article: 10176
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!howland.reston.ans.net!news1.digex.net!news3.digex.net!usenet
- From: davep@access.digex.net (Dave Paige)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: AMIGA TO NT
- Date: Sun, 14 Jan 1996 04:13:58 GMT
- Organization: Express Access Online Communications, USA
- Lines: 15
- Message-ID: <4d9vul$t6r@news3.digex.net>
- References: <4d1vev$455@ixnews8.ix.netcom.com>
- NNTP-Posting-Host: dcc11780.slip.digex.net
- X-Newsreader: Forte Free Agent 1.0.82
-
- troya@ix.netcom.com wrote:
-
- >I am currently concidering upgrading to a more powerful computer to do
- >my computer animation on. I love lightwave and have version on my
- >amiga 2000 I'm hesitant to upgrade now because I hear the 4.0 NT
- >Lightwave is riddled with bugs. Has anyone made the switch and how
- >bumpy was the transition?
- >
-
- I've been using for a while now and it works great.
-
- Dave
-
-
-
-
- Article: 10177
- Path: zippy.cais.net!news.cais.net!primus.ac.net!news.serv.net!news.alt.net!news1.alt.net!news.oz.net!news.wwa.com!news.sprintlink.net!castle.nando.net!news
- From: momentum@nando.net (Paul D. Godley)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: LW Pro December issue?
- Date: Sun, 14 Jan 1996 16:06:03 GMT
- Organization: Infinite Momentum
- Lines: 12
- Message-ID: <4db9kc$921@castle.nando.net>
- NNTP-Posting-Host: vyger612.nando.net
- X-Newsreader: Forte Free Agent 1.0.82
-
- Is the December or January LW Pro out yet? The latest one I have is the
- November issue (Modeler Mysteries on the cover). If Dec/Jan are out yet,
- what's on the cover. Maybe I've just misplaced and forgotten it.
-
- Thanks,
-
- -Paul
- ---
- I N F I N I T E M O M E N T U M
- momentum@nando.net PO Box 51637
- http://www.wp.com/momentum Durham, NC 27717
-
-
- Article: 10178
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!howland.reston.ans.net!math.ohio-state.edu!magnus.acs.ohio-state.edu!news
- From: Jeff Jasper <jasper.7@osu.edu>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Lee Stranahan's Problem With NewTek
- Date: Sun, 14 Jan 1996 01:37:16 -0500
- Organization: ACCAD
- Lines: 11
- Message-ID: <30F8A49C.7F5C@osu.edu>
- References: <4d76k2$42q@newsbf02.news.aol.com> <4d9o05$7n7@newsbf02.news.aol.com>
- NNTP-Posting-Host: slip5-11.acs.ohio-state.edu
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 2.0b4 (Win95; I)
-
- > Adobe LightWave. Just an opinion.
-
- Not Adobe! Lightwave would become an ungodly pig of a program and
- would probably get a Mac look to it to boot. What about KAI Lightwave?
-
- Jeff
- --
- The Ohio State University
- S. PRGMR 3
- The Advanced Computing Center of Art and Design(ACCAD)
- Emerging Technology Suite
-
- Article: 10179
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!gatech!newsfeed.internetmci.com!news.fibr.net!nntp.news.primenet.com!news.primenet.com!ip16-050.phx.primenet.com!wturber
- From: wturber@primenet.com (Walter (Jay) Turberville )
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: LW Networking? ScreamerNet?
- Date: 14 Jan 1996 00:02:02 -0700
- Organization: Primenet Services for the Internet
- Lines: 37
- Sender: root@primenet.com
- Message-ID: <wturber.815.019FDFBE@primenet.com>
- References: <4d9fnu$eqi@news.dungeon.com>
- X-Posted-By: ip16-050.phx.primenet.com
- X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4]
-
- In article <4d9fnu$eqi@news.dungeon.com> john@cruncher.dungeon.com (John) writes:
- >From: john@cruncher.dungeon.com (John)
- >Subject: LW Networking? ScreamerNet?
- >Date: Sat, 13 Jan 1996 23:33:26 GMT
-
- >I know very little about Lightwave, but use 3D Studio networked
- >regular. How do you render on multiple machines (PC's) using LW?
-
- >I've heard of ScreamerNet..has this got anything to do with it? Any
- >info would be appreciated.
-
- >Also, can Amigas AND PC's be used for network rendering using LW4?
-
- >Thanks.
-
- >John
-
- >john@cruncher.dungeon.com
-
- ScreamerNet II is the new form of screamernet that comes with LightWave
- 4.0. Essentially it is a barebones (not even a gui) program that takes orders
- from some control program. The basic idea is that you establish some common
- directory on one of the networked machines where the control program places
- one line ASCII text files that issue commands to the various ScreamerNet II
- modules that are running. The SN II modules read these files and then leave
- their own acknowledgement files in the same directory. There is more to the
- details of setting it up, but that is the basic idea.
-
- My understanding is that you can use SN II across diverse platforms as long as
- you can establish a network between them and as long as you have version 4.0
- of LightWave for each platform.
-
-
- Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com
- Studio 522 Productions |http://www.primenet.com/~wturber
- http://www.studio522.com |ftp.primenet.com/users/w/wturber
- Hey!! ^^^^^^^^^^^^^^^^^ We have our new Studio 522 URL!!
-
- Article: 10180
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!cssun.mathcs.emory.edu!gatech!newsfeed.internetmci.com!in2.uu.net!nectec!not-for-mail
- From: suraj@mozart.inet.co.th (Suraj Gulrajani)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Explosion!
- Date: 14 Jan 1996 14:47:44 +0700
- Organization: Internet Thailand, Bangkok, Thailand.
- Lines: 18
- Message-ID: <685.6586T1108T768@mozart.inet.co.th>
- References: <4chksh$bqo@donatello.leonardo.net> <DKuuAI.B5G@cix.compulink.co.uk>
- NNTP-Posting-Host: mozart.inet.co.th
- X-Newsreader: THOR 2.2 (Amiga;SOUP) *UNREGISTERED*
-
- >Actually I got most of my ideas for explosions looking at B5 and the
- >Lightwave showreels, especially the siggraph one with the battletech
-
- SIGgraph LW Showreels?? How does one get hold of one? Esp. when he
- lives in Thailand?? :)
-
- >stuff on it. Watch them frame by frame and if you know anything about
- >Lightwave you can figure out how they were done. A lot of reall good
- >explosions use particles and particle blue, but also detailed polygons
- >flat on to the camera which give you the exploding gas part of the
- >explosion.
-
- >These can look very nice. Does anyone know if the explosion is on any of
- >the sites? I may upload it if anyone's interested.
-
- Please do!! :)
-
- thanks
-
- Article: 10181
- Path: zippy.cais.net!news.cais.net!primus.ac.net!news.serv.net!solaris.cc.vt.edu!newsfeed.internetmci.com!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: stranahan@aol.com (Stranahan)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Amblin Imaging Closed?
- Date: 14 Jan 1996 14:02:58 -0500
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 11
- Sender: root@newsbf02.news.aol.com
- Message-ID: <4dbk12$n1@newsbf02.news.aol.com>
- Reply-To: stranahan@aol.com (Stranahan)
- NNTP-Posting-Host: newsbf02.mail.aol.com
-
- I've heard that Amblin Imaging has closed its doors....
-
- John? Anyone?
-
-
-
- _____________________________________________
- Lee Stranahan
- Check out the home page!
- URL - http://users.aol.com/stranahan/main.htm
-
-
- Article: 10182
- Path: zippy.cais.net!news.cais.net!primus.ac.net!news.serv.net!solaris.cc.vt.edu!news.bluesky.net!gatech!newsfeed.internetmci.com!vixen.cso.uiuc.edu!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: stranahan@aol.com (Stranahan)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Avid (Mac-based) and dumping animation files from an Amiga 2000
- Date: 14 Jan 1996 12:54:41 -0500
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 39
- Sender: root@newsbf02.news.aol.com
- Message-ID: <4dbg11$s9b@newsbf02.news.aol.com>
- References: <4db44k$cls@cloner3.netcom.com>
- Reply-To: stranahan@aol.com (Stranahan)
- NNTP-Posting-Host: newsbf02.mail.aol.com
-
- >So, if a Power-Mac-based, turnkey Avid system costs from $25,000 to
- >$30,000, is there something out there of similar quality, without the
- >disappointments of a Flyer, for a better price?
-
- I'm not sure what disappointments you mean exactly, but i just went to
- MacWorld and I was very impressed by Data Translation's new Vincent - a
- PCI audio/video in and out solution for the new PowerMacs. They have an
- under $5000 package- Vincent q/x- that had GREAT image quality and is
- bundled with Adobe Premiere. You can also add component I/O. If you want
- image quality, and you want to use a Mac - this seems like a great way to
- go.
-
- Funny story - at MacWorld, Kathy and I saw Dwight, NewTek's CEO, standing
- at the Data Translations booth, apparently on a fact finding mission. This
- is probably about as effective as sending the family pet to Comdex...
-
- Data Translation's Vincent is an important product, because it's another
- price drop/quality increase. With the flyer for windows nowhere on the
- horizon, NewTek faces a real challenge - by the time they ship, there will
- be a lot of competition already available on all platforms at a similiar
- price point and they will be mature products. DT's biggest problem is that
- they are Mac-only, although that is a big niche as niche markets go...
-
- The company FAR more affected by this sort of thing, though, is Avid -
- they are in some serious flux. Avid's stock just took a huge tumble and
- they changed CEOs. They aquired a bunch of companies (including Elastic
- Reality) and that may have been a bad move. Avid has a lot to lose - they
- rule Hollywood right now - and I don't see any White Knight coming in to
- save them. (They may hook up with SGI...but SGI is another company in
- serious long term jeopardy...and SGI's stock ALSO took a huge tumble...and
- Softimage is faster on NT then SGI machines....)
-
-
-
- _____________________________________________
- Lee Stranahan
- Check out the home page!
- URL - http://users.aol.com/stranahan/main.htm
-
-
- Article: 10183
- Path: zippy.cais.net!news.cais.net!primus.ac.net!news.serv.net!solaris.cc.vt.edu!newsfeed.internetmci.com!howland.reston.ans.net!ix.netcom.com!netnews
- From: John Mark Roquemore <johnmark@ix.netcom.com>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Crack NEEDED for intel Rev. B
- Date: Sun, 14 Jan 1996 14:09:53 -0500
- Organization: Total Spectrum Productions
- Lines: 10
- Message-ID: <30F95501.57E7@ix.netcom.com>
- References: <4d25bb$96h@nntp.crl.com> <4d4u1s$ac8@nntp.crl.com> <wturber.800.0083928A@primenet.com>
- NNTP-Posting-Host: ix-bst-ma1-20.ix.netcom.com
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-NETCOM-Date: Sun Jan 14 11:10:24 AM PST 1996
- X-Mailer: Mozilla 2.0b3 (Win95; I)
-
- Hey Jay,
-
- I second your rebuttle....I am sick and tried of people thinking that a
- crack is OK, just as long as it is for pro reason, what a crock of SHIT.
- You break the law not matter what you are doing if you use a crack.
-
- Later,
-
- John Mark Roquemore
- net: johnmark@ix.netcom.com
-
- Article: 10184
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!gatech!newsfeed.internetmci.com!in2.uu.net!EU.net!Norway.EU.net!nntp.uio.no!news.kth.se!newsfeed.sunet.se!news01.sunet.se!sunic!newsfeed.ACO.net!aci.cvut.cz!rhino.cis.vutbr.cz!newshelp
- From: Animax <animax@login.cz>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Lot of questions
- Date: Thu, 11 Jan 1996 13:08:32 +0100
- Organization: Technical University of Brno, Czech Republic
- Lines: 36
- Message-ID: <30F4FDC0.7713@login.cz>
- NNTP-Posting-Host: animax.login.cz
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 2.0b4 (WinNT; I)
-
- I am new to this group and I have few questions:
- (We use L.W4.0PC rev B)
-
- 1/ How works Attach and Detach functions? I dont understand it in
- manual
-
- 2/ Has anybody an experience with with Flock of Birds (Motion
- tracking) connected to LW?
- We have one attached to SoftImage.
-
- 3/ LW doesnt trace glow effect under a transparent and
- refractive.object. Is it bug?
-
- 4/ When I set plane before camera and place light with Lens flare near
- up to the plane - the plane
- is cutting lens flare. Why? (Fade behind object is not activated.)
-
- 5./ Why is not glow function envelope under surface menu? Under
- surface menu I can only
- enable or disable this effect. I can animate it under effect menu.
- (e.g. If I want to light up
- characters in text)
-
- 6./ It could be nice if the trace button could have envelope function
- - It could be nice effect.
-
- 7./ Sometimes when I do some models from points and I select them
- clockwise other counter
- clockwise and make from them polygons - there is no normal.
- (visibility line)
- When I render this object It is invisible. Is the problem between
- chair and keyboard or in
- LightWave
-
- Ondrej Zajic - Rabbit
- Prague
-
- Article: 10185
- Path: zippy.cais.net!news.cais.net!primus.ac.net!news.serv.net!solaris.cc.vt.edu!newsfeed.internetmci.com!info.ucla.edu!library.ucla.edu!psgrain!nntp.teleport.com!usenet
- From: "Gene Z. Ragan" <gzr@nvr.com>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: FS: SGI Indigo w/Lightwave
- Date: 15 Jan 1996 03:10:33 GMT
- Organization: SolidState
- Lines: 12
- Message-ID: <4dcgj9$140@maureen.teleport.com>
- NNTP-Posting-Host: ip-pdx17-22.teleport.com
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 1.1N (Macintosh; I; PPC)
- X-URL: news:comp.graphics.apps.lightwave
-
- Indigo R3000 33MHz IP12
- 56 MB RAM
- 300MB Internal/650 MB External
- 16" Monitor LG1 Graphics
- IRIX 5.3
- Lightwave 4.0
-
- Good machine for modelling, ScreamerNet
-
- $3200.00
-
-
-
- Article: 10186
- Path: zippy.cais.net!news.cais.net!news.sfo.com!news.zeitgeist.net!wizard.pn.com!sundog.tiac.net!news.kei.com!newsfeed.internetmci.com!news-feed.mci.newscorp.com!news.delphi.com!usenet
- From: Daryl Stultz <dstultz@delphi.com>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Mojo sure didn't stick around very long ...
- Date: Sun, 14 Jan 96 16:11:41 -0500
- Organization: Delphi (info@delphi.com email, 800-695-4005 voice)
- Lines: 6
- Message-ID: <hpNFP-N.dstultz@delphi.com>
- References: <4clp0k$li9@newsbf02.news.aol.com> <4d7m3n$cgd@newsbf02.news.aol.com>
- NNTP-Posting-Host: bos1b.delphi.com
- X-To: Carp3D <carp3d@aol.com>
-
- Carp3D <carp3d@aol.com> writes:
-
- >It's a double negative.! You'll never see "irregardless" in any
- >dictionary, EVER!
-
- Irregardless is in the dictionary (Webster's New World) as SLANG.
-
- Article: 10187
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!news-relay.us.dell.com!natinst.com!cs.utexas.edu!news.sprintlink.net!europa.chnt.gtegsc.com!gatech!newsfeed.internetmci.com!in2.uu.net!news.av.qnet.com!cello!mcoats
- From: Manuel Coats <mcoats@qnet.com>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Do you go to a Lightwave User Group?
- Date: Sun, 14 Jan 1996 14:18:33 -0800
- Organization: Quantum Networking Solutions; USA; info@qnet.com
- Lines: 16
- Message-ID: <Pine.SV4.3.91.960114141732.11969F@cello>
- NNTP-Posting-Host: cello.qnet.com
- Mime-Version: 1.0
- Content-Type: TEXT/PLAIN; charset=US-ASCII
- X-Sender: mcoats@cello
-
-
- Lightspeed will be making a few announcements in the coming days and we
- have some special promotional information we would like to send to all
- Lightwave user groups. Unfortunately we only have a few dozen names and
- address (or fax #'s) at this point. If you go to such a group or
- meeting, could you please send me some e-mail with any information you
- can give me on the group (Name, Address, Phone #, Fax, # of attendees,
- etc.). If Newtek has such a list of these groups (I assume they do) then
- perhaps somebody from there can e-mail me the list. I would appreciate it.
-
- Regards,
-
- Manuel Coats
- LIGHTSPEED
-
-
-
- Article: 10188
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!news-relay.us.dell.com!natinst.com!cs.utexas.edu!math.ohio-state.edu!uwm.edu!vixen.cso.uiuc.edu!howland.reston.ans.net!news1.digex.net!digex.net!usenet
- From: Bob Lindabury <bobl@bobsbox.rent.com>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: IRC LightWave Panel Discussions
- Date: Sun, 14 Jan 1996 17:46:28 -0400
- Organization: Raven Enterprises
- Lines: 160
- Message-ID: <30F979B4.5E9F@bobsbox.rent.com>
- NNTP-Posting-Host: bobsbox.rent.com
- Mime-Version: 1.0
- Content-Type: multipart/mixed;
- boundary="---------------------------26617316267853"
- X-Mailer: Mozilla 2.0b4 (Win95; I)
-
- This is a multi-part message in MIME format.
-
- -----------------------------26617316267853
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- Content-Transfer-Encoding: 7bit
-
- -- Bob Lindabury
- bobl@graphics.rent.com The NEW Graphics BBS
- http://www.graphics.rent.com Main line: +1 908/469-0049
- ftp://ftp.graphics.rent.com Piscataway, NJ USA
- 3D Studio, Lightwave, TrueSpace, POVRay, PCGNet, Tesselation Times...
-
- -----------------------------26617316267853
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- Content-Transfer-Encoding: 7bit
- Content-Disposition: inline; filename="lw_panel.txt"
-
-
- LIGHTWAVE IRC CHANNEL FOR INTERACTIVE LIGHTWAVE INFO!
-
- With the advent of the Internet and low-cost connections via online
- services such at Netcom and others providing SLIP/PPP, it is now
- possible to work interactively with other LightWave users from around
- the globe! You can interact in REAL TIME with other people who share
- your interests. You can help them and they can help you almost as if
- you were right there! How? By using IRC (Internet Relay Chat)!
-
- IRC allows one to join different channels (much like CB simulators on
- various BBS's or chat rooms on AOL or Prodigy) and to type in real
- time to other users from around the world in the channel. There's no
- limit to the amount of people you can have in a channel. With
- programs for the Amiga such as GrapeVine and AmIRC, mIRC and WSIrc for
- the IBM, IRCII for Unix machines and a SLIP or PPP connection to the
- Internet, you too can join in on these conversations!
-
- Several of us have created the LightWave IRC chat channel and there's
- always somebody there to help people and to just chat about LightWave
- and other various topics related to using LightWave. (Sometimes the
- conversations stray..but that's the fun of it!)
-
- Besides the talk about lightwave, IRC allows you to share files with
- others via something called DCC (Direct Client Connect). While you're
- chatting with someone about why your model doesn't render correctly,
- you can send them a render of your scene as well as your model so they
- can look at them and tell you what you may have done wrong.
-
- NOTE: Routinely, updates and patches to LW have been released FIRST on IRC
- direct from Newtek!
-
- THE IRC MONTHLY PANEL DISCUSSIONS
-
- Myself and a select few individuals are attempting to start what we
- hope to be a monthly live interactive conference via IRC (Internet
- Relay Chat) pertaining to various aspects of LightWave featuring
- prominent figures in the animation/graphics world.
-
- We plan to gather an elite group of professional Lightwave animators
- as well as recruit professionals in the industry to serve as panelists.
- These panelists will answer your questions pertaining to various aspects
- of Lightwave. All questions will be routed through moderators which
- will pass them on to the panelists. The guest panelists will then
- answer them in turn.
-
- HOW IT WORKS:
-
- We will have two IRC channels open called; #LWPanel and #Lightwave.
- (#lightwave is the normal discussion channel that is available to
- everyone all the time)
- The panelist will be in #LWPanel while the public will join both.
-
- #LWPanel will be moderated and will allow only the panelist to speak
- at random while the public will only be able to speak in turn as the
- moderator see's fit.
-
- #Lightwave will not be moderated and will allow the public to chat
- amongst themselves while awaiting their turn to address the panel.
-
- We feel that this will be a great learning experience for all and
- should be alot of fun. This is just another means of sharing
- information about LightWave via the Internet. We hope to have you
- aboard.
-
- WHERE WE ARE NOW
-
- We're currently in the process of setting up the first few months topics
- and trying to gather panelists and other professionals to participate in
- the panel discussions. We are also gathering information from you so
- that we can make this forum as productive and easy to use as possible.
-
- Please answer the appropriate group of questions below (Panelists or
- Attendee) and submit the answer to either of the two addresses listed
- at the end of this message. We are planning on starting the discussions
- in March, so please reply as soon as possible.
-
- Even if you don't currently have access to the Internet, we would like
- to get your feedback. We are looking at ways to provide everyone that
- is interested with accounts that will allow them to IRC, so please
- respond.
-
-
- SOME QUESTIONS FOR PROSPECTIVE PANELISTS
-
- If you are interested in becoming a panelist, please reply with the
- following information so that we can determine a date and time that
- best suits everyones schedule.
-
- 1) Generally, what day of the week would you be available for one to
- two hours starting at 10:00 PM EST?
-
- Note: We feel that this time would be the best compromise for the east
- and west coast people in the USA. We may change this based on
- responses to this questionair.
-
- 2) Please give one other day and time.
-
- 3) If there are any particluar dates that would be best for you
- between now and the end of March, please list.
-
- 4) Please list projects and or accomplishments. We will compile a
- list of these for each panelist which will be echoed to the public
- before the conference begins.
-
- 5) If you have ANY questions concerning IRC or this project, list
- them here.
-
- 6) Do you know of any other professional animators that might be
- interested in being a guest panelist? If so, how can we contact them?
-
-
- SOME QUESTIONS FOR ATTENDEES
-
- So that we can best serve your needs, please answer the following
- questions in as much detail as possible.
-
- 1) Do you have access to the Internet now and if not, do you plan on
- obtaining access in the near future?
-
- 2) Would you be interested in attending such IRC discussions and do
- you feel this is a worth-while project?
-
- 3) What topics would you like to see covered in panel discussions on IRC?
-
- 4) What would be the best time for you to attend such discussions?
-
- 5) Do you need help in getting an Internet connection and an IRC
- program so that you can attend the monthly discussions?
-
- 6) Who would you like to see as guest panelists?
-
- We will be contacting all participants within the next few weeks with
- a confirmation of scheduling. Thanks for your time and hope to see ya
- soon on IRC!
-
-
- bobl@graphics.rent.com (Bob Lindabury) IRC Nickname: TheRaven
- rnorwood@teleplex.net (Ronnie Norwood) IRC Nickname: RonDude
-
-
- -----------------------------26617316267853--
-
-
- Article: 10189
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!tank.news.pipex.net!pipex!newsfeed.internetmci.com!news.dacom.co.kr!news.uoregon.edu!news.islandnet.com!islandnet.com!not-for-mail
- From: dretch@islandnet.com (Christopher Stewart)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Help!!!!!!!!
- Date: 14 Jan 1996 19:30:43 -0800
- Organization: Island Net in Victoria, B.C. Canada
- Lines: 27
- Message-ID: <4dchp3$rcp@islandnet.com>
- References: <4d71tj$gev@news.voicenet.com>
- NNTP-Posting-Host: island.islandnet.com
-
-
- In a message dated Sat, 13 Jan 1996 01: Bobby writes:
-
- B> OK,I finished a 200 frame Anim on my PC at home,all in 24bit iff
- B> images.Now,how do I transfer them to my Amiga (PAR) 5 miles away
- B> at work???
-
- B> I can't afford a zip or syquest.Can I somehow transfer them from my
- B> modem at home too work?? If so how do I compress the file in LHA???
-
- You could compress the images into .jpg format (if this is just
- for personal use) and transfer them on a number of disks or by modem.
- For 200 frames you wouldn't use too many disks...
-
- Christopher
-
- **********************************************
- Primordial * Christopher Stewart dretch@islandnet.com * Graphics
- Soup * http://www.islandnet.com/~dretch * WWW
- Animation * Home of the Lightwave 3D Search Engine * Training
- **********************************************
-
-
-
-
-
- * Offline Orbit 0.73c *
-
- Article: 10190
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!tank.news.pipex.net!pipex!newsfeed.internetmci.com!news.dacom.co.kr!news.uoregon.edu!news.islandnet.com!islandnet.com!not-for-mail
- From: dretch@islandnet.com (Christopher Stewart)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Modelling human objects ??
- Date: 14 Jan 1996 19:30:53 -0800
- Organization: Island Net in Victoria, B.C. Canada
- Lines: 32
- Message-ID: <4dchpd$rda@islandnet.com>
- References: <4d2f2d$863@cloner2.ix.netcom.com> <4d7pdc$ohg@ixnews8.ix.netcom.com>
- NNTP-Posting-Host: island.islandnet.com
-
-
- In a message dated 13 Jan 1996 08:10:20 johnclo@ix.netcom.com(John writes:
-
- J> I'm trying create from scratch a human head and bust object on
- J> Lightwave 3.1 but I'm having trouble.
-
- J> I would appreciate any suggestions on any steps to take and tools to
- J> use to create this object.
-
- Instead of building the head from scratch, I'd make a casting
- out of "insulation foam" and slice it as thin as possible. Digitize
- the pieces into Lightwave and "skin" the resultant slices into a
- basic head. Then you can start on all the details/mapping. That or
- get an upgrade to Lightwave versions with metaform.
-
- Christopher
-
- ps. you might want to investigate stand-alone spline based software
- for the Amiga. The learning curve is high but it's an effective
- tool for organic objects.
-
- **********************************************
- Primordial * Christopher Stewart dretch@islandnet.com * Graphics
- Soup * http://www.islandnet.com/~dretch * WWW
- Animation * Home of the Lightwave 3D Search Engine * Training
- **********************************************
-
-
-
-
-
- * Offline Orbit 0.73c *
-
- Article: 10191
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!cs.utexas.edu!utnut!torn!nott!bcarh189.bnr.ca!bmerhc5e.bnr.ca!bcarh8ab.bnr.ca!bcarh8ac.bnr.ca!bnr.co.uk!dish.news.pipex.net!pipex!tank.news.pipex.net!pipex!news.mathworks.com!newsfeed.internetm
- From: Andrew Weiler <aweiler@mindspring.com>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Help!!!!!!!!
- Date: 15 Jan 1996 01:17:11 GMT
- Organization: MindSpring Enterprises, Inc.
- Lines: 19
- Message-ID: <4dc9un$8qp@brickbat.mindspring.com>
- References: <4d71tj$gev@news.voicenet.com>
- NNTP-Posting-Host: aweiler.mindspring.com
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 1.22 (Windows; I; 32bit)
- To: Bobby
-
- Bobby wrote:
- >OK,I finished a 200 frame Anim on my PC at home,all in 24bit iff
- >images.Now,how do I transfer them to my Amiga (PAR) 5 miles away
- >at work???
- >
- >I can't afford a zip or syquest.Can I somehow transfer them from my
- >modem at home too work?? If so how do I compress the file in LHA???
- >
- >Thanks!!
- >
-
- You can use your modem if you can afford having it on a couple
- of days straight. Best idea would probably be to transfer the
- frames to an external SCSI drive (borrow one?) and then hook up
- that drive to the SCSI port on the Amiga and transfer theframes
- to the PAR.
-
- Andrew Weiler
-
-
- Article: 10192
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!in1.uu.net!usc!newshub.cts.com!news1.crl.com!nntp.crl.com!rci
- From: rci@crl.com (Michael Powell)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Crack NEEDED for intel Rev. B
- Date: 15 Jan 1996 06:34:45 GMT
- Organization: CRL Dialup Internet Access (415) 705-6060 [Login: guest]
- Lines: 72
- Message-ID: <4dcsi5$nsq@nntp.crl.com>
- References: <4d25bb$96h@nntp.crl.com> <4d4u1s$ac8@nntp.crl.com> <wturber.800.0083928A@primenet.com> <30F95501.57E7@ix.netcom.com>
- NNTP-Posting-Host: crl4.crl.com
-
- John Mark Roquemore (johnmark@ix.netcom.com) wrote:
- : Hey Jay,
-
- : I second your rebuttle....I am sick and tried of people thinking that a
- : crack is OK, just as long as it is for pro reason, what a crock of SHIT.
- : You break the law not matter what you are doing if you use a crack.
-
- Everyone is entitled to their opinion...
-
- But the really dumb thing about Jay's position was that
- the crack was needed only as the second option... the first
- being a solution to the actual technical problem.
-
- But jay let his ego get in the way and chose _not_ to take
- the opportunity to search for a fully legitimate solution, which
- ends up making the crack looking like the better choice.
-
- I suggest that it would have been much more practical and
- mature to answer in this way:
-
-
- Too bad about the dongle problem...
-
- I'm very much against the use of cracks to get
- around the dongle, even for registered users, so let's
- try to solve your technical problem so that you
- won't be tempted to do so....
-
- You didn't leave enough information about your system
- (OS, recent changes, etc.) to narrow it down. If you
- could pass on more info, I'm sure I can pass on a number
- of suggestions....
-
- etc.
-
-
- But he chose not to do that. He chose to jump on a soap box,
- lecture, gripe about the 'attitude' he percieved and a number
- of other non-issues, and essentially said: 'I could help you,
- but I don't like your attitude, so I won't'.
-
- That's basically the kind of stuff I used to hear on the play
- ground in grade school.
-
-
- So my suggestion is this.... for anyone who *thinks* that they
- are dealing with a pirate or would be pirate, remember that you
- are not perfect, and that you DO NOT KNOW FOR SURE if you are
- dealing with a pirate or not. They may be legit.
-
- Answer in ways that would be helpful to a legit user, but less
- so to a pirate.... like make references to page numbers in the
- manual for example. Or in the case of dongle problems... one
- should have no worries about detailed discussion as pirates
- almost by definition, don't have them.
-
- But if you can't or don't want to assist.... then don't post.
- Why? Because it won't change a damned thing if you do.
-
- The funny thing was that the 'discussion' became so petty so
- quickly by those 'on the attack' that sympathies were being
- generated that would cause that crack to be sent! ("just to
- piss you guys off").
-
- So in the end, Jay ended up doing everything short of mailing the
- crack himself! (not solving the technical problem making the
- crack the more attractive option, and then causing others to
- _want_ to mail in the crack!)
-
- To borrow from an old phrase....
-
- With enemies like these, who needs friends!?!
-
- Article: 10193
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!in1.uu.net!usc!newshub.cts.com!news1.crl.com!nntp.crl.com!rci
- From: rci@crl.com (Michael Powell)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Bay Area/ Los Angeles Animators wanted for 16mm film project
- Date: 15 Jan 1996 06:40:05 GMT
- Organization: CRL Dialup Internet Access (415) 705-6060 [Login: guest]
- Lines: 10
- Message-ID: <4dcss5$nsq@nntp.crl.com>
- References: <30F79134.5A69@cats.ucsc.edu>
- NNTP-Posting-Host: crl4.crl.com
-
-
-
- Howdy.... I don't have the time to assist, but I can donate
- some lip-sync software I wrote that might be helpful to
- you for the Character animation portions. (It runs on the
- Amiga only). Let me know.
-
- Best of luck.
-
- Michael Powell
-
- Article: 10194
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!gatech!newsfeed.internetmci.com!news.wwa.com!dbr
- From: dbr@wwa.com ()
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Mojo sure didn't stick around very long ...
- Date: 15 Jan 1996 06:50:03 GMT
- Organization: WorldWide Access - Chicago Area Internet Services
- Lines: 20
- Message-ID: <4dcter$mfn@kirin.wwa.com>
- References: <4c8413$obl@kirin.wwa.com> <4clp0k$li9@newsbf02.news.aol.com> <wturber.776.0037E1D1@primenet.com> <30F60320.4072@evansville.net> <4d5uik$c8a@kirin.wwa.com> <30F71207.3969@evansville.net>
- NNTP-Posting-Host: shoga.wwa.com
- X-Newsreader: TIN [version 1.2 PL2]
-
- typhoto (typhoto@evansville.net) wrote:
- : Who shit in your Wheeties?
-
- 1). "Wheaties".
-
- 2). Look, as near as I can tell, this newsgroup serves no useful
- purpose whatsoever. It exists solely to a). serve as a forum
- for third-party vendors to promote their products in their
- obnoxious .sig's while posting pointless comments about the
- sanctity of NewTek's dongle, and b). allow old Amigoids to
- commiserate with each other while awaiting the Second Coming.
-
- 3). "Irregardless" is not a word.
-
- 4). At the moment, there is no point 4.
-
- I'm sorry if my original response to you sounded unduly harsh. This thread
- prides itself on its friendly, nonjudgemental atmosphere, and hopes to
- engender a peaceful and warm feeling in all who participate in it.
-
-
- Article: 10195
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!gatech!purdue!lerc.nasa.gov!magnus.acs.ohio-state.edu!math.ohio-state.edu!usc!newshub.cts.com!news1.crl.com!nntp.crl.com!rci
- From: rci@crl.com (Michael Powell)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Toaster 4.0 ???
- Date: 15 Jan 1996 06:42:43 GMT
- Organization: CRL Dialup Internet Access (415) 705-6060 [Login: guest]
- Lines: 17
- Message-ID: <4dct13$nsq@nntp.crl.com>
- References: <4dbpf2$4ks@universe.digex.net>
- NNTP-Posting-Host: crl4.crl.com
-
- Lloyd Eldred (galtham@universe.digex.net) wrote:
- : Well, LW 4.0/Amiga is apparently out. Can someone update me
- : as to the status of the full Toaster 4.0 update? Availability and
- : price (from 3.5)? Format (is a floppy based version available, does
- : it still include the CD-Rom?)
-
- : Thanks!
-
-
- I called NewTek last week, and they said only that it was
- "due sometime later this quarter".
-
- Sounds like the NewTek all know and love.
-
- Regards,
-
- Michael Powell
-
- Article: 10196
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!gatech!newsfeed.internetmci.com!in2.uu.net!alpine.valleynet.com!server3.mich.com!pm001-22.dialip.mich.com!marrocco
- From: Sam Marrocco <marrocco@mich.com>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Avid (Mac-based) and dumping animation files from an Amiga 2000
- Date: 15 Jan 1996 03:37:28 GMT
- Organization: mich.com, Inc., Farmington, Michigan
- Lines: 9
- Distribution: world
- Message-ID: <4dci5o$aej@server3.mich.com>
- References: <4d1f8m$rai@rover.ucs.ualberta.ca>
- NNTP-Posting-Host: pm001-22.dialip.mich.com
- Mime-Version: 1.0
- Content-Type: text/plain; charset=ISO-8859-1
- Content-Transfer-Encoding: 8bit
- X-Newsreader: Nuntius 2.0.3_PPC
- X-XXMessage-ID: <AD1F368F8B011097@pm001-22.dialip.mich.com>
- X-XXDate: Sun, 14 Jan 1996 03:39:11 GMT
-
- Regarding getting LW renders over to AVID:
-
- Here's what I do:
- Render the frames as TARGA uncompressed individual files. Then, assuming
- you have some type of ethernet connection between machines, use Fetch 3.0
- (public domain) on the Power Mac to bring the files across to the AVID
- machine. I'm not sure if the AVID reads targas or not (think it does). If
- not, use Debabelizer on the Mac to convert them to something the AVID
- will read.
-
- Article: 10197
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!news.pe.net!norconnect.no!usenet
- From: thomasl@norconnect.no (Thomas Lageraaen)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: I bought Lightwave v4.0 without manuals, *PLEASE* help me!
- Date: Mon, 15 Jan 1996 07:53:02 GMT
- Organization: NorConnect Internet Services AS
- Lines: 9
- Message-ID: <4dd1d6$9u4@norconnect.no>
- NNTP-Posting-Host: ppp-7.norconnect.no
- X-Newsreader: Forte Agent .99b.112
-
- Could someone please tell me *exactly* how i can make a nice logo on 3
- lines and in 3D, and replace it with that "World Premiere" logo, and
- get the same animation just with my logo.
-
- Please explain to me step-by-step, as i said in the subject I bought
- Lightwave v4.0 private, and got no manuals.
-
- What animation filetypes can i save it as?
-
-
- Article: 10198
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!in2.uu.net!nntp.news.primenet.com!news.primenet.com!pilot
- From: pilot@primenet.com (Richard Garrison)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: P6 Anybody?
- Date: 15 Jan 1996 01:02:02 -0700
- Organization: Primenet
- Lines: 1
- Sender: root@primenet.com
- Message-ID: <4dd1lq$rpq@nnrp1.news.primenet.com>
- X-Posted-By: pilot.phx.primenet.com
- X-Newsreader: News Xpress Version 1.0 Beta #4
-
- Is anybody out there using LW on a P6? What other programs are you running?
-
- Article: 10199
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!news.kei.com!nntp.coast.net!lll-winken.llnl.gov!enews.sgi.com!decwrl!amd!netcomsv!uu4news.netcom.com!netcomsv!uu3news.netcom.com!ix.netcom.com!netnews
- From: gregtee@ix.netcom.com(William Teegarden)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: 3D Accelerators
- Date: 15 Jan 1996 06:20:04 GMT
- Organization: Netcom
- Lines: 19
- Message-ID: <4dcrmk$ptq@ixnews7.ix.netcom.com>
- References: <4dc5l4$81a@newsbf02.news.aol.com>
- NNTP-Posting-Host: lax-ca12-26.ix.netcom.com
- X-NETCOM-Date: Sun Jan 14 10:20:04 PM PST 1996
-
- In <4dc5l4$81a@newsbf02.news.aol.com> mrgloop@aol.com (Mr gloop)
- writes:
- >
- >All the hoopla about these 3D accelerators has got me a little
- confused.
- >Is there any benefit to the Lightwave user, or are these things just
- for
- >games?
- >
- >Any comments to the group would be appreciated . . .
- >
-
- Yes, there are advantages to using 3D accelerators. If you're using
- the new powerview plugin from NewTek, you'll get much faster OpenGL
- updates than without one.
-
- GT
-
-
-
- Article: 10200
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!in1.uu.net!nntp.news.primenet.com!news.primenet.com!ip165.phx.primenet.com!wturber
- From: wturber@primenet.com (Walter (Jay) Turberville )
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Crack NEEDED for intel Rev. B
- Date: 15 Jan 1996 01:47:01 -0700
- Organization: Primenet Services for the Internet
- Lines: 56
- Sender: root@primenet.com
- Message-ID: <wturber.816.003799F1@primenet.com>
- References: <4d25bb$96h@nntp.crl.com> <4d4u1s$ac8@nntp.crl.com> <wturber.799.006A36E0@primenet.com> <560738915wnr@agog.demon.co.uk>
- X-Posted-By: ip165.phx.primenet.com
- X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4]
-
- In article <560738915wnr@agog.demon.co.uk> "C:APPSWEBWINSOCKKA9QSPOOLMAIL" <gred@agog.demon.co.uk> writes:
- >From: "C:APPSWEBWINSOCKKA9QSPOOLMAIL" <gred@agog.demon.co.uk>
- >Subject: Re: Crack NEEDED for intel Rev. B
- >Date: Sun, 14 Jan 1996 03:18:45 GMT
-
- >In article: <wturber.799.006A36E0@primenet.com> wturber@primenet.com (Walter
- >(Jay) Turberville ) writes:
-
- >> I have two dongles (licenses) - I expect to get a third soon. I have done the
- >> testing necessary (and posted the info here BTW) on how to get a scene to
- >> render using ScreamerNet II without a control program.
-
- >Erk! looks like I missed this somewhere along the line. If someone could repost
- >or mail me the info I`d be
- >very gratefull - it could just save my bacon.
-
- >Gwynne.
- >--
- >---------------------------------------------------------------------------
- >| gwynne reddick EMail gred@agog.demon.co.uk |
- >---------------------------------------------------------------------------
-
- I presume you mean running Screamernet II without a control program. Here is
- the basic procedure.
-
- 1. Prepare two different one line ASCII files that each have one of the
- following lines. Use whatever wordprocessor or text editor you are familiar
- with that saves plain ASCII text files.
- a) load correctpath\myscene.lws
- b) render 1 300 1
- (where "1" is the first frame "300" is the last frame and you want the
- frames are incremented by "1".)
-
- 2. Start the screamernet program. Note: This all assumes that you have set
- up Screamernet II as per the manual with the correct command line arguments.
-
- 3. This step can be done quite a few different ways. How you do it depends a
- lot on whether you are more comfortable with DOS or the Windows GUI.
- a) using the GUI, drag both files into the command directory. Rename the
- first file to job1 (assuming that you setup your Screamernet II program to
- look for job1). If you watch, you will see SN II load the scene file.
- b) delete the file job1 and then rename the second file to job1. You
- should see SN II start rendering.
-
- If you are DOS literate, you might use the copy command. Better yet, you
- could do a redirected COPY CON command and skip step 1.
-
- That's it. This doesn't allow batch rendering of course. There is a document
- in the docs\develope folder (imagine that) of the LW CD-ROM that has the six
- available SN II commands. I advise sticking around for a frame to render and
- viewing that frame to make sure that all is going well.
-
- Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com
- Studio 522 Productions |http://www.primenet.com/~wturber
- http://www.studio522.com |ftp.primenet.com/users/w/wturber
- Hey!! ^^^^^^^^^^^^^^^^^ We have our new Studio 522 URL!!
-
- Article: 10201
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!gatech!newsjunkie.ans.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: marcmylar@aol.com (MarcMylar)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Free 3d Models
- Date: 15 Jan 1996 02:17:05 -0500
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 19
- Sender: root@newsbf02.news.aol.com
- Message-ID: <4dcv1h$k15@newsbf02.news.aol.com>
- References: <4d35vb$f59@sundog.tiac.net>
- X-Newsreader: AOL Offline Reader
-
- In article <4d35vb$f59@sundog.tiac.net>, cgid <cgid@tiac.net> writes:
-
- >To purchase the product:
- >Send your check or money order
- >for $249.95 payable to:
- >
- >Computer Graphic Images & Design Inc.
- >PO Box 230135
- >Brooklyn NY, 11223
- >
- >(Please add $4.0 for shipping and handling)
- >
- >
- >
-
- Before I send my moneyr: What's your phone number, and do you take credit
- card orders?
-
- -Marc
-
- Article: 10202
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!gatech!newsjunkie.ans.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: marcmylar@aol.com (MarcMylar)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Mojo sure didn't stick around very long ...
- Date: 15 Jan 1996 02:17:31 -0500
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 8
- Sender: root@newsbf02.news.aol.com
- Message-ID: <4dcv2b$k1g@newsbf02.news.aol.com>
- References: <30F60320.4072@evansville.net>
- X-Newsreader: AOL Offline Reader
-
- In article <30F60320.4072@evansville.net>, typhoto
- <typhoto@evansville.net> writes:
-
- >Isn't it time to end this thread yet?
- >
- >
-
- Why?
-
- Article: 10203
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!in2.uu.net!nntp.news.primenet.com!news.primenet.com!ip165.phx.primenet.com!wturber
- From: wturber@primenet.com (Walter (Jay) Turberville )
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Crack NEEDED for intel Rev. B
- Date: 15 Jan 1996 02:16:01 -0700
- Organization: Primenet Services for the Internet
- Lines: 46
- Sender: root@primenet.com
- Message-ID: <wturber.818.0051BCEC@primenet.com>
- References: <4d25bb$96h@nntp.crl.com> <4d4u1s$ac8@nntp.crl.com> <wturber.800.0083928A@primenet.com> <30F95501.57E7@ix.netcom.com> <4dcsi5$nsq@nntp.crl.com>
- X-Posted-By: ip165.phx.primenet.com
- X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4]
-
- In article <4dcsi5$nsq@nntp.crl.com> rci@crl.com (Michael Powell) writes:
- >From: rci@crl.com (Michael Powell)
- >Subject: Re: Crack NEEDED for intel Rev. B
- >Date: 15 Jan 1996 06:34:45 GMT
-
- >John Mark Roquemore (johnmark@ix.netcom.com) wrote:
- >: Hey Jay,
-
- >: I second your rebuttle....I am sick and tried of people thinking that a
- >: crack is OK, just as long as it is for pro reason, what a crock of SHIT.
- >: You break the law not matter what you are doing if you use a crack.
-
- > Everyone is entitled to their opinion...
-
- > But the really dumb thing about Jay's position was that
- > the crack was needed only as the second option... the first
- > being a solution to the actual technical problem.
- [snip]
-
- Actually, the dumb thing is that my primary complaint wasn't about the crack
- at all and his guy STILL hasn't figured that out yet. My main complaint
- was his extremely rude behavior. All I said initially about the crack was
- that he jumped to that solution rather quickly.
-
- Also, for all his protestations, the subject he chose for his post says
- it all. He didn't put much detail into explaining his problem. Why?
- Could it be because solving his dongle problem probably wasn't on his mind?
- Note that the subject isn't "Help - my dongle seems to be goofed up." I
- think this is a pretty likely explanation for the lack of details on his
- dongle problem. My guess is that he already knew he had a fried dongle when
- he made his post.
-
- Also note that this guy hasn't taken the time to give the details on how his
- dongle got fried. He said that installing a printer did it and that tech
- support confirmed the problem with some newer dongles and some printers (if I
- recall correctly). I bet some of you with newer dongles wouldn't mind knowing
- what kind of printer installation might fry a dongle. To bad this nice fellow
- who was so badly mistreated doesn't think it is important to post this info.
-
- I'm sure we are all tired of this. I am. I won't post anymore on this thread
- no matter what the next silly justification or complaint towards me this guy
- makes.
- Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com
- Studio 522 Productions |http://www.primenet.com/~wturber
- http://www.studio522.com |ftp.primenet.com/users/w/wturber
- Hey!! ^^^^^^^^^^^^^^^^^ We have our new Studio 522 URL!!
-
- Article: 10204
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!in1.uu.net!nntp.news.primenet.com!news.primenet.com!ip165.phx.primenet.com!wturber
- From: wturber@primenet.com (Walter (Jay) Turberville )
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: LW Pro December issue?
- Date: 15 Jan 1996 02:17:01 -0700
- Organization: Primenet Services for the Internet
- Lines: 25
- Sender: root@primenet.com
- Message-ID: <wturber.819.0052F887@primenet.com>
- References: <4db9kc$921@castle.nando.net>
- X-Posted-By: ip165.phx.primenet.com
- X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4]
-
- In article <4db9kc$921@castle.nando.net> momentum@nando.net (Paul D. Godley) writes:
- >From: momentum@nando.net (Paul D. Godley)
- >Subject: LW Pro December issue?
- >Date: Sun, 14 Jan 1996 16:06:03 GMT
-
- >Is the December or January LW Pro out yet? The latest one I have is the
- >November issue (Modeler Mysteries on the cover). If Dec/Jan are out yet,
- >what's on the cover. Maybe I've just misplaced and forgotten it.
-
- >Thanks,
-
- >-Paul
- >---
- >I N F I N I T E M O M E N T U M
- >momentum@nando.net PO Box 51637
- >http://www.wp.com/momentum Durham, NC 27717
-
- We have received December.
-
-
-
- Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com
- Studio 522 Productions |http://www.primenet.com/~wturber
- http://www.studio522.com |ftp.primenet.com/users/w/wturber
- Hey!! ^^^^^^^^^^^^^^^^^ We have our new Studio 522 URL!!
-
- Article: 10205
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!gatech!newsjunkie.ans.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: marcmylar@aol.com (MarcMylar)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Mojo sure didn't stick around very long ...
- Date: 15 Jan 1996 04:01:26 -0500
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 11
- Sender: root@newsbf02.news.aol.com
- Message-ID: <4dd556$m23@newsbf02.news.aol.com>
- References: <4dbodd$2kb@newsbf02.news.aol.com>
- NNTP-Posting-Host: newsbf02.mail.aol.com
- X-Newsreader: AOL Offline Reader
-
- In article <4dbodd$2kb@newsbf02.news.aol.com>, uberscott@aol.com
- (Uberscott) writes:
-
- > IR-regard-less; an apathetic greating card which can only be seen at
- >night.
- >
-
- Actually, it's a *grating* card. <g>
-
- Regards,
- Marc
-
- Article: 10206
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!gatech!newsjunkie.ans.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: marcmylar@aol.com (MarcMylar)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: is there software that will convert imagine into LW objects?
- Date: 15 Jan 1996 04:08:56 -0500
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 16
- Sender: root@newsbf02.news.aol.com
- Message-ID: <4dd5j8$m4u@newsbf02.news.aol.com>
- References: <4d7hkq$iel@news.xmission.com>
- NNTP-Posting-Host: newsbf02.mail.aol.com
- X-Newsreader: AOL Offline Reader
-
- In article <4d7hkq$iel@news.xmission.com>, dingebre@xmission.com (David
- Ingebretsen) writes:
-
- >I have had very good results with either InterchagePlus (Syndesis; John
- >Foust) and Pixel Pro (Axiom is gone, but I heard that Anti Gravity
- Products
- >picked it up).
- >
- >Interchange exists on both PC and Amiga, Pixel Pro is strictly Amiga.
- >
- >
-
- I understand that Pixel Pro on the PC is now called PolyForm, and is sold
- by Vivid Technologies.
-
- -Marc
-
- Article: 10207
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!gatech!newsjunkie.ans.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: stranahan@aol.com (Stranahan)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Mojo sure didn't stick around very long ...
- Date: 15 Jan 1996 04:40:18 -0500
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 26
- Sender: root@newsbf02.news.aol.com
- Message-ID: <4dd7e2$mmc@newsbf02.news.aol.com>
- References: <4dcter$mfn@kirin.wwa.com>
- Reply-To: stranahan@aol.com (Stranahan)
- NNTP-Posting-Host: newsbf02.mail.aol.com
-
- Boys, boys! Keep it up and I'll turn this newsgroup around taking it
- STRAIGHT HOME!!!!!!
-
-
-
- ----------------------------------------------------
- 2). Look, as near as I can tell, this newsgroup serves no useful
- purpose whatsoever. It exists solely to a). serve as a forum
- for third-party vendors to promote their products in their
- obnoxious .sig's while posting pointless comments about the
- sanctity of NewTek's dongle, and b). allow old Amigoids to
- commiserate with each other while awaiting the Second Comin
- --------------------------------------------------------
-
-
- You forgot c) allow naysayers with too much time on their hands and
- personal grudges who have nothing better to do than to pass judgement
- to..ummm...pass judgement...
-
-
- .
- _____________________________________________
- Lee Stranahan
- Check out the home page!
- URL - http://users.aol.com/stranahan/main.htm
-
-
- Article: 10208
- Path: zippy.cais.net!news.cais.net!news.sprintlink.net!tank.news.pipex.net!pipex!news.mathworks.com!news.kei.com!newsfeed.internetmci.com!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: equinoxii@aol.com (Equinox II)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Crack NEEDED for intel Rev. B
- Date: 14 Jan 1996 18:02:19 -0500
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 14
- Sender: root@newsbf02.news.aol.com
- Message-ID: <4dc21r$6fe@newsbf02.news.aol.com>
- References: <4d7js6$epu@nntp.crl.com>
- Reply-To: equinoxii@aol.com (Equinox II)
- NNTP-Posting-Host: newsbf02.mail.aol.com
-
- >You idiots are so fucking funny,You should be getting fired-up over a
- >cute red-head! not somebody's problem,I think I will e-mail this guy
- >the crack just to piss you knuckleHeads off.Btw I made over
- >82,576.00 last year using Lw,does that make me a Pro?
- >Well; gotta go back to the Living. ALSO; guy's, really,get a
- >life!
-
- Maybe you should spend some of that money I doubt you really earned on
- English lessons.
-
- Enjoy taking money out of the programmer's mouths because you, and people
- like you, are idiots.
- --Brian
-
-
- Article: 10209
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!gatech!newsxfer2.itd.umich.edu!uunet!in1.uu.net!news1.digex.net!digex.net!usenet
- From: bobl@graphics.rent.com (Bob Lindabury)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: test
- Date: Mon, 15 Jan 96 06:12:01 EST
- Organization: The NEW Graphics BBS * +1 908/469-0049 * Piscataway, NJ USA
- Lines: 8
- Distribution: world
- Message-ID: <19960115.7D2C9A8.5791@graphics.rent.com>
- NNTP-Posting-Host: graphics.rent.com
- X-BBS-Software: EXCELSIOR! 1.21k
-
- test
-
-
- --
- -- Bob Lindabury
- The NEW Graphics BBS 908/469-0049 "It's better than a sharp stick in the eye!"
- FidoNet : Bob Lindabury@1:107/320.0 -- PCGNet : Bob Lindabury@9:510/271.0
- Internet: bobl@graphics.rent.com
-
- Article: 10210
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!gatech!newsxfer2.itd.umich.edu!uunet!in2.uu.net!news3.digex.net!news1.digex.net!digex.net!usenet
- From: bobl@graphics.rent.com (Bob Lindabury)
- Newsgroups: comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio,comp.sys.sgi.graphics,comp.sys.amiga.graphics
- Subject: IRC LightWave Panel Discussions
- Date: Mon, 15 Jan 96 06:17:03 EST
- Organization: The NEW Graphics BBS * +1 908/469-0049 * Piscataway, NJ USA
- Lines: 147
- Distribution: world
- Message-ID: <19960115.7D2D698.58FF@graphics.rent.com>
- NNTP-Posting-Host: graphics.rent.com
- X-BBS-Software: EXCELSIOR! 1.21k
- Xref: zippy.cais.net comp.graphics.apps.lightwave:10210 comp.graphics.packages.3dstudio:9957 comp.sys.sgi.graphics:13378 comp.sys.amiga.graphics:44741
-
-
-
- LIGHTWAVE IRC CHANNEL FOR INTERACTIVE LIGHTWAVE INFO!
-
- With the advent of the Internet and low-cost connections via online
- services such at Netcom and others providing SLIP/PPP, it is now
- possible to work interactively with other LightWave users from around
- the globe! You can interact in REAL TIME with other people who share
- your interests. You can help them and they can help you almost as if
- you were right there! How? By using IRC (Internet Relay Chat)!
-
- IRC allows one to join different channels (much like CB simulators on
- various BBS's or chat rooms on AOL or Prodigy) and to type in real
- time to other users from around the world in the channel. There's no
- limit to the amount of people you can have in a channel. With
- programs for the Amiga such as GrapeVine and AmIRC, mIRC and WSIrc for
- the IBM, IRCII for Unix machines and a SLIP or PPP connection to the
- Internet, you too can join in on these conversations!
-
- Several of us have created the LightWave IRC chat channel and there's
- always somebody there to help people and to just chat about LightWave
- and other various topics related to using LightWave. (Sometimes the
- conversations stray..but that's the fun of it!)
-
- Besides the talk about lightwave, IRC allows you to share files with
- others via something called DCC (Direct Client Connect). While you're
- chatting with someone about why your model doesn't render correctly,
- you can send them a render of your scene as well as your model so they
- can look at them and tell you what you may have done wrong.
-
- NOTE: Routinely, updates and patches to LW have been released FIRST on IRC
- direct from Newtek!
-
- THE IRC MONTHLY PANEL DISCUSSIONS
-
- Myself and a select few individuals are attempting to start what we
- hope to be a monthly live interactive conference via IRC (Internet
- Relay Chat) pertaining to various aspects of LightWave featuring
- prominent figures in the animation/graphics world.
-
- We plan to gather an elite group of professional Lightwave animators
- as well as recruit professionals in the industry to serve as panelists.
- These panelists will answer your questions pertaining to various aspects
- of Lightwave. All questions will be routed through moderators which
- will pass them on to the panelists. The guest panelists will then
- answer them in turn.
-
- HOW IT WORKS:
-
- We will have two IRC channels open called; #LWPanel and #Lightwave.
- (#lightwave is the normal discussion channel that is available to
- everyone all the time)
- The panelist will be in #LWPanel while the public will join both.
-
- #LWPanel will be moderated and will allow only the panelist to speak
- at random while the public will only be able to speak in turn as the
- moderator see's fit.
-
- #Lightwave will not be moderated and will allow the public to chat
- amongst themselves while awaiting their turn to address the panel.
-
- We feel that this will be a great learning experience for all and
- should be alot of fun. This is just another means of sharing
- information about LightWave via the Internet. We hope to have you
- aboard.
-
- WHERE WE ARE NOW
-
- We're currently in the process of setting up the first few months topics
- and trying to gather panelists and other professionals to participate in
- the panel discussions. We are also gathering information from you so
- that we can make this forum as productive and easy to use as possible.
-
- Please answer the appropriate group of questions below (Panelists or
- Attendee) and submit the answer to either of the two addresses listed
- at the end of this message. We are planning on starting the discussions
- in March, so please reply as soon as possible.
-
- Even if you don't currently have access to the Internet, we would like
- to get your feedback. We are looking at ways to provide everyone that
- is interested with accounts that will allow them to IRC, so please
- respond.
-
-
- SOME QUESTIONS FOR PROSPECTIVE PANELISTS
-
- If you are interested in becoming a panelist, please reply with the
- following information so that we can determine a date and time that
- best suits everyones schedule.
-
- 1) Generally, what day of the week would you be available for one to
- two hours starting at 10:00 PM EST?
-
- Note: We feel that this time would be the best compromise for the east
- and west coast people in the USA. We may change this based on
- responses to this questionair.
-
- 2) Please give one other day and time.
-
- 3) If there are any particluar dates that would be best for you
- between now and the end of March, please list.
-
- 4) Please list projects and or accomplishments. We will compile a
- list of these for each panelist which will be echoed to the public
- before the conference begins.
-
- 5) If you have ANY questions concerning IRC or this project, list
- them here.
-
- 6) Do you know of any other professional animators that might be
- interested in being a guest panelist? If so, how can we contact them?
-
-
- SOME QUESTIONS FOR ATTENDEES
-
- So that we can best serve your needs, please answer the following
- questions in as much detail as possible.
-
- 1) Do you have access to the Internet now and if not, do you plan on
- obtaining access in the near future?
-
- 2) Would you be interested in attending such IRC discussions and do
- you feel this is a worth-while project?
-
- 3) What topics would you like to see covered in panel discussions on IRC?
-
- 4) What would be the best time for you to attend such discussions?
-
- 5) Do you need help in getting an Internet connection and an IRC
- program so that you can attend the monthly discussions?
-
- 6) Who would you like to see as guest panelists?
-
- We will be contacting all participants within the next few weeks with
- a confirmation of scheduling. Thanks for your time and hope to see ya
- soon on IRC!
-
-
- bobl@graphics.rent.com (Bob Lindabury) IRC Nickname: TheRaven
- rnorwood@teleplex.net (Ronnie Norwood) IRC Nickname: RonDude
-
-
- --
- -- Bob Lindabury
- The NEW Graphics BBS 908/469-0049 "It's better than a sharp stick in the eye!"
- FidoNet : Bob Lindabury@1:107/320.0 -- PCGNet : Bob Lindabury@9:510/271.0
- Internet: bobl@graphics.rent.com
-
- Article: 10211
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!gatech!newsxfer2.itd.umich.edu!uunet!in2.uu.net!EU.net!peer-news.britain.eu.net!psinntp!psinntp!psinntp!psinntp!interramp.com!usenet
- From: William R Wooden Jr <us015358@interramp.com>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Pennello Lite doesn't WORK.
- Date: Mon, 15 Jan 1996 03:33:07 -0500
- Organization: PSI Public Usenet Link
- Lines: 9
- Message-ID: <30FA1143.531A@interramp.com>
- NNTP-Posting-Host: ip245.jacksonville.fl.interramp.com
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 2.0b4 (WinNT; I)
-
- I am running LW 4.0 (rev.C) on NT 3.51 (Intel), and when I
- attempt to select the Pennello plug in under effects, in Layout,
- I get a "-2 error", and Pennello won't execute. If anyone has
- any idea why this is, PLEASE tell me.
- --
- | Bill Wooden |
- | us015358@interramp.com |
- | bwooden@junix.ju.edu |
- | http://junix.ju.edu/UserWebPages/bwooden/index.html |
-
- Article: 10212
- Path: zippy.cais.net!news.cais.net!primus.ac.net!news.serv.net!solaris.cc.vt.edu!homer.alpha.net!uwm.edu!vixen.cso.uiuc.edu!newsfeed.internetmci.com!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: mrgloop@aol.com (Mr gloop)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: 3D Accelerators
- Date: 14 Jan 1996 19:03:48 -0500
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 10
- Sender: root@newsbf02.news.aol.com
- Message-ID: <4dc5l4$81a@newsbf02.news.aol.com>
- Reply-To: mrgloop@aol.com (Mr gloop)
- NNTP-Posting-Host: newsbf02.mail.aol.com
-
- All the hoopla about these 3D accelerators has got me a little confused.
- Is there any benefit to the Lightwave user, or are these things just for
- games?
-
- Any comments to the group would be appreciated . . .
-
- Thanks!
- Michael Berglund
- Minnefex, Inc--------Specialty Props and Special Effects
- "We're the Kids Your Mom Wouldn't Let You Play With."
-
- Article: 10213
- Newsgroups: comp.graphics.apps.lightwave
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!gatech!newsfeed.internetmci.com!btnet!news.compulink.co.uk!cix.compulink.co.uk!usenet
- From: snouty@cix.compulink.co.uk ("Phil South")
- Subject: Re: MPEG HIIP?
- Message-ID: <DL87zC.It4@cix.compulink.co.uk>
- Organization: Compulink Information eXchange
- References: <wturber.803.00FE1938@primenet.com>
- Date: Mon, 15 Jan 1996 14:23:36 GMT
- X-News-Software: Ameol32
- Lines: 24
-
-
- > There are very few inexpensive MPEG solutions for the PC. I have used
- > a freeware program called CMEPG successfully. It runs in DOS only and
- > can only create MPEGs of up to approximately 400x300 resulution. I
- > made a couple of batch files that make it easier to use and it is
- > actually pretty quick at compiling the MPEG. There are some 320x240
- > MPEGs on our Studio WWW page. If they seem of satisfactory quality,
- > let me know and I will arrange to mail, link, or ftp the program to you.
-
- I agree with this. It is a freeware or shareware program, but it doesn't
- do sound, sadly. You can load and save MPEG files from Corel Photo-Paint
- version 6, but then you have to buy the entire darn Corel 6 suite
- (including versions of Add-Depth and Ray Dream which you might not want)
- as well. Again you can't do sound.
-
- THe hardware solutions seem to be the only way to go to get MPEG and
- sound. An HIIP MPEG plugin would be nice though. As would an MPEG saver
- for Adobe Premiere. Right, Adobe?
-
- ---
- -------------------------------------------------------------
- Phil South <snouty@cix.compulink.co.uk> "nuqDaq yuch Dapol"
- Webscape Home Page http://www.webscape.co.uk
- -------------------------------------------------------------
-
- Article: 10214
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!gatech!newsfeed.internetmci.com!uwm.edu!homer.alpha.net!usenet
- From: syndesis@inc.net (John Foust)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Lee Stranahan's Problem With NewTek
- Date: 15 Jan 1996 14:59:55 GMT
- Organization: Syndesis Corporation
- Lines: 19
- Message-ID: <4ddq5b$muf@homer.alpha.net>
- References: <4d76k2$42q@newsbf02.news.aol.com> <4d9o05$7n7@newsbf02.news.aol.com> <30F8A49C.7F5C@osu.edu>
- NNTP-Posting-Host: s07b.globaldialog.com
- Mime-Version: 1.0
- Content-Type: Text/Plain; charset=US-ASCII
- X-Newsreader: WinVN 0.99.6 NT
-
- In article <30F8A49C.7F5C@osu.edu>, jasper.7@osu.edu says...
- >
- >> Adobe LightWave. Just an opinion.
- >
- >Not Adobe! Lightwave would become an ungodly pig of a program and
- >would probably get a Mac look to it to boot. What about KAI Lightwave?
-
- My favorite pet scenario is that Allen & Stuart are courted by
- some big movie-and-TV special effects or movie-making department.
- Hmm, George Lucas is making three new Star Wars movies? Think
- he'll use blue-screens and plastic models, or will he add some CG?
- Think he'll use off-the-shelf software, or will he want to craft
- his own?
-
- And Lee, what's this, you're starting to talk about yourself
- in the third person? Who are you, Bob Dole or Deon Sanders?
-
- - John
-
-
- Article: 10215
- Path: zippy.cais.net!news.cais.net!news.structured.net!news.tbcnet.com!pagesat.net!news.ossi.com!agate!darkstar.UCSC.EDU!cats.ucsc.edu!adamchry
- From: adamchry@cats.ucsc.edu (Adam Ives Chrystie)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Lee Stranahan's Problem With NewTek
- Date: 15 Jan 1996 02:16:37 GMT
- Organization: University of California, Santa Cruz
- Lines: 12
- Message-ID: <4dcde5$ejm@darkstar.UCSC.EDU>
- References: <4d76k2$42q@newsbf02.news.aol.com>
- NNTP-Posting-Host: ese.ucsc.edu
- X-Newsreader: NN version 6.5.0 #1 (NOV)
-
-
- If Lee lives and breaths LightWave/NewTek..how come I do not see LightWave
- mentioned in his WWW page at teh bottom where he mentions the software
- that he uses on a regular basis??
-
- Adam Chrystie
-
- --
- ----------------------------------
- Adam Chrystie LightWave 3D Animator
- Cinema/Video Major, Senior
- University Of California at Santa Cruz
-
- Article: 10216
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!gatech!willis.cis.uab.edu!ddsw1!news.mcs.net!usenet
- From: johnc@mt-inc.com (John Crookshank)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Crack NEEDED for intel Rev. B
- Date: 15 Jan 1996 17:08:26 GMT
- Organization: MCSNet Internet Services
- Lines: 25
- Message-ID: <1144.6588T583T1528@mt-inc.com>
- References: <4d25bb$96h@nntp.crl.com> <30F5F8A9.210A@evansville.net> <4d8ooc$rkd@news.voicenet.com>
- NNTP-Posting-Host: mtinc.pr.mcs.net
- X-Newsreader: THOR 2.22 (Amiga;TCP/IP)
-
- On 13-Jan-96 17:03:28, RJ (RJ@FlameME.com) posted:
-
-
- > You idiots are so fucking funny,You should be getting fired-up over a
- > cute red-head! not somebody's problem,I think I will e-mail this guy
- > the crack just to piss you knuckleHeads off.Btw I made over
- > 82,576.00 last year using Lw,does that make me a Pro?
- > Well; gotta go back to the Living. ALSO; guy's, really,get a
- > life!
-
- Who the heck would want Rev B anyway? Rev C is out, and it renders 250%
- faster than the previous releases. Surely THAT must be of some value to a
- professional with deadlines to meet. ;-)
-
- --
- ______________________________________________________________
- / John Crookshank | Raptor3 DEC Alpha Workstations \
- | MicroTech Solutions, Inc. | Lightwave 3D, Toaster/Flyer |
- | Desktop Video Systems Dealer | JVC Professional Video Products |
- | NewTek Systems Group Dealer | PVR, Speed Razor, Amiga Dealer |
- |------------------------------|---------------------------------|
- | johnc@mt-inc.com http://www.mt-inc.com/ |
- \______________________________________________________________/
-
-
-
- Article: 10217
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!gatech!newsfeed.internetmci.com!in2.uu.net!brighton.openmarket.com!decwrl!pagesat.net!cg57.esnet.com!torment!mad
- From: mad@torment.tmisnet.com (Mark Dunakin)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: simple question from a newbie.
- Message-ID: <mad.3r0e@torment.tmisnet.com>
- Date: 15 Jan 96 09:42:57 PST
- Organization: Tierra-Miga BBS
- Lines: 30
-
- On Sat 13-Jan-1996 3:55a, Adam Hendershot wrote:
- AH> Eric J Fleischer, MD wrote:
- AH> >
- AH> > Mathew Davis <mathew> wrote:
- AH> >
- AH> > >i've spent today
- AH> > >plugging away ot my first day using
- AH> > >lightwave
- AH> > >
- AH> > >i have a thirty day trial version that
- AH> > >doesn't come with
- AH> > >any manuals
- AH> >
- AH> > The common parlance for such a version is a pirated version,
- AH> > Mathew. In other words, you are using stolen software. There is no
- AH> > "thirty day trial version". You are not likely to get help from us
- AH> > paying users.
- AH> >
- AH> > <ELF> - Dr Gandalf - Eric J Fleischer, MD
- AH> > gandalf@access.digex.net
- AH> > DrGandalf@cup.portal.com
-
- AH> Didn't I read somewhere that there's a 30 day trial version for the
- AH> SGI?
-
- AH> Adam (the other one)
-
-
- So now everybody is going to say that they have the SGI version so that people
- wont get on there case?
-
- Article: 10218
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!gatech!newsfeed.internetmci.com!news.dacom.co.kr!news.uoregon.edu!news.islandnet.com!islandnet.com!not-for-mail
- From: dretch@islandnet.com (Christopher Stewart)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Telnet??
- Date: 15 Jan 1996 10:09:56 -0800
- Organization: Island Net in Victoria, B.C. Canada
- Lines: 34
- Message-ID: <4de59k$ccg@islandnet.com>
- References: <30F9E7D9.4E8C@airmail.net>
- NNTP-Posting-Host: island.islandnet.com
-
-
- In a message dated Sun, 14 Jan 1996 21: empire@airmail.net writes:
-
- E> Some people have mentioned the idea of Telnetting to
- E> somewhere---I've heard of this, but not exactly sure how you do
- E> this...what is involved, & where do you get the program (if in fact
- E> it is a program--I'm using NetScape...is it possible through it???)since
- E> it would be IDEAL for me to telnet to the NewTek bbs instead of paying
- E> the long distance call from Dallas!
-
- If using a PC, use archie... Oh, wait a second, you might not know what
- archie is.... forget it...
-
- Using Netscape, open "ftp://ftp.uwo.ca" and wait until you get the file
- directory. Go into pub/micro/win/telnet and grab the file telnet.exe
- Double click on this file in filemanager to decompress it and configure it
- as Netscape's telnet application. Works for me......
-
- You could, of course, just type "ftp://ftp.newtek.com" into
- Netscape and avoid all the hassle but it's good to have a telnet application
- configured anyway, for white page servers and other funky stuff...
-
-
-
- Christopher
-
- **********************************************
- Primordial * Christopher Stewart dretch@islandnet.com * Graphics
- Soup * http://www.islandnet.com/~dretch * WWW
- Animation * Home of the Lightwave 3D Search Engine * Training
- **********************************************
-
-
- * Offline Orbit 0.73c *
-
- Article: 10219
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!cssun.mathcs.emory.edu!gatech!newsfeed.internetmci.com!vixen.cso.uiuc.edu!howland.reston.ans.net!ix.netcom.com!netnews
- From: gregtee@ix.netcom.com(William Teegarden)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Amblin Imaging Closed?
- Date: 15 Jan 1996 18:47:34 GMT
- Organization: Netcom
- Lines: 42
- Message-ID: <4de7g6$r2n@cloner3.netcom.com>
- References: <4dbk12$n1@newsbf02.news.aol.com> <jgrossDL72nA.MrB@netcom.com>
- NNTP-Posting-Host: lax-ca25-12.ix.netcom.com
- X-NETCOM-Date: Mon Jan 15 10:47:40 AM PST 1996
-
- In <jgrossDL72nA.MrB@netcom.com> jgross@netcom.com (John Gross) writes:
-
- >
- >Stranahan (stranahan@aol.com) wrote:
- >: I've heard that Amblin Imaging has closed its doors....
- >
- >: John? Anyone?
- >
- >Nope. We are going thru some transitions since the cancellation of
- >seaQuest (and it is too early to talk in more depth publicly) plus
- some
- >of the seaQuest animators are moving on to other things, but we are
- still
- >very much alive. I will post more info when appropriate.
- >
- >JGross
- >Amblin Imaging
-
-
- For the record, Greg Teegarden, Eric Barba, Fred Tepper, Glen Miller,
- and Mark Glaser have asked me, Grant Boucher, to form a new CGI effects
- and animation house (name to be announced). A few of the Amblin
- Imaging animators left a month ago to form another company, which I
- will let them discuss when they are ready. Amblin Imaging is now John
- Parenteau and John Gross along with the remaining support and technical
- staff. We wish them the best of luck in their new endeavors.
-
- We are still exploring our many options and would like to thank all of
- LightWave community for your support over the years. You can get in
- touch with our new venture over the internet by e-mailing me at
- Grant_Boucher@msn.com. Again, we aren't going to be in a position to
- make any announcements for at least a week or two, so be patient if we
- can't answer all of your questions yet.
-
- Rest assured, we all still believe that LightWave is the best 3D tool
- out there, period, and we aren't going away...not by a long shot.
-
- Grant S. Boucher
- Former Co-Director of Special Projects, Head of Research and
- Development, and Co-supervisor Star Trek: Voyager for Amblin Imaging
-
-
-
- Article: 10220
- Newsgroups: comp.graphics.apps.lightwave
- Path: zippy.cais.net!news.cais.net!primus.ac.net!news.serv.net!solaris.cc.vt.edu!hookup!gatech!newsfeed.internetmci.com!vixen.cso.uiuc.edu!howland.reston.ans.net!ix.netcom.com!netcom.com!shf
- From: shf@netcom.com (Stuart Ferguson)
- Subject: Re: 3D Accelerators
- Message-ID: <shfDL8LGw.2E5@netcom.com>
- Organization: The Blue Planet
- References: <4dc5l4$81a@newsbf02.news.aol.com> <4dcrmk$ptq@ixnews7.ix.netcom.com>
- Date: Mon, 15 Jan 1996 19:14:55 GMT
- Lines: 22
- Sender: shf@netcom2.netcom.com
-
- +-- gregtee@ix.netcom.com(William Teegarden) writes:
- | In <4dc5l4$81a@newsbf02.news.aol.com> mrgloop@aol.com (Mr gloop) writes:
- | >All the hoopla about these 3D accelerators has got me a little confused.
- | >Is there any benefit to the Lightwave user, or are these things just for
- | >games?
- |
- | Yes, there are advantages to using 3D accelerators. If you're using
- | the new powerview plugin from NewTek, you'll get much faster OpenGL
- | updates than without one.
-
- While this is true, you should be very careful before buying a cheap
- 3D accelerator. They are indeed mostly designed for games, so make sure
- it will enhance double-buffered OpenGL in a display size and color-depth
- that will be useful for LightWave work. Some only support 3DR on 640x480
- displays running at 256 colors. The Omnicomp "3Demon" is a real nice
- choice, and even with this fairly high-end card you still have to be
- aware of what is possible at different resolutions. They recomend 1024x
- 768 at 4096 colors as a good compromise between quality and performance.
- --
- Stuart Ferguson (shf@netcom.com)
- "How do you compute that? Where on the
- graph do `must' and `cannot' meet?"
-
- Article: 10221
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!cssun.mathcs.emory.edu!gatech!news.mathworks.com!newsxfer.itd.umich.edu!news2.acs.oakland.edu!condor.ic.net!news.cic.net!news.gatecom.com!gatecoms!cgolchert
- From: cgolchert@gatecoms.gatecom.com (Chris Golchert)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Toaster 4.0 ???
- Date: 15 Jan 1996 20:46:01 GMT
- Organization: Gateway Communications Inc.
- Lines: 22
- Message-ID: <4deee9$b4t@www.gatecom.com>
- References: <4dbpf2$4ks@universe.digex.net> <4dct13$nsq@nntp.crl.com>
- NNTP-Posting-Host: gatecoms.gatecom.com
- X-Newsreader: TIN [version 1.2 PL2]
-
- : : Well, LW 4.0/Amiga is apparently out. Can someone update me
- : : as to the status of the full Toaster 4.0 update? Availability and
- : : price (from 3.5)? Format (is a floppy based version available, does
- : : it still include the CD-Rom?)
- -snip-
- : I called NewTek last week, and they said only that it was
- : "due sometime later this quarter".
- -snip-
-
- I called the only dealer near me (Detroit area) and only one person in
- the store (Amiga/Multimedia-type) knew LW4.0 Amiga was out. price $895 ..H.S!
-
- The Toaster 4.1 upgrade was "due out next week" today, date of this post
- is Jan 15th. and that price was $550-$600.
-
- These aren't upgrades they are outright purchases of a new program. I
- understand that the new versions on CD-Rom are "going" to have monster
- amounts of images and I've heard that NewTek didn't get the liscense for
- the viewpoint objects, but then I also heard that lots o' objects will be
- on the Rom.
-
-
-
- Article: 10222
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!cssun.mathcs.emory.edu!gatech!newsjunkie.ans.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: thiesuhl@aol.com (Thies Uhl)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: avi/bad resolution
- Date: 15 Jan 1996 15:16:44 -0500
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 8
- Sender: root@newsbf02.news.aol.com
- Message-ID: <4decnc$5mo@newsbf02.news.aol.com>
- NNTP-Posting-Host: newsbf02.mail.aol.com
- X-Newsreader: AOL Offline Reader
-
- if i play the animation after saving the color resolution is very bad.
- Why?
-
- (Win95)
-
-
-
- -Thies-
-
- Article: 10223
- Path: zippy.cais.net!news.cais.net!primus.ac.net!news2.whytel.com!news.sprintlink.net!cs.utexas.edu!news.unt.edu!labmac51.art.unt.edu!user
- From: germany@art.unt.edu (Robin Germany)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: City of Lost Children
- Date: Mon, 15 Jan 1996 16:50:58 -0600
- Organization: University of North Texas
- Lines: 12
- Message-ID: <germany-1501961650580001@labmac51.art.unt.edu>
- NNTP-Posting-Host: labmac51.art.unt.edu
-
- "City of Lost Children" is not only the best film I have seen since Brazil
- (if not better), but it is one of the most mature uses of animation and
- digital effects. Unlike most Hollywood crap where you get lots of really
- cool special effects in some really lame film (for example StarGate), City
- of Lost Children is a fantastic film - visionary story, great
- cinematography, etc. - gracefully using 3DAnimation and effects only where
- needed.
-
- I highly reccomend seeing it. It is a french film by the directors of
- Delicatessan.
-
- Go See It!
-
- Article: 10224
- Path: zippy.cais.net!news.cais.net!primus.ac.net!news.internetMCI.com!darwin.sura.net!spool.mu.edu!howland.reston.ans.net!swrinde!gatech!newsfeed.internetmci.com!news.dacom.co.kr!nntp.coast.net!torn!newshub.ccs.yorku.ca!news
- From: Zoltan Hunt <zhunt@calumet.yorku.ca>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: MPEG HIIP?
- Date: 15 Jan 1996 22:51:45 GMT
- Organization: Calumet College, York U.
- Lines: 24
- Message-ID: <4delq1$k5o@sunburst.ccs.yorku.ca>
- References: <4d6lgd$n4k@news.iag.net>
- NNTP-Posting-Host: bootstrapmac44.calumet.yorku.ca
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 1.1N (Macintosh; I; PPC)
- X-URL: news:4d6lgd$n4k@news.iag.net
-
- cnelson@iag.net (CNelson) wrote:
- >As a recent immigrant to the PC platform, I have found the
- >realtime animation playback capabilities extremely limited
- >with the native hardware. AVI just doesnt cut it as far
- >as quality is concerned.
- >
- >I have a fairly good quality mpeg card, and no way
- >to encode lightwave output into animations! Does anyone
- >know of a decent frame encoder for LightWave.
- >
- >Ideally, an HIIP animation saver would solve the problem, but
- >(to my knowledge) no such beast exists! Does anyone know of
- >a *cost effective* (read:CHEAP!) solution for my Lightwave
- >to MPEG sadness???
- >
- >Chris Nelson
-
- If you still have your Amiga around, ImageFX has MPEG-creating
- abilities- plus being a super image-processing/batch processing/paint
- abilities (i.e. it gives PhotoShop a run for its money in V2.1+)
-
- >
-
-
-
- Article: 10225
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!cssun.mathcs.emory.edu!gatech!newsfeed.internetmci.com!realtime.net!dcampbel
- From: dcampbel@bga.com (David L. Campbell)
- Newsgroups: comp.graphics.animation,comp.graphics.packages.3dstudio,comp.sys.mac.graphics,comp.graphics.apps.lightwave
- Subject: Re: Animation Master 4 Features!
- Followup-To: comp.graphics.animation,comp.graphics.packages.3dstudio,comp.sys.mac.graphics,comp.graphics.apps.lightwave
- Date: 15 Jan 1996 20:05:49 GMT
- Organization: Real/Time Communications Internet customer posting
- Lines: 22
- Message-ID: <4dec2t$qes@news2.realtime.net>
- References: <scc6969DKyDy0.493@netcom.com> <4d6u4c$aov@engnews2.Eng.Sun.COM> <4d8srs$l6b@news.iastate.edu>
- NNTP-Posting-Host: urchin.bga.com
- X-RTcode: d49a15c5309d85820dfab3a2
- X-Newsreader: TIN [version 1.2 PL2]
- Xref: zippy.cais.net comp.graphics.animation:29596 comp.graphics.packages.3dstudio:9983 comp.sys.mac.graphics:30717 comp.graphics.apps.lightwave:10225
-
- Justin Northcutt (justin) wrote:
- : I spoke with someone at MH and they said they are in the process of "tearing"
- : the online help out of the program and converting it into some type of
- : text/manual. They said they were thinking of possibly posting it onto their
- : ftp site. You may want to call them for sure, sorry, don't have the number
- : handy.
-
-
- Sigh. I'm genuinely happy that they want to do something about it, but
- when I was complaining about the doc issue on the A:M/MHA mailing list,
- I tried to be very clear that the media was less of an issue than the
- quality and comprehensiveness of the written material. This was the
- opinion of many people on the list. If they just take the same old
- stuff and put it on paper, that still won't solve the problem, IMO.
-
-
- --
- David.
- -----------------------------------------------------------
- David L. Campbell The Ego Wall:
- dcampbel@bga.com http://www.realtime.net/~dcampbel
- ========= Will make computer animations for food! =========
-
- Article: 10226
- Path: zippy.cais.net!news.cais.net!primus.ac.net!news.serv.net!solaris.cc.vt.edu!news.mathworks.com!gatech!newsjunkie.ans.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: camcollect@aol.com (CamCollect)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: FS: LW 4.0 Alpha
- Date: 15 Jan 1996 14:27:18 -0500
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 16
- Sender: root@newsbf02.news.aol.com
- Message-ID: <4de9qm$4af@newsbf02.news.aol.com>
- Reply-To: camcollect@aol.com (CamCollect)
- NNTP-Posting-Host: newsbf02.mail.aol.com
-
- FOR SALE:
- One left in stock NOW.... LW 4.0 for DEC Alpha.....BRAND NEW
- regular $1995 special $1895
-
-
-
-
-
- Greg Milneck, Jr.
-
- The Video Company
-
- Baton Rouge, LA, USA
-
-
- camcollect@aol.com
-
- Article: 10227
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!sgigate.sgi.com!atha!rover.ucs.ualberta.ca!news
- From: mmolyneux <k2@lis.ab.ca>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Avid (Mac-based) and dumping animation files from an Amiga 2000
- Date: 16 Jan 1996 00:09:07 GMT
- Organization: K2 Communications
- Lines: 24
- Message-ID: <4deqb3$ajk@rover.ucs.ualberta.ca>
- References: <4d1f8m$rai@rover.ucs.ualberta.ca> <4d7943$ko7@dragon.cabot.nf.ca> <wturber.814.00A210C1@primenet.com>
- NNTP-Posting-Host: k2.lis.ab.ca
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 1.1IS (X11; I; IRIX 5.3 IP22)
- X-URL: news:wturber.814.00A210C1@primenet.com
-
- wturber@primenet.com (Walter (Jay) Turberville ) wrote:
- >In article <4d7943$ko7@dragon.cabot.nf.ca> sean@mirror.det.mun.ca (Sean Huxter) writes:
- >>From: sean@mirror.det.mun.ca (Sean Huxter)
- >>Subject: Re: Avid (Mac-based) and dumping animation files from an Amiga 2000
- >>Date: Sat, 13 Jan 1996 04:42:08 GMT
- >
- >>David Koegler <dkoegler@lis.ab.ca> wrote:
- >
-
- > Will the AVID import still frames.
- >Maybe if they are converted to PICTs? If so, then I think networking (or via
- >Syquest/Bournelli etc.) would yield better final output.
- >
-
- The SGI AVID system will import Alias and Targa files. I have just spoken to a
- AVID dealer and they told me that the MAC version will also now import Alias as
- well as PICT, PICS, TIFF and QT. Best option might be to render as Alias then
- transfer with Syquest/Bournelli or networking.
-
- --
- Morton Molyneux
-
- Ke Communications
-
-
- Article: 10228
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!gatech!newsfeed.internetmci.com!howland.reston.ans.net!newsjunkie.ans.net!news-w.ans.net!news.icix.net!news.america.com!usenet
- From: cda@america.com
- Newsgroups: comp.graphics.apps.lightwave
- Subject: 2d picture to 3d lwo
- Date: Tue, 16 Jan 1996 01:44:57 GMT
- Organization: PSS InterNet Services, Interneting Florida and beyond 904 253 7100
- Lines: 6
- Message-ID: <4devsb$7g@defiant.america.com>
- NNTP-Posting-Host: p06-dab2.america.com
- X-Newsreader: Forte Free Agent 1.0.82
-
- Does anyone know how to convert a 2d picture intoa lightwave 3d
- object, on the P.C.?
- I used to do that on the Amiga with Pixal 3d Pro.
- Thanks in advance, Shawn
-
-
-
- Article: 10229
- Path: zippy.cais.net!news.cais.net!primus.ac.net!news.serv.net!solaris.cc.vt.edu!newsfeed.internetmci.com!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: tpeirce9@aol.com (TPeirce9)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Constant Particle Stream
- Date: 15 Jan 1996 19:30:07 -0500
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 6
- Sender: root@newsbf02.news.aol.com
- Message-ID: <4derif$c1s@newsbf02.news.aol.com>
- Reply-To: tpeirce9@aol.com (TPeirce9)
- NNTP-Posting-Host: newsbf02.mail.aol.com
-
- Anyone know how to generate a constant flow of particles from a single
- point or small area. This is for sparks in cutting a logo out of metal.
-
- Is this process made much easier with Sparks or Particle Storm?
-
- Thanks
-
- Article: 10230
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: equinoxii@aol.com (Equinox II)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Lee Stranahan's Problem With NewTek
- Date: 15 Jan 1996 21:58:51 -0500
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 14
- Sender: root@newsbf02.news.aol.com
- Message-ID: <4df49b$g3m@newsbf02.news.aol.com>
- References: <4ddq5b$muf@homer.alpha.net>
- Reply-To: equinoxii@aol.com (Equinox II)
- NNTP-Posting-Host: newsbf02.mail.aol.com
-
- >My favorite pet scenario is that Allen & Stuart are courted by
- >some big movie-and-TV special effects or movie-making department.
- >Hmm, George Lucas is making three new Star Wars movies? Think
- >he'll use blue-screens and plastic models, or will he add some CG?
- >Think he'll use off-the-shelf software, or will he want to craft
- >his own?
-
- Oooh, that would be even better. As long as we're fantasizing, why not
- big?
- --Brian
-
-
- Equinox Images, Inc.
- http://members.aol.com/equinoxii/
-
- Article: 10231
- Path: zippy.cais.net!news
- From: Brad Hayes <bjhayes@pacificnet.net>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Lightwave & VRML
- Date: Mon, 15 Jan 1996 21:45:14 -0500
- Organization: Hayes Visual Communication
- Lines: 11
- Message-ID: <30FB113A.1126@pacificnet.net>
- NNTP-Posting-Host: pm5-20.pacificnet.net
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 2.0b4 (WinNT; I)
-
- Hey: Does Anybody have any Idea how the Scene2VRML Modeler Macro
- works? I have successfully saved a VRML object But Now I want to
- link Several together in a scene.
-
- You Can see my first lame attempt at VRML on my page at:
-
- http://www.pacificnet.net/~bjhayes
-
- Thanks in advance
-
- Brad HAyes
-
- Article: 10232
- Path: zippy.cais.net!news.cais.net!news.supernet.net!news.magicnet.net!news.sprintlink.net!news.wwa.com!news.oz.net!we.got.net!news
- From: Ace Miles <ace@got.net>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: simple question from a newbie.
- Date: Sun, 14 Jan 1996 15:13:44 -0800
- Organization: got net?
- Lines: 14
- Message-ID: <30F98E28.249B@got.net>
- References: <4cvf7t$36r@harbinger.cc.monash.edu.au> <30f468b2.78699200@news.digex.net> <wturber.795.00129204@primenet.com> <4d67cf$atd@ixnews8.ix.netcom.com>
- NNTP-Posting-Host: ace.got.net
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 2.0b4 (Win95; I)
-
- >
- > This is true about the SGI version, but companies who give trial
- > versions of their software also give manuals as well. It's part of the
- > trial.
- >
- > GT
-
- One would think!
- But alas we did not get manuals with our eval copy either
- -------------------------------------------------------------
- Ace Miles * Senior Animator * Time Warner Interactive
-
- ace@agames.com (work) or ace@got.net (home)
- 408-473-9492 408-446-4808
-
- Article: 10233
- Path: zippy.cais.net!news.cais.net!primus.ac.net!news.serv.net!solaris.cc.vt.edu!newsfeed.internetmci.com!in2.uu.net!usc!newshub.cts.com!news1.crl.com!nntp.crl.com!rci
- From: rci@crl.com (Michael Powell)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Crack NEEDED for intel Rev. B
- Date: 16 Jan 1996 04:47:47 GMT
- Organization: CRL Dialup Internet Access (415) 705-6060 [Login: guest]
- Lines: 30
- Message-ID: <4dfalj$pcv@nntp.crl.com>
- References: <4d25bb$96h@nntp.crl.com>
- NNTP-Posting-Host: crl3.crl.com
-
-
-
- To all concerned:
-
- I'm writing this message to hopefully close this sad affair and
- restore harmony, such as it is and such as it might last, to
- this group.
-
- I have proposed a truce with Jay, and as part of that truce
- I have offered to take back the venting (read: fire and brimstone
- flames) that I directed at NewTek in my original post.
-
- The flames I directed at NewTek were unreasonably harsh and
- uncalled for. For this I apologize to NewTek, especially
- those responsible for the legitimate practice of dongling
- Lightwave, and also to any readership here that might have
- taken offense to said flaming.
-
- My grumpiness over a dongle failure should have not spread to
- the net.
-
- I promise to never let it happen again (unless they loose my
- dongle while they are fixing it, and I never get it back :-)
-
- Jay and I have both agreed that under other circumstances, we
- would very likely get along much better (and in fact have).
-
- Regards to all,
-
- Michael Powell
-
- Article: 10234
- Path: zippy.cais.net!news.cais.net!primus.ac.net!news.serv.net!solaris.cc.vt.edu!newsfeed.internetmci.com!in1.uu.net!van-bc!unixg.ubc.ca!rover.ucs.ualberta.ca!news
- From: mmolyneux <k2@lis.ab.ca>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: simple question from a newbie.
- Date: 16 Jan 1996 06:20:30 GMT
- Organization: K2 Communications
- Lines: 37
- Message-ID: <4dfg3e$e8i@rover.ucs.ualberta.ca>
- References: <4cvf7t$36r@harbinger.cc.monash.edu.au> <30f468b2.78699200@news.digex.net> <4d4g8b$gsa@rover.ucs.ualberta.ca> <30f875ea.344227264@news.digex.net>
- NNTP-Posting-Host: k2.lis.ab.ca
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 1.1IS (X11; I; IRIX 5.3 IP22)
- X-URL: news:30f875ea.344227264@news.digex.net
-
- gandalf@access.digex.net (Eric J Fleischer, MD) wrote:
-
- >>> The common parlance for such a version is a pirated version,
- >>>Mathew. In other words, you are using stolen software. There is no
- >>>"thirty day trial version". You are not likely to get help from us
- >>>paying users.
- >>>
-
- >
- >Quoting William Teegarden:
- >"This is true about the SGI version, but companies who give trial
- >versions of their software also give manuals as well. It's part of
- >the trial."
- >
-
- We have tried several pieces of trial software over the last 8 months and not
- all came with manuals. Several have included basic instuctions and some
- tutorials along with support services. If fact most of all the software we have
- purchased for our SGI system (except for Lightwave and AVID) did not come with
- paper manuals but use SGI's "Iris InSight Online Documentation and Help.
-
- >The idea that a company would give a 30 day trial version of a complex
- >piece of software without any sort of manual is absurd. If it is
- >indeed true, then its SGI that owes him an apology, not me.
- >
- It has nothing to do with SGI as the manuals are from NewTek via Xaos Tools. We
- recieved our Beta version of Lightwave (SGI) last Aug. and the final release in
- Nov. the manuals however only arrived last week so it is more than likely that
- a trial version would have been sent with out them.
-
-
- Cheers
-
- Morton Molyneux
-
- K2 Communications
-
-
- Article: 10235
- Path: zippy.cais.net!news.cais.net!primus.ac.net!news.internetMCI.com!newsfeed.internetmci.com!in1.uu.net!news3.digex.net!usenet
- From: davep@access.digex.net (Dave Paige)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Avid (Mac-based) and dumping animation files from an Amiga 2000
- Date: Tue, 16 Jan 1996 06:00:36 GMT
- Organization: Express Access Online Communications, USA
- Lines: 27
- Message-ID: <4dfeue$sm0@news4.digex.net>
- References: <4d1f8m$rai@rover.ucs.ualberta.ca> <4d7943$ko7@dragon.cabot.nf.ca> <wturber.814.00A210C1@primenet.com>
- NNTP-Posting-Host: dcc11780.slip.digex.net
- X-Newsreader: Forte Free Agent 1.0.82
-
- wturber@primenet.com (Walter (Jay) Turberville ) wrote:
-
- >Creating the animation in the PVR introduces loss due to the JPEG compression.
- > The AVID then does its own compression which is almost surely lossy as
- >well. That's two lossy steps. Of course dumping to Beta and then going to
- >the Avid has two lossy steps as well. Will the AVID import still frames.
- >Maybe if they are converted to PICTs? If so, then I think networking (or via
- >Syquest/Bournelli etc.) would yield better final output.
-
- FYI, The Avid systems use M-JPEG, as do most non-linear systems.
-
- Actually, the idea about using the PVR and then playing into the Avid
- works pretty well. 99% of folks can't tell.
-
- >>But since we're just speculating, as you are, we're not absolutely
- >>certain that this will be the best way to transfer animation.
- >..
-
- >>Perhaps someone out there has actually done this?
-
- Been there, done that.
-
- >I suppose that is the best way to find out eh?
-
- Dave Paige
-
-
-
- Article: 10236
- Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.sys.mac.graphics,comp.graphics.packages.3dstudio,comp.graphics.misc,alt.3d
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!howland.reston.ans.net!ix.netcom.com!netcom.com!scc6969
- From: scc6969@netcom.com (Stephen Chan)
- Subject: Animation Master Updated miniFAQ (w/v4 features) :)
- Message-ID: <scc6969DL93Do.4uu@netcom.com>
- Summary: Animation Master v4 Features
- Keywords: AM, Hash, MHA, Animation Master, Animation
- Organization: NETCOM On-line Communication Services (408 261-4700 guest)
- X-Newsreader: TIN [version 1.2 PL1]
- Date: Tue, 16 Jan 1996 01:41:48 GMT
- Lines: 842
- Sender: scc6969@netcom.netcom.com
- Xref: zippy.cais.net comp.graphics.animation:29616 comp.graphics.apps.lightwave:10236 comp.sys.mac.graphics:30732 comp.graphics.packages.3dstudio:10004 comp.graphics.misc:5309 alt.3d:20436
-
-
- Okay, I'm sorry for those of you who requested the miniFAQ on the
- newsgroup, but I haven't been on line for awhile (newsserver down) and to
- please everyone, I'm going to post it here. So, beware, this is a LONG
- post. If you do not want to read it, than this warning is for you :).
-
- However, if you do wish to read it, it's here in it's entirety and is
- updated with all the information that I gathered from Hash at the January
- MacExpo in SF (note this effects ALL users on all platforms).
-
- If you have read the miniFAQ before, all the new material is in the
- beginning, so you do not have to read through all of the document. I hope
- that this helps many of you who are just starting out with your decision
- on a software package for 3D. I believe that Animation Master and Martin
- Hash's Animation (MHA) are excellent tools to begin learning 3D,
- particularly character animation concepts and spline modeling (the future
- :) ). Just remember that it is not easy no matter how you slice it, but
- if you stick with it, you can do great things! Just know that your pencil
- and paper artistic skills are VERY important and transfer to your ability
- in 3D. Develop your 2D sketching skills and texture skills and you will
- go a long way in learning things in three dimensions as well.
-
- Please don't get discouraged.
-
- Alright, that said. Here's the document and good luck to you all! :)
-
-
- oh, and for those of you who have not seen any of my previous posts, I do
- not work for Hash :), despite my evangelistic furvor *chuckle*. Again,
- good luck!
-
-
- Response to my offer for the miniFAQ is/was huge. I'm still trying
- to answer them all. Here's the information for this batch of you that are
- interested. If you have any other questions please don't hesitate to ask
- me or if you can write to Hash at the address listed in the miniFAQ. I
- can get to everyone's questions myself but since I'm usually quite busy
- doing contracts I can't guarantee that I'll answer it in a timely
- fashion. I apologize in advance.
-
- Just remember, you should find out as much as you can about the software
- you are buying, and since AM unfortunately does not currently have a demo
- (I remind them of that often), you do what you can, and the purpose of
- the miniFAQ is to inform folks as much as I can about the software within
- my means. Thanks again for your interest! Oh, by the way, I am NOT in any
- way financially affiliated with Hash, the makers of Animation Master, I'm
- just a zealous user with a big mouth :).
-
- Here it comes :)
-
- Good luck!
-
- -Steve C.
-
- This is an updated miniFAQ for Animation Master and it's siblings.
-
- MOST RECENT ANNOUNCEMENTS: January 15, 1996 MacExpo SF
-
- The newest information on Animation Master is the development of version
- 4 which is currently in beta and will not be shipping for at least a
- couple of months (last heard). Version 4 will fulfill one of the main
- drawbacks of AM's software feature set. And that is through the
- introduction of effects.
-
- Particle effects will be part of the Materials Editor. Materials have in
- addition been integrated into the main program. Materials can be used to
- create the traditional procedural textures and these may be either used
- directly to patches or may be rendered out into texture maps of any size
- for the user to use as decals.
-
- Particles will be able to take animated materials which change over time,
- and will have transparent edges allowing for gaseous looking particles
- and such. Standard birth, death, size, etc. controls for the particles
- will also be featured. It's pretty awesome from what I saw.
-
- In addition, Dynamics will be available as well. Including Gravity and
- Collision. No Wind as of yet, but I believe that they are working on
- that. And, I am not certain about this but I believe that materials will
- be able to assign weight to objects as a characteristic.
-
- Advances with current features include, better antialiasing and better
- quick shading. Let me emphasize that last point. Quick shading, if you
- are using a Diamond Edge or similar board which contains the nVidia
- chipset will be phenomenal. Here's why:
-
- The nVidia chipset happens to accelerate the rendering of biquadratic
- patches VERY well. It was a fairly simple matter of converting Hash's
- patches to take advantage of this feature. Because of this, AM can now
- export .qtm which is the geometry format for nVidia chips. And beyond
- this it gives a Pentium90 (and the PowerMac) with a nVidia chip based
- board
- the ability to render models and skeletal animation scenes at realtime.
-
- The Diamond Edge Graphics board [PCI], soon to be out for the Mac,
- contact Diamond)
- is the only board that currently sports the nVidia chipset but more are
- on the way. This $300 to $600 board will turn your $3000 PC or Mac into a
- realtime rendering SGI killer.
-
- Now, I'm not saying that this will do everything that the SGI will do.
- What I am saying is that when I saw the PC running at the MacExpo with
- beta v4, showing what was coming, my chin scrubbed the floor. Everyone
- that saw it at the show was totally flabbergasted. Including most of the
- competition there :).
-
- Here's what was being shown. A realistic female face, with quick shading
- locked-on. I was rotating the geometry and the face was keeping up with
- my mouse gyrations. I showed about fifty people, pretty much everyone
- that I could get. I could pluck and pull the geometry underneath. Poke,
- pull, play, move, push, tuck, etc. Everything. It was totally amazing.
-
- Much of what peopel purchase SGIs for is their excellent software, and
- the proprietary/fast hardware acceleration that provides realtime shading
- of geometry. This increases productivity of the artist by freeing he or
- she from waiting for the quick shades to see if the mesh is actually
- shaped properly. Because of realtime shading, SGI users are able to make
- models much more quickly because they do not have to wait and lose their
- train of thought or stutter their creative processes.
-
- What Hash has done is to have brought this functionality to the PC (and
- again, to the Mac, once Diamond has written firmware for the Edge card).
- An equivalent effect of realtime shading is not quite achieved by a 16Mb
- OpenGL accelerator card. Something FAR more expensive than the $300-$600
- you would spend for the nVidia. It really is awesome.
-
- My own productivity will increase when using AM by at least 5 to 8 times
- by my judge, since most of the time, I'm waiting for a quick shade to go
- through or I forget exactly what points I needed to modify. With
- quickshade realtime, I can modify them all because they are right there
- in front of me :).
-
- Animation Master is definitely making alot of IMPORTANT heads turn now,
- and it looks like things can only get better.
-
- On the business end of things, Hash is doing very well now as evidenced
- by the fact that they essentially sold out at the MacExpo... on the
- second day. Additional stock was overnighted to fulfill the demand and
- they sold out yet again, at the end of the show. Support and usership of
- AM has skyrocketed and it can only mean better things for the users of AM
- and MHA.
-
- For those of you with version 3 MHA, there will probably be an upgrade
- path to v4 though I'm not sure. And for version 3 of AM, users will
- automatically get a free upgrade to v4 (That's what I've been told,
- please verify, do not take my word for it! =) ).
-
- Let's see what else.... Oh, comments. I guess the last thing is that Hash
- is now targeting the game developer's realm, particularly those doing
- realtime 3D projects. The new version will support many game developer
- wants (many of my own :) ), and Hash wishes to establish it's software as
- not only a Animators tool for video and film, but also as a development
- tool for game developers for sprites AND realtime geometry.
-
- They will be at the Computer Game Developer's Conference in April in
- Santa Clara.
-
- With Effects, all that AM needs is to continually advance their feature
- set to the next generation with each new version, as well as implement
- more sophiticated forms of their current ones, perhaps with wind and warp
- in their dynamics package, and hair in their particles (heck why not? :)
- ). The only other thing that one might demand is that they create some
- sort of 3D texture painting software, integrated into the program. These
- sound like ridiculous requests, and they may be, but from what they've
- been able to create and implement over just the last two years.. I'm
- ready to believe anything. And the final thing would be to add some sort
- of end-user custom extensibility, in the form of plug-ins and such. I
- myself have now converted to Hash's way of thinking about this. Which is:
- plug-ins are generally a marketing thing. The reason being that a
- package, if it is going to have the feature at all, should have it
- integrated into the package completely.
-
- Having worked with a variety of IPASes from 3ds it is an utter nightmare
- sometimes to work in what is essentially a totally separate program and
- then transfer to 3ds. It's great to have the features by third parties,
- but Hash feels that it is their responsibility to include all features
- that their users need, directly in the software main.
-
- Beyond this, because AM and MHA is very cross-platform (Win NT (alpha,
- MIPS, Intel), '95, 3.1, PowerMac), such plug-ins would also be cumbersome
- for third party developer's to design. Worse, they would be unavailable
- for many unsupported platforms. As such, it is Hash's belief and
- philosophy to do the best it can to make the best features part of it's
- software and not rely on the backs and minds of third party developers.
-
- Enough pontificating? :) Sorry.
-
- Any mistakes in this document above or below are mine alone, and not that
- of Hash, Inc. I do not however take responsibility for any mistakes in
- this document outside of the fact that they are, to the best of my
- knowledge true. So please, if you're making any big decisions, check with
- another source as well! And as always, if you have any questions, please
- direct them to Hash, at the address at the end of the miniFAQ or if you
- wish, you can email me. It may take longer to answer but I'll try to get
- to you as soon as possible.
-
- Good luck!
- EVEN MORE RECENT ANNOUNCEMENTS: November 14 1995
- ===============================
-
- As many of you who are now receiving this miniFAQ, you know that
- Animation Master is now available for the PowerMacintosh (and soon, if
- not already, the Macintosh 68k).
-
- Also, Ken Baer, the Mac Guru at Hash had intended to include Quickdraw3D
- implemented and running at this stage as well. However, due to some
- incompleteness in the Quickdraw3D library specs, there are still some
- things that remain to be done before Ken will be fully implementing QD3D
- support and 3DMF file support. This will be arriving in the
- not-too-distant-future upgrade. However, because we all know software
- development and it's pitfalls/trevails keep you fingers crossed.
-
- Be assured however that that is pretty much the number one priority on
- the Mac side of things and that I'm sure will be persued with due
- diligence. From preliminary testing, the QD3D acceleration will be
- outstanding and will work perfectly with Animation Master.
-
- On another note, I had meant to include this information in the miniFAQ
- from it's inception but kept forgetting, so here it is now, the address
- to the animation master discussion group:
-
- animaster-l@netcom.com
-
- That's it for now :). Good luck all of you, and have fun with the best
- piece of software this side of an SGI (The SGI version notwithstanding of
- course :) ).
-
- RECENT ANNOUNCEMENTS:
- =====================
- Animation Master has been greatly enhanced since its Playmation
- days. Up until recently, AM has been v2. But Martin Hash's Animation,
- was just announced for Windows. MHA is the complete 3D toolkit package
- of Animation Master version 3. It differs from the full Animation
- Master v3 package because it does not include the post-composition
- module, the network rendering module, materials editor module, and the
- lip-synch module. Note that these are all new modules except the
- materials editor and are entirely separate packages from the 3D
- package. Again, except for the materials editor, none of the modules
- were ever available in any form in version 2.
-
- However, in every other aspect, 3D features, animation features and
- functionality, etc. MHA is the complete 3D toolkit that Animation
- Master v3 is. It will even include motion-capture, which is something
- that I think is a rather high-end feature... but hey, what do I
- know. :)
-
- The only difference is that MHA is selling for ~$199, whereas,
- Animation Master v3 is selling for ~$700, at least from last that I've
- heard :).
-
- The object and motion library CD, I believe is included with AM v3 as
- well as in MHA, so everyone should be happy. Of course, upgrade
- coupons will be made available. And I've been told that a $100 coupon
- will be included with each MHA package for upgrading to Animation
- Master.
-
- v3 is the last version of AM that will be supported for NonPPC Macs.
- >From now on only PPC Macs will have new versions of AM. Rendering and
- screen redraws on 68k Macs are just too slow. (This may have also
- changed, Ken Baer has said that he is thinking of compiling a 68k version
- as well now, so call to verify if you are interested.)
-
- Although, v2 and v3 of Animation Master is not supported for Amigas,
- this may change should the future of Amigas become brighter but is
- tentatively what I've been told. Therefore again, v3 will not be
- available for Amigas. Also, WinNT support is currently only available
- for MIPS and Alpha platforms, Intel NT should be forthcoming. Call
- for further updates and details. (I believe this situation has changed
- now *25 October 95.)
-
- All Mac versions of v3 will support Quickdraw3D and Apple's 3Dmetafile
- format in NURBs. Because of interest from realtime 3D game developers
- for a format which includes accurate texture mapping information
- included in the data file, Ken Baer will do his best to include this
- in a later update of v3, but because of the complexity and time
- involved there can be no promises as to time.
-
- An update on the AM v3 for the Mac:
- I have been working with this beta for awhile now, and aside from not
- having on-line help data files included (because of download times) it is
- incredibly solid and complete. From a Mac user standpoint, it is slick
- and unique in terms of interface. It is in keeping with Hash's philosophy
- of maintaining a unified interface across platforms, BUT it is also nice
- from a Mac interface perspective. The backgrounds of the dialog boxes are
- not titanium white, but grey and they have a nice professional appeal to
- them.
-
- Beyond that the program works very well, it should be in pre-release soon
- if not already and I'm confident that Mac users will find it unbelievably
- powerful. Nothing on the Mac side even comes close in terms of animation
- control and organic modeling ability, and when you bring in the
- price-performance, forget it. Again, with quickdraw3D hardware
- acceleration, *chuckle* MacWeek just reviewed some examples and qd3D
- whatever the package is going to make 3D on the Mac and whatever software
- supports it, much MUCH easier.
-
- Tuning light positions, which is something that many artists spend hours
- trying to get right, can be done far more quickly now. Moving a light
- with hardware acceleration on is just like carrying a light source
- through a scene in real time, you can see the highlight move on the
- surfaces of your objects.
-
- Anyway, more on the quickdraw3D stuff later when I actually get to use
- it with hardware acceleration, but it looks very promising from all reviews.
-
- FEATURES AND TOOLS:
- ===================
- Because the additional modules for post-comp, netrender, and lip-synch
- are still not finished, I will just mention them at the end of the
- miniFAQ. I will devote the main body of this section to the tools that
- are present in v2 and v3 of Animation Master, as well as highlight the
- new features present in v3. (The PC version of AM now has the additional
- modules in pre-release or perhaps release now, it is shipping with 3.15,
- but I have not had a chance to use them yet, and know them only by what
- they are supposed to do, as in all cases of this type, call Hash for more
- information.)
-
- The philosophy of Animation Master and essentially all of Hash
- Enterprise's products has been to create accessible, sophisticated,
- intelligent, and powerful software for the computer character
- animation. Traditionally the focus has been toward the development of
- television and film type tools, but recently, incredible interest by
- the game development community has expanded the applicability of
- Animation Master to this field as well.
-
- To this broad base of professional users as well as recreational-users
- and 3D hobbyists, Hash has developed a line of products that suit all
- their needs.
-
- Animation Master is an integrated 3D graphics package. It is a
- modeler, animator, and renderer. This I have come to call the 3D
- toolkit of AM. Here are some of the features for the 3D toolkit of
- AM.
-
-
- Modeling:
- ---------
- Modeling is done in the sculpture module which was separate in v2 but
- is integrated with all other modules in v3. Modeling is spline based
- and is base on the creation of three or four point patches. These
- patches are maintained throughout the package, even during
- rendering. This is differentiated from other packages which model in
- splines but tesselate or convert the spline patches to polygons for
- rendering. Notably, Lightwave and StrataStudioPro do this. This
- conversion unfortunately is irreversible and the resulting geometry is
- still subject to polygonal artifacts during animation and disallow
- smoothly joined model segments. Spline modeling and patch rendering,
- on the other hand allows for beautifully realistic skinned models and
- smooth morphing during animation and movement.
-
- Modeling tools include, extrusion along a path, lathing, etc. But for
- the most part the tactile feel of the patched geometry allows the
- artist to quickly "push-and-pull" parts of the model quickly to reach
- the desired effect. It really is like working with virtual clay.
-
- In v3 one can quickshade in the modeling section as well as every
- other section of the package, and this is now so quick (gourauds are
- very fast) that checking the model for proper curvature and shape is
- easy, and it makes the creation of complex models like human faces,
- etc very rapid.
-
- The resultant files from sculpture are .seg files. And they represent
- geometry.
-
- Character:
- ----------
- This section of the package allows the animator to piece together the
- parts of a character to compose the whole figure. Here you setup the
- hierarchy of the parts. Connect the segments and skin them if you wish
- and also set up the kinemation of the character as well as its
- movement constraints. In v2 this was a separate module, but in v3 like
- everything else it is integrated into a single package.
- Character depends upon composited .seg files which ultimately produce
- a figure file which saves as .fig, and these contain information on
- skinning and constraint attributes.
-
-
- Animating:
- ----------
- All animation in v2 was done in Action, and in v3 is done through the
- Direction section by editing the scripts of figures. Although the
- modeling features of AM are outstanding, the animation features are
- what it is most known for. The first package on the Macintosh and the
- PC to have inverse kinematics, an absolute must for character
- animators, Animation Master v2 has been out now for about a year and a
- half, when most other main 3D packages are just now implementing a
- form of inverse kinematics or still lack it. IK in AM is very easy to
- use, in fact, when implemented in a character, you simply animate the
- character and never have to think about IK again, it's simply there,
- it doesn't ever call attention to itself, you just use it.
-
- v3 now has Hash's second generation of the IK implementation and this
- includes the addition of segment anchoring to help animate characters.
- This is explained in more detail under NEW FEATURES.
-
- Also, AM has always had the ability to perform muscle morphing. This
- feature is linked to the fact that AM functions with patches. Each
- patch is composed by control points. These control points can be moved
- and animated separately allowing the animator to make muscles bulge or
- flex, cause faces to grimace or smile, or even to squash and stretch
- very specific portions of the model interactively.
-
- Another feature is spine deformation. This allows the animator to
- assign a separate spline to function as the spine for any segment of
- the model. By moving the spine-spline, the animator controls the
- movement of the entire segment. The classic example is the assignment
- of a vertical spline which runs the length of the characters torso. By
- bending or moving the spine- spline, the entire torso of the character
- will bend, twist, curl, and move. Not only that, but depending on how
- you've shaped the spine-spline, you can make the character bend over
- by moving the spline and the belly can either pinch in or bulge out
- like fat.
-
- This can be used for many things including the animating the action of
- a swimming and undulating fish, moving hair, moving clothes, etc.
-
- All animations can be eased and manipulated totally by the use of
- channels which are also involved in the detailed control of other
- features. Channels are essentially the key to controlling devices and
- objects in Animation Master. They are basically "dials" which allow
- you to set the parameters of a feature to any value at a specific
- frame number in an animation. Say you have a character walking along a
- spline path in the choreography, and you wish to have it travel 25% of
- the distance on the path by frame 10 of a 100 frame animation. Then in
- the character's EASE channel you would set the value to 25% to frame
- 10. If you wanted the camera to have a focal length of 3.5 at frame 10
- and a focal length of 22 at from 100, then you would set the camera's
- FOCAL LENGTH channel to 3.5 at frame 10 and 22 at frame 100. These
- points would be connected by a smooth spline so that the change would
- focal point would gradually shift from 3.5 to 22 between frame 10 to
- 100 smoothly. You could also make that shift occur immediately if you
- wished by setting the points of the channel's spline to be peaked
- instead of smooth. Anyway, nearly every feature of Animation Master
- can be controlled by a channel spline and manipulated, they are very
- powerful.
-
- The resulting files that are created by animating figures of AM are
- ..mor, ..mus, or .ske; which represent morph, muscles, or skeletal
- animations respectively. These are created by manipulating .fig figure
- files from Character.
-
-
- Decaling:
- ---------
- Application of maps (texture, diffusion, reflective, ambient, bump,
- etc.) are in v2 done with the decaller module, this has been
- integrated in v3. One manipulates the geometry interactively by
- rotating and shifting the model until the face that you wish to attach
- the decal to is in front. Then you resize and align the decal to the
- face until you feel it is right and stick it on. You can set the map
- to be any type you wish and you can apply as many layers as you wish
- (as long as you have the memory to do it). This ability to add
- multiple layers is not found in 3DStudio, Electric Image, or any other
- package that I know of. It if very powerful and useful for artists and
- takes the headache out of applying decals in other packages which
- limit you to one or at most 2 layers of maps. Even the interactive
- decaling is unique and makes map applications a snap and removes the
- guesswork of wrapping maps to geometry.
-
- In addition the decals are properly UV mapped which means that the
- decals are anchored to the underlying patches and control points. This
- means that when an artist is using animated maps (another feature :) )
- or simply static maps and manipulates the underlying geometry in
- animation the maps will stretch and move according to the geometry.
-
- The decaler takes .seg files and attaches a new patch color file and
- surface map file which contains map location information which are
- written as ..col and .sur files respectively.
-
-
- Material Editor:
- ----------------
- The materials editor is fairly straightforward in concept, a bit
- blackbox in effect, but powerful in creating procedural textures. It
- is something like a Renderman in the creation of shaders but not as
- powerful. You can create custom shaders and textures or use built in
- materials. You can also combine materials together mathematically and
- in an unlimited fashion to create more and more complex
- materials. Like everything else, these procedural textures are
- controllable through channels and as such can be animated over time as
- well. The materials editor can thus create some terrific animated
- textures.
-
- I have just been told that although a materials editor was included in
- v2, MHA have a built in materials editor or module, and this option
- will only be made available to Animation Master owners. This is a
- tough loss in my opinion. But users should not be too disappointed
- since many built in textures are available in the package ready made
- and material trading is free. Besides, the decaler is so powerful that
- many effects can be done merely by using maps.
-
- The Material Editor creates .mat files which are applied to geometry
- and represented as .col files.
-
-
- Direction:
- ----------
- This is the last destination of all the figures and characters created
- in Animation Master and is essentially a virtual studio. You can set
- up the lighting (bulb, klieg, spot, sun, etc.), the camera position,
- the characters, and the targets. In v2 there was only a single target
- which could be tracked by lights or the camera or both. In v3, there
- can be multiple targets for individual lights as well. In Direction,
- all items can be assigned to a single control point or attached to a
- spline path. If assigned to a path, the item will automatically move
- from the beginning to end of the spline path over the course of the
- frame animations. By controlling the channels, one can ease the path
- slowly, quickly, or erratically, or even flash from point to point.
- Again, total control.
-
- Manipulating the position of the scene and its components is simple
- and rapid in v3 which has enhanced zoom and rotating screen
- refresh. The characters that within the scene can also be shown as
- bounding boxes, vector lines, or curved lines depending on the speed
- and the detail that you wish to have in looking at your scene.
-
- Previews of the animation can also be made from any angle that you
- wish as well as from the camera's view. These can be shaded or
- wire-framed with a variety of options to select from.
-
- Characters on paths can track in a variety of ways. This is a bit
- difficult to explain in words, but suffice it to say that it is a nice
- feature and is new to v3.
-
- The type of file created here is a choreography file termed .cho and
- depends on all other files from the other sections
-
-
- NEW FEATURES:
- =============
- First of all, the biggest difference and most visible change between
- v2 and v3 is the modification of the interface. Mainly inacted to
- increase functionality and development speed, the change in interface
- should also satisfy the number of users that were uncomfortable with
- the previous interface in version 2. Like version 2, the interface
- will be similar across platforms, simplifying cross-platform
- development, for houses which use AM on different hardware (like us :)
- ). The data from version 2 is compatible with version 3 and was one of
- the main focuses of Team HASH. Also, like v2, the data is
- cross-platform compatible.
-
- The alteration in the interface's look is due to a alteration in the
- Animation Master program, specifically, instead of the moduler package
- of version 2, all modules are incorporated into a single package for
- version 3.
-
- The user is able to switch quickly within the overall program to each
- of the different sections of AM that before were entirely separate
- applications.
-
- You begin by creating a scene or choreography and develop the scene by
- adding and positioning lights, figures, cameras, etc. When you add a
- new figure, the program will ask if you wish to create a new character
- or if you wish to Browse for a current one.
-
- If you are creating a new character, a new character screen will come
- up in which you can begin add different segments of geometry to form
- the figure. If you wish to create a new piece of geometry, a new
- sculpting screen will be called up within which you can model a new
- segment. And so on.
-
- What's useful is the ability to add as many windows as you like, tile
- them or set them about however you wish. These can represent as many
- different views from different viewpoints or even from different
- sections of the program. That is, I can have a bird's eye view from
- the choreography of my walking rabbit, have a closeup front view of
- the rabbit character figure, and in a third view be actively
- manipulating the right arm segment's geometry of the rabbit, which I
- will see is changing in real time in the choreography (or at least
- close enough in realtime to be really useful :) ).
-
- Another part of the new feature set which has increased production
- speed is the incredibly fast screen refresh and
- quickshading. Quickshading can be set to a variety of settings
- including flat, gouraud, and phong shading or even ray-tracing. With
- or without decals, specify lighting direction, etc.
-
- And these quickshades can be done in any part of the development
- window, be it the choreography stage, the character section, modeler,
- etc. it doesn't matter, you can shade it.
-
- The real boon is the speed of the shades which helps modeling
- immensely. Instead of waiting for a quickshade to complete to see if
- the spline patches have been formed properly, you merely click the
- shade and.... SNAP! The shaded geometry is up. For Mac folks there's
- going to be some amazing performance with Quickdraw3D. With 3D
- hardware acceleration, QD3D, and motion capture, Ken Baer, the man in
- charge of the Mac programming, is looking for real time flat-shaded
- motion capture of characters, and perhaps, perhaps gouraud shaded
- motion capture. Yes, that's exciting.
-
- Don't worry PC'ers ( I use both PCs and Macs, did I say that already? ),
- Quickdraw3D should be available for PCs in January, and I imagine, this
- feature will change the way we look at desktop 3D.
-
- There has also been additions to the exportable formats that AM
- supports. These now include exporting to: DXF, Wavefront's .OBJ, and
- Renderman's .RIB formats, as well as the aforementioned, Apple's
- Quickdraw3D, 3Dmetafile format.
-
- Numerous additional animation features have also been added. This
- include the ability to anchor segment points during inverse
- kinematics. One difficult thing to do in animating in any package is
- that even with IK present, when you move the waist of a humanoid, for
- example, you will end up moving every segment of the body that is
- subordinant to the waist in the character hierarchy, like the thighs,
- legs, and feet.
-
- If I wanted to make a person crouch or something, I would necessarily
- have to move their waist, and since the legs were subordinant I would
- have to adjust the legs so that they touch the ground
- properly. However, with anchoring enabled, I just have to anchor the
- feet of the character, choose the waist and lower the waist. Anchored,
- the legs will remain frozen and the inverse kinematics will adjust the
- knees to bend accordingly as the waist is lowered.
-
- This is a simple example of how anchoring can help an animator but many
- more complex and sophisticated movements can be simplified by this
- feature.
-
- Additional features are the ability to do what Hash calls, Action
- Overloading. This is essentially the ability to combine isolated
- actions like a flexing arm, blinking eye, or running pair of legs, all
- together. This combinatorial ability and the current motion library
- feature enable animators to reuse, combine, and create new animations
- with the same or even different figures more efficiently and rapidly.
-
- To go over quickly, a few other additional features are adjustable
- stride length, a various forms of path tracking, integration of the
- decalling module into the modeling area, floating menus and windows,
- and a new interactive dialog box for channels, among others.
-
- Overall, the enhancements to AM v3 have all contributed to a much
- faster development environment, resulting in much snappier performance
- and quick response. Smoother geometry manipulation, zooming, rotating,
- etc. makes AM a very nice environment to work in.
-
-
- FULL ANIMATION MASTER V3 PACKAGE:
- =================================
- So as stated above, the full Animation Master v3 package will include:
- Martin Hash's Animation, Post-composting module, Render24 (network
- renderer), and Lip-synch (I think, this may end up being included in
- MHA).
-
- The Post-Compositing module will allow users to take separate
- animations of the same scene which have been rendered with the depth
- and/or shadow buffers active and composite them together in Post-Comp
- which will accurately and properly place all shadows and depth
- position correctly. This saves rendering time, is a more efficient
- way to render scenes, and follows an approach more similar to
- traditional animation.
-
- For example, I have a scene with buildings in the background, and
- three characters in the foreground walking and crossing paths. Instead
- of rendering the entire scene with all objects turned on which would
- take a long time, I can turn on the shadow and depth buffers and
- render each individual object/character. Here are the advantages. By
- doing each object render separately, I can make sure that they look
- exactly the way that I want. If all objects except for a single
- character are correct, I would normally have to re-render the entire
- scene. Using the post-compositor, I can merely re-render the single
- faulty character, saving lots of time.
-
- When effects do come to Animation Master in later versions, particles
- will use the same paradigm. Instead of rendering particles in the
- entire render, the animator will be able to adjust and tweak with
- precision the particle animation to achieve the effect he or she
- desires without rendering the entire scene.
-
- Because the shadow and depth buffers hold the information which
- relates the various object/characters together in the scene, the
- post-compositor can take the information and accurately apply the
- buffers to the objects so that the shadows from one character will
- fall properly and accurately as it passes another character.
-
- Additional features of the post-compositor include the ability to
- create drop- shadows if you don't have shadow buffers with your
- animations and a variety of other effects similar to some present in
- CoSAs AfterEffects. As I haven't seen the post-compositor I cannot
- comment on the features in detail. Suffice it to say that there is
- nothing like it right now included or associated with any competing
- package.
-
- The Render24 module will simplify the distribution of rendering with
- data across a network as well as include some more advanced rendering
- features, I believe. MHA will not include network rendering as is my
- understanding. Render24 has also been called NetRender.
-
- The Lip-Synch module will allow users to graphically see sound files
- that have been created for an animation and allow the animator to
- sequentially demarcate which waveform is associated with which phoneme
- by playing the sound and adding markers which section off the
- sound. Then the animator can take the properly corresponding facial
- muscle morph of his or her character and apply it to the correct
- phoneme that's been designated by the Lip-Syncher. My understanding of
- this module is a bit vague, unfortunately and I apologize. It will
- function essentially as I've stated above, and will facilitate sound
- coordination to animation.
-
-
- MY OPINIONS:
-
- Again, although I admit to being a shameless evangelist of Animation
- Master, I do not work for Hash, and merely am a enthusiastic user of
- their software. Please take my opinions with this in mind.But I am not
- alone.
-
- As I have written often in my posts to newsgroups in response to
- requests for new 3D software suggestions for newbies or new-users,
- Acclaim's coin-op division is using Animation Master in-house for game
- dev, Disney is using AM in house, for what exactly, I'm not sure, but
- it's there :). WarnerActive has just released Panic in the Park which
- uses AM. Crystal Dynamics used AM's older brother Playmation for the
- graphics created in its title the Horde. Cygnus has been using AM
- exclusively for sprite and animation creation. They contract their
- services for sprite creation to many companies in the game industry
- and have in the past won a contract from another house which was using
- Wavefront on SGIs, on the basis of equal quality sprites but lower
- cost and faster turnaround.
-
- I recently was contracted to help evaluate AM for Time Warner
- Interactive by using AM on Macs and PCs to create a character for an
- upcoming title which went against the same character created in-house
- using Alias PowerAnimator on SGIs. I was able to quickly turn out the
- character, fully skinned, and inversely kinemated. The animators found
- that not only was AM an order of magnitude cheaper than AliasPA on
- SGIs, but that it was easier to animate the characters using Animation
- Master than it was in Alias PowerAnimator.
-
- An update on this project is that I have completed six of the ten game
- characters for the title and will be finishing the last four in the
- remaining weeks. Using scanned images from pencil sketches by TWIs
- designers I was able to use the template function in AM to keep the
- proportions and general shape of the models accurate and did it very
- quickly. I was able to create the last three characters in a period of
- under ten days at a reasonable but not forced pace (~6-8 hours a day).
-
- Needless to say, there are many other companies currently out there
- that are using Animation Master for the same reasons. This was pretty
- apparent from the incredible response Hash's little booth received at
- the Computer Game Developer's Conference even though the show floor
- was dominated by the large booths of the Big Three SGI packages. I was
- present as an attendee but ended up demoing AM a bit during the
- show. Throughout the show, representatives from many different
- companies approached the Hash folks asking about AM due to the
- frightening cost of outfitting a company with a suitable number of
- SGIs and the associated software packages. They were understandably
- concerned about the power of AM and dubious about its capabilities due
- to the low price of the product. Many saw the promotional tape and
- were extremely impressed. Soon enough, firms were asking to purchase
- copies of pre-release v3 and v2, even as the show was closing down on
- the floor as well as in the hallways as folks were leaving.
-
- Animation Master's advantages are very clear. Cost, Power, Ease, and
- Portability. By running on multiple platforms sharing data over a
- network, AM is welcome at many large companies.
-
- But you don't have to be a multi-million dollar company which has the
- ability to buy dozens of SGI and Alias seats but opts for Animation
- Master on PPCs and Pentiums. You can and most likely are an individual
- with terrific aspirations to become a skilled 3D animator. In fact,
- these folks are the exact reason why I am taking the time to write
- this miniFAQ. I feel that Animation Master is fully capable of
- training and developing animators in the areas of spline modeling and
- character animation, no matter what the platform. Animation Master may
- not be your ultimate goal, but as a package to learn and develop your
- skills on, you cannot go wrong. There is simply nothing like it for
- character animation on non-SGI platforms. And even against SGI-only
- packages AM stacks up firmly and solidly as the above examples
- demonstrate.
-
- And it really isn't proper to say that Animation Master is toe-to-toe
- the same or better package as Alias PowerAnimator or Wavefront in its
- various incarnations is. It's not, at least not entirely, depending on
- who you are or what you are using it for. I would say without
- hesitation that Animation Master's greatest weakness for now,
- currently lies in the fact that it lacks any particle animation or
- dedicated special effects functions, and physical dynamics. Watching
- particle animated hair and snow on Alias, as well as physics is
- impressive.
-
- These are definitely limitations for AM. However, I was amazed by
- others as well as myself in what I was able to achieve for other
- effects in AM simply by manipulating the Material editor and animating
- the procedural textures, this can create a great many effects that
- other packages support by way of IPAS or plug-ins. I was never able to
- create falling rain or snow or wind blown leaves by doing that, but
- many things can also be taken care of using post packages, and some
- support particles as well. I've been assured that particles and
- dynamics are in Animation Master's future, however ( I suppose it has
- to be, eh? :) ). Although, it is not clear when this will take place.
-
- So in the end I would say that if you are doing something for the big
- screen like Jurassic Park or Apollo 13, which made heavy use of
- particles and such, I wouldn't opt with Animation Master. Mask... that
- actually wouldn't be bad. But if you're doing video quality,
- multimedia level, game cut- scenes, and for sprites for sure,
- Animation Master would be more than enough to accomplish your
- needs. And since I feel justified in saying that I think the dedicated
- film associated users are in the highly talented and skilled but
- significantly distinct minority of users, most of us should find
- Animation Master the package of choice, especially if we ever plan on
- doing any character animation. Besides, anyone who is interested in
- another package like Lightwave or 3DStudio would consider the price of
- Animation Master or MHA to be a low cost plug-in for themselves :).
-
-
- DISCLAIMER:
- ===========
- I apologize for any inaccuracies in this miniFAQ and any mistakes are
- mine and not that of Hash's. Please if you have any questions or see
- any inaccuracies in the above descriptions feel free to contact Hash
- to verify or correct them. Their number is 360-750-0042. You can
- reach them through e-mail at either Steve@hash.com (Steve Sappington)
- or hash@hash.com. They also have a web site. I believe it to be
- www.teleport.com, then search for hash from there. They have a large
- presence on AOL, simply keyword "hash".
-
- By the way, the August '95 issue of Computer Graphics World has an
- article on Human Character Animation which features some of the stuff
- that I've done in Animation Master if you are interested in the type of
- output. It's an old model and has plenty of artifacts, but it gives you
- an idea of what you can do with AM in a short time (4 months of
- learning). It's just a single pict. In the July issue, a still from
- Cygnus is featured in another article.
-
- Also, for you "out of towners" :), there is a PAL version of the
- Animation Master/MHA tutorial tape available. Contact Martin Spooner of
- ArtElectric in England. His number is +44 666 825 290; His e-mail
- address is 100023.2243@compuserve.com. This is information that has been
- forwarded to me by Hash, so please, if there are any questions, please
- contact them.
-
- Again, Good Luck!
-
-
-
- --
-
-
- __________________________________________________
- Stephen C. Chan
- Creative Director
- Chanime Interactive
- __________________________________________________
-
- Article: 10237
- Path: zippy.cais.net!news.cais.net!primus.ac.net!news.serv.net!solaris.cc.vt.edu!news.mathworks.com!uunet!in1.uu.net!news.accessone.com!news
- From: jeric@accessone.com
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Proposed changes to Lightwave
- Date: 16 Jan 1996 04:27:05 GMT
- Organization: AccessOne
- Lines: 48
- Message-ID: <4df9ep$9k1@news.accessone.com>
- References: <oxleyd-1101961640130001@diablo.logica.co.uk>
- NNTP-Posting-Host: jeric.accessone.com
- X-Newsreader: SPRY News 3.03 (SPRY, Inc.)
-
- > oxleyd@logica.co.uk (David Oxley) writes:
-
- > Integrate Layout and Modeler in one program. You can then work directly
- > on your scene, and modifications to objects can be done without having to:
- > save object, jump back to Modeler, reload the object, modify it, save it,
- > jump to Layout, replace object.
-
- I regard the separation as one last firewall before accidentally destroying
- an object, since it can be recovered from LWM if need be.
-
- ........
- >
- > Implement a hierarchical object selection window (like in Real 3D and
- > other programs). It would make the parent relationships easy to see,
-
- This already exists in the SCENE panel. RTFM.
-
-
- > Redo the wireframe drawing routines so that moving an object at least
- > leaves a ghost image of the scene for reference so that alignment is
- > easier to judge. The screen can then redraw fully, if necessary, when the
- > mouse button is released.
-
- Yes, there's really no reason that ALL the objects should become bboxes
- when moving an object. When moving the camera, for performance reasons, prolly
- everything should become bboxes. But when moving a single object most of the
- screen will remain static....unless the camera is either targeted at the object,
- or is a child of the object.
-
- If only some of the scene object bboxed, it would be easier to line things
- up. Of course, this was suggested over two years ago by moi......
-
- >
- > Thanks for reading.
- >
- > |David Oxley, Logica UK|SH5/HR 75 Hampstead Rd|+44 171 6379111x1800|
- > |<oxleyd@logica.co.uk> |London NW1 2PL England|+44 171 3443633(fax)|
- > `----------------------^----------------------^--------------------'
- > All opinions expressed are mine not Logica's. http://www.logica.com/
- >
- >>>>
-
-
- ******************************************************************************
- ** jeric@accessone.com | Synergy Graphix & Animation **
- ** Welcome to Seattle! Have a latte'! | Technical Subjects a Specialty!**
- ** Don't make me force it down your throat.| "OK! Wind the frog!" **
-
-
- Article: 10238
- Path: zippy.cais.net!news.cais.net!primus.ac.net!news.serv.net!solaris.cc.vt.edu!news.mathworks.com!uunet!in1.uu.net!news.accessone.com!news
- From: jeric@accessone.com
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Proposed changes to Lightwave
- Date: 16 Jan 1996 04:28:00 GMT
- Organization: AccessOne
- Lines: 48
- Message-ID: <4df9gg$9k1@news.accessone.com>
- References: <oxleyd-1101961640130001@diablo.logica.co.uk>
- NNTP-Posting-Host: jeric.accessone.com
- X-Newsreader: SPRY News 3.03 (SPRY, Inc.)
-
- > oxleyd@logica.co.uk (David Oxley) writes:
-
- > Integrate Layout and Modeler in one program. You can then work directly
- > on your scene, and modifications to objects can be done without having to:
- > save object, jump back to Modeler, reload the object, modify it, save it,
- > jump to Layout, replace object.
-
- I regard the separation as one last firewall before accidentally destroying
- an object, since it can be recovered from LWM if need be.
-
- ........
- >
- > Implement a hierarchical object selection window (like in Real 3D and
- > other programs). It would make the parent relationships easy to see,
-
- This already exists in the SCENE panel. RTFM.
-
-
- > Redo the wireframe drawing routines so that moving an object at least
- > leaves a ghost image of the scene for reference so that alignment is
- > easier to judge. The screen can then redraw fully, if necessary, when the
- > mouse button is released.
-
- Yes, there's really no reason that ALL the objects should become bboxes
- when moving an object. When moving the camera, for performance reasons, prolly
- everything should become bboxes. But when moving a single object most of the
- screen will remain static....unless the camera is either targeted at the object,
- or is a child of the object.
-
- If only some of the scene object bboxed, it would be easier to line things
- up. Of course, this was suggested over two years ago by moi......
-
- >
- > Thanks for reading.
- >
- > |David Oxley, Logica UK|SH5/HR 75 Hampstead Rd|+44 171 6379111x1800|
- > |<oxleyd@logica.co.uk> |London NW1 2PL England|+44 171 3443633(fax)|
- > `----------------------^----------------------^--------------------'
- > All opinions expressed are mine not Logica's. http://www.logica.com/
- >
- >>>>
-
-
- ******************************************************************************
- ** jeric@accessone.com | Synergy Graphix & Animation **
- ** Welcome to Seattle! Have a latte'! | Technical Subjects a Specialty!**
- ** Don't make me force it down your throat.| "OK! Wind the frog!" **
-
-
- Article: 10239
- Path: zippy.cais.net!news.cais.net!primus.ac.net!news.serv.net!solaris.cc.vt.edu!news.mathworks.com!uunet!in1.uu.net!news.accessone.com!news
- From: jeric@accessone.com
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Up the Contrast? (Gamma?)
- Date: 16 Jan 1996 04:34:11 GMT
- Organization: AccessOne
- Lines: 35
- Message-ID: <4df9s3$9k1@news.accessone.com>
- References: <4d7h6k$84l@news.iag.net>
- NNTP-Posting-Host: jeric.accessone.com
- X-Newsreader: SPRY News 3.03 (SPRY, Inc.)
-
- > ahurley@iag.net (EnnBee) writes:
- > I have a Personal Animation Recorder I have been using for sometime
- > and am a recent addition to the LW user base (still using 3DStudio
- > (since R2)).
- >
- > Anyway, my problem seems rather simple, but I can't beat it. While I
- > like LW capabilities and the look of its renderings, they always come
- > out VERY washed out/non-contrasty on my PAR. Has anyone had any
- > experience with this? Is there anyway to 'up' the contrast. Its not
- > an ambient light problem, because even the demo files rendered out
- > look great on the computer but faded on the TV screen.
- >
-
- Make sure you have the correct termination on the output of your
- PAR. (The hardware prob.)
-
- LW should not generate washed out pix. Try grabbing some real video
- via camera or tape and see if it is washed out. If not, export the good pix
- to your system and compare a LW pic and the reality pic.
-
- If it still seems that LW is generating washed out pix, check to make
- sure you do not have an excessive amount of ambient light set in the light panel,
- nor any high value of directionless light. I use like 7% ambient, and you should
- only go over 100% on instruments for special effects or to finetune falloff.
-
- Good luck.
-
- > Aaron
-
-
- ******************************************************************************
- ** jeric@accessone.com | Synergy Graphix & Animation **
- ** Welcome to Seattle! Have a latte'! | Technical Subjects a Specialty!**
- ** Don't make me force it down your throat.| "OK! Wind the frog!" **
-
-
- Article: 10240
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!gatech!newsfeed.internetmci.com!in2.uu.net!news.interlog.com!ra.isisnet.com!news
- From: (Ken Mayfield)ad914@cfn.cs.dal.ca
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Avid (Mac-based) and dumping animation files from an Amiga 2000
- Date: 12 Jan 1996 22:53:54 GMT
- Organization: Chebucto Community Net
- Lines: 43
- Message-ID: <4d6oq2$lan@ra.isisnet.com>
- NNTP-Posting-Host: ccn.cs.dal.ca
-
- I have experience doing exactly that, so I'll tell you what I do.
- To transfer images between my A4000 and Powermac 5200 I use a
- Bernoulli drive (of course, the Syquest is the same in principle). I currently
- use crossdos 5, so I format my bernoullis in MS-DOS. A better scenario would
- be to use Crossmac.
-
- 1) render the files to the Amiga drive (I do this because the
- MS-DOS formatting on the Bernoulli degrades with repating
- mounting/read/writes - I've had images appear to write, but then get a
- "file not found" when read the disk on a mac)
-
- 2) copy the data to the [Syquest]. I would rather render to the
- removable media directly, but the formatting has proven less then 100%
- reliable).
-
- 3) Move the read/write tab on the Syquest to "protect". This
- prevents the Mac from messing around with the directory and desktop data.
- After hooking up the drive, copy to the mac drive. The
- facillity I work at has plenty of Media drive space, so I usually copy to
- one of those, instead of the system disk. I copy the files because access is
- thwn faster.
-
- 4) I use Debabelizer to convert the IFF images to a quicktime
- file with "none" compression. I use quicktime because the 5.5 Media
- Composer software has trouble reading PICT sequences. If I rendered at
- anything other than square pixels, I also scale the images to 640 x 480,
- which is the Mac standard for NTSC images.
-
- 5) After checking the Media Composer's compression setting, I
- import the quicktime movie, which is converted to Media.
-
- Incidentally, the Media can be finally saved as an OMFI file of
- relatively small size, because of the clean nature of the image.
-
- Debabelizer's packaging claims to convert to/from OMFI, but the
- 1.5.5 software doesn't do it. This is because AVID didn't release the
- appropriate specs at that time.
-
- I hope this helps. If the is a better way to do this, please let
- me know.
-
- -Ken M.
- --
-
- Article: 10241
- Path: zippy.cais.net!news.cais.net!primus.ac.net!news.internetMCI.com!newsfeed.internetmci.com!in1.uu.net!news.alt.net!newspost1.alt.net!usenet
- From: monarch@connectus.com (Troy Morgan)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: LightWave 4.0 INSTALLATION PROBLEMS!!!
- Date: Tue, 16 Jan 1996 03:27:50 GMT
- Organization: AltNet - Affordable Usenet Access - http://www.alt.net
- Lines: 21
- Message-ID: <4df64n$pd9@tofu.alt.net>
- X-Newsreader: Forte Free Agent 1.0.82
-
- I just purchased Lightwave 4.0 for the PC and I am having major
- problems installing it! When I install it on any other computer
- running windows 95 everything works fine. I have a P90 W/16mb ram
- running windows 95 and everytime I run the setup utility i get this
- message,
-
- Bindtime error:
-
- Cannot load library: 'MSCOMSTF.DLL'
-
- I have tried copying this file to all of the windows subdirectorys and
- I still have no luck. I tried reinstalling windows 95 and it gives me
- the same exact error. I do not have any of the win32s installed and I
- cannot find anything wrong with my system. If anyone has any ideas I
- would be most greatful!!!!
-
- Thanks!
-
- Troy Morgan
-
-
-
- Article: 10242
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!cssun.mathcs.emory.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: wannab3d@aol.com (Wanna B 3D)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Scremernet batch rendering
- Date: 15 Jan 1996 23:39:20 -0500
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 20
- Sender: root@newsbf02.news.aol.com
- Message-ID: <4dfa5o$j27@newsbf02.news.aol.com>
- Reply-To: wannab3d@aol.com (Wanna B 3D)
- NNTP-Posting-Host: newsbf02.mail.aol.com
-
- Greeting fellow users!
- I'm having a problem seeting up my 1 computer to batch render files under
- screamernet. Any help would be appreciated...
- I set up an icon to set my computer up as node 1, then launch lightwave.
- when I initialize SN, it says one computer available. I click o.k. it
- loads the scene and my hard drive is going gang busters. I look and it
- says under the status that it's waiting for the computer to render. In
- actuality, my computer has convieniantly crashed! I hit ctl+alt+del and
- get this msg. "no free file handles cannot load command, system halted."
- I have to reboot.
- Anyone, anyone....
- Thanks very much,
- Frank Chiappetta
- WannaB3D@aol.com
-
- Frank Chiappetta
- <<<BaseTwo Imaging>>>
- ...The World Inside My Computer...
- <<< (708) 669-0747 >>>
- < WannaB3D@aol.com>>
-
- Article: 10243
- Path: zippy.cais.net!news.cais.net!news.sprintlink.net!news.texas.net!news.kei.com!newsfeed.internetmci.com!howland.reston.ans.net!news-e1a.megaweb.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: replicatch@aol.com (ReplicaTch)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Constant Particle Stream
- Date: 16 Jan 1996 00:15:32 -0500
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 15
- Sender: root@newsbf02.news.aol.com
- Message-ID: <4dfc9k$k65@newsbf02.news.aol.com>
- References: <4derif$c1s@newsbf02.news.aol.com>
- Reply-To: replicatch@aol.com (ReplicaTch)
- NNTP-Posting-Host: newsbf02.mail.aol.com
-
- >> Anyone know how to generate a constant flow of particles from a single
- point or small area. This is for sparks in cutting a logo out of metal.
-
- Is this process made much easier with Sparks or Particle Storm?
-
- Thanks <<<
-
- Much, much, much easier.
- In fact, I personally don't know of a way to do it otherwise. But then
- again, I am pretty dim.
-
- Keith Lango
- Director Mac 3D Development
- REPLICA Technology
- "Affordable, Quality 3D models"
-
- Article: 10244
- Path: zippy.cais.net!news.cais.net!primus.ac.net!news.serv.net!solaris.cc.vt.edu!newsfeed.internetmci.com!uwm.edu!lll-winken.llnl.gov!enews.sgi.com!sgigate.sgi.com!news1.best.com!shellx.best.com!shellx.best.com!not-for-mail
- From: harlock@shellx.best.com (Mike Harlock)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: City of Lost Children
- Date: 16 Jan 1996 02:16:43 -0800
- Organization: The Space Vessel Arcadia
- Lines: 26
- Message-ID: <4dftub$19l@shellx.best.com>
- References: <germany-1501961650580001@labmac51.art.unt.edu>
- NNTP-Posting-Host: shellx.best.com
-
- In article <germany-1501961650580001@labmac51.art.unt.edu>,
- Robin Germany <germany@art.unt.edu> wrote:
- >"City of Lost Children" is not only the best film I have seen since Brazil
- >(if not better), but it is one of the most mature uses of animation and
- >digital effects. Unlike most Hollywood crap where you get lots of really
- >cool special effects in some really lame film (for example StarGate), City
- >of Lost Children is a fantastic film - visionary story, great
- >cinematography, etc. - gracefully using 3DAnimation and effects only where
- >needed.
- >
- >I highly reccomend seeing it. It is a french film by the directors of
- >Delicatessan.
- >
- >Go See It!
-
- Funny, I just saw it tonight.
- In the credits, they listed Softimage and an HP RISC workstation as
- the hard/software combination. (credits are in french but it's easy
- to pick this part out)
-
- This was indeed a good example where it was used only where needed
- the most (the little fleas and the green mist, most prominently)
-
- Keep rendering,
- ---Mike
-
-
- Article: 10245
- Path: zippy.cais.net!news.cais.net!primus.ac.net!news.internetMCI.com!newsfeed.internetmci.com!gatech!news.mathworks.com!tank.news.pipex.net!pipex!lade.news.pipex.net!pipex!tube.news.pipex.net!pipex!dish.news.pipex.net!pipex!logica.co.uk!diablo.logica.co.
- From: oxleyd@logica.co.uk (David Oxley)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: 3D Accelerators
- Date: Tue, 16 Jan 1996 09:45:18 +0000
- Organization: Logica UK Ltd
- Lines: 10
- Message-ID: <oxleyd-1601960945180001@diablo.logica.co.uk>
- References: <4dc5l4$81a@newsbf02.news.aol.com> <4dcrmk$ptq@ixnews7.ix.netcom.com> <shfDL8LGw.2E5@netcom.com>
- NNTP-Posting-Host: 158.234.22.79
- X-Newsreader: Yet Another NewsWatcher 2.1.6
-
- In article <shfDL8LGw.2E5@netcom.com>, shf@netcom.com (Stuart Ferguson) wrote:
-
- >768 at 4096 colors as a good compromise between quality and performance.
- ^^^^
- Ha-ha! The return of HAM :-)
-
- |David Oxley, Logica UK|SH5/HR 75 Hampstead Rd|+44 171 6379111x1800|
- |<oxleyd@logica.co.uk> |London NW1 2PL England|+44 171 3443633(fax)|
- `----------------------^----------------------^--------------------'
- All opinions expressed are mine not Logica's. http://www.logica.com/
-
- Article: 10246
- Path: zippy.cais.net!news.cais.net!news.supernet.net!news.magicnet.net!news.sprintlink.net!news.oz.net!we.got.net!news
- From: Ace Miles <ace@got.net>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Matrox Card with Powerview Plug-in?
- Date: Sun, 14 Jan 1996 15:43:00 -0800
- Organization: got net?
- Lines: 20
- Message-ID: <30F99504.3F03@got.net>
- References: <4d25bb$96h@nntp.crl.com> <wturber.793.001B8A5A@primenet.com> <4d4s61$ac8@nntp.crl.com> <357189721wnr@agog.demon.co.uk> <4d7js6$epu@nntp.crl.com> <4d7naf$d1p@cloner2.ix.netcom.com>
- NNTP-Posting-Host: ace.got.net
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 2.0b4 (Win95; I)
- To: "William A. Mendez" <wmendez@ix.netcom.com>
-
- William A. Mendez wrote:
- >
- > Hello,
- >
- > I would like to know if any of you are using Any Matrox card with the
- > Powerview plug-in, and how is the performance.
- >
- > Also is the screen redraw in modeler any faster with the matrox.
- >
- > Thanks!
- > Will Mendez
-
- I have a Matrox card at home and there is no obvious difference.
- Of course that probably has to do with the fact it only has two megs on
- it.
- -------------------------------------------------------------
- Ace Miles * Senior Animator * Time Warner Interactive
-
- ace@agames.com (work) or ace@got.net (home)
- 408-473-9492 408-446-4808
-
- Article: 10247
- Path: zippy.cais.net!news.cais.net!primus.ac.net!news.internetMCI.com!newsfeed.internetmci.com!EU.net!peer-news.britain.eu.net!psinntp!psinntp!psinntp!pipeline!not-for-mail
- From: mikeling@nyc.pipeline.com (MICHAEL C. LING)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Modelling human objects ??
- Date: 16 Jan 1996 03:23:33 -0500
- Organization: The Pipeline
- Lines: 12
- Message-ID: <4dfna5$k3o@pipe10.nyc.pipeline.com>
- References: <4dcioc$oia@www.gatecom.com>
- NNTP-Posting-Host: pipe10.nyc.pipeline.com
- X-PipeUser: mikeling
- X-PipeHub: nyc.pipeline.com
- X-PipeGCOS: (Michael C. Ling)
- X-Newsreader: The Pipeline v3.4.0
-
-
-
- >John Clodfelter (johnclo@ix.netcom.com) wrote:
- >: I'm trying create from scratch a human head and bust object on
- >: Lightwave 3.1 but I'm having trouble.
- >
-
- I am working on that right now too. I suggest getting some clay and forming
- a human head from tht in order to better understand it in 3d. It will show
- you the techniques needed to create the form.
- --
- M C L -
-
- Article: 10248
- Path: zippy.cais.net!news.cais.net!primus.ac.net!news.serv.net!solaris.cc.vt.edu!hookup!usc!howland.reston.ans.net!newsfeed.internetmci.com!EU.net!peer-news.britain.eu.net!psinntp!psinntp!psinntp!pipeline!not-for-mail
- From: justin@nyc.pipeline.com (Michael Justin Austin)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: I bought Lightwave v4.0 without manuals, *PLEASE* help me!
- Date: 15 Jan 1996 22:13:37 -0500
- Organization: The Pipeline
- Lines: 25
- Message-ID: <4df551$5t7@pipe4.nyc.pipeline.com>
- NNTP-Posting-Host: pipe4.nyc.pipeline.com
-
- On Jan 15, 1996 07:53:02 in article <I bought Lightwave v4.0 without
- manuals, *PLEASE* help me!>, 'thomasl@norconnect.no (Thomas Lageraaen)'
- wrote:
-
-
- >Could someone please tell me *exactly* how i can make a nice logo on 3
- >lines and in 3D, and replace it with that "World Premiere" logo, and
- >get the same animation just with my logo.
- >
- >Please explain to me step-by-step, as i said in the subject I bought
- >Lightwave v4.0 private, and got no manuals.
- >
- >What animation filetypes can i save it as?
- >
-
- caveat emptor
-
- or
-
- You have to be kidding!
-
- or
-
- Send me your LW serial # and a photo of your dongle
- and I would be happy to help.
-
- Article: 10249
- Path: zippy.cais.net!news.cais.net!primus.ac.net!news.serv.net!solaris.cc.vt.edu!hookup!winternet.com!winternet.com!pgprod
- From: pgprod@subzero.winternet.com (Paul Goor)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: FS LW DEC ALPHA
- Date: 16 Jan 96 05:57:11 GMT
- Organization: StarNet Communications, Inc
- Lines: 12
- Message-ID: <pgprod.821771831@winternet.com>
- NNTP-Posting-Host: subzero.winternet.com
- X-Newsreader: NN version 6.5.0 #2 (NOV)
-
- For Sale LW for DEC ALPHA - brand new - Offical - untouched.
-
- $1,800.00
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- Also Alpha 166mhz make an offer I will sell just the board
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- or with tower case. (500.00 to 700.00 or so)
-
- Paul Goor
-
- pgprod@winternet.com
-
-
- Article: 10250
- Path: zippy.cais.net!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!uwm.edu!homer.alpha.net!usenet
- From: syndesis@inc.net (John Foust)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Mojo sure didn't stick around very long ...
- Date: 16 Jan 1996 15:21:26 GMT
- Organization: Syndesis Corporation
- Lines: 13
- Message-ID: <4dgfpm$9fg@homer.alpha.net>
- References: <4c8413$obl@kirin.wwa.com> <4clp0k$li9@newsbf02.news.aol.com> <wturber.776.0037E1D1@primenet.com> <30F60320.4072@evansville.net> <4d5uik$c8a@kirin.wwa.com> <30F71207.3969@evansville.net> <4dcter$mfn@kirin.wwa.com>
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-
- In article <4dcter$mfn@kirin.wwa.com>, dbr@wwa.com says...
- >
- >2). Look, as near as I can tell, this newsgroup serves no useful
- > purpose whatsoever. It exists solely to a). serve as a forum
- > for third-party vendors to promote their products
-
- Did someone say promotion? Did I mention that we're offering
- a $100 credit for anyone who'd like to purchase InterChange
- for Windows, if you send in the front page of your InterChange
- for Amiga manual? :-)
-
- - John
-
-
-